Commit Graph

14 Commits

Author SHA1 Message Date
Niklas Ulf Anders Cullberg 6e3b2f2f94 NumberOfSteps, CurrentStep, Enter = Next Turn
Also, added KeyboardInput
2012-10-09 15:43:07 +02:00
Niklas Ulf Anders Cullberg b4dc13e420 Tried making Enemy by copying Soldier. +Monster
... I think I failed, though...

Oh, that monster was made by Christian
2012-10-03 12:33:22 +02:00
Simon Holmberg f5d0c09912 Some new tilesets 2012-10-02 00:00:29 +02:00
Simon Holmberg cbb3a5aa4e Pathfinder library didn't work as I expected; is now instanced once for every PathFinder component.
Now with selection and move orders by right clicking the map!
2012-09-29 01:45:18 +02:00
Simon Holmberg 2d71eb3e0a Merge branch 'master' into astar
Conflicts:
	DepthsBelow/DepthsBelow/Core.cs
	DepthsBelow/DepthsBelow/MouseInput.cs
	DepthsBelow/DepthsBelowContent/maps/Cave.Level1.tmx
2012-09-29 00:45:30 +02:00
Simon Holmberg 11b2af46ff Squad list. Squad unit spawns handled by map objects. 2012-09-29 00:32:35 +02:00
Simon Holmberg cf100c95f1 3 hours later 2012-09-28 18:59:47 +02:00
Simon Holmberg 365bb32702 Cave concept level 2012-09-28 14:41:33 +02:00
Simon Holmberg 59db20fb2a Added collision sprite sheet 2012-09-27 17:37:40 +02:00
Simon Holmberg 3b854a159b Less pink soldier 2012-09-27 17:15:58 +02:00
Simon Holmberg f83d7d5257 Tiled map loading through TiledLib 2012-09-27 16:43:48 +02:00
Jace 76594dddda Did stuff 2012-09-24 16:04:15 +02:00
Jace 23a6e7a951 Basic component system 2012-09-19 12:07:22 +02:00
Jace 6dffd04627 NEW PROJECT 2012-09-19 11:00:25 +02:00