Logo
Explore Help
Sign In
BTH/axyz
1
0
Fork 0
You've already forked axyz
Code Issues Pull Requests Projects Releases Wiki Activity
Files
f52cddb44592d64dabfa0133efbebb777f5594e9
axyz/include/Engine/Network
T
History
Jocke f52cddb445 Added packet loss logic for multiple clients.
Changed packet class to fit our needs.
2016-01-20 13:43:11 +01:00
..
Client.h
Merge remote-tracking branch 'origin/Networking' into Networking
2016-01-18 17:27:55 +01:00
EInterpolate.h
Merge remote-tracking branch 'origin/Networking' into Networking
2016-01-18 17:27:55 +01:00
MessageType.h
Added logic for mapping between ServerEntityIDs and LocalEntityIDs removed old code that wasn't used.
2016-01-14 17:11:54 +01:00
Network.h
Removed Close method from Client, Server and Network.
2016-01-12 17:47:03 +01:00
Packet.h
Added packet loss logic for multiple clients.
2016-01-20 13:43:11 +01:00
PlayerDefinition.h
Added packet loss logic for multiple clients.
2016-01-20 13:43:11 +01:00
Server.h
Added packet loss logic for multiple clients.
2016-01-20 13:43:11 +01:00
SnapshotDefinitions.h
Removed WinLeakCheck. Minor variable name changes. removed IsWASDKeyDown struct
2015-12-17 17:56:15 +01:00
Powered by Gitea Version: 1.26.2 Page: 21ms Template: 1ms
unavailable
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API