SystemFactory for dynamic creation and fetching of systems in a world.

This commit is contained in:
2014-03-09 03:37:39 +01:00
parent f767cdbc9c
commit c952953787
15 changed files with 218 additions and 100 deletions
+1 -1
View File
@@ -1,7 +1,7 @@
#include "CollisionSystem.h"
#include "World.h"
void Systems::Collision::Update(double dt, EntityID entity, EntityID parent)
void Systems::CollisionSystem::UpdateEntity(double dt, EntityID entity, EntityID parent)
{
if (parent != 0)
{