soundsystem strular
This commit is contained in:
@@ -40,7 +40,7 @@
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<LibraryPath>$(SolutionDir)\Libraries\openal-soft-1.15.1-bin\lib\Win32;$(SolutionDir)\Libraries\SOIL\lib\Debug;$(SolutionDir)\Libraries\glew-1.10.0\lib\Debug\Win32;$(SolutionDir)\Libraries\glfw-3.0.4\lib\Debug;$(LibraryPath)</LibraryPath>
|
||||
<LibraryPath>$(SolutionDir)\Libraries\openal-soft-1.15.1-bin\lib\Win32\Debug;$(SolutionDir)\Libraries\SOIL\lib\Debug;$(SolutionDir)\Libraries\glew-1.10.0\lib\Debug\Win32;$(SolutionDir)\Libraries\glfw-3.0.4\lib\Debug;$(LibraryPath)</LibraryPath>
|
||||
<OutDir>$(SolutionDir)bin\</OutDir>
|
||||
<IntDir>$(SolutionDir)obj\$(ProjectName)\</IntDir>
|
||||
<TargetName>$(ProjectName)-$(Configuration)</TargetName>
|
||||
@@ -50,7 +50,7 @@
|
||||
<IncludePath>$(BOOST_ROOT);$(SolutionDir)\Libraries\openal-soft-1.15.1-bin\include;$(SolutionDir)\Libraries\SOIL\src;$(ProjectDir);$(SolutionDir)\Libraries;$(SolutionDir)\Libraries\glew-1.10.0\include;$(SolutionDir)\Libraries\glfw-3.0.4\include;$(SolutionDir)\Libraries\glm-0.9.5.2;$(IncludePath)</IncludePath>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<LibraryPath>$(SolutionDir)\Libraries\SOIL\lib\Release;$(SolutionDir)\Libraries\glew-1.10.0\lib\Release\Win32;$(SolutionDir)\Libraries\glfw-3.0.4\lib\Release;$(LibraryPath)</LibraryPath>
|
||||
<LibraryPath>$(SolutionDir)\Libraries\openal-soft-1.15.1-bin\lib\Win32\Release;$(SolutionDir)\Libraries\SOIL\lib\Release;$(SolutionDir)\Libraries\glew-1.10.0\lib\Release\Win32;$(SolutionDir)\Libraries\glfw-3.0.4\lib\Release;$(LibraryPath)</LibraryPath>
|
||||
<OutDir>$(SolutionDir)bin\</OutDir>
|
||||
<IntDir>$(SolutionDir)obj\$(ProjectName)\</IntDir>
|
||||
<TargetName>$(ProjectName)-$(Configuration)</TargetName>
|
||||
@@ -70,7 +70,7 @@
|
||||
<PostBuildEvent />
|
||||
<PostBuildEvent />
|
||||
<Lib>
|
||||
<AdditionalDependencies>opengl32.lib;glu32.lib;SOIL.lib;glew32sd.lib;glfw3.lib</AdditionalDependencies>
|
||||
<AdditionalDependencies>OpenAL32.lib;opengl32.lib;glu32.lib;SOIL.lib;glew32sd.lib;glfw3.lib</AdditionalDependencies>
|
||||
<ForceSymbolReferences>
|
||||
</ForceSymbolReferences>
|
||||
</Lib>
|
||||
@@ -93,7 +93,7 @@
|
||||
<AdditionalDependencies>opengl32.lib;glu32.lib;glew32s.lib;glfw3.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
</Link>
|
||||
<Lib>
|
||||
<AdditionalDependencies>opengl32.lib;glu32.lib;SOIL.lib;glew32s.lib;glfw3.lib;</AdditionalDependencies>
|
||||
<AdditionalDependencies>OpenAL32.lib;opengl32.lib;glu32.lib;SOIL.lib;glew32s.lib;glfw3.lib;</AdditionalDependencies>
|
||||
</Lib>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
|
||||
@@ -76,7 +76,7 @@ void GameWorld::Initialize()
|
||||
soundEmitter->Loop = true;
|
||||
soundEmitter->ReferenceDistance = 0.1;
|
||||
soundEmitter->Pitch = 1;
|
||||
GetSystem<Systems::SoundSystem>("SoundSystem")->PlaySound(soundEmitter, "hallelujah.wav");
|
||||
GetSystem<Systems::SoundSystem>("SoundSystem")->PlaySound(soundEmitter, "Sounds/hallelujah.wav");
|
||||
|
||||
|
||||
ent = CreateEntity();
|
||||
|
||||
Binary file not shown.
@@ -1,9 +1,6 @@
|
||||
#ifndef SoundEmitter_h__
|
||||
#define SoundEmitter_h__
|
||||
|
||||
#include "AL/al.h"
|
||||
#include "AL/alc.h"
|
||||
|
||||
#include "System.h"
|
||||
#include "Components/Transform.h"
|
||||
#include "Components/SoundEmitter.h"
|
||||
@@ -41,7 +38,7 @@ private:
|
||||
DWORD dataSize;
|
||||
|
||||
|
||||
std::map<Component*, ALuint> source;
|
||||
std::map<Component*, ALuint> m_Source;
|
||||
std::map<std::string, ALuint> m_BufferCache; // string = fileName
|
||||
};
|
||||
|
||||
|
||||
@@ -8,13 +8,19 @@ Systems::SoundSystem::SoundSystem(World* world)
|
||||
{
|
||||
|
||||
//initialize OpenAL
|
||||
ALCdevice* Device = alcOpenDevice(nullptr);
|
||||
ALCdevice* Device = alcOpenDevice(NULL);
|
||||
|
||||
if(Device)
|
||||
{
|
||||
context = alcCreateContext(Device, nullptr);
|
||||
context = alcCreateContext(Device, NULL);
|
||||
alcMakeContextCurrent(context);
|
||||
}
|
||||
else
|
||||
{
|
||||
LOG_ERROR("OMG OPEN AL FAIL");
|
||||
}
|
||||
|
||||
alGetError();
|
||||
|
||||
}
|
||||
|
||||
@@ -30,7 +36,7 @@ void Systems::SoundSystem::UpdateEntity(double dt, EntityID entity, EntityID par
|
||||
return;
|
||||
|
||||
auto entityName = m_World->GetProperty<std::string>(entity, "Name");
|
||||
if (entityName == "Player")
|
||||
if (entityName == "Camera")
|
||||
{
|
||||
glm::vec3 playerPos = transformComponent->Position;
|
||||
ALfloat listenerPos[3] = { playerPos.x, playerPos.y, playerPos.z };
|
||||
@@ -45,18 +51,54 @@ void Systems::SoundSystem::UpdateEntity(double dt, EntityID entity, EntityID par
|
||||
|
||||
//Listener
|
||||
alListenerfv(AL_POSITION, listenerPos);
|
||||
ALenum error;
|
||||
if ((error = alGetError()) != AL_NO_ERROR)
|
||||
{
|
||||
LOG_ERROR("AL Error: %d", error);
|
||||
}
|
||||
alListenerfv(AL_VELOCITY, listenerVel);
|
||||
if ((error = alGetError()) != AL_NO_ERROR)
|
||||
{
|
||||
LOG_ERROR("AL Error: %d", error);
|
||||
}
|
||||
alListenerfv(AL_ORIENTATION, listenerOri);
|
||||
if ((error = alGetError()) != AL_NO_ERROR)
|
||||
{
|
||||
LOG_ERROR("AL Error: %d", error);
|
||||
}
|
||||
}
|
||||
|
||||
auto soundEmitter = m_World->GetComponent<Components::SoundEmitter>(entity, "SoundEmitter");
|
||||
if(soundEmitter != nullptr)
|
||||
{
|
||||
alSourcef(source[soundEmitter.get()], AL_GAIN, soundEmitter->Gain); //Volume
|
||||
alSourcei(source[soundEmitter.get()], AL_MAX_DISTANCE, soundEmitter->MaxDistance);
|
||||
alSourcei(source[soundEmitter.get()], AL_REFERENCE_DISTANCE, soundEmitter->ReferenceDistance);
|
||||
alSourcef(source[soundEmitter.get()], AL_PITCH, soundEmitter->Pitch);
|
||||
alSourcei(source[soundEmitter.get()], AL_LOOPING, soundEmitter->Loop);
|
||||
ALuint source = m_Source[soundEmitter.get()];
|
||||
|
||||
ALenum error;
|
||||
alSourcef(source, AL_GAIN, soundEmitter->Gain); //Volume
|
||||
if ((error = alGetError()) != AL_NO_ERROR)
|
||||
{
|
||||
LOG_ERROR("AL Error: %d", error);
|
||||
}
|
||||
alSourcei(source, AL_MAX_DISTANCE, soundEmitter->MaxDistance);
|
||||
if ((error = alGetError()) != AL_NO_ERROR)
|
||||
{
|
||||
LOG_ERROR("AL Error: %d", error);
|
||||
}
|
||||
alSourcei(source, AL_REFERENCE_DISTANCE, soundEmitter->ReferenceDistance);
|
||||
if ((error = alGetError()) != AL_NO_ERROR)
|
||||
{
|
||||
LOG_ERROR("AL Error: %d", error);
|
||||
}
|
||||
alSourcef(source, AL_PITCH, soundEmitter->Pitch);
|
||||
if ((error = alGetError()) != AL_NO_ERROR)
|
||||
{
|
||||
LOG_ERROR("AL Error: %d", error);
|
||||
}
|
||||
alSourcei(source, AL_LOOPING, soundEmitter->Loop);
|
||||
if ((error = alGetError()) != AL_NO_ERROR)
|
||||
{
|
||||
LOG_ERROR("AL Error: %d", error);
|
||||
}
|
||||
|
||||
glm::vec3 emitterPos = transformComponent->Position;
|
||||
ALfloat sourcePos[3] = { emitterPos.x, emitterPos.y, emitterPos.z };
|
||||
@@ -64,22 +106,47 @@ void Systems::SoundSystem::UpdateEntity(double dt, EntityID entity, EntityID par
|
||||
glm::vec3 emitterVel= transformComponent->Position;
|
||||
ALfloat sourceVel[3] = { emitterVel.x, emitterVel.y, emitterVel.z };
|
||||
|
||||
alSourcefv(source[soundEmitter.get()], AL_POSITION, sourcePos);
|
||||
alSourcefv(source[soundEmitter.get()], AL_VELOCITY, sourceVel);
|
||||
alSourcefv(source, AL_POSITION, sourcePos);
|
||||
if ((error = alGetError()) != AL_NO_ERROR)
|
||||
{
|
||||
LOG_ERROR("AL Error: %d", error);
|
||||
}
|
||||
alSourcefv(source, AL_VELOCITY, sourceVel);
|
||||
if ((error = alGetError()) != AL_NO_ERROR)
|
||||
{
|
||||
LOG_ERROR("AL Error: %d", error);
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
void Systems::SoundSystem::PlaySound(std::shared_ptr<Components::SoundEmitter> emitter, std::string fileName)
|
||||
{
|
||||
ALuint buffer = LoadFile(fileName);
|
||||
alSourcei(source[emitter.get()], AL_BUFFER, buffer);
|
||||
alSourcePlay(source[emitter.get()]);
|
||||
ALuint source = m_Source[emitter.get()];
|
||||
alSourcei(source, AL_BUFFER, buffer);
|
||||
ALenum error;
|
||||
if ((error = alGetError()) != AL_NO_ERROR)
|
||||
{
|
||||
LOG_ERROR("AL Error: %d", error);
|
||||
exit(EXIT_FAILURE);
|
||||
}
|
||||
alSourcePlay(m_Source[emitter.get()]);
|
||||
if ((error = alGetError()) != AL_NO_ERROR)
|
||||
{
|
||||
LOG_ERROR("AL Error: %d", error);
|
||||
exit(EXIT_FAILURE);
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
void Systems::SoundSystem::OnComponentCreated(std::string type, std::shared_ptr<Component> component)
|
||||
{
|
||||
if(type == "SoundEmitter")
|
||||
source[component.get()] = CreateSource();
|
||||
if(type == "SoundEmitter") {
|
||||
ALuint source = CreateSource();
|
||||
m_Source[component.get()] = source;
|
||||
}
|
||||
}
|
||||
|
||||
ALuint Systems::SoundSystem::LoadFile(std::string fileName)
|
||||
@@ -88,7 +155,7 @@ ALuint Systems::SoundSystem::LoadFile(std::string fileName)
|
||||
return m_BufferCache[fileName];
|
||||
|
||||
FILE *fp = NULL;
|
||||
fp = fopen(strcat("Sounds/", fileName.c_str()), "rb");
|
||||
fp = fopen(fileName.c_str(), "rb");
|
||||
|
||||
//CHECK FOR VALID WAVE-FILE
|
||||
fread(type, sizeof(char), 4, fp);
|
||||
@@ -150,7 +217,20 @@ ALuint Systems::SoundSystem::LoadFile(std::string fileName)
|
||||
}
|
||||
ALuint buffer;
|
||||
alGenBuffers(1, &buffer);
|
||||
ALenum error;
|
||||
if ((error = alGetError()) != AL_NO_ERROR)
|
||||
{
|
||||
LOG_ERROR("AL Error: %d", error);
|
||||
exit(EXIT_FAILURE);
|
||||
}
|
||||
alBufferData(buffer, format, buf, dataSize, sampleRate);
|
||||
if ((error = alGetError()) != AL_NO_ERROR)
|
||||
{
|
||||
LOG_ERROR("AL Error: %d", error);
|
||||
exit(EXIT_FAILURE);
|
||||
|
||||
}
|
||||
//delete[] buf;
|
||||
|
||||
m_BufferCache[fileName] = buffer;
|
||||
return buffer;
|
||||
@@ -159,7 +239,41 @@ ALuint Systems::SoundSystem::LoadFile(std::string fileName)
|
||||
ALuint Systems::SoundSystem::CreateSource()
|
||||
{
|
||||
ALuint source;
|
||||
alGenBuffers(1, &source);
|
||||
alGenBuffers((ALuint)1, &source);
|
||||
|
||||
ALenum error;
|
||||
if ((error = alGetError()) != AL_NO_ERROR)
|
||||
{
|
||||
LOG_ERROR("AL Error: %d", error);
|
||||
exit(EXIT_FAILURE);
|
||||
|
||||
}
|
||||
|
||||
alSourcef(source, AL_GAIN, 1); //Volume
|
||||
if ((error = alGetError()) != AL_NO_ERROR)
|
||||
{
|
||||
LOG_ERROR("AL Error: %d", error);
|
||||
}
|
||||
alSourcef(source, AL_PITCH, 1);
|
||||
if ((error = alGetError()) != AL_NO_ERROR)
|
||||
{
|
||||
LOG_ERROR("AL Error: %d", error);
|
||||
}
|
||||
alSourcei(source, AL_LOOPING, AL_FALSE);
|
||||
if ((error = alGetError()) != AL_NO_ERROR)
|
||||
{
|
||||
LOG_ERROR("AL Error: %d", error);
|
||||
}
|
||||
alSource3f(source, AL_POSITION, 0, 0, 0);
|
||||
if ((error = alGetError()) != AL_NO_ERROR)
|
||||
{
|
||||
LOG_ERROR("AL Error: %d", error);
|
||||
}
|
||||
alSource3f(source, AL_VELOCITY, 0, 0, 0);
|
||||
if ((error = alGetError()) != AL_NO_ERROR)
|
||||
{
|
||||
LOG_ERROR("AL Error: %d", error);
|
||||
}
|
||||
|
||||
return source;
|
||||
}
|
||||
@@ -59,6 +59,7 @@
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<SubSystem>Console</SubSystem>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
|
||||
Reference in New Issue
Block a user