Added collision sprite sheet
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@@ -26,6 +26,7 @@ namespace DepthsBelowContentPipeline
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{
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public int Width;
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public int Height;
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public string Name;
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public MapTileContent[] Tiles;
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}
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@@ -70,6 +71,7 @@ namespace DepthsBelowContentPipeline
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{
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Width = tlc.Width,
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Height = tlc.Height,
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Name = tlc.Name
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};
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// we need to build up our tile list now
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