92 lines
886 B
C++
92 lines
886 B
C++
/*#include "Frame.h"
|
|
|
|
GUI::Frame::Frame()
|
|
{
|
|
rectangle = new Rectangle();
|
|
}
|
|
|
|
int GUI::Frame::GetWidth()
|
|
{
|
|
return rectangle;
|
|
}
|
|
|
|
int GUI::Frame::GetHeight()
|
|
{
|
|
return rectangle.Height();
|
|
}
|
|
|
|
int GUI::Frame::GetX()
|
|
{
|
|
return rectangle;
|
|
}
|
|
|
|
int GUI::Frame::GetY()
|
|
{
|
|
return rectangle.Y();
|
|
}
|
|
|
|
void GUI::Frame::SetWidth(int wid)
|
|
{
|
|
rectangle.width(wid);
|
|
}
|
|
|
|
void GUI::Frame::SetHeight(int hei)
|
|
{
|
|
rectangle.height(hei);
|
|
}
|
|
|
|
void GUI::Frame::SetX(int xcord)
|
|
{
|
|
rectangle.X(xcord)
|
|
}
|
|
|
|
void GUI::Frame::SetY(int ycord)
|
|
{
|
|
rectangle.Y(ycord)
|
|
}
|
|
|
|
Rectangle GUI::Frame::AbsouluteRectangle()
|
|
{
|
|
|
|
}
|
|
|
|
bool GUI::Frame::Visible()
|
|
{
|
|
|
|
}
|
|
|
|
int GUI::Frame::LayerSum()
|
|
{
|
|
|
|
}
|
|
|
|
int GUI::Frame::UID()
|
|
{
|
|
|
|
}
|
|
|
|
void GUI::Frame::AddChild(Frame childFrame)
|
|
{
|
|
|
|
}
|
|
|
|
void GUI::Frame::RemoveChild(Frame childFrame)
|
|
{
|
|
|
|
}
|
|
|
|
void GUI::Frame::Initialize()
|
|
{
|
|
|
|
}
|
|
|
|
void GUI::Frame::Update(double dt)
|
|
{
|
|
|
|
}
|
|
|
|
void GUI::Frame::Draw()
|
|
{
|
|
|
|
}
|
|
*/ |