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bdebc9de62cf154fb4ad8b2f398cb2fea7f6fea7
axyz/src/Game
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verysecrethero bdebc9de62 WeaponSystem now handles "PrimaryFire" input events. It sends out ePlayerDamage event if it hits a player. Included some tests
2016-01-21 11:55:51 +01:00
..
Systems
WeaponSystem now handles "PrimaryFire" input events. It sends out ePlayerDamage event if it hits a player. Included some tests
2016-01-21 11:55:51 +01:00
CMakeLists.txt
Changed CapturePointSystem in light of new enums in the components and a teamcomponent. Half the tests are currently working
2016-01-19 15:31:15 +01:00
Game.cpp
WeaponSystem now handles "PrimaryFire" input events. It sends out ePlayerDamage event if it hits a player. Included some tests
2016-01-21 11:55:51 +01:00
main.cpp
Engine puzzle completed
2015-11-30 17:02:24 +01:00
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