MonsterSpawn added, reacts to a distance...
Have not tested, I think I failed, I don't think I should transfer around lists like that... But I didn't make the things static at least..!
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@@ -122,6 +122,7 @@
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<ItemGroup>
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<Compile Include="Camera.cs" />
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<Compile Include="DynamicGroupManager.cs" />
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<Compile Include="MonsterSpawn.cs" />
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<Compile Include="TurnManager.cs" />
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<Compile Include="CustomExtensions.cs" />
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<Compile Include="EntityManager.cs" />
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