Merge branch 'master' of github.com:sippeangelo/Escape-the-Dawn

This commit is contained in:
Adam
2014-03-13 20:53:02 +01:00
5 changed files with 82 additions and 51 deletions
+16 -12
View File
@@ -70,11 +70,25 @@ void GameWorld::Initialize()
model = AddComponent<Components::Model>(ent, "Model");
model->ModelFile = "Models/plane.obj";
// Camera
entcamera = CreateEntity();
SetProperty(entcamera, "Name", std::string("Camera"));
transform = AddComponent<Components::Transform>(entcamera, "Transform");
AddComponent<Components::Input>(entcamera, "Input");
transform->Position = glm::vec3(0.f, 10.f, 14.f);
camera = AddComponent<Components::Camera>(entcamera, "Camera");
camera->FOV = 45.f;
camera->FarClip = 1000.f;
camera->NearClip = 0.01f;
transform->Orientation = glm::angleAxis<float>(glm::radians(15.0f),glm::vec3(1,0,0));
// Player
m_Player = CreateEntity();
SetProperty(m_Player, "Name", std::string("PlayerShip"));
SetProperty(m_Player, "Name", std::string("Player"));
SetProperty(m_Player, "Camera", entcamera);
transform = AddComponent<Components::Transform>(m_Player, "Transform");
transform->Position = glm::vec3(0.f, 2.f, -5.f);
transform->Velocity = glm::vec3(10.f, 0.f, 100.f);
transform->Scale = glm::vec3(1.0f);
model = AddComponent<Components::Model>(m_Player, "Model");
model->ModelFile = "Models/ship.obj";
@@ -102,17 +116,7 @@ void GameWorld::Initialize()
GetSystem<Systems::SoundSystem>("SoundSystem")->PlaySound(soundEmitter);
// Camera
entcamera = CreateEntity(m_Player);
SetProperty(entcamera, "Name", std::string("Camera"));
transform = AddComponent<Components::Transform>(entcamera, "Transform");
AddComponent<Components::Input>(entcamera, "Input");
transform->Position = glm::vec3(0.f, 10.f, 14.f);
camera = AddComponent<Components::Camera>(entcamera, "Camera");
camera->FOV = 45.f;
camera->FarClip = 1000.f;
camera->NearClip = 0.01f;
transform->Orientation = glm::angleAxis<float>(glm::radians(15.0f),glm::vec3(1,0,0));