Fixad FOV

Levelgen Spawnfrequency
This commit is contained in:
ViktorLjung
2014-03-14 00:57:52 +01:00
parent 11dd3ef7c3
commit 4b9cb71cca
6 changed files with 28 additions and 8 deletions
@@ -8,6 +8,7 @@ Systems::LevelGenerationSystem::LevelGenerationSystem( World* world )
velocity = 0;
startx = 0;
startyz = glm::vec2(0, -1000);
spawnFrequency = 0.1f;
}
void Systems::LevelGenerationSystem::SpawnObstacle()
@@ -85,8 +86,9 @@ void Systems::LevelGenerationSystem::Update( double dt )
{
elapsedtime += dt;
spawnFrequency = velocity/1000;
if(elapsedtime > 0.1){
if(elapsedtime > spawnFrequency){
SpawnObstacle();
elapsedtime = 0;
}