Fixed stuff
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@@ -428,8 +428,6 @@ GLuint Renderer::CreateAABB()
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return vao;
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}
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}
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void Renderer::ClearStuff()
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{
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AABBsToRender.clear();
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@@ -440,4 +438,5 @@ void Renderer::ClearStuff()
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Light_constantAttenuation.clear();
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Light_linearAttenuation.clear();
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Light_quadraticAttenuation.clear();
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Light_spotExponent.clear();
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Light_spotExponent.clear();
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}
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