Fixed soldier hitbox not following him correctly
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@@ -21,7 +21,7 @@ namespace DepthsBelow.Component
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this.Height = height;
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this.Rectangle = new Rectangle(0, 0, width, height);
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}
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public void Update(GameTime gameTime)
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public override void Update(GameTime gameTime)
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{
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PixelTransform pt = this.Parent.GetComponent<PixelTransform>();
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this.Rectangle.X = (int)pt.X;
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@@ -17,7 +17,7 @@ namespace DepthsBelow.Component
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public virtual void Update(GameTime gameTime)
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{
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}
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}
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}
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