Merge branch 'master' of github.com:sippeangelo/Escape-the-Dawn

This commit is contained in:
ViktorLjung
2014-03-14 01:17:53 +01:00
3 changed files with 3 additions and 3 deletions
+1 -1
View File
@@ -95,4 +95,4 @@ void Camera::FarClip(float val)
{
m_FarClip = val;
UpdateProjectionMatrix();
}
}
+1 -1
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@@ -23,7 +23,7 @@ in VertexData {
vec3 ShadowCoord;
} Input;
vec3 scene_ambient = vec3(0.98f, 0.95f, 0.8f);
vec3 scene_ambient = vec3(0.98, 0.95, 0.7);
out vec4 fragmentColor;
+1 -1
View File
@@ -108,7 +108,7 @@ void Systems::PlayerSystem::UpdateEntity(double dt, EntityID entity, EntityID pa
glm::vec3 Ship_Forward = glm::vec3(glm::vec4(0, 0, 1, 0));
float TurnSpeed = 1.0f;
glm::vec3 Euler = glm::eulerAngles(transform->Orientation);
glm::vec3 Euler = glm::degrees(glm::eulerAngles(transform->Orientation));
if(input->KeyState[GLFW_KEY_LEFT]) {
transform->Position -= Ship_Right * (float)dt * (m_PlayerSpeed + Euler.z);