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f84d1ac4a1d3d6e0231c63db609a9af015f095fd
axyz
/
include
/
Engine
T
History
verysecrethero
f84d1ac4a1
Merge remote-tracking branch 'origin/master' into SniperSprintBranch
...
# Conflicts: # include/Engine/Input/FirstPersonInputController.h
2016-03-02 17:11:36 +01:00
..
Collision
Merge remote-tracking branch 'origin/master' into HEAD
2016-03-01 12:11:27 +01:00
Core
Should now correctly track if another player takes your last capture point
2016-03-02 13:56:35 +01:00
Editor
Fixed editor camera speed changing when scrolling on UI elements
2016-03-01 22:47:43 +01:00
GUI
Merge remote-tracking branch 'origin/master' into ResolutionChange
2016-02-19 13:17:31 +01:00
Input
Merge remote-tracking branch 'origin/master' into SniperSprintBranch
2016-03-02 17:11:36 +01:00
Network
AmmoPickups and HealthPickups will only spawn on the server. When a ammo pickup is taken the Server will send an Event to that
2016-03-01 17:55:00 +01:00
Rendering
Fixed draw final pass with shided objects having to many if-statments.
2016-03-02 11:59:48 +01:00
Sound
When using a PlaySoundOnEntity Event, you no longer have to provide the child of an entity as parameter.
2016-02-10 11:15:49 +01:00
Common.h
Merge remote-tracking branch 'origin/master' into CoolDeathAnimation
2016-01-25 01:21:15 +01:00
GLM.h
EditorWidgetSystem that takes care of moving widgets around
2016-01-21 10:30:19 +01:00
OpenGL.h
Engine puzzle completed
2015-11-30 17:02:24 +01:00