Implemented entity cloning
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@@ -215,14 +215,18 @@
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<ClInclude Include="..\..\src\Sound.h">
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<Filter>Audio</Filter>
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</ClInclude>
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<ClInclude Include="..\..\src\Components\Box.h" />
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<ClInclude Include="..\..\src\Components\Sphere.h" />
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<ClInclude Include="..\..\src\Systems\ParticleSystem.h">
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<Filter>Particle System\Systems</Filter>
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</ClInclude>
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<ClInclude Include="..\..\src\Components\Particle.h">
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<Filter>Particle System\Components</Filter>
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</ClInclude>
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<ClInclude Include="..\..\src\Components\Box.h">
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<Filter>Physics\Components</Filter>
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</ClInclude>
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<ClInclude Include="..\..\src\Components\Sphere.h">
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<Filter>Physics\Components</Filter>
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</ClInclude>
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</ItemGroup>
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<ItemGroup>
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<None Include="..\..\src\Shaders\AABB.frag.glsl">
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