Simon Holmberg
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e85f98bb2c
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Destructible doors
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2012-10-31 23:04:20 +00:00 |
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Niklas Ulf Anders Cullberg
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778869ce44
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BUB now appears. And Rocket Texture.
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2012-10-31 19:44:50 +01:00 |
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Niklas Ulf Anders Cullberg
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105a31d38b
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The hell did I do?
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2012-10-31 19:20:15 +01:00 |
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Niklas Ulf Anders Cullberg
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5179088158
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BUB and PROTOTYPE
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2012-10-31 19:18:32 +01:00 |
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Niklas Ulf Anders Cullberg
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3106c0ea63
|
Monster som inte dyker upp förren runda X
This almost looks like a game now!
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2012-10-31 12:00:55 +01:00 |
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Niklas Ulf Anders Cullberg
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1c7c8b600d
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Added a few enemies...
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2012-10-31 00:45:39 +01:00 |
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Niklas Ulf Anders Cullberg
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e8353e2002
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... BUB Without transparency
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2012-10-31 00:24:27 +01:00 |
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Simon Holmberg
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2dbad13a64
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Merge branch 'master' of github.com:sippeangelo/DepthsBelow
Conflicts:
DepthsBelow/DepthsBelow/KeyboardInput.cs
DepthsBelow/DepthsBelow/SmallEnemy.cs
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2012-10-30 23:40:24 +00:00 |
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Simon Holmberg
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adb18a6e77
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A solid door!
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2012-10-30 23:38:31 +00:00 |
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Niklas Ulf Anders Cullberg
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a785067218
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What? I just added a few extra surprises...
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2012-10-30 22:50:40 +01:00 |
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Simon Holmberg
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3c40dd354e
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Map is not leaking anymore -.-
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2012-10-29 02:52:41 +00:00 |
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Niklas Ulf Anders Cullberg
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9a0ff658b4
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The hell. Vi kan skjuta med S.
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2012-10-29 00:51:14 +01:00 |
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Simon Holmberg
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7d42fb1bf0
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Scratch that. NOW they're working properly.
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2012-10-24 01:27:20 +02:00 |
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Simon Holmberg
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c62a00ab80
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Tileset modifications
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2012-10-23 22:57:01 +02:00 |
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Jace
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723215294b
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Panic works. Variable brightness. Brighter lights. Updated tileset.
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2012-10-23 16:40:19 +02:00 |
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Simon Holmberg
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5007e0b50e
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New tilesets, entities won't be drawn unless illuminated.
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2012-10-23 01:28:46 +02:00 |
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Jace
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cd913a8401
|
Mouse buttons properly recognized in interface.
Also file mode changes. I don't care.
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2012-10-22 17:05:26 +02:00 |
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Simon Holmberg
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5f44eb257b
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Monster test spawn added to map
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2012-10-22 02:30:07 +02:00 |
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Simon Holmberg
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89376478b0
|
Fake lights! Yay!
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2012-10-22 02:10:19 +02:00 |
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Simon Holmberg
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9d92736932
|
Frame field "Layer" controls render order and prevents event bubbling.
Reworked GUI events.
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2012-10-19 23:27:51 +02:00 |
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Simon Holmberg
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ce2264c737
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Moved DrawLine from RenderHelpers to Utility.
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2012-10-19 03:45:17 +02:00 |
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Jace
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8e1f18d233
|
Renamed some stuff
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2012-10-17 11:54:48 +02:00 |
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Jace
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00159095ed
|
Lua tooltips
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2012-10-17 11:27:31 +02:00 |
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Simon Holmberg
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bcbddf1b2c
|
Merge branch 'lua'
Conflicts:
DepthsBelow/DepthsBelow/Core.cs
DepthsBelow/DepthsBelowContent/DepthsBelowContent.contentproj
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2012-10-17 01:55:30 +02:00 |
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Simon Holmberg
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9f838a6d39
|
Lua stuffs is working :D
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2012-10-17 01:52:58 +02:00 |
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Niklas Ulf Anders Cullberg
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16f2d57aec
|
You can now fire selected units with S
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2012-10-16 16:18:30 +02:00 |
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Jace
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9df0077257
|
More GUI stuff
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2012-10-16 13:22:24 +02:00 |
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Niklas Ulf Anders Cullberg
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0a4eafefa3
|
Shot and Shooting Classes added (not working yet)
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2012-10-11 12:38:45 +02:00 |
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Simon Holmberg
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ff17d421fe
|
Basic GUI library!
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2012-10-09 19:18:14 +02:00 |
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Niklas Ulf Anders Cullberg
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6e3b2f2f94
|
NumberOfSteps, CurrentStep, Enter = Next Turn
Also, added KeyboardInput
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2012-10-09 15:43:07 +02:00 |
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Niklas Ulf Anders Cullberg
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b4dc13e420
|
Tried making Enemy by copying Soldier. +Monster
... I think I failed, though...
Oh, that monster was made by Christian
|
2012-10-03 12:33:22 +02:00 |
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Simon Holmberg
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f5d0c09912
|
Some new tilesets
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2012-10-02 00:00:29 +02:00 |
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Simon Holmberg
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cbb3a5aa4e
|
Pathfinder library didn't work as I expected; is now instanced once for every PathFinder component.
Now with selection and move orders by right clicking the map!
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2012-09-29 01:45:18 +02:00 |
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Simon Holmberg
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2d71eb3e0a
|
Merge branch 'master' into astar
Conflicts:
DepthsBelow/DepthsBelow/Core.cs
DepthsBelow/DepthsBelow/MouseInput.cs
DepthsBelow/DepthsBelowContent/maps/Cave.Level1.tmx
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2012-09-29 00:45:30 +02:00 |
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Simon Holmberg
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11b2af46ff
|
Squad list. Squad unit spawns handled by map objects.
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2012-09-29 00:32:35 +02:00 |
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Simon Holmberg
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cf100c95f1
|
3 hours later
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2012-09-28 18:59:47 +02:00 |
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Simon Holmberg
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365bb32702
|
Cave concept level
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2012-09-28 14:41:33 +02:00 |
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Simon Holmberg
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59db20fb2a
|
Added collision sprite sheet
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2012-09-27 17:37:40 +02:00 |
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Simon Holmberg
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3b854a159b
|
Less pink soldier
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2012-09-27 17:15:58 +02:00 |
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Simon Holmberg
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f83d7d5257
|
Tiled map loading through TiledLib
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2012-09-27 16:43:48 +02:00 |
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Jace
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76594dddda
|
Did stuff
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2012-09-24 16:04:15 +02:00 |
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Jace
|
23a6e7a951
|
Basic component system
|
2012-09-19 12:07:22 +02:00 |
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Jace
|
6dffd04627
|
NEW PROJECT
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2012-09-19 11:00:25 +02:00 |
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