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de9657700b1f0aed3ed42eab5724a5cc17a9b792
axyz/src/Engine
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Teejoon de9657700b Fixed draw final pass with shided objects having to many if-statments.
Shields is working with transparancy

Player cameras should have nearclip fater away and far clip nearer.

Defaultconfig push
2016-03-02 11:59:48 +01:00
..
Collision
Merge remote-tracking branch 'origin/master' into HEAD
2016-03-01 12:11:27 +01:00
Core
Merge remote-tracking branch 'origin/master' into HEAD
2016-03-01 12:11:27 +01:00
Editor
Transparancy with shild fix
2016-03-01 23:14:23 +01:00
GUI
Merge remote-tracking branch 'origin/master' into ResolutionChange
2016-02-19 13:17:31 +01:00
Input
Fixes #66 warnings
2016-02-01 17:53:01 +01:00
Network
Merge remote-tracking branch 'origin/master' into HEAD
2016-03-01 12:11:27 +01:00
Rendering
Fixed draw final pass with shided objects having to many if-statments.
2016-03-02 11:59:48 +01:00
Sound
When using a PlaySoundOnEntity Event, you no longer have to provide the child of an entity as parameter.
2016-02-10 11:15:49 +01:00
CMakeLists.txt
Added static class PerformanceTimer. Changed CMakeLists for engine to include boost timer. Added F2,F3 functions in editor. Added some timing, more to be added
2016-02-16 16:57:46 +01:00
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