collisionz
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@@ -6,9 +6,7 @@
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#include "Components/SoundEmitter.h"
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#include <AL/al.h>
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#include <AL/alc.h>
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#include <windows.h>
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#include <vector>
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#include <glm/gtc/quaternion.hpp>
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#include <glm/gtx/quaternion.hpp>
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namespace Systems
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@@ -30,11 +28,11 @@ private:
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//File-info
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char type[4];
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DWORD size, chunkSize;
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unsigned long size, chunkSize;
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short formatType, channels;
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DWORD sampleRate, avgBytesPerSec;
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unsigned long sampleRate, avgBytesPerSec;
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short bytesPerSample, bitsPerSample;
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DWORD dataSize;
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unsigned long dataSize;
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std::map<Component*, ALuint> m_Source;
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