Implemented entity cloning

This commit is contained in:
2014-04-27 07:48:16 +02:00
parent 956e7cab7b
commit 04cafc53e2
19 changed files with 107 additions and 16 deletions
+54 -1
View File
@@ -93,6 +93,7 @@ void World::ProcessEntityRemovals()
for (auto entity : m_EntitiesToRemove)
{
m_EntityParents.erase(entity);
m_EntityChildren.erase(entity);
// Remove components
for (auto pair : m_EntityComponents[entity])
{
@@ -116,7 +117,8 @@ void World::ProcessEntityRemovals()
EntityID World::CreateEntity(EntityID parent /*= 0*/)
{
EntityID newEntity = GenerateEntityID();
m_EntityParents.insert(std::pair<EntityID, EntityID>(newEntity, parent));
m_EntityParents[newEntity] = parent;
m_EntityChildren[parent].push_back(newEntity);
return newEntity;
}
@@ -148,7 +150,58 @@ std::shared_ptr<Component> World::AddComponent(EntityID entity, std::string comp
return AddComponent<Component>(entity, componentType);
}
void World::AddComponent(EntityID entity, std::string componentType, std::shared_ptr<Component> component)
{
component->Entity = entity;
m_ComponentsOfType[componentType].push_back(component);
m_EntityComponents[entity][componentType] = component;
for (auto pair : m_Systems)
{
auto system = pair.second;
system->OnComponentCreated(componentType, component);
}
}
void World::AddSystem(std::string systemType)
{
m_Systems[systemType] = std::shared_ptr<System>(m_SystemFactory.Create(systemType));
}
EntityID World::CloneEntity(EntityID entity, EntityID parent /* = 0 */)
{
int clone = CreateEntity(parent);
for (auto pair : m_EntityComponents[entity])
{
auto type = pair.first;
auto component = std::shared_ptr<Component>(pair.second->Clone());
if (component != nullptr)
{
AddComponent(clone, type, component);
}
}
auto itChildren = m_EntityChildren.find(entity);
if (itChildren != m_EntityChildren.end())
{
for (EntityID child : itChildren->second)
{
CloneEntity(child, clone);
}
}
return clone;
}
std::list<EntityID> World::GetEntityChildren(EntityID entity)
{
auto it = m_EntityChildren.find(entity);
if (it == m_EntityChildren.end())
{
return std::list<EntityID>();
}
else
{
return it->second;
}
}