soundsystem strular
This commit is contained in:
@@ -76,7 +76,7 @@ void GameWorld::Initialize()
|
||||
soundEmitter->Loop = true;
|
||||
soundEmitter->ReferenceDistance = 0.1;
|
||||
soundEmitter->Pitch = 1;
|
||||
GetSystem<Systems::SoundSystem>("SoundSystem")->PlaySound(soundEmitter, "hallelujah.wav");
|
||||
GetSystem<Systems::SoundSystem>("SoundSystem")->PlaySound(soundEmitter, "Sounds/hallelujah.wav");
|
||||
|
||||
|
||||
ent = CreateEntity();
|
||||
|
||||
Reference in New Issue
Block a user