Renamed transform component file
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@@ -103,7 +103,7 @@
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<ItemGroup>
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<ClInclude Include="Component.h" />
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<ClInclude Include="ComponentFactory.h" />
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<ClInclude Include="Components\Transform.h" />
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<ClInclude Include="Components\TransformComponent.h" />
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<ClInclude Include="Entity.h" />
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<ClInclude Include="logging.h" />
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<ClInclude Include="glerror.h" />
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@@ -25,9 +25,7 @@
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<ClCompile Include="Systems\SoundsSystem.cpp">
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<Filter>Systems</Filter>
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</ClCompile>
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<ClCompile Include="Model.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="Model.cpp" />
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="Component.h" />
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@@ -59,12 +57,10 @@
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<ClInclude Include="Systems\SoundSystem.h">
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<Filter>Systems</Filter>
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</ClInclude>
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<ClInclude Include="Components\Transform.h">
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<ClInclude Include="Model.h" />
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<ClInclude Include="Components\TransformComponent.h">
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<Filter>Components</Filter>
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</ClInclude>
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<ClInclude Include="Model.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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</ItemGroup>
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<ItemGroup>
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<None Include="Shaders\Fragment.glsl">
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@@ -4,7 +4,7 @@
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#include "System.h"
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#include "logging.h"
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#include "Components/Transform.h"
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#include "Components/TransformComponent.h"
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namespace Systems
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