Jace
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982fce4a72
|
No ship shadow
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2014-03-14 04:35:13 +01:00 |
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Jace
|
2d5ba34a1a
|
"Better" lighting and stuff
|
2014-03-14 03:35:52 +01:00 |
|
Adam
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7fdb035294
|
Merge branch 'master' of github.com:sippeangelo/Escape-the-Dawn
Conflicts:
Escape-the-Dawn/Escape-the-Dawn.vcxproj.filters
Escape-the-Dawn/GameWorld.cpp
|
2014-03-14 01:53:22 +01:00 |
|
Adam
|
72c06231ad
|
skybocks
|
2014-03-14 01:51:38 +01:00 |
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Jace
|
cbb8eac917
|
Children transforms relative to parents using TransformSystem::AbsolutePosition and TransformSystem::AbsoluteOrientation
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2014-03-13 23:44:32 +01:00 |
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Jace
|
47f7759566
|
More awesome shadows
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2014-03-13 18:23:56 +01:00 |
|
Jace
|
235e9648ad
|
F3: Toggle drawing bounding boxes
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2014-03-13 16:46:07 +01:00 |
|
Jace
|
4905c17ebf
|
I Can't Believe It's Not Shadows!®
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2014-03-13 16:29:34 +01:00 |
|
Jace
|
b34d2d3dd0
|
Optimizations
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2014-03-13 14:01:15 +01:00 |
|
Jace
|
f8f9203141
|
Fixed fragment lights for Nvidia cards with 2048 max uniforms
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2014-03-13 13:00:36 +01:00 |
|
Tobias Dahl
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5478b84508
|
Fixed stuff
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2014-03-13 04:49:19 +01:00 |
|
Tobias Dahl
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c38cd38aae
|
Merge branch 'master' of github.com:sippeangelo/Escape-the-Dawn
Conflicts:
Escape-the-Dawn/Renderer.cpp
Escape-the-Dawn/Systems/PlayerSystem.cpp
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2014-03-13 03:56:39 +01:00 |
|
Tobias Dahl
|
461a039d87
|
Fixat med ljus
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2014-03-13 03:52:19 +01:00 |
|
Jace
|
788582276d
|
Red debug bounding boxes boilerplate
|
2014-03-13 03:05:22 +01:00 |
|
Jace
|
99e1b4f8d6
|
Transform.Scale
|
2014-03-13 01:32:09 +01:00 |
|
Jace
|
21b2e3bdc1
|
AABB rendering
|
2014-03-13 00:27:21 +01:00 |
|
Jace
|
77aff3c078
|
WIP Shadow Mapping
|
2014-03-12 21:40:19 +01:00 |
|
Tobias Dahl
|
f48cb32008
|
Merge branch 'master' of github.com:sippeangelo/Escape-the-Dawn
Conflicts:
Escape-the-Dawn/Escape-the-Dawn.vcxproj.filters
Escape-the-Dawn/GameWorld.cpp
Escape-the-Dawn/Renderer.cpp
Escape-the-Dawn/Systems/RenderSystem.cpp
|
2014-03-12 15:34:25 +01:00 |
|
Tobias Dahl
|
bb6cc1a23e
|
Ghettomerge
|
2014-03-11 22:32:49 +01:00 |
|
Tobias Dahl
|
33dbcc10a1
|
Ljus funkar
|
2014-03-11 21:35:24 +01:00 |
|
Jace
|
f027773af8
|
F1: Wireframe, F2: Draw normals
|
2014-03-11 15:47:02 +01:00 |
|
Jace
|
6c6ce62e9a
|
Debug draw normals.
|
2014-03-11 14:46:43 +01:00 |
|
Jace
|
fb471aae51
|
Revamped model loading interface.
|
2014-03-11 13:27:01 +01:00 |
|
Tobias Dahl
|
0ec0022d6a
|
WIP Lights
|
2014-03-11 09:18:51 +01:00 |
|
Tobias Dahl
|
da62ed5ac6
|
Merge branch 'master' of github.com:sippeangelo/Escape-the-Dawn
|
2014-03-10 00:50:04 +01:00 |
|
Tobias Dahl
|
5ef1e17ca4
|
Fixat ljus position
|
2014-03-10 00:49:55 +01:00 |
|
ViktorLjung
|
1baa3fc802
|
Merge branch 'master' of github.com:sippeangelo/Escape-the-Dawn
|
2014-03-10 00:49:04 +01:00 |
|
ViktorLjung
|
928c6be1fe
|
Rör på kameran!!! :D
|
2014-03-10 00:48:48 +01:00 |
|
Tobias Dahl
|
73fec32ab0
|
Renderer doneere
|
2014-03-10 00:42:42 +01:00 |
|
Jace
|
ce6b570520
|
Rendering FIXED :D
|
2014-03-09 23:39:54 +01:00 |
|
Tobias Dahl
|
d749bd3464
|
WIP Renderer
|
2014-03-09 21:15:40 +01:00 |
|
Tobias Dahl
|
0b67d7cc7b
|
Merge branch 'master' of github.com:sippeangelo/Escape-the-Dawn
Conflicts:
Escape-the-Dawn/Renderer.cpp
|
2014-03-09 20:43:04 +01:00 |
|
Tobias Dahl
|
a9e3e91203
|
WIP Renderer
|
2014-03-09 20:36:19 +01:00 |
|
Jace
|
fcbf802cc2
|
Added Camera.
|
2014-03-09 20:32:57 +01:00 |
|
Tobias Dahl
|
7a69bb3fac
|
WIP Renderer 65%
|
2014-03-09 20:13:02 +01:00 |
|
Jace
|
f767cdbc9c
|
Fixed renderer shaders. Derp.
|
2014-03-07 22:18:32 +01:00 |
|
Tobias Dahl
|
1f48279bc6
|
WIP (Really really broken tho)
|
2014-03-07 19:07:07 +01:00 |
|
Tobias Dahl
|
c60b490d01
|
Fixat lite classer osv
|
2014-03-03 19:47:12 +01:00 |
|
Tobias Dahl
|
68f4be5822
|
Started working on Renderer
|
2014-03-03 16:26:58 +01:00 |
|