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c544f349fd16cf1fb027f73a0c4b9de12f37059c
axyz/include/Game
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Jocke c544f349fd The logic for removing the world is working but when we send the map again the clients memory usage goes crazy.
2016-03-12 17:49:50 +01:00
..
Events
The logic for removing the world is working but when we send the map again the clients memory usage goes crazy.
2016-03-12 17:49:50 +01:00
Network
Major networking refactoring to allow for snapshot filtering outside of netcode
2016-02-09 13:22:21 +01:00
Systems
The logic for removing the world is working but when we send the map again the clients memory usage goes crazy.
2016-03-12 17:49:50 +01:00
Game.h
Renamed EntityFile to EntityXMLFile to be able to separate file parsing from entity creation
2016-03-02 18:53:40 +01:00
MiniDump.h
On crash, takes minidump, then show MessageBox, and exit app.
2016-02-12 03:32:42 +01:00
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