24 lines
591 B
C++
24 lines
591 B
C++
#ifndef NetworkClient_h__
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#define NetworkClient_h__
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#include "Network/Packet.h"
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#define BUFFERSIZE 64000
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typedef unsigned int PlayerID;
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typedef unsigned int PacketID;
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class NetworkClient
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{
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public:
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NetworkClient();
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virtual ~NetworkClient();
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virtual void Connect(std::string playerName, std::string address, int port) = 0;
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virtual void Disconnect() = 0;
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virtual void Receive(Packet& packet) = 0;
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virtual void Send(Packet & packet) = 0;
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virtual bool IsSocketAvailable() = 0;
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protected:
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char* m_ReadBuffer;
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unsigned int m_BufferSize = BUFFERSIZE;
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};
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#endif |