Simon Holmberg
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e732c9a653
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Soldier flashlights!
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2012-10-02 01:22:04 +02:00 |
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Simon Holmberg
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d10a731721
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Some new tilesets
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2012-09-30 11:18:51 +02:00 |
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Simon Holmberg
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93466568f4
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Updated Krypton
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2012-09-30 11:17:59 +02:00 |
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Simon Holmberg
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7bcbe94e5f
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Yay, dynamic shadows!
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2012-09-30 00:05:35 +02:00 |
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Simon Holmberg
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cbb3a5aa4e
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Pathfinder library didn't work as I expected; is now instanced once for every PathFinder component.
Now with selection and move orders by right clicking the map!
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2012-09-29 01:45:18 +02:00 |
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Simon Holmberg
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2d71eb3e0a
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Merge branch 'master' into astar
Conflicts:
DepthsBelow/DepthsBelow/Core.cs
DepthsBelow/DepthsBelow/MouseInput.cs
DepthsBelow/DepthsBelowContent/maps/Cave.Level1.tmx
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2012-09-29 00:45:30 +02:00 |
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Simon Holmberg
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11b2af46ff
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Squad list. Squad unit spawns handled by map objects.
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2012-09-29 00:32:35 +02:00 |
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Simon Holmberg
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cf100c95f1
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3 hours later
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2012-09-28 18:59:47 +02:00 |
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Simon Holmberg
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365bb32702
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Cave concept level
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2012-09-28 14:41:33 +02:00 |
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Simon Holmberg
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59db20fb2a
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Added collision sprite sheet
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2012-09-27 17:37:40 +02:00 |
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Simon Holmberg
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3b854a159b
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Less pink soldier
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2012-09-27 17:15:58 +02:00 |
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Simon Holmberg
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f83d7d5257
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Tiled map loading through TiledLib
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2012-09-27 16:43:48 +02:00 |
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Jace
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76594dddda
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Did stuff
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2012-09-24 16:04:15 +02:00 |
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Jace
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23a6e7a951
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Basic component system
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2012-09-19 12:07:22 +02:00 |
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Jace
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6dffd04627
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NEW PROJECT
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2012-09-19 11:00:25 +02:00 |
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