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axyz
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fe6fd0bbe35005f87f32dbd3853193423229c748
axyz
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src
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Game
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verysecrethero
fe6fd0bbe3
PickupSpawnSystem now spawns a new HealthPickup after the respawnTimer is up. Added HealthPickup.xml entity. Event PickupSpawned now gets published when a new HealthPickup spawns. Player now gains health as he picks up the HealthPickup.
2016-02-05 15:15:04 +01:00
..
Systems
PickupSpawnSystem now spawns a new HealthPickup after the respawnTimer is up. Added HealthPickup.xml entity. Event PickupSpawned now gets published when a new HealthPickup spawns. Player now gains health as he picks up the HealthPickup.
2016-02-05 15:15:04 +01:00
CMakeLists.txt
Changed CapturePointSystem in light of new enums in the components and a teamcomponent. Half the tests are currently working
2016-01-19 15:31:15 +01:00
Game.cpp
PickupSpawnSystem now spawns a new HealthPickup after the respawnTimer is up. Added HealthPickup.xml entity. Event PickupSpawned now gets published when a new HealthPickup spawns. Player now gains health as he picks up the HealthPickup.
2016-02-05 15:15:04 +01:00
main.cpp
Engine puzzle completed
2015-11-30 17:02:24 +01:00