This website requires JavaScript.
Explore
Help
Sign In
BTH
/
axyz
Watch
1
Star
0
Fork
0
You've already forked axyz
Code
Issues
Pull Requests
Projects
Releases
Wiki
Activity
Files
e24a84c52d87591d58d848a9c229dfc0f73911f1
axyz
/
src
/
Engine
T
History
stiffly
e24a84c52d
Server now deletes the player on a new player spawn.
2016-02-11 23:52:55 +01:00
..
Collision
Added method EntityFirstHitByRay, takes an Octree or a vector of sorted entities and outputs the frist entity hit by a ray.
2016-02-11 00:11:37 +01:00
Core
Merge pull request
#93
from teamfisk/OctreeRaycasting
2016-02-11 17:25:02 +01:00
Editor
Merge remote-tracking branch 'origin/master' into WeaponSystem
2016-02-10 17:02:00 +01:00
Input
Fixes
#66
warnings
2016-02-01 17:53:01 +01:00
Network
Server now deletes the player on a new player spawn.
2016-02-11 23:52:55 +01:00
Rendering
Merge remote-tracking branch 'origin/Animations' into TCPConnections
2016-02-11 22:15:59 +01:00
Sound
When using a PlaySoundOnEntity Event, you no longer have to provide the child of an entity as parameter.
2016-02-10 11:15:49 +01:00
CMakeLists.txt
Major networking refactoring to allow for snapshot filtering outside of netcode
2016-02-09 13:22:21 +01:00