Merge branch 'master' of github.com:sippeangelo/Escape-the-Dawn
Conflicts: Escape-the-Dawn/GameWorld.cpp Escape-the-Dawn/plane.obj
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@@ -9,7 +9,6 @@
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#include "Components/Model.h"
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namespace Systems
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{
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class LevelGenerationSystem : public System
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@@ -28,7 +27,8 @@ namespace Systems
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glm::vec2 startyz;
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double elapsedtime;
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std::vector<EntityID> obstacles;
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std::list<EntityID> obstacles;
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std::shared_ptr<Components::Transform> transform;
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std::shared_ptr<Components::Bounds> bounds;
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