Logo
Explore Help
Sign In
BTH/axyz
1
0
Fork 0
You've already forked axyz
Code Issues Pull Requests Projects Releases Wiki Activity
Files
a58cc33ed0c72833e6478fbb27585ccaad14c438
axyz/include/Engine
T
History
William Moberg a58cc33ed0 WIP, multithreaded loading based on exceptions, very slow probably.
2016-01-13 10:58:31 +01:00
..
Collision
Fixed comment on Trigger events.
2015-12-17 13:48:35 +01:00
Core
WIP, multithreaded loading based on exceptions, very slow probably.
2016-01-13 10:58:31 +01:00
Editor
Translation widget planes
2015-12-17 15:30:43 +01:00
GUI
Engine puzzle completed
2015-11-30 17:02:24 +01:00
Input
MouseInputHandler
2015-12-12 13:42:46 +01:00
Network
Network not longer threaded
2015-12-18 12:00:14 +01:00
Rendering
Fixed exit crash(es)
2016-01-06 11:20:16 +01:00
Sound
Initial directory structure
2015-11-20 15:01:37 +01:00
Common.h
Added an macro IF_DEBUG_IS(x) that executes if run in debug mode, AABB has a check so max and min corners are set properly in debug mode.
2015-12-17 13:31:54 +01:00
GLM.h
Engine puzzle completed
2015-11-30 17:02:24 +01:00
OpenGL.h
Engine puzzle completed
2015-11-30 17:02:24 +01:00
Powered by Gitea Version: 1.26.2 Page: 39ms Template: 3ms
unavailable
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API