This commit is contained in:
ViktorLjung
2014-03-13 02:15:44 +01:00
parent 938dc0b7b2
commit f79d146232
+1 -2
View File
@@ -18,7 +18,7 @@ void Systems::PlayerSystem::UpdateEntity(double dt, EntityID entity, EntityID pa
if (input == nullptr)
return;
float speed = 10.0f;
float speed = 20.0f;
auto name = m_World->GetProperty<std::string>(entity, "Name");
if (name == "Camera") {
@@ -26,7 +26,6 @@ void Systems::PlayerSystem::UpdateEntity(double dt, EntityID entity, EntityID pa
glm::vec3 Camera_Right = glm::vec3(glm::vec4(1, 0, 0, 0) * transform->Orientation);
glm::vec3 Camera_Forward = glm::vec3(glm::vec4(0, 0, 1, 0) * transform->Orientation);
float speed = 15.0f;
if(input->KeyState[GLFW_KEY_LEFT_SHIFT]) {
speed *= 4.0f;
}