soundsystem strular

This commit is contained in:
Adam
2014-03-10 03:46:41 +01:00
parent 93b2a18a6e
commit 00cff91a73
7 changed files with 137 additions and 25 deletions
+1 -1
View File
@@ -76,7 +76,7 @@ void GameWorld::Initialize()
soundEmitter->Loop = true;
soundEmitter->ReferenceDistance = 0.1;
soundEmitter->Pitch = 1;
GetSystem<Systems::SoundSystem>("SoundSystem")->PlaySound(soundEmitter, "hallelujah.wav");
GetSystem<Systems::SoundSystem>("SoundSystem")->PlaySound(soundEmitter, "Sounds/hallelujah.wav");
ent = CreateEntity();