Open door 1 with O, door 2 with P

This commit is contained in:
Simon Holmberg
2012-10-31 23:40:46 +00:00
parent e85f98bb2c
commit dee5ed9e69
+20 -2
View File
@@ -207,7 +207,25 @@ namespace DepthsBelow
}
if (ks.IsKeyUp(Keys.O) && lastKeyboardState.IsKeyDown(Keys.O))
{
EntityManager.GetEntities<Door>()[0].Toggle();
try
{
EntityManager.GetEntities<Door>()[0].Toggle();
}
catch
{
}
}
if (ks.IsKeyUp(Keys.P) && lastKeyboardState.IsKeyDown(Keys.P))
{
try
{
EntityManager.GetEntities<Door>()[1].Toggle();
}
catch
{
}
}
if (ks.IsKeyDown(Keys.S) || ks.IsKeyDown(Keys.R))
{
@@ -247,7 +265,7 @@ namespace DepthsBelow
shot.select = true;
shot.X = soldier.X;
shot.Y = soldier.Y;
shot.Transform.World.Position += soldier.Transform.World.Origin;
//shot.Transform.World.Position += soldier.Transform.World.Origin;
//shot.Transform.World.X += Grid.TileSize / 2;
//shot.Transform.World.Y += Grid.TileSize / 2;
}