Merge branch 'master' of github.com:sippeangelo/Escape-the-Dawn
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@@ -39,13 +39,13 @@ public:
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void ViewMatrix(glm::mat4 val) { m_ViewMatrix = val; }
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float FOV() const { return m_FOV; }
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void FOV(float val) { m_FOV = val; }
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void FOV(float val);
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float NearClip() const { return m_NearClip; }
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void NearClip(float val) { m_NearClip = val; }
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void NearClip(float val);
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float FarClip() const { return m_FarClip; }
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void FarClip(float val) { m_FarClip = val; }
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void FarClip(float val);
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private:
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void UpdateProjectionMatrix();
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