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f89cef7a7843075954cbf3f96ef4ef456744bf76
axyz/src/Engine
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viktorljung f89cef7a78 Text still disappears if its behind transparent sprites
2016-03-11 11:23:15 +01:00
..
Collision
Only do physics and collision calculations on the clients side, and only for their own entity.
2016-03-03 11:39:00 +01:00
Core
Fixed Transform::AbsolutePosition to take scale into account properly maybe?
2016-03-09 22:04:13 +01:00
Editor
Fixed FOV being used to calculate projection matrix being degrees when it should be radians, AGAIN. FOV angles are now correct!
2016-03-10 13:51:18 +01:00
GUI
Merge remote-tracking branch 'origin/master' into Menu
2016-03-09 11:49:42 +01:00
Input
fixup! fixup! Disabled InputCommand processing while you fiddle with editor UI elements
2016-03-07 19:59:57 +01:00
Network
Loads the correct menu
2016-03-09 17:49:04 +01:00
Rendering
Text still disappears if its behind transparent sprites
2016-03-11 11:23:15 +01:00
Sound
When using a PlaySoundOnEntity Event, you no longer have to provide the child of an entity as parameter.
2016-02-10 11:15:49 +01:00
CMakeLists.txt
Added static class PerformanceTimer. Changed CMakeLists for engine to include boost timer. Added F2,F3 functions in editor. Added some timing, more to be added
2016-02-16 16:57:46 +01:00
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