Changed toolset to vs11, for future Havok implementation.
This commit is contained in:
@@ -0,0 +1,88 @@
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include_directories(${GLFW_SOURCE_DIR}/src
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${GLFW_BINARY_DIR}/src
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${glfw_INCLUDE_DIRS})
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add_definitions(-D_GLFW_USE_CONFIG_H)
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set(common_HEADERS ${GLFW_BINARY_DIR}/src/glfw_config.h internal.h
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${GLFW_SOURCE_DIR}/include/GLFW/glfw3.h
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${GLFW_SOURCE_DIR}/include/GLFW/glfw3native.h)
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set(common_SOURCES clipboard.c context.c gamma.c init.c input.c joystick.c
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monitor.c time.c window.c)
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if (_GLFW_COCOA)
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set(glfw_HEADERS ${common_HEADERS} cocoa_platform.h)
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set(glfw_SOURCES ${common_SOURCES} cocoa_clipboard.m cocoa_gamma.c
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cocoa_init.m cocoa_joystick.m cocoa_monitor.m cocoa_time.c
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cocoa_window.m)
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elseif (_GLFW_WIN32)
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set(glfw_HEADERS ${common_HEADERS} win32_platform.h)
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set(glfw_SOURCES ${common_SOURCES} win32_clipboard.c win32_gamma.c
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win32_init.c win32_joystick.c win32_monitor.c win32_time.c
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win32_window.c)
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elseif (_GLFW_X11)
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set(glfw_HEADERS ${common_HEADERS} x11_platform.h)
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set(glfw_SOURCES ${common_SOURCES} x11_clipboard.c x11_gamma.c x11_init.c
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x11_joystick.c x11_monitor.c x11_time.c x11_window.c
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x11_unicode.c)
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endif()
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if (_GLFW_EGL)
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list(APPEND glfw_HEADERS ${common_HEADERS} egl_platform.h)
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list(APPEND glfw_SOURCES ${common_SOURCES} egl_context.c)
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elseif (_GLFW_NSGL)
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list(APPEND glfw_HEADERS ${common_HEADERS} nsgl_platform.h)
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list(APPEND glfw_SOURCES ${common_SOURCES} nsgl_context.m)
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elseif (_GLFW_WGL)
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list(APPEND glfw_HEADERS ${common_HEADERS} wgl_platform.h)
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list(APPEND glfw_SOURCES ${common_SOURCES} wgl_context.c)
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elseif (_GLFW_X11)
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list(APPEND glfw_HEADERS ${common_HEADERS} glx_platform.h)
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list(APPEND glfw_SOURCES ${common_SOURCES} glx_context.c)
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endif()
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if (APPLE)
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# For some reason, CMake doesn't know about .m
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set_source_files_properties(${glfw_SOURCES} PROPERTIES LANGUAGE C)
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endif()
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add_library(glfw ${glfw_SOURCES} ${glfw_HEADERS})
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set_target_properties(glfw PROPERTIES OUTPUT_NAME "${GLFW_LIB_NAME}")
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if (BUILD_SHARED_LIBS)
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# Include version information in the output
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set_target_properties(glfw PROPERTIES VERSION ${GLFW_VERSION})
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if (UNIX)
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set_target_properties(glfw PROPERTIES SOVERSION ${GLFW_VERSION_MAJOR})
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endif()
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if (WIN32)
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# The GLFW DLL needs a special compile-time macro and import library name
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set_target_properties(glfw PROPERTIES PREFIX "" IMPORT_PREFIX "")
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if (MINGW)
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set_target_properties(glfw PROPERTIES IMPORT_SUFFIX "dll.a")
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else()
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set_target_properties(glfw PROPERTIES IMPORT_SUFFIX "dll.lib")
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endif()
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elseif (APPLE)
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# Append -fno-common to the compile flags to work around a bug in
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# Apple's GCC
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get_target_property(glfw_CFLAGS glfw COMPILE_FLAGS)
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if (NOT glfw_CFLAGS)
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set(glfw_CFLAGS "")
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endif()
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set_target_properties(glfw PROPERTIES
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COMPILE_FLAGS "${glfw_CFLAGS} -fno-common"
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INSTALL_NAME_DIR "${CMAKE_INSTALL_PREFIX}/lib${LIB_SUFFIX}")
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endif()
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target_link_libraries(glfw ${glfw_LIBRARIES})
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target_link_libraries(glfw LINK_INTERFACE_LIBRARIES)
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endif()
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if (GLFW_INSTALL)
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install(TARGETS glfw EXPORT glfwTargets DESTINATION lib${LIB_SUFFIX})
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endif()
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@@ -0,0 +1,50 @@
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//========================================================================
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// GLFW 3.0 - www.glfw.org
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//------------------------------------------------------------------------
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// Copyright (c) 2010 Camilla Berglund <elmindreda@elmindreda.org>
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//
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// This software is provided 'as-is', without any express or implied
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// warranty. In no event will the authors be held liable for any damages
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// arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it
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// freely, subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented; you must not
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// claim that you wrote the original software. If you use this software
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// in a product, an acknowledgment in the product documentation would
|
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// be appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such, and must not
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// be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source
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// distribution.
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//
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//========================================================================
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#include "internal.h"
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#include <math.h>
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#include <string.h>
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//////////////////////////////////////////////////////////////////////////
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////// GLFW public API //////
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//////////////////////////////////////////////////////////////////////////
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GLFWAPI void glfwSetClipboardString(GLFWwindow* handle, const char* string)
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{
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_GLFWwindow* window = (_GLFWwindow*) handle;
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_GLFW_REQUIRE_INIT();
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_glfwPlatformSetClipboardString(window, string);
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}
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GLFWAPI const char* glfwGetClipboardString(GLFWwindow* handle)
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{
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_GLFWwindow* window = (_GLFWwindow*) handle;
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_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
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return _glfwPlatformGetClipboardString(window);
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}
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@@ -0,0 +1,70 @@
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//========================================================================
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// GLFW 3.0 OS X - www.glfw.org
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//------------------------------------------------------------------------
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// Copyright (c) 2010 Camilla Berglund <elmindreda@elmindreda.org>
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//
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// This software is provided 'as-is', without any express or implied
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||||
// warranty. In no event will the authors be held liable for any damages
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||||
// arising from the use of this software.
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||||
//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
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||||
//
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||||
// 1. The origin of this software must not be misrepresented; you must not
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||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would
|
||||
// be appreciated but is not required.
|
||||
//
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||||
// 2. Altered source versions must be plainly marked as such, and must not
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// be misrepresented as being the original software.
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||||
//
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// 3. This notice may not be removed or altered from any source
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// distribution.
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//
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//========================================================================
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#include "internal.h"
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#include <limits.h>
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#include <string.h>
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//////////////////////////////////////////////////////////////////////////
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////// GLFW platform API //////
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//////////////////////////////////////////////////////////////////////////
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void _glfwPlatformSetClipboardString(_GLFWwindow* window, const char* string)
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{
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NSArray* types = [NSArray arrayWithObjects:NSStringPboardType, nil];
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NSPasteboard* pasteboard = [NSPasteboard generalPasteboard];
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[pasteboard declareTypes:types owner:nil];
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[pasteboard setString:[NSString stringWithUTF8String:string]
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forType:NSStringPboardType];
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}
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const char* _glfwPlatformGetClipboardString(_GLFWwindow* window)
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{
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NSPasteboard* pasteboard = [NSPasteboard generalPasteboard];
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if (![[pasteboard types] containsObject:NSStringPboardType])
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{
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_glfwInputError(GLFW_FORMAT_UNAVAILABLE, NULL);
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return NULL;
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}
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NSString* object = [pasteboard stringForType:NSStringPboardType];
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if (!object)
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{
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_glfwInputError(GLFW_PLATFORM_ERROR,
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"Cocoa: Failed to retrieve object from pasteboard");
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return NULL;
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}
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free(_glfw.ns.clipboardString);
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_glfw.ns.clipboardString = strdup([object UTF8String]);
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return _glfw.ns.clipboardString;
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}
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@@ -0,0 +1,84 @@
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//========================================================================
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// GLFW 3.0 OS X - www.glfw.org
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//------------------------------------------------------------------------
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// Copyright (c) 2010 Camilla Berglund <elmindreda@elmindreda.org>
|
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//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
//
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
//
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would
|
||||
// be appreciated but is not required.
|
||||
//
|
||||
// 2. Altered source versions must be plainly marked as such, and must not
|
||||
// be misrepresented as being the original software.
|
||||
//
|
||||
// 3. This notice may not be removed or altered from any source
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
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||||
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#include "internal.h"
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#include <limits.h>
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#include <stdlib.h>
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#include <string.h>
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#include <ApplicationServices/ApplicationServices.h>
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//////////////////////////////////////////////////////////////////////////
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////// GLFW platform API //////
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//////////////////////////////////////////////////////////////////////////
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void _glfwPlatformGetGammaRamp(_GLFWmonitor* monitor, GLFWgammaramp* ramp)
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{
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uint32_t i, size = CGDisplayGammaTableCapacity(monitor->ns.displayID);
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CGGammaValue* values = calloc(size * 3, sizeof(CGGammaValue));
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CGGetDisplayTransferByTable(monitor->ns.displayID,
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size,
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values,
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values + size,
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values + size * 2,
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&size);
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_glfwAllocGammaArrays(ramp, size);
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for (i = 0; i < size; i++)
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{
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ramp->red[i] = (unsigned short) (values[i] * 65535);
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ramp->green[i] = (unsigned short) (values[i + size] * 65535);
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ramp->blue[i] = (unsigned short) (values[i + size * 2] * 65535);
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}
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free(values);
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}
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void _glfwPlatformSetGammaRamp(_GLFWmonitor* monitor, const GLFWgammaramp* ramp)
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{
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int i;
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CGGammaValue* values = calloc(ramp->size * 3, sizeof(CGGammaValue));
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for (i = 0; i < ramp->size; i++)
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{
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values[i] = ramp->red[i] / 65535.f;
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values[i + ramp->size] = ramp->green[i] / 65535.f;
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values[i + ramp->size * 2] = ramp->blue[i] / 65535.f;
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}
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CGSetDisplayTransferByTable(monitor->ns.displayID,
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ramp->size,
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values,
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values + ramp->size,
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||||
values + ramp->size * 2);
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||||
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||||
free(values);
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||||
}
|
||||
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||||
@@ -0,0 +1,142 @@
|
||||
//========================================================================
|
||||
// GLFW 3.0 OS X - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2009-2010 Camilla Berglund <elmindreda@elmindreda.org>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
//
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
//
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would
|
||||
// be appreciated but is not required.
|
||||
//
|
||||
// 2. Altered source versions must be plainly marked as such, and must not
|
||||
// be misrepresented as being the original software.
|
||||
//
|
||||
// 3. This notice may not be removed or altered from any source
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
|
||||
#include "internal.h"
|
||||
#include <sys/param.h> // For MAXPATHLEN
|
||||
|
||||
|
||||
#if defined(_GLFW_USE_CHDIR)
|
||||
|
||||
// Change to our application bundle's resources directory, if present
|
||||
//
|
||||
static void changeToResourcesDirectory(void)
|
||||
{
|
||||
char resourcesPath[MAXPATHLEN];
|
||||
|
||||
CFBundleRef bundle = CFBundleGetMainBundle();
|
||||
if (!bundle)
|
||||
return;
|
||||
|
||||
CFURLRef resourcesURL = CFBundleCopyResourcesDirectoryURL(bundle);
|
||||
|
||||
CFStringRef last = CFURLCopyLastPathComponent(resourcesURL);
|
||||
if (CFStringCompare(CFSTR("Resources"), last, 0) != kCFCompareEqualTo)
|
||||
{
|
||||
CFRelease(last);
|
||||
CFRelease(resourcesURL);
|
||||
return;
|
||||
}
|
||||
|
||||
CFRelease(last);
|
||||
|
||||
if (!CFURLGetFileSystemRepresentation(resourcesURL,
|
||||
true,
|
||||
(UInt8*) resourcesPath,
|
||||
MAXPATHLEN))
|
||||
{
|
||||
CFRelease(resourcesURL);
|
||||
return;
|
||||
}
|
||||
|
||||
CFRelease(resourcesURL);
|
||||
|
||||
chdir(resourcesPath);
|
||||
}
|
||||
|
||||
#endif /* _GLFW_USE_CHDIR */
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW platform API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
int _glfwPlatformInit(void)
|
||||
{
|
||||
_glfw.ns.autoreleasePool = [[NSAutoreleasePool alloc] init];
|
||||
|
||||
#if defined(_GLFW_USE_CHDIR)
|
||||
changeToResourcesDirectory();
|
||||
#endif
|
||||
|
||||
_glfw.ns.eventSource = CGEventSourceCreate(kCGEventSourceStateHIDSystemState);
|
||||
if (!_glfw.ns.eventSource)
|
||||
return GL_FALSE;
|
||||
|
||||
CGEventSourceSetLocalEventsSuppressionInterval(_glfw.ns.eventSource, 0.0);
|
||||
|
||||
if (!_glfwInitContextAPI())
|
||||
return GL_FALSE;
|
||||
|
||||
_glfwInitTimer();
|
||||
_glfwInitJoysticks();
|
||||
|
||||
return GL_TRUE;
|
||||
}
|
||||
|
||||
void _glfwPlatformTerminate(void)
|
||||
{
|
||||
if (_glfw.ns.eventSource)
|
||||
{
|
||||
CFRelease(_glfw.ns.eventSource);
|
||||
_glfw.ns.eventSource = NULL;
|
||||
}
|
||||
|
||||
[NSApp setDelegate:nil];
|
||||
[_glfw.ns.delegate release];
|
||||
_glfw.ns.delegate = nil;
|
||||
|
||||
[_glfw.ns.autoreleasePool release];
|
||||
_glfw.ns.autoreleasePool = nil;
|
||||
|
||||
[_glfw.ns.cursor release];
|
||||
_glfw.ns.cursor = nil;
|
||||
|
||||
free(_glfw.ns.clipboardString);
|
||||
|
||||
_glfwTerminateJoysticks();
|
||||
_glfwTerminateContextAPI();
|
||||
}
|
||||
|
||||
const char* _glfwPlatformGetVersionString(void)
|
||||
{
|
||||
const char* version = _GLFW_VERSION_NUMBER " Cocoa"
|
||||
#if defined(_GLFW_NSGL)
|
||||
" NSGL"
|
||||
#endif
|
||||
#if defined(_GLFW_USE_CHDIR)
|
||||
" chdir"
|
||||
#endif
|
||||
#if defined(_GLFW_USE_MENUBAR)
|
||||
" menubar"
|
||||
#endif
|
||||
#if defined(_GLFW_BUILD_DLL)
|
||||
" dynamic"
|
||||
#endif
|
||||
;
|
||||
|
||||
return version;
|
||||
}
|
||||
|
||||
@@ -0,0 +1,492 @@
|
||||
//========================================================================
|
||||
// GLFW 3.0 OS X - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2009-2010 Camilla Berglund <elmindreda@elmindreda.org>
|
||||
// Copyright (c) 2012 Torsten Walluhn <tw@mad-cad.net>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
//
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
//
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would
|
||||
// be appreciated but is not required.
|
||||
//
|
||||
// 2. Altered source versions must be plainly marked as such, and must not
|
||||
// be misrepresented as being the original software.
|
||||
//
|
||||
// 3. This notice may not be removed or altered from any source
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
|
||||
#include "internal.h"
|
||||
|
||||
#include <unistd.h>
|
||||
#include <ctype.h>
|
||||
|
||||
#include <mach/mach.h>
|
||||
#include <mach/mach_error.h>
|
||||
|
||||
#include <CoreFoundation/CoreFoundation.h>
|
||||
#include <Kernel/IOKit/hidsystem/IOHIDUsageTables.h>
|
||||
|
||||
|
||||
//------------------------------------------------------------------------
|
||||
// Joystick element information
|
||||
//------------------------------------------------------------------------
|
||||
typedef struct
|
||||
{
|
||||
IOHIDElementCookie cookie;
|
||||
|
||||
long min;
|
||||
long max;
|
||||
|
||||
long minReport;
|
||||
long maxReport;
|
||||
|
||||
} _GLFWjoyelement;
|
||||
|
||||
|
||||
static void getElementsCFArrayHandler(const void* value, void* parameter);
|
||||
|
||||
|
||||
// Adds an element to the specified joystick
|
||||
//
|
||||
static void addJoystickElement(_GLFWjoy* joystick, CFTypeRef elementRef)
|
||||
{
|
||||
long elementType, usagePage, usage;
|
||||
CFMutableArrayRef elementsArray = NULL;
|
||||
|
||||
CFNumberGetValue(CFDictionaryGetValue(elementRef, CFSTR(kIOHIDElementTypeKey)),
|
||||
kCFNumberLongType, &elementType);
|
||||
CFNumberGetValue(CFDictionaryGetValue(elementRef, CFSTR(kIOHIDElementUsagePageKey)),
|
||||
kCFNumberLongType, &usagePage);
|
||||
CFNumberGetValue(CFDictionaryGetValue(elementRef, CFSTR(kIOHIDElementUsageKey)),
|
||||
kCFNumberLongType, &usage);
|
||||
|
||||
if ((elementType == kIOHIDElementTypeInput_Axis) ||
|
||||
(elementType == kIOHIDElementTypeInput_Button) ||
|
||||
(elementType == kIOHIDElementTypeInput_Misc))
|
||||
{
|
||||
switch (usagePage)
|
||||
{
|
||||
case kHIDPage_GenericDesktop:
|
||||
{
|
||||
switch (usage)
|
||||
{
|
||||
case kHIDUsage_GD_X:
|
||||
case kHIDUsage_GD_Y:
|
||||
case kHIDUsage_GD_Z:
|
||||
case kHIDUsage_GD_Rx:
|
||||
case kHIDUsage_GD_Ry:
|
||||
case kHIDUsage_GD_Rz:
|
||||
case kHIDUsage_GD_Slider:
|
||||
case kHIDUsage_GD_Dial:
|
||||
case kHIDUsage_GD_Wheel:
|
||||
elementsArray = joystick->axisElements;
|
||||
break;
|
||||
case kHIDUsage_GD_Hatswitch:
|
||||
elementsArray = joystick->hatElements;
|
||||
break;
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
case kHIDPage_Button:
|
||||
elementsArray = joystick->buttonElements;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
if (elementsArray)
|
||||
{
|
||||
long number;
|
||||
CFTypeRef numberRef;
|
||||
_GLFWjoyelement* element = calloc(1, sizeof(_GLFWjoyelement));
|
||||
|
||||
CFArrayAppendValue(elementsArray, element);
|
||||
|
||||
numberRef = CFDictionaryGetValue(elementRef, CFSTR(kIOHIDElementCookieKey));
|
||||
if (numberRef && CFNumberGetValue(numberRef, kCFNumberLongType, &number))
|
||||
element->cookie = (IOHIDElementCookie) number;
|
||||
|
||||
numberRef = CFDictionaryGetValue(elementRef, CFSTR(kIOHIDElementMinKey));
|
||||
if (numberRef && CFNumberGetValue(numberRef, kCFNumberLongType, &number))
|
||||
element->minReport = element->min = number;
|
||||
|
||||
numberRef = CFDictionaryGetValue(elementRef, CFSTR(kIOHIDElementMaxKey));
|
||||
if (numberRef && CFNumberGetValue(numberRef, kCFNumberLongType, &number))
|
||||
element->maxReport = element->max = number;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
CFTypeRef array = CFDictionaryGetValue(elementRef, CFSTR(kIOHIDElementKey));
|
||||
if (array)
|
||||
{
|
||||
if (CFGetTypeID(array) == CFArrayGetTypeID())
|
||||
{
|
||||
CFRange range = { 0, CFArrayGetCount(array) };
|
||||
CFArrayApplyFunction(array, range, getElementsCFArrayHandler, joystick);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Adds an element to the specified joystick
|
||||
//
|
||||
static void getElementsCFArrayHandler(const void* value, void* parameter)
|
||||
{
|
||||
if (CFGetTypeID(value) == CFDictionaryGetTypeID())
|
||||
addJoystickElement((_GLFWjoy*) parameter, (CFTypeRef) value);
|
||||
}
|
||||
|
||||
// Returns the value of the specified element of the specified joystick
|
||||
//
|
||||
static long getElementValue(_GLFWjoy* joystick, _GLFWjoyelement* element)
|
||||
{
|
||||
IOReturn result = kIOReturnSuccess;
|
||||
IOHIDEventStruct hidEvent;
|
||||
hidEvent.value = 0;
|
||||
|
||||
if (joystick && element && joystick->interface)
|
||||
{
|
||||
result = (*(joystick->interface))->getElementValue(joystick->interface,
|
||||
element->cookie,
|
||||
&hidEvent);
|
||||
if (kIOReturnSuccess == result)
|
||||
{
|
||||
// Record min and max for auto calibration
|
||||
if (hidEvent.value < element->minReport)
|
||||
element->minReport = hidEvent.value;
|
||||
if (hidEvent.value > element->maxReport)
|
||||
element->maxReport = hidEvent.value;
|
||||
}
|
||||
}
|
||||
|
||||
// Auto user scale
|
||||
return (long) hidEvent.value;
|
||||
}
|
||||
|
||||
// Removes the specified joystick
|
||||
//
|
||||
static void removeJoystick(_GLFWjoy* joystick)
|
||||
{
|
||||
int i;
|
||||
|
||||
if (!joystick->present)
|
||||
return;
|
||||
|
||||
for (i = 0; i < CFArrayGetCount(joystick->axisElements); i++)
|
||||
free((void*) CFArrayGetValueAtIndex(joystick->axisElements, i));
|
||||
CFArrayRemoveAllValues(joystick->axisElements);
|
||||
|
||||
for (i = 0; i < CFArrayGetCount(joystick->buttonElements); i++)
|
||||
free((void*) CFArrayGetValueAtIndex(joystick->buttonElements, i));
|
||||
CFArrayRemoveAllValues(joystick->buttonElements);
|
||||
|
||||
for (i = 0; i < CFArrayGetCount(joystick->hatElements); i++)
|
||||
free((void*) CFArrayGetValueAtIndex(joystick->hatElements, i));
|
||||
CFArrayRemoveAllValues(joystick->hatElements);
|
||||
|
||||
free(joystick->axes);
|
||||
free(joystick->buttons);
|
||||
|
||||
(*(joystick->interface))->close(joystick->interface);
|
||||
(*(joystick->interface))->Release(joystick->interface);
|
||||
|
||||
memset(joystick, 0, sizeof(_GLFWjoy));
|
||||
}
|
||||
|
||||
// Callback for user-initiated joystick removal
|
||||
//
|
||||
static void removalCallback(void* target, IOReturn result, void* refcon, void* sender)
|
||||
{
|
||||
removeJoystick((_GLFWjoy*) refcon);
|
||||
}
|
||||
|
||||
// Polls for joystick events and updates GLFW state
|
||||
//
|
||||
static void pollJoystickEvents(void)
|
||||
{
|
||||
int joy;
|
||||
|
||||
for (joy = 0; joy <= GLFW_JOYSTICK_LAST; joy++)
|
||||
{
|
||||
CFIndex i;
|
||||
int buttonIndex = 0;
|
||||
_GLFWjoy* joystick = _glfw.ns.joysticks + joy;
|
||||
|
||||
if (!joystick->present)
|
||||
continue;
|
||||
|
||||
for (i = 0; i < CFArrayGetCount(joystick->buttonElements); i++)
|
||||
{
|
||||
_GLFWjoyelement* button =
|
||||
(_GLFWjoyelement*) CFArrayGetValueAtIndex(joystick->buttonElements, i);
|
||||
|
||||
if (getElementValue(joystick, button))
|
||||
joystick->buttons[buttonIndex++] = GLFW_PRESS;
|
||||
else
|
||||
joystick->buttons[buttonIndex++] = GLFW_RELEASE;
|
||||
}
|
||||
|
||||
for (i = 0; i < CFArrayGetCount(joystick->axisElements); i++)
|
||||
{
|
||||
_GLFWjoyelement* axis =
|
||||
(_GLFWjoyelement*) CFArrayGetValueAtIndex(joystick->axisElements, i);
|
||||
|
||||
long value = getElementValue(joystick, axis);
|
||||
long readScale = axis->maxReport - axis->minReport;
|
||||
|
||||
if (readScale == 0)
|
||||
joystick->axes[i] = value;
|
||||
else
|
||||
joystick->axes[i] = (2.f * (value - axis->minReport) / readScale) - 1.f;
|
||||
}
|
||||
|
||||
for (i = 0; i < CFArrayGetCount(joystick->hatElements); i++)
|
||||
{
|
||||
_GLFWjoyelement* hat =
|
||||
(_GLFWjoyelement*) CFArrayGetValueAtIndex(joystick->hatElements, i);
|
||||
|
||||
// Bit fields of button presses for each direction, including nil
|
||||
const int directions[9] = { 1, 3, 2, 6, 4, 12, 8, 9, 0 };
|
||||
|
||||
long j, value = getElementValue(joystick, hat);
|
||||
if (value < 0 || value > 8)
|
||||
value = 8;
|
||||
|
||||
for (j = 0; j < 4; j++)
|
||||
{
|
||||
if (directions[value] & (1 << j))
|
||||
joystick->buttons[buttonIndex++] = GLFW_PRESS;
|
||||
else
|
||||
joystick->buttons[buttonIndex++] = GLFW_RELEASE;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW internal API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
// Initialize joystick interface
|
||||
//
|
||||
void _glfwInitJoysticks(void)
|
||||
{
|
||||
int joy = 0;
|
||||
IOReturn result = kIOReturnSuccess;
|
||||
mach_port_t masterPort = 0;
|
||||
io_iterator_t objectIterator = 0;
|
||||
CFMutableDictionaryRef hidMatchDictionary = NULL;
|
||||
io_object_t ioHIDDeviceObject = 0;
|
||||
|
||||
result = IOMasterPort(bootstrap_port, &masterPort);
|
||||
hidMatchDictionary = IOServiceMatching(kIOHIDDeviceKey);
|
||||
if (kIOReturnSuccess != result || !hidMatchDictionary)
|
||||
{
|
||||
if (hidMatchDictionary)
|
||||
CFRelease(hidMatchDictionary);
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
result = IOServiceGetMatchingServices(masterPort,
|
||||
hidMatchDictionary,
|
||||
&objectIterator);
|
||||
if (result != kIOReturnSuccess)
|
||||
return;
|
||||
|
||||
if (!objectIterator)
|
||||
{
|
||||
// There are no joysticks
|
||||
return;
|
||||
}
|
||||
|
||||
while ((ioHIDDeviceObject = IOIteratorNext(objectIterator)))
|
||||
{
|
||||
CFMutableDictionaryRef propsRef = NULL;
|
||||
CFTypeRef valueRef = NULL;
|
||||
kern_return_t result;
|
||||
|
||||
IOCFPlugInInterface** ppPlugInInterface = NULL;
|
||||
HRESULT plugInResult = S_OK;
|
||||
SInt32 score = 0;
|
||||
|
||||
long usagePage, usage;
|
||||
|
||||
// Check device type
|
||||
result = IORegistryEntryCreateCFProperties(ioHIDDeviceObject,
|
||||
&propsRef,
|
||||
kCFAllocatorDefault,
|
||||
kNilOptions);
|
||||
|
||||
if (result != kIOReturnSuccess)
|
||||
continue;
|
||||
|
||||
valueRef = CFDictionaryGetValue(propsRef, CFSTR(kIOHIDPrimaryUsagePageKey));
|
||||
if (valueRef)
|
||||
{
|
||||
CFNumberGetValue(valueRef, kCFNumberLongType, &usagePage);
|
||||
if (usagePage != kHIDPage_GenericDesktop)
|
||||
{
|
||||
// This device is not relevant to GLFW
|
||||
CFRelease(valueRef);
|
||||
continue;
|
||||
}
|
||||
|
||||
CFRelease(valueRef);
|
||||
}
|
||||
|
||||
valueRef = CFDictionaryGetValue(propsRef, CFSTR(kIOHIDPrimaryUsageKey));
|
||||
if (valueRef)
|
||||
{
|
||||
CFNumberGetValue(valueRef, kCFNumberLongType, &usage);
|
||||
|
||||
if ((usage != kHIDUsage_GD_Joystick &&
|
||||
usage != kHIDUsage_GD_GamePad &&
|
||||
usage != kHIDUsage_GD_MultiAxisController))
|
||||
{
|
||||
// This device is not relevant to GLFW
|
||||
CFRelease(valueRef);
|
||||
continue;
|
||||
}
|
||||
|
||||
CFRelease(valueRef);
|
||||
}
|
||||
|
||||
_GLFWjoy* joystick = _glfw.ns.joysticks + joy;
|
||||
joystick->present = GL_TRUE;
|
||||
|
||||
result = IOCreatePlugInInterfaceForService(ioHIDDeviceObject,
|
||||
kIOHIDDeviceUserClientTypeID,
|
||||
kIOCFPlugInInterfaceID,
|
||||
&ppPlugInInterface,
|
||||
&score);
|
||||
|
||||
if (kIOReturnSuccess != result)
|
||||
return;
|
||||
|
||||
plugInResult = (*ppPlugInInterface)->QueryInterface(
|
||||
ppPlugInInterface,
|
||||
CFUUIDGetUUIDBytes(kIOHIDDeviceInterfaceID),
|
||||
(void *) &(joystick->interface));
|
||||
|
||||
if (plugInResult != S_OK)
|
||||
return;
|
||||
|
||||
(*ppPlugInInterface)->Release(ppPlugInInterface);
|
||||
|
||||
(*(joystick->interface))->open(joystick->interface, 0);
|
||||
(*(joystick->interface))->setRemovalCallback(joystick->interface,
|
||||
removalCallback,
|
||||
joystick,
|
||||
joystick);
|
||||
|
||||
// Get product string
|
||||
valueRef = CFDictionaryGetValue(propsRef, CFSTR(kIOHIDProductKey));
|
||||
if (valueRef)
|
||||
{
|
||||
CFStringGetCString(valueRef,
|
||||
joystick->name,
|
||||
sizeof(joystick->name),
|
||||
kCFStringEncodingUTF8);
|
||||
CFRelease(valueRef);
|
||||
}
|
||||
|
||||
joystick->axisElements = CFArrayCreateMutable(NULL, 0, NULL);
|
||||
joystick->buttonElements = CFArrayCreateMutable(NULL, 0, NULL);
|
||||
joystick->hatElements = CFArrayCreateMutable(NULL, 0, NULL);
|
||||
|
||||
valueRef = CFDictionaryGetValue(propsRef, CFSTR(kIOHIDElementKey));
|
||||
if (CFGetTypeID(valueRef) == CFArrayGetTypeID())
|
||||
{
|
||||
CFRange range = { 0, CFArrayGetCount(valueRef) };
|
||||
CFArrayApplyFunction(valueRef,
|
||||
range,
|
||||
getElementsCFArrayHandler,
|
||||
(void*) joystick);
|
||||
CFRelease(valueRef);
|
||||
}
|
||||
|
||||
joystick->axes = calloc(CFArrayGetCount(joystick->axisElements),
|
||||
sizeof(float));
|
||||
joystick->buttons = calloc(CFArrayGetCount(joystick->buttonElements) +
|
||||
CFArrayGetCount(joystick->hatElements) * 4, 1);
|
||||
|
||||
joy++;
|
||||
if (joy > GLFW_JOYSTICK_LAST)
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// Close all opened joystick handles
|
||||
//
|
||||
void _glfwTerminateJoysticks(void)
|
||||
{
|
||||
int i;
|
||||
|
||||
for (i = 0; i < GLFW_JOYSTICK_LAST + 1; i++)
|
||||
{
|
||||
_GLFWjoy* joystick = &_glfw.ns.joysticks[i];
|
||||
removeJoystick(joystick);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW platform API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
int _glfwPlatformJoystickPresent(int joy)
|
||||
{
|
||||
pollJoystickEvents();
|
||||
|
||||
return _glfw.ns.joysticks[joy].present;
|
||||
}
|
||||
|
||||
const float* _glfwPlatformGetJoystickAxes(int joy, int* count)
|
||||
{
|
||||
_GLFWjoy* joystick = _glfw.ns.joysticks + joy;
|
||||
|
||||
pollJoystickEvents();
|
||||
|
||||
if (!joystick->present)
|
||||
return NULL;
|
||||
|
||||
*count = (int) CFArrayGetCount(joystick->axisElements);
|
||||
return joystick->axes;
|
||||
}
|
||||
|
||||
const unsigned char* _glfwPlatformGetJoystickButtons(int joy, int* count)
|
||||
{
|
||||
_GLFWjoy* joystick = _glfw.ns.joysticks + joy;
|
||||
|
||||
pollJoystickEvents();
|
||||
|
||||
if (!joystick->present)
|
||||
return NULL;
|
||||
|
||||
*count = (int) CFArrayGetCount(joystick->buttonElements) +
|
||||
(int) CFArrayGetCount(joystick->hatElements) * 4;
|
||||
return joystick->buttons;
|
||||
}
|
||||
|
||||
const char* _glfwPlatformGetJoystickName(int joy)
|
||||
{
|
||||
pollJoystickEvents();
|
||||
|
||||
return _glfw.ns.joysticks[joy].name;
|
||||
}
|
||||
|
||||
@@ -0,0 +1,388 @@
|
||||
//========================================================================
|
||||
// GLFW 3.0 OS X - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
||||
// Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
//
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
//
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would
|
||||
// be appreciated but is not required.
|
||||
//
|
||||
// 2. Altered source versions must be plainly marked as such, and must not
|
||||
// be misrepresented as being the original software.
|
||||
//
|
||||
// 3. This notice may not be removed or altered from any source
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
|
||||
#include "internal.h"
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <limits.h>
|
||||
|
||||
#include <IOKit/graphics/IOGraphicsLib.h>
|
||||
#include <IOKit/graphics/IOGraphicsLib.h>
|
||||
#include <CoreVideo/CVBase.h>
|
||||
#include <CoreVideo/CVDisplayLink.h>
|
||||
|
||||
|
||||
// Get the name of the specified display
|
||||
//
|
||||
static const char* getDisplayName(CGDirectDisplayID displayID)
|
||||
{
|
||||
char* name;
|
||||
CFDictionaryRef info, names;
|
||||
CFStringRef value;
|
||||
CFIndex size;
|
||||
|
||||
info = IODisplayCreateInfoDictionary(CGDisplayIOServicePort(displayID),
|
||||
kIODisplayOnlyPreferredName);
|
||||
names = CFDictionaryGetValue(info, CFSTR(kDisplayProductName));
|
||||
|
||||
if (!names || !CFDictionaryGetValueIfPresent(names, CFSTR("en_US"),
|
||||
(const void**) &value))
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR, "Failed to retrieve display name");
|
||||
|
||||
CFRelease(info);
|
||||
return strdup("Unknown");
|
||||
}
|
||||
|
||||
size = CFStringGetMaximumSizeForEncoding(CFStringGetLength(value),
|
||||
kCFStringEncodingUTF8);
|
||||
name = calloc(size + 1, sizeof(char));
|
||||
CFStringGetCString(value, name, size, kCFStringEncodingUTF8);
|
||||
|
||||
CFRelease(info);
|
||||
|
||||
return name;
|
||||
}
|
||||
|
||||
// Check whether the display mode should be included in enumeration
|
||||
//
|
||||
static GLboolean modeIsGood(CGDisplayModeRef mode)
|
||||
{
|
||||
uint32_t flags = CGDisplayModeGetIOFlags(mode);
|
||||
if (!(flags & kDisplayModeValidFlag) || !(flags & kDisplayModeSafeFlag))
|
||||
return GL_FALSE;
|
||||
|
||||
if (flags & kDisplayModeInterlacedFlag)
|
||||
return GL_FALSE;
|
||||
|
||||
if (flags & kDisplayModeStretchedFlag)
|
||||
return GL_FALSE;
|
||||
|
||||
CFStringRef format = CGDisplayModeCopyPixelEncoding(mode);
|
||||
if (CFStringCompare(format, CFSTR(IO16BitDirectPixels), 0) &&
|
||||
CFStringCompare(format, CFSTR(IO32BitDirectPixels), 0))
|
||||
{
|
||||
CFRelease(format);
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
CFRelease(format);
|
||||
return GL_TRUE;
|
||||
}
|
||||
|
||||
// Convert Core Graphics display mode to GLFW video mode
|
||||
//
|
||||
static GLFWvidmode vidmodeFromCGDisplayMode(CGDisplayModeRef mode,
|
||||
CVDisplayLinkRef link)
|
||||
{
|
||||
GLFWvidmode result;
|
||||
result.width = (int) CGDisplayModeGetWidth(mode);
|
||||
result.height = (int) CGDisplayModeGetHeight(mode);
|
||||
result.refreshRate = (int) CGDisplayModeGetRefreshRate(mode);
|
||||
|
||||
if (result.refreshRate == 0)
|
||||
{
|
||||
const CVTime time = CVDisplayLinkGetNominalOutputVideoRefreshPeriod(link);
|
||||
if (!(time.flags & kCVTimeIsIndefinite))
|
||||
result.refreshRate = (int) (time.timeScale / (double) time.timeValue);
|
||||
}
|
||||
|
||||
CFStringRef format = CGDisplayModeCopyPixelEncoding(mode);
|
||||
|
||||
if (CFStringCompare(format, CFSTR(IO16BitDirectPixels), 0) == 0)
|
||||
{
|
||||
result.redBits = 5;
|
||||
result.greenBits = 5;
|
||||
result.blueBits = 5;
|
||||
}
|
||||
else
|
||||
{
|
||||
result.redBits = 8;
|
||||
result.greenBits = 8;
|
||||
result.blueBits = 8;
|
||||
}
|
||||
|
||||
CFRelease(format);
|
||||
return result;
|
||||
}
|
||||
|
||||
// Starts reservation for display fading
|
||||
//
|
||||
static CGDisplayFadeReservationToken beginFadeReservation(void)
|
||||
{
|
||||
CGDisplayFadeReservationToken token = kCGDisplayFadeReservationInvalidToken;
|
||||
|
||||
if (CGAcquireDisplayFadeReservation(5, &token) == kCGErrorSuccess)
|
||||
CGDisplayFade(token, 0.3, kCGDisplayBlendNormal, kCGDisplayBlendSolidColor, 0.0, 0.0, 0.0, TRUE);
|
||||
|
||||
return token;
|
||||
}
|
||||
|
||||
// Ends reservation for display fading
|
||||
//
|
||||
static void endFadeReservation(CGDisplayFadeReservationToken token)
|
||||
{
|
||||
if (token != kCGDisplayFadeReservationInvalidToken)
|
||||
{
|
||||
CGDisplayFade(token, 0.5, kCGDisplayBlendSolidColor, kCGDisplayBlendNormal, 0.0, 0.0, 0.0, FALSE);
|
||||
CGReleaseDisplayFadeReservation(token);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW internal API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
// Change the current video mode
|
||||
//
|
||||
GLboolean _glfwSetVideoMode(_GLFWmonitor* monitor, const GLFWvidmode* desired)
|
||||
{
|
||||
CGDisplayModeRef bestMode = NULL;
|
||||
CFArrayRef modes;
|
||||
CFIndex count, i;
|
||||
unsigned int sizeDiff, leastSizeDiff = UINT_MAX;
|
||||
unsigned int rateDiff, leastRateDiff = UINT_MAX;
|
||||
const int bpp = desired->redBits - desired->greenBits - desired->blueBits;
|
||||
|
||||
modes = CGDisplayCopyAllDisplayModes(monitor->ns.displayID, NULL);
|
||||
count = CFArrayGetCount(modes);
|
||||
|
||||
for (i = 0; i < count; i++)
|
||||
{
|
||||
CGDisplayModeRef mode = (CGDisplayModeRef) CFArrayGetValueAtIndex(modes, i);
|
||||
if (!modeIsGood(mode))
|
||||
continue;
|
||||
|
||||
int modeBPP;
|
||||
|
||||
// Identify display mode pixel encoding
|
||||
{
|
||||
CFStringRef format = CGDisplayModeCopyPixelEncoding(mode);
|
||||
|
||||
if (CFStringCompare(format, CFSTR(IO16BitDirectPixels), 0) == 0)
|
||||
modeBPP = 16;
|
||||
else
|
||||
modeBPP = 32;
|
||||
|
||||
CFRelease(format);
|
||||
}
|
||||
|
||||
const int modeWidth = (int) CGDisplayModeGetWidth(mode);
|
||||
const int modeHeight = (int) CGDisplayModeGetHeight(mode);
|
||||
const int modeRate = (int) CGDisplayModeGetRefreshRate(mode);
|
||||
|
||||
sizeDiff = (abs(modeBPP - bpp) << 25) |
|
||||
((modeWidth - desired->width) * (modeWidth - desired->width) +
|
||||
(modeHeight - desired->height) * (modeHeight - desired->height));
|
||||
|
||||
if (desired->refreshRate)
|
||||
rateDiff = abs(modeRate - desired->refreshRate);
|
||||
else
|
||||
rateDiff = UINT_MAX - modeRate;
|
||||
|
||||
if ((sizeDiff < leastSizeDiff) ||
|
||||
(sizeDiff == leastSizeDiff && rateDiff < leastRateDiff))
|
||||
{
|
||||
bestMode = mode;
|
||||
leastSizeDiff = sizeDiff;
|
||||
leastRateDiff = rateDiff;
|
||||
}
|
||||
}
|
||||
|
||||
if (!bestMode)
|
||||
{
|
||||
CFRelease(modes);
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
monitor->ns.previousMode = CGDisplayCopyDisplayMode(monitor->ns.displayID);
|
||||
|
||||
CGDisplayFadeReservationToken token = beginFadeReservation();
|
||||
|
||||
CGDisplayCapture(monitor->ns.displayID);
|
||||
CGDisplaySetDisplayMode(monitor->ns.displayID, bestMode, NULL);
|
||||
|
||||
endFadeReservation(token);
|
||||
|
||||
CFRelease(modes);
|
||||
return GL_TRUE;
|
||||
}
|
||||
|
||||
// Restore the previously saved (original) video mode
|
||||
//
|
||||
void _glfwRestoreVideoMode(_GLFWmonitor* monitor)
|
||||
{
|
||||
CGDisplayFadeReservationToken token = beginFadeReservation();
|
||||
|
||||
CGDisplaySetDisplayMode(monitor->ns.displayID, monitor->ns.previousMode, NULL);
|
||||
CGDisplayRelease(monitor->ns.displayID);
|
||||
|
||||
endFadeReservation(token);
|
||||
}
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW platform API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
_GLFWmonitor** _glfwPlatformGetMonitors(int* count)
|
||||
{
|
||||
uint32_t i, found = 0, monitorCount;
|
||||
_GLFWmonitor** monitors;
|
||||
CGDirectDisplayID* displays;
|
||||
|
||||
*count = 0;
|
||||
|
||||
CGGetActiveDisplayList(0, NULL, &monitorCount);
|
||||
|
||||
displays = calloc(monitorCount, sizeof(CGDirectDisplayID));
|
||||
monitors = calloc(monitorCount, sizeof(_GLFWmonitor*));
|
||||
|
||||
CGGetActiveDisplayList(monitorCount, displays, &monitorCount);
|
||||
|
||||
for (i = 0; i < monitorCount; i++)
|
||||
{
|
||||
const CGSize size = CGDisplayScreenSize(displays[i]);
|
||||
|
||||
monitors[found] = _glfwCreateMonitor(getDisplayName(displays[i]),
|
||||
size.width, size.height);
|
||||
|
||||
monitors[found]->ns.displayID = displays[i];
|
||||
found++;
|
||||
}
|
||||
|
||||
free(displays);
|
||||
|
||||
for (i = 0; i < monitorCount; i++)
|
||||
{
|
||||
if (CGDisplayIsMain(monitors[i]->ns.displayID))
|
||||
{
|
||||
_GLFWmonitor* temp = monitors[0];
|
||||
monitors[0] = monitors[i];
|
||||
monitors[i] = temp;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
NSArray* screens = [NSScreen screens];
|
||||
|
||||
for (i = 0; i < monitorCount; i++)
|
||||
{
|
||||
int j;
|
||||
|
||||
for (j = 0; j < [screens count]; j++)
|
||||
{
|
||||
NSScreen* screen = [screens objectAtIndex:j];
|
||||
NSDictionary* dictionary = [screen deviceDescription];
|
||||
NSNumber* number = [dictionary objectForKey:@"NSScreenNumber"];
|
||||
|
||||
if (monitors[i]->ns.displayID == [number unsignedIntegerValue])
|
||||
{
|
||||
monitors[i]->ns.screen = screen;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (monitors[i]->ns.screen == nil)
|
||||
{
|
||||
_glfwDestroyMonitors(monitors, monitorCount);
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"Cocoa: Failed to find NSScreen for CGDisplay %s",
|
||||
monitors[i]->name);
|
||||
|
||||
free(monitors);
|
||||
return NULL;
|
||||
}
|
||||
}
|
||||
|
||||
*count = monitorCount;
|
||||
return monitors;
|
||||
}
|
||||
|
||||
GLboolean _glfwPlatformIsSameMonitor(_GLFWmonitor* first, _GLFWmonitor* second)
|
||||
{
|
||||
return first->ns.displayID == second->ns.displayID;
|
||||
}
|
||||
|
||||
void _glfwPlatformGetMonitorPos(_GLFWmonitor* monitor, int* xpos, int* ypos)
|
||||
{
|
||||
const CGRect bounds = CGDisplayBounds(monitor->ns.displayID);
|
||||
|
||||
if (xpos)
|
||||
*xpos = (int) bounds.origin.x;
|
||||
if (ypos)
|
||||
*ypos = (int) bounds.origin.y;
|
||||
}
|
||||
|
||||
GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* found)
|
||||
{
|
||||
CFArrayRef modes;
|
||||
CFIndex count, i;
|
||||
GLFWvidmode* result;
|
||||
CVDisplayLinkRef link;
|
||||
|
||||
CVDisplayLinkCreateWithCGDisplay(monitor->ns.displayID, &link);
|
||||
|
||||
modes = CGDisplayCopyAllDisplayModes(monitor->ns.displayID, NULL);
|
||||
count = CFArrayGetCount(modes);
|
||||
|
||||
result = calloc(count, sizeof(GLFWvidmode));
|
||||
*found = 0;
|
||||
|
||||
for (i = 0; i < count; i++)
|
||||
{
|
||||
CGDisplayModeRef mode;
|
||||
|
||||
mode = (CGDisplayModeRef) CFArrayGetValueAtIndex(modes, i);
|
||||
if (modeIsGood(mode))
|
||||
{
|
||||
result[*found] = vidmodeFromCGDisplayMode(mode, link);
|
||||
(*found)++;
|
||||
}
|
||||
}
|
||||
|
||||
CFRelease(modes);
|
||||
|
||||
CVDisplayLinkRelease(link);
|
||||
return result;
|
||||
}
|
||||
|
||||
void _glfwPlatformGetVideoMode(_GLFWmonitor* monitor, GLFWvidmode *mode)
|
||||
{
|
||||
CGDisplayModeRef displayMode;
|
||||
CVDisplayLinkRef link;
|
||||
|
||||
CVDisplayLinkCreateWithCGDisplay(monitor->ns.displayID, &link);
|
||||
|
||||
displayMode = CGDisplayCopyDisplayMode(monitor->ns.displayID);
|
||||
*mode = vidmodeFromCGDisplayMode(displayMode, link);
|
||||
CGDisplayModeRelease(displayMode);
|
||||
|
||||
CVDisplayLinkRelease(link);
|
||||
}
|
||||
|
||||
@@ -0,0 +1,149 @@
|
||||
//========================================================================
|
||||
// GLFW 3.0 OS X - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2009-2010 Camilla Berglund <elmindreda@elmindreda.org>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
//
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
//
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would
|
||||
// be appreciated but is not required.
|
||||
//
|
||||
// 2. Altered source versions must be plainly marked as such, and must not
|
||||
// be misrepresented as being the original software.
|
||||
//
|
||||
// 3. This notice may not be removed or altered from any source
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
|
||||
#ifndef _cocoa_platform_h_
|
||||
#define _cocoa_platform_h_
|
||||
|
||||
|
||||
#include <stdint.h>
|
||||
|
||||
#if defined(__OBJC__)
|
||||
#import <Cocoa/Cocoa.h>
|
||||
#else
|
||||
#include <ApplicationServices/ApplicationServices.h>
|
||||
typedef void* id;
|
||||
#endif
|
||||
|
||||
#if defined(_GLFW_NSGL)
|
||||
#include "nsgl_platform.h"
|
||||
#else
|
||||
#error "No supported context creation API selected"
|
||||
#endif
|
||||
|
||||
#include <IOKit/IOKitLib.h>
|
||||
#include <IOKit/IOCFPlugIn.h>
|
||||
#include <IOKit/hid/IOHIDLib.h>
|
||||
#include <IOKit/hid/IOHIDKeys.h>
|
||||
|
||||
#define _GLFW_PLATFORM_WINDOW_STATE _GLFWwindowNS ns
|
||||
#define _GLFW_PLATFORM_LIBRARY_WINDOW_STATE _GLFWlibraryNS ns
|
||||
#define _GLFW_PLATFORM_MONITOR_STATE _GLFWmonitorNS ns
|
||||
|
||||
|
||||
//========================================================================
|
||||
// GLFW platform specific types
|
||||
//========================================================================
|
||||
|
||||
|
||||
//------------------------------------------------------------------------
|
||||
// Platform-specific window structure
|
||||
//------------------------------------------------------------------------
|
||||
typedef struct _GLFWwindowNS
|
||||
{
|
||||
id object;
|
||||
id delegate;
|
||||
id view;
|
||||
unsigned int modifierFlags;
|
||||
} _GLFWwindowNS;
|
||||
|
||||
|
||||
//------------------------------------------------------------------------
|
||||
// Joystick information & state
|
||||
//------------------------------------------------------------------------
|
||||
typedef struct
|
||||
{
|
||||
int present;
|
||||
char name[256];
|
||||
|
||||
IOHIDDeviceInterface** interface;
|
||||
|
||||
CFMutableArrayRef axisElements;
|
||||
CFMutableArrayRef buttonElements;
|
||||
CFMutableArrayRef hatElements;
|
||||
|
||||
float* axes;
|
||||
unsigned char* buttons;
|
||||
|
||||
} _GLFWjoy;
|
||||
|
||||
|
||||
//------------------------------------------------------------------------
|
||||
// Platform-specific library global data for Cocoa
|
||||
//------------------------------------------------------------------------
|
||||
typedef struct _GLFWlibraryNS
|
||||
{
|
||||
struct {
|
||||
double base;
|
||||
double resolution;
|
||||
} timer;
|
||||
|
||||
CGEventSourceRef eventSource;
|
||||
id delegate;
|
||||
id autoreleasePool;
|
||||
id cursor;
|
||||
|
||||
char* clipboardString;
|
||||
|
||||
_GLFWjoy joysticks[GLFW_JOYSTICK_LAST + 1];
|
||||
} _GLFWlibraryNS;
|
||||
|
||||
|
||||
//------------------------------------------------------------------------
|
||||
// Platform-specific monitor structure
|
||||
//------------------------------------------------------------------------
|
||||
typedef struct _GLFWmonitorNS
|
||||
{
|
||||
CGDirectDisplayID displayID;
|
||||
CGDisplayModeRef previousMode;
|
||||
id screen;
|
||||
|
||||
} _GLFWmonitorNS;
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Prototypes for platform specific internal functions
|
||||
//========================================================================
|
||||
|
||||
// Time
|
||||
void _glfwInitTimer(void);
|
||||
|
||||
// Joystick input
|
||||
void _glfwInitJoysticks(void);
|
||||
void _glfwTerminateJoysticks(void);
|
||||
|
||||
// Fullscreen
|
||||
GLboolean _glfwSetVideoMode(_GLFWmonitor* monitor, const GLFWvidmode* desired);
|
||||
void _glfwRestoreVideoMode(_GLFWmonitor* monitor);
|
||||
|
||||
// OpenGL support
|
||||
int _glfwInitContextAPI(void);
|
||||
void _glfwTerminateContextAPI(void);
|
||||
int _glfwCreateContext(_GLFWwindow* window,
|
||||
const _GLFWwndconfig* wndconfig,
|
||||
const _GLFWfbconfig* fbconfig);
|
||||
void _glfwDestroyContext(_GLFWwindow* window);
|
||||
|
||||
#endif // _cocoa_platform_h_
|
||||
@@ -0,0 +1,71 @@
|
||||
//========================================================================
|
||||
// GLFW 3.0 OS X - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2009-2010 Camilla Berglund <elmindreda@elmindreda.org>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
//
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
//
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would
|
||||
// be appreciated but is not required.
|
||||
//
|
||||
// 2. Altered source versions must be plainly marked as such, and must not
|
||||
// be misrepresented as being the original software.
|
||||
//
|
||||
// 3. This notice may not be removed or altered from any source
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
|
||||
#include "internal.h"
|
||||
|
||||
#include <mach/mach_time.h>
|
||||
|
||||
|
||||
// Return raw time
|
||||
//
|
||||
static uint64_t getRawTime(void)
|
||||
{
|
||||
return mach_absolute_time();
|
||||
}
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW internal API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
// Initialise timer
|
||||
//
|
||||
void _glfwInitTimer(void)
|
||||
{
|
||||
mach_timebase_info_data_t info;
|
||||
mach_timebase_info(&info);
|
||||
|
||||
_glfw.ns.timer.resolution = (double) info.numer / (info.denom * 1.0e9);
|
||||
_glfw.ns.timer.base = getRawTime();
|
||||
}
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW platform API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
double _glfwPlatformGetTime(void)
|
||||
{
|
||||
return (double) (getRawTime() - _glfw.ns.timer.base) *
|
||||
_glfw.ns.timer.resolution;
|
||||
}
|
||||
|
||||
void _glfwPlatformSetTime(double time)
|
||||
{
|
||||
_glfw.ns.timer.base = getRawTime() -
|
||||
(uint64_t) (time / _glfw.ns.timer.resolution);
|
||||
}
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,640 @@
|
||||
//========================================================================
|
||||
// GLFW 3.0 - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
||||
// Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
//
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
//
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would
|
||||
// be appreciated but is not required.
|
||||
//
|
||||
// 2. Altered source versions must be plainly marked as such, and must not
|
||||
// be misrepresented as being the original software.
|
||||
//
|
||||
// 3. This notice may not be removed or altered from any source
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
|
||||
#include "internal.h"
|
||||
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
#include <limits.h>
|
||||
#include <stdio.h>
|
||||
|
||||
|
||||
// Parses the client API version string and extracts the version number
|
||||
//
|
||||
static GLboolean parseGLVersion(int* api, int* major, int* minor, int* rev)
|
||||
{
|
||||
int i, _api = GLFW_OPENGL_API, _major, _minor = 0, _rev = 0;
|
||||
const char* version;
|
||||
const char* prefixes[] =
|
||||
{
|
||||
"OpenGL ES-CM ",
|
||||
"OpenGL ES-CL ",
|
||||
"OpenGL ES ",
|
||||
NULL
|
||||
};
|
||||
|
||||
version = (const char*) glGetString(GL_VERSION);
|
||||
if (!version)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"Failed to retrieve context version string");
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
for (i = 0; prefixes[i]; i++)
|
||||
{
|
||||
const size_t length = strlen(prefixes[i]);
|
||||
|
||||
if (strncmp(version, prefixes[i], length) == 0)
|
||||
{
|
||||
version += length;
|
||||
_api = GLFW_OPENGL_ES_API;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (!sscanf(version, "%d.%d.%d", &_major, &_minor, &_rev))
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"No version found in context version string");
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
*api = _api;
|
||||
*major = _major;
|
||||
*minor = _minor;
|
||||
*rev = _rev;
|
||||
|
||||
return GL_TRUE;
|
||||
}
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW internal API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
GLboolean _glfwIsValidContextConfig(_GLFWwndconfig* wndconfig)
|
||||
{
|
||||
if (wndconfig->clientAPI != GLFW_OPENGL_API &&
|
||||
wndconfig->clientAPI != GLFW_OPENGL_ES_API)
|
||||
{
|
||||
_glfwInputError(GLFW_INVALID_ENUM, "Invalid client API requested");
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
if (wndconfig->clientAPI == GLFW_OPENGL_API)
|
||||
{
|
||||
if ((wndconfig->glMajor < 1 || wndconfig->glMinor < 0) ||
|
||||
(wndconfig->glMajor == 1 && wndconfig->glMinor > 5) ||
|
||||
(wndconfig->glMajor == 2 && wndconfig->glMinor > 1) ||
|
||||
(wndconfig->glMajor == 3 && wndconfig->glMinor > 3))
|
||||
{
|
||||
// OpenGL 1.0 is the smallest valid version
|
||||
// OpenGL 1.x series ended with version 1.5
|
||||
// OpenGL 2.x series ended with version 2.1
|
||||
// OpenGL 3.x series ended with version 3.3
|
||||
|
||||
_glfwInputError(GLFW_INVALID_VALUE,
|
||||
"Invalid OpenGL version %i.%i requested",
|
||||
wndconfig->glMajor, wndconfig->glMinor);
|
||||
return GL_FALSE;
|
||||
}
|
||||
else
|
||||
{
|
||||
// For now, let everything else through
|
||||
}
|
||||
|
||||
if (wndconfig->glProfile)
|
||||
{
|
||||
if (wndconfig->glProfile != GLFW_OPENGL_CORE_PROFILE &&
|
||||
wndconfig->glProfile != GLFW_OPENGL_COMPAT_PROFILE)
|
||||
{
|
||||
_glfwInputError(GLFW_INVALID_ENUM,
|
||||
"Invalid OpenGL profile requested");
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
if (wndconfig->glMajor < 3 ||
|
||||
(wndconfig->glMajor == 3 && wndconfig->glMinor < 2))
|
||||
{
|
||||
// Desktop OpenGL context profiles are only defined for version 3.2
|
||||
// and above
|
||||
|
||||
_glfwInputError(GLFW_INVALID_VALUE,
|
||||
"Context profiles only exist for "
|
||||
"OpenGL version 3.2 and above");
|
||||
return GL_FALSE;
|
||||
}
|
||||
}
|
||||
|
||||
if (wndconfig->glForward && wndconfig->glMajor < 3)
|
||||
{
|
||||
// Forward-compatible contexts are only defined for OpenGL version 3.0 and above
|
||||
_glfwInputError(GLFW_INVALID_VALUE,
|
||||
"Forward compatibility only exist for OpenGL "
|
||||
"version 3.0 and above");
|
||||
return GL_FALSE;
|
||||
}
|
||||
}
|
||||
else if (wndconfig->clientAPI == GLFW_OPENGL_ES_API)
|
||||
{
|
||||
if (wndconfig->glMajor < 1 || wndconfig->glMinor < 0 ||
|
||||
(wndconfig->glMajor == 1 && wndconfig->glMinor > 1) ||
|
||||
(wndconfig->glMajor == 2 && wndconfig->glMinor > 0))
|
||||
{
|
||||
// OpenGL ES 1.0 is the smallest valid version
|
||||
// OpenGL ES 1.x series ended with version 1.1
|
||||
// OpenGL ES 2.x series ended with version 2.0
|
||||
|
||||
_glfwInputError(GLFW_INVALID_VALUE,
|
||||
"Invalid OpenGL ES version %i.%i requested",
|
||||
wndconfig->glMajor, wndconfig->glMinor);
|
||||
return GL_FALSE;
|
||||
}
|
||||
else
|
||||
{
|
||||
// For now, let everything else through
|
||||
}
|
||||
|
||||
if (wndconfig->glProfile)
|
||||
{
|
||||
// OpenGL ES does not support profiles
|
||||
_glfwInputError(GLFW_INVALID_VALUE,
|
||||
"Context profiles are not supported by OpenGL ES");
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
if (wndconfig->glForward)
|
||||
{
|
||||
// OpenGL ES does not support forward-compatibility
|
||||
_glfwInputError(GLFW_INVALID_VALUE,
|
||||
"Forward compatibility is not supported by OpenGL ES");
|
||||
return GL_FALSE;
|
||||
}
|
||||
}
|
||||
|
||||
if (wndconfig->glRobustness)
|
||||
{
|
||||
if (wndconfig->glRobustness != GLFW_NO_RESET_NOTIFICATION &&
|
||||
wndconfig->glRobustness != GLFW_LOSE_CONTEXT_ON_RESET)
|
||||
{
|
||||
_glfwInputError(GLFW_INVALID_VALUE,
|
||||
"Invalid context robustness mode requested");
|
||||
return GL_FALSE;
|
||||
}
|
||||
}
|
||||
|
||||
return GL_TRUE;
|
||||
}
|
||||
|
||||
const _GLFWfbconfig* _glfwChooseFBConfig(const _GLFWfbconfig* desired,
|
||||
const _GLFWfbconfig* alternatives,
|
||||
unsigned int count)
|
||||
{
|
||||
unsigned int i;
|
||||
unsigned int missing, leastMissing = UINT_MAX;
|
||||
unsigned int colorDiff, leastColorDiff = UINT_MAX;
|
||||
unsigned int extraDiff, leastExtraDiff = UINT_MAX;
|
||||
const _GLFWfbconfig* current;
|
||||
const _GLFWfbconfig* closest = NULL;
|
||||
|
||||
for (i = 0; i < count; i++)
|
||||
{
|
||||
current = alternatives + i;
|
||||
|
||||
if (desired->stereo > 0 && current->stereo == 0)
|
||||
{
|
||||
// Stereo is a hard constraint
|
||||
continue;
|
||||
}
|
||||
|
||||
// Count number of missing buffers
|
||||
{
|
||||
missing = 0;
|
||||
|
||||
if (desired->alphaBits > 0 && current->alphaBits == 0)
|
||||
missing++;
|
||||
|
||||
if (desired->depthBits > 0 && current->depthBits == 0)
|
||||
missing++;
|
||||
|
||||
if (desired->stencilBits > 0 && current->stencilBits == 0)
|
||||
missing++;
|
||||
|
||||
if (desired->auxBuffers > 0 && current->auxBuffers < desired->auxBuffers)
|
||||
missing += desired->auxBuffers - current->auxBuffers;
|
||||
|
||||
if (desired->samples > 0 && current->samples == 0)
|
||||
{
|
||||
// Technically, several multisampling buffers could be
|
||||
// involved, but that's a lower level implementation detail and
|
||||
// not important to us here, so we count them as one
|
||||
missing++;
|
||||
}
|
||||
}
|
||||
|
||||
// These polynomials make many small channel size differences matter
|
||||
// less than one large channel size difference
|
||||
|
||||
// Calculate color channel size difference value
|
||||
{
|
||||
colorDiff = 0;
|
||||
|
||||
if (desired->redBits > 0)
|
||||
{
|
||||
colorDiff += (desired->redBits - current->redBits) *
|
||||
(desired->redBits - current->redBits);
|
||||
}
|
||||
|
||||
if (desired->greenBits > 0)
|
||||
{
|
||||
colorDiff += (desired->greenBits - current->greenBits) *
|
||||
(desired->greenBits - current->greenBits);
|
||||
}
|
||||
|
||||
if (desired->blueBits > 0)
|
||||
{
|
||||
colorDiff += (desired->blueBits - current->blueBits) *
|
||||
(desired->blueBits - current->blueBits);
|
||||
}
|
||||
}
|
||||
|
||||
// Calculate non-color channel size difference value
|
||||
{
|
||||
extraDiff = 0;
|
||||
|
||||
if (desired->alphaBits > 0)
|
||||
{
|
||||
extraDiff += (desired->alphaBits - current->alphaBits) *
|
||||
(desired->alphaBits - current->alphaBits);
|
||||
}
|
||||
|
||||
if (desired->depthBits > 0)
|
||||
{
|
||||
extraDiff += (desired->depthBits - current->depthBits) *
|
||||
(desired->depthBits - current->depthBits);
|
||||
}
|
||||
|
||||
if (desired->stencilBits > 0)
|
||||
{
|
||||
extraDiff += (desired->stencilBits - current->stencilBits) *
|
||||
(desired->stencilBits - current->stencilBits);
|
||||
}
|
||||
|
||||
if (desired->accumRedBits > 0)
|
||||
{
|
||||
extraDiff += (desired->accumRedBits - current->accumRedBits) *
|
||||
(desired->accumRedBits - current->accumRedBits);
|
||||
}
|
||||
|
||||
if (desired->accumGreenBits > 0)
|
||||
{
|
||||
extraDiff += (desired->accumGreenBits - current->accumGreenBits) *
|
||||
(desired->accumGreenBits - current->accumGreenBits);
|
||||
}
|
||||
|
||||
if (desired->accumBlueBits > 0)
|
||||
{
|
||||
extraDiff += (desired->accumBlueBits - current->accumBlueBits) *
|
||||
(desired->accumBlueBits - current->accumBlueBits);
|
||||
}
|
||||
|
||||
if (desired->accumAlphaBits > 0)
|
||||
{
|
||||
extraDiff += (desired->accumAlphaBits - current->accumAlphaBits) *
|
||||
(desired->accumAlphaBits - current->accumAlphaBits);
|
||||
}
|
||||
|
||||
if (desired->samples > 0)
|
||||
{
|
||||
extraDiff += (desired->samples - current->samples) *
|
||||
(desired->samples - current->samples);
|
||||
}
|
||||
|
||||
if (desired->sRGB)
|
||||
{
|
||||
if (!current->sRGB)
|
||||
extraDiff++;
|
||||
}
|
||||
}
|
||||
|
||||
// Figure out if the current one is better than the best one found so far
|
||||
// Least number of missing buffers is the most important heuristic,
|
||||
// then color buffer size match and lastly size match for other buffers
|
||||
|
||||
if (missing < leastMissing)
|
||||
closest = current;
|
||||
else if (missing == leastMissing)
|
||||
{
|
||||
if ((colorDiff < leastColorDiff) ||
|
||||
(colorDiff == leastColorDiff && extraDiff < leastExtraDiff))
|
||||
{
|
||||
closest = current;
|
||||
}
|
||||
}
|
||||
|
||||
if (current == closest)
|
||||
{
|
||||
leastMissing = missing;
|
||||
leastColorDiff = colorDiff;
|
||||
leastExtraDiff = extraDiff;
|
||||
}
|
||||
}
|
||||
|
||||
return closest;
|
||||
}
|
||||
|
||||
GLboolean _glfwRefreshContextAttribs(void)
|
||||
{
|
||||
_GLFWwindow* window = _glfwPlatformGetCurrentContext();
|
||||
|
||||
if (!parseGLVersion(&window->clientAPI,
|
||||
&window->glMajor,
|
||||
&window->glMinor,
|
||||
&window->glRevision))
|
||||
{
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
#if defined(_GLFW_USE_OPENGL)
|
||||
if (window->glMajor > 2)
|
||||
{
|
||||
// OpenGL 3.0+ uses a different function for extension string retrieval
|
||||
// We cache it here instead of in glfwExtensionSupported mostly to alert
|
||||
// users as early as possible that their build may be broken
|
||||
|
||||
window->GetStringi = (PFNGLGETSTRINGIPROC) glfwGetProcAddress("glGetStringi");
|
||||
if (!window->GetStringi)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"Entry point retrieval is broken");
|
||||
return GL_FALSE;
|
||||
}
|
||||
}
|
||||
|
||||
if (window->clientAPI == GLFW_OPENGL_API)
|
||||
{
|
||||
// Read back context flags (OpenGL 3.0 and above)
|
||||
if (window->glMajor >= 3)
|
||||
{
|
||||
GLint flags;
|
||||
glGetIntegerv(GL_CONTEXT_FLAGS, &flags);
|
||||
|
||||
if (flags & GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT)
|
||||
window->glForward = GL_TRUE;
|
||||
|
||||
if (flags & GL_CONTEXT_FLAG_DEBUG_BIT)
|
||||
window->glDebug = GL_TRUE;
|
||||
else if (glfwExtensionSupported("GL_ARB_debug_output"))
|
||||
{
|
||||
// HACK: This is a workaround for older drivers (pre KHR_debug)
|
||||
// not setting the debug bit in the context flags for
|
||||
// debug contexts
|
||||
window->glDebug = GL_TRUE;
|
||||
}
|
||||
}
|
||||
|
||||
// Read back OpenGL context profile (OpenGL 3.2 and above)
|
||||
if (window->glMajor > 3 ||
|
||||
(window->glMajor == 3 && window->glMinor >= 2))
|
||||
{
|
||||
GLint mask;
|
||||
glGetIntegerv(GL_CONTEXT_PROFILE_MASK, &mask);
|
||||
|
||||
if (mask & GL_CONTEXT_COMPATIBILITY_PROFILE_BIT)
|
||||
window->glProfile = GLFW_OPENGL_COMPAT_PROFILE;
|
||||
else if (mask & GL_CONTEXT_CORE_PROFILE_BIT)
|
||||
window->glProfile = GLFW_OPENGL_CORE_PROFILE;
|
||||
else if (glfwExtensionSupported("GL_ARB_compatibility"))
|
||||
{
|
||||
// HACK: This is a workaround for the compatibility profile bit
|
||||
// not being set in the context flags if an OpenGL 3.2+
|
||||
// context was created without having requested a specific
|
||||
// version
|
||||
window->glProfile = GLFW_OPENGL_COMPAT_PROFILE;
|
||||
}
|
||||
}
|
||||
|
||||
// Read back robustness strategy
|
||||
if (glfwExtensionSupported("GL_ARB_robustness"))
|
||||
{
|
||||
// NOTE: We avoid using the context flags for detection, as they are
|
||||
// only present from 3.0 while the extension applies from 1.1
|
||||
|
||||
GLint strategy;
|
||||
glGetIntegerv(GL_RESET_NOTIFICATION_STRATEGY_ARB, &strategy);
|
||||
|
||||
if (strategy == GL_LOSE_CONTEXT_ON_RESET_ARB)
|
||||
window->glRobustness = GLFW_LOSE_CONTEXT_ON_RESET;
|
||||
else if (strategy == GL_NO_RESET_NOTIFICATION_ARB)
|
||||
window->glRobustness = GLFW_NO_RESET_NOTIFICATION;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// Read back robustness strategy
|
||||
if (glfwExtensionSupported("GL_EXT_robustness"))
|
||||
{
|
||||
// NOTE: The values of these constants match those of the OpenGL ARB
|
||||
// one, so we can reuse them here
|
||||
|
||||
GLint strategy;
|
||||
glGetIntegerv(GL_RESET_NOTIFICATION_STRATEGY_ARB, &strategy);
|
||||
|
||||
if (strategy == GL_LOSE_CONTEXT_ON_RESET_ARB)
|
||||
window->glRobustness = GLFW_LOSE_CONTEXT_ON_RESET;
|
||||
else if (strategy == GL_NO_RESET_NOTIFICATION_ARB)
|
||||
window->glRobustness = GLFW_NO_RESET_NOTIFICATION;
|
||||
}
|
||||
}
|
||||
#endif // _GLFW_USE_OPENGL
|
||||
|
||||
return GL_TRUE;
|
||||
}
|
||||
|
||||
GLboolean _glfwIsValidContext(_GLFWwndconfig* wndconfig)
|
||||
{
|
||||
_GLFWwindow* window = _glfwPlatformGetCurrentContext();
|
||||
|
||||
if (window->glMajor < wndconfig->glMajor ||
|
||||
(window->glMajor == wndconfig->glMajor &&
|
||||
window->glMinor < wndconfig->glMinor))
|
||||
{
|
||||
// The desired OpenGL version is greater than the actual version
|
||||
// This only happens if the machine lacks {GLX|WGL}_ARB_create_context
|
||||
// /and/ the user has requested an OpenGL version greater than 1.0
|
||||
|
||||
// For API consistency, we emulate the behavior of the
|
||||
// {GLX|WGL}_ARB_create_context extension and fail here
|
||||
|
||||
_glfwInputError(GLFW_VERSION_UNAVAILABLE, NULL);
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
return GL_TRUE;
|
||||
}
|
||||
|
||||
int _glfwStringInExtensionString(const char* string, const GLubyte* extensions)
|
||||
{
|
||||
const GLubyte* start;
|
||||
GLubyte* where;
|
||||
GLubyte* terminator;
|
||||
|
||||
// It takes a bit of care to be fool-proof about parsing the
|
||||
// OpenGL extensions string. Don't be fooled by sub-strings,
|
||||
// etc.
|
||||
start = extensions;
|
||||
for (;;)
|
||||
{
|
||||
where = (GLubyte*) strstr((const char*) start, string);
|
||||
if (!where)
|
||||
return GL_FALSE;
|
||||
|
||||
terminator = where + strlen(string);
|
||||
if (where == start || *(where - 1) == ' ')
|
||||
{
|
||||
if (*terminator == ' ' || *terminator == '\0')
|
||||
break;
|
||||
}
|
||||
|
||||
start = terminator;
|
||||
}
|
||||
|
||||
return GL_TRUE;
|
||||
}
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW public API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
GLFWAPI void glfwMakeContextCurrent(GLFWwindow* handle)
|
||||
{
|
||||
_GLFWwindow* window = (_GLFWwindow*) handle;
|
||||
|
||||
_GLFW_REQUIRE_INIT();
|
||||
|
||||
if (_glfwPlatformGetCurrentContext() == window)
|
||||
return;
|
||||
|
||||
_glfwPlatformMakeContextCurrent(window);
|
||||
}
|
||||
|
||||
GLFWAPI GLFWwindow* glfwGetCurrentContext(void)
|
||||
{
|
||||
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
|
||||
return (GLFWwindow*) _glfwPlatformGetCurrentContext();
|
||||
}
|
||||
|
||||
GLFWAPI void glfwSwapBuffers(GLFWwindow* handle)
|
||||
{
|
||||
_GLFWwindow* window = (_GLFWwindow*) handle;
|
||||
_GLFW_REQUIRE_INIT();
|
||||
_glfwPlatformSwapBuffers(window);
|
||||
}
|
||||
|
||||
GLFWAPI void glfwSwapInterval(int interval)
|
||||
{
|
||||
_GLFW_REQUIRE_INIT();
|
||||
|
||||
if (!_glfwPlatformGetCurrentContext())
|
||||
{
|
||||
_glfwInputError(GLFW_NO_CURRENT_CONTEXT, NULL);
|
||||
return;
|
||||
}
|
||||
|
||||
_glfwPlatformSwapInterval(interval);
|
||||
}
|
||||
|
||||
GLFWAPI int glfwExtensionSupported(const char* extension)
|
||||
{
|
||||
const GLubyte* extensions;
|
||||
_GLFWwindow* window;
|
||||
|
||||
_GLFW_REQUIRE_INIT_OR_RETURN(GL_FALSE);
|
||||
|
||||
window = _glfwPlatformGetCurrentContext();
|
||||
if (!window)
|
||||
{
|
||||
_glfwInputError(GLFW_NO_CURRENT_CONTEXT, NULL);
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
if (!extension || *extension == '\0')
|
||||
{
|
||||
_glfwInputError(GLFW_INVALID_VALUE, NULL);
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
if (window->glMajor < 3)
|
||||
{
|
||||
// Check if extension is in the old style OpenGL extensions string
|
||||
|
||||
extensions = glGetString(GL_EXTENSIONS);
|
||||
if (!extensions)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"Failed to retrieve extension string");
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
if (_glfwStringInExtensionString(extension, extensions))
|
||||
return GL_TRUE;
|
||||
}
|
||||
#if defined(_GLFW_USE_OPENGL)
|
||||
else
|
||||
{
|
||||
int i;
|
||||
GLint count;
|
||||
|
||||
// Check if extension is in the modern OpenGL extensions string list
|
||||
|
||||
glGetIntegerv(GL_NUM_EXTENSIONS, &count);
|
||||
|
||||
for (i = 0; i < count; i++)
|
||||
{
|
||||
const char* en = (const char*) window->GetStringi(GL_EXTENSIONS, i);
|
||||
if (!en)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"Failed to retrieve extension string %i", i);
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
if (strcmp(en, extension) == 0)
|
||||
return GL_TRUE;
|
||||
}
|
||||
}
|
||||
#endif // _GLFW_USE_OPENGL
|
||||
|
||||
// Check if extension is in the platform-specific string
|
||||
return _glfwPlatformExtensionSupported(extension);
|
||||
}
|
||||
|
||||
GLFWAPI GLFWglproc glfwGetProcAddress(const char* procname)
|
||||
{
|
||||
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
|
||||
|
||||
if (!_glfwPlatformGetCurrentContext())
|
||||
{
|
||||
_glfwInputError(GLFW_NO_CURRENT_CONTEXT, NULL);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
return _glfwPlatformGetProcAddress(procname);
|
||||
}
|
||||
|
||||
@@ -0,0 +1,546 @@
|
||||
//========================================================================
|
||||
// GLFW 3.0 EGL - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
||||
// Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
//
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
//
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would
|
||||
// be appreciated but is not required.
|
||||
//
|
||||
// 2. Altered source versions must be plainly marked as such, and must not
|
||||
// be misrepresented as being the original software.
|
||||
//
|
||||
// 3. This notice may not be removed or altered from any source
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
|
||||
#include "internal.h"
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <assert.h>
|
||||
|
||||
|
||||
// Thread local storage attribute macro
|
||||
//
|
||||
#if defined(_MSC_VER)
|
||||
#define _GLFW_TLS __declspec(thread)
|
||||
#elif defined(__GNUC__)
|
||||
#define _GLFW_TLS __thread
|
||||
#else
|
||||
#define _GLFW_TLS
|
||||
#endif
|
||||
|
||||
|
||||
// The per-thread current context/window pointer
|
||||
//
|
||||
static _GLFW_TLS _GLFWwindow* _glfwCurrentWindow = NULL;
|
||||
|
||||
|
||||
// Return a description of the specified EGL error
|
||||
//
|
||||
static const char* getErrorString(EGLint error)
|
||||
{
|
||||
switch (error)
|
||||
{
|
||||
case EGL_SUCCESS:
|
||||
return "Success";
|
||||
case EGL_NOT_INITIALIZED:
|
||||
return "EGL is not or could not be initialized";
|
||||
case EGL_BAD_ACCESS:
|
||||
return "EGL cannot access a requested resource";
|
||||
case EGL_BAD_ALLOC:
|
||||
return "EGL failed to allocate resources for the requested operation";
|
||||
case EGL_BAD_ATTRIBUTE:
|
||||
return "An unrecognized attribute or attribute value was passed "
|
||||
"in the attribute list";
|
||||
case EGL_BAD_CONTEXT:
|
||||
return "An EGLContext argument does not name a valid EGL "
|
||||
"rendering context";
|
||||
case EGL_BAD_CONFIG:
|
||||
return "An EGLConfig argument does not name a valid EGL frame "
|
||||
"buffer configuration";
|
||||
case EGL_BAD_CURRENT_SURFACE:
|
||||
return "The current surface of the calling thread is a window, pixel "
|
||||
"buffer or pixmap that is no longer valid";
|
||||
case EGL_BAD_DISPLAY:
|
||||
return "An EGLDisplay argument does not name a valid EGL display "
|
||||
"connection";
|
||||
case EGL_BAD_SURFACE:
|
||||
return "An EGLSurface argument does not name a valid surface "
|
||||
"configured for GL rendering";
|
||||
case EGL_BAD_MATCH:
|
||||
return "Arguments are inconsistent";
|
||||
case EGL_BAD_PARAMETER:
|
||||
return "One or more argument values are invalid";
|
||||
case EGL_BAD_NATIVE_PIXMAP:
|
||||
return "A NativePixmapType argument does not refer to a valid "
|
||||
"native pixmap";
|
||||
case EGL_BAD_NATIVE_WINDOW:
|
||||
return "A NativeWindowType argument does not refer to a valid "
|
||||
"native window";
|
||||
case EGL_CONTEXT_LOST:
|
||||
return "The application must destroy all contexts and reinitialise";
|
||||
}
|
||||
|
||||
return "UNKNOWN EGL ERROR";
|
||||
}
|
||||
|
||||
// Returns the specified attribute of the specified EGLConfig
|
||||
//
|
||||
static int getConfigAttrib(EGLConfig config, int attrib)
|
||||
{
|
||||
int value;
|
||||
eglGetConfigAttrib(_glfw.egl.display, config, attrib, &value);
|
||||
return value;
|
||||
}
|
||||
|
||||
// Return a list of available and usable framebuffer configs
|
||||
//
|
||||
static GLboolean chooseFBConfigs(const _GLFWwndconfig* wndconfig,
|
||||
const _GLFWfbconfig* desired,
|
||||
EGLConfig* result)
|
||||
{
|
||||
EGLConfig* nativeConfigs;
|
||||
_GLFWfbconfig* usableConfigs;
|
||||
const _GLFWfbconfig* closest;
|
||||
int i, nativeCount, usableCount;
|
||||
|
||||
eglGetConfigs(_glfw.egl.display, NULL, 0, &nativeCount);
|
||||
if (!nativeCount)
|
||||
{
|
||||
_glfwInputError(GLFW_API_UNAVAILABLE, "EGL: No EGLConfigs returned");
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
nativeConfigs = calloc(nativeCount, sizeof(EGLConfig));
|
||||
eglGetConfigs(_glfw.egl.display, nativeConfigs, nativeCount, &nativeCount);
|
||||
|
||||
usableConfigs = calloc(nativeCount, sizeof(_GLFWfbconfig));
|
||||
usableCount = 0;
|
||||
|
||||
for (i = 0; i < nativeCount; i++)
|
||||
{
|
||||
const EGLConfig n = nativeConfigs[i];
|
||||
_GLFWfbconfig* u = usableConfigs + usableCount;
|
||||
|
||||
#if defined(_GLFW_X11)
|
||||
if (!getConfigAttrib(n, EGL_NATIVE_VISUAL_ID))
|
||||
{
|
||||
// Only consider EGLConfigs with associated visuals
|
||||
continue;
|
||||
}
|
||||
#endif // _GLFW_X11
|
||||
|
||||
if (!(getConfigAttrib(n, EGL_COLOR_BUFFER_TYPE) & EGL_RGB_BUFFER))
|
||||
{
|
||||
// Only consider RGB(A) EGLConfigs
|
||||
continue;
|
||||
}
|
||||
|
||||
if (!(getConfigAttrib(n, EGL_SURFACE_TYPE) & EGL_WINDOW_BIT))
|
||||
{
|
||||
// Only consider window EGLConfigs
|
||||
continue;
|
||||
}
|
||||
|
||||
if (wndconfig->clientAPI == GLFW_OPENGL_ES_API)
|
||||
{
|
||||
if (wndconfig->glMajor == 1)
|
||||
{
|
||||
if (!(getConfigAttrib(n, EGL_RENDERABLE_TYPE) & EGL_OPENGL_ES_BIT))
|
||||
continue;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (!(getConfigAttrib(n, EGL_RENDERABLE_TYPE) & EGL_OPENGL_ES2_BIT))
|
||||
continue;
|
||||
}
|
||||
}
|
||||
else if (wndconfig->clientAPI == GLFW_OPENGL_API)
|
||||
{
|
||||
if (!(getConfigAttrib(n, EGL_RENDERABLE_TYPE) & EGL_OPENGL_BIT))
|
||||
continue;
|
||||
}
|
||||
|
||||
u->redBits = getConfigAttrib(n, EGL_RED_SIZE);
|
||||
u->greenBits = getConfigAttrib(n, EGL_GREEN_SIZE);
|
||||
u->blueBits = getConfigAttrib(n, EGL_BLUE_SIZE);
|
||||
|
||||
u->alphaBits = getConfigAttrib(n, EGL_ALPHA_SIZE);
|
||||
u->depthBits = getConfigAttrib(n, EGL_DEPTH_SIZE);
|
||||
u->stencilBits = getConfigAttrib(n, EGL_STENCIL_SIZE);
|
||||
|
||||
u->samples = getConfigAttrib(n, EGL_SAMPLES);
|
||||
|
||||
u->egl = n;
|
||||
usableCount++;
|
||||
}
|
||||
|
||||
closest = _glfwChooseFBConfig(desired, usableConfigs, usableCount);
|
||||
if (closest)
|
||||
*result = closest->egl;
|
||||
|
||||
free(nativeConfigs);
|
||||
free(usableConfigs);
|
||||
|
||||
return closest ? GL_TRUE : GL_FALSE;
|
||||
}
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW internal API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
// Initialize EGL
|
||||
//
|
||||
int _glfwInitContextAPI(void)
|
||||
{
|
||||
_glfw.egl.display = eglGetDisplay((EGLNativeDisplayType)_GLFW_EGL_NATIVE_DISPLAY);
|
||||
if (_glfw.egl.display == EGL_NO_DISPLAY)
|
||||
{
|
||||
_glfwInputError(GLFW_API_UNAVAILABLE,
|
||||
"EGL: Failed to get EGL display: %s",
|
||||
getErrorString(eglGetError()));
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
if (!eglInitialize(_glfw.egl.display,
|
||||
&_glfw.egl.versionMajor,
|
||||
&_glfw.egl.versionMinor))
|
||||
{
|
||||
_glfwInputError(GLFW_API_UNAVAILABLE,
|
||||
"EGL: Failed to initialize EGL: %s",
|
||||
getErrorString(eglGetError()));
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
if (_glfwPlatformExtensionSupported("EGL_KHR_create_context"))
|
||||
_glfw.egl.KHR_create_context = GL_TRUE;
|
||||
|
||||
return GL_TRUE;
|
||||
}
|
||||
|
||||
// Terminate EGL
|
||||
//
|
||||
void _glfwTerminateContextAPI(void)
|
||||
{
|
||||
eglTerminate(_glfw.egl.display);
|
||||
}
|
||||
|
||||
#define setEGLattrib(attribName, attribValue) \
|
||||
{ \
|
||||
attribs[index++] = attribName; \
|
||||
attribs[index++] = attribValue; \
|
||||
assert((size_t) index < sizeof(attribs) / sizeof(attribs[0])); \
|
||||
}
|
||||
|
||||
// Prepare for creation of the OpenGL context
|
||||
//
|
||||
int _glfwCreateContext(_GLFWwindow* window,
|
||||
const _GLFWwndconfig* wndconfig,
|
||||
const _GLFWfbconfig* fbconfig)
|
||||
{
|
||||
int attribs[40];
|
||||
EGLint count = 0;
|
||||
EGLConfig config;
|
||||
EGLContext share = NULL;
|
||||
|
||||
if (wndconfig->share)
|
||||
share = wndconfig->share->egl.context;
|
||||
|
||||
if (!chooseFBConfigs(wndconfig, fbconfig, &config))
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"EGL: Failed to find a suitable EGLConfig");
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
#if defined(_GLFW_X11)
|
||||
// Retrieve the visual corresponding to the chosen EGL config
|
||||
{
|
||||
int mask;
|
||||
EGLint redBits, greenBits, blueBits, alphaBits, visualID = 0;
|
||||
XVisualInfo info;
|
||||
|
||||
eglGetConfigAttrib(_glfw.egl.display, config,
|
||||
EGL_NATIVE_VISUAL_ID, &visualID);
|
||||
|
||||
info.screen = _glfw.x11.screen;
|
||||
mask = VisualScreenMask;
|
||||
|
||||
if (visualID)
|
||||
{
|
||||
// The X window visual must match the EGL config
|
||||
info.visualid = visualID;
|
||||
mask |= VisualIDMask;
|
||||
}
|
||||
else
|
||||
{
|
||||
// some EGL drivers don't implement the EGL_NATIVE_VISUAL_ID
|
||||
// attribute, so attempt to find the closest match.
|
||||
|
||||
eglGetConfigAttrib(_glfw.egl.display, config,
|
||||
EGL_RED_SIZE, &redBits);
|
||||
eglGetConfigAttrib(_glfw.egl.display, config,
|
||||
EGL_GREEN_SIZE, &greenBits);
|
||||
eglGetConfigAttrib(_glfw.egl.display, config,
|
||||
EGL_BLUE_SIZE, &blueBits);
|
||||
eglGetConfigAttrib(_glfw.egl.display, config,
|
||||
EGL_ALPHA_SIZE, &alphaBits);
|
||||
|
||||
info.depth = redBits + greenBits + blueBits + alphaBits;
|
||||
mask |= VisualDepthMask;
|
||||
}
|
||||
|
||||
window->egl.visual = XGetVisualInfo(_glfw.x11.display,
|
||||
mask, &info, &count);
|
||||
|
||||
if (window->egl.visual == NULL)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"EGL: Failed to retrieve visual for EGLConfig");
|
||||
return GL_FALSE;
|
||||
}
|
||||
}
|
||||
#endif // _GLFW_X11
|
||||
|
||||
if (wndconfig->clientAPI == GLFW_OPENGL_ES_API)
|
||||
{
|
||||
if (!eglBindAPI(EGL_OPENGL_ES_API))
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"EGL: Failed to bind OpenGL ES: %s",
|
||||
getErrorString(eglGetError()));
|
||||
return GL_FALSE;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (!eglBindAPI(EGL_OPENGL_API))
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"EGL: Failed to bind OpenGL: %s",
|
||||
getErrorString(eglGetError()));
|
||||
return GL_FALSE;
|
||||
}
|
||||
}
|
||||
|
||||
if (_glfw.egl.KHR_create_context)
|
||||
{
|
||||
int index = 0, mask = 0, flags = 0, strategy = 0;
|
||||
|
||||
if (wndconfig->clientAPI == GLFW_OPENGL_API)
|
||||
{
|
||||
if (wndconfig->glProfile == GLFW_OPENGL_CORE_PROFILE)
|
||||
mask |= EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT_KHR;
|
||||
else if (wndconfig->glProfile == GLFW_OPENGL_COMPAT_PROFILE)
|
||||
mask |= EGL_CONTEXT_OPENGL_COMPATIBILITY_PROFILE_BIT_KHR;
|
||||
|
||||
if (wndconfig->glForward)
|
||||
flags |= EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE_BIT_KHR;
|
||||
|
||||
if (wndconfig->glDebug)
|
||||
flags |= EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR;
|
||||
}
|
||||
|
||||
if (wndconfig->glRobustness != GLFW_NO_ROBUSTNESS)
|
||||
{
|
||||
if (wndconfig->glRobustness == GLFW_NO_RESET_NOTIFICATION)
|
||||
strategy = EGL_NO_RESET_NOTIFICATION_KHR;
|
||||
else if (wndconfig->glRobustness == GLFW_LOSE_CONTEXT_ON_RESET)
|
||||
strategy = EGL_LOSE_CONTEXT_ON_RESET_KHR;
|
||||
|
||||
flags |= EGL_CONTEXT_OPENGL_ROBUST_ACCESS_BIT_KHR;
|
||||
}
|
||||
|
||||
if (wndconfig->glMajor != 1 || wndconfig->glMinor != 0)
|
||||
{
|
||||
setEGLattrib(EGL_CONTEXT_MAJOR_VERSION_KHR, wndconfig->glMajor);
|
||||
setEGLattrib(EGL_CONTEXT_MINOR_VERSION_KHR, wndconfig->glMinor);
|
||||
}
|
||||
|
||||
if (mask)
|
||||
setEGLattrib(EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR, mask);
|
||||
|
||||
if (flags)
|
||||
setEGLattrib(EGL_CONTEXT_FLAGS_KHR, flags);
|
||||
|
||||
if (strategy)
|
||||
setEGLattrib(EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_KHR, strategy);
|
||||
|
||||
setEGLattrib(EGL_NONE, EGL_NONE);
|
||||
}
|
||||
else
|
||||
{
|
||||
int index = 0;
|
||||
|
||||
if (wndconfig->clientAPI == GLFW_OPENGL_ES_API)
|
||||
setEGLattrib(EGL_CONTEXT_CLIENT_VERSION, wndconfig->glMajor);
|
||||
|
||||
setEGLattrib(EGL_NONE, EGL_NONE);
|
||||
}
|
||||
|
||||
window->egl.context = eglCreateContext(_glfw.egl.display,
|
||||
config, share, attribs);
|
||||
|
||||
if (window->egl.context == EGL_NO_CONTEXT)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"EGL: Failed to create context: %s",
|
||||
getErrorString(eglGetError()));
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
window->egl.config = config;
|
||||
|
||||
return GL_TRUE;
|
||||
}
|
||||
|
||||
#undef setEGLattrib
|
||||
|
||||
// Destroy the OpenGL context
|
||||
//
|
||||
void _glfwDestroyContext(_GLFWwindow* window)
|
||||
{
|
||||
#if defined(_GLFW_X11)
|
||||
if (window->egl.visual)
|
||||
{
|
||||
XFree(window->egl.visual);
|
||||
window->egl.visual = NULL;
|
||||
}
|
||||
#endif // _GLFW_X11
|
||||
|
||||
if (window->egl.surface)
|
||||
{
|
||||
eglDestroySurface(_glfw.egl.display, window->egl.surface);
|
||||
window->egl.surface = EGL_NO_SURFACE;
|
||||
}
|
||||
|
||||
if (window->egl.context)
|
||||
{
|
||||
eglDestroyContext(_glfw.egl.display, window->egl.context);
|
||||
window->egl.context = EGL_NO_CONTEXT;
|
||||
}
|
||||
}
|
||||
|
||||
// Analyzes the specified context for possible recreation
|
||||
//
|
||||
int _glfwAnalyzeContext(const _GLFWwindow* window,
|
||||
const _GLFWwndconfig* wndconfig,
|
||||
const _GLFWfbconfig* fbconfig)
|
||||
{
|
||||
#if defined(_GLFW_WIN32)
|
||||
return _GLFW_RECREATION_NOT_NEEDED;
|
||||
#else
|
||||
return 0;
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW platform API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
void _glfwPlatformMakeContextCurrent(_GLFWwindow* window)
|
||||
{
|
||||
if (window)
|
||||
{
|
||||
if (window->egl.surface == EGL_NO_SURFACE)
|
||||
{
|
||||
window->egl.surface = eglCreateWindowSurface(_glfw.egl.display,
|
||||
window->egl.config,
|
||||
(EGLNativeWindowType)_GLFW_EGL_NATIVE_WINDOW,
|
||||
NULL);
|
||||
if (window->egl.surface == EGL_NO_SURFACE)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"EGL: Failed to create window surface: %s",
|
||||
getErrorString(eglGetError()));
|
||||
}
|
||||
}
|
||||
|
||||
eglMakeCurrent(_glfw.egl.display,
|
||||
window->egl.surface,
|
||||
window->egl.surface,
|
||||
window->egl.context);
|
||||
}
|
||||
else
|
||||
{
|
||||
eglMakeCurrent(_glfw.egl.display,
|
||||
EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
|
||||
}
|
||||
|
||||
_glfwCurrentWindow = window;
|
||||
}
|
||||
|
||||
_GLFWwindow* _glfwPlatformGetCurrentContext(void)
|
||||
{
|
||||
return _glfwCurrentWindow;
|
||||
}
|
||||
|
||||
void _glfwPlatformSwapBuffers(_GLFWwindow* window)
|
||||
{
|
||||
eglSwapBuffers(_glfw.egl.display, window->egl.surface);
|
||||
}
|
||||
|
||||
void _glfwPlatformSwapInterval(int interval)
|
||||
{
|
||||
eglSwapInterval(_glfw.egl.display, interval);
|
||||
}
|
||||
|
||||
int _glfwPlatformExtensionSupported(const char* extension)
|
||||
{
|
||||
const char* extensions;
|
||||
|
||||
extensions = eglQueryString(_glfw.egl.display, EGL_EXTENSIONS);
|
||||
if (extensions != NULL)
|
||||
{
|
||||
if (_glfwStringInExtensionString(extension, (unsigned char*) extensions))
|
||||
return GL_TRUE;
|
||||
}
|
||||
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
GLFWglproc _glfwPlatformGetProcAddress(const char* procname)
|
||||
{
|
||||
return eglGetProcAddress(procname);
|
||||
}
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW native API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
GLFWAPI EGLDisplay glfwGetEGLDisplay(void)
|
||||
{
|
||||
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
|
||||
return _glfw.egl.display;
|
||||
}
|
||||
|
||||
GLFWAPI EGLContext glfwGetEGLContext(GLFWwindow* handle)
|
||||
{
|
||||
_GLFWwindow* window = (_GLFWwindow*) handle;
|
||||
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
|
||||
return window->egl.context;
|
||||
}
|
||||
|
||||
GLFWAPI EGLSurface glfwGetEGLSurface(GLFWwindow* handle)
|
||||
{
|
||||
_GLFWwindow* window = (_GLFWwindow*) handle;
|
||||
_GLFW_REQUIRE_INIT_OR_RETURN(0);
|
||||
return window->egl.surface;
|
||||
}
|
||||
|
||||
@@ -0,0 +1,80 @@
|
||||
//========================================================================
|
||||
// GLFW 3.0 EGL - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
||||
// Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
//
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
//
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would
|
||||
// be appreciated but is not required.
|
||||
//
|
||||
// 2. Altered source versions must be plainly marked as such, and must not
|
||||
// be misrepresented as being the original software.
|
||||
//
|
||||
// 3. This notice may not be removed or altered from any source
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
|
||||
#ifndef _egl_platform_h_
|
||||
#define _egl_platform_h_
|
||||
|
||||
#include <EGL/egl.h>
|
||||
|
||||
// This path may need to be changed if you build GLFW using your own setup
|
||||
// We ship and use our own copy of eglext.h since GLFW uses fairly new
|
||||
// extensions and not all operating systems come with an up-to-date version
|
||||
#include "../deps/EGL/eglext.h"
|
||||
|
||||
// Do we have support for dlopen/dlsym?
|
||||
#if defined(_GLFW_HAS_DLOPEN)
|
||||
#include <dlfcn.h>
|
||||
#endif
|
||||
|
||||
#define _GLFW_PLATFORM_FBCONFIG EGLConfig egl
|
||||
#define _GLFW_PLATFORM_CONTEXT_STATE _GLFWcontextEGL egl
|
||||
#define _GLFW_PLATFORM_LIBRARY_OPENGL_STATE _GLFWlibraryEGL egl
|
||||
|
||||
|
||||
//========================================================================
|
||||
// GLFW platform specific types
|
||||
//========================================================================
|
||||
|
||||
//------------------------------------------------------------------------
|
||||
// Platform-specific OpenGL context structure
|
||||
//------------------------------------------------------------------------
|
||||
typedef struct _GLFWcontextEGL
|
||||
{
|
||||
EGLConfig config;
|
||||
EGLContext context;
|
||||
EGLSurface surface;
|
||||
|
||||
#if defined(_GLFW_X11)
|
||||
XVisualInfo* visual;
|
||||
#endif
|
||||
} _GLFWcontextEGL;
|
||||
|
||||
|
||||
//------------------------------------------------------------------------
|
||||
// Platform-specific library global data for EGL
|
||||
//------------------------------------------------------------------------
|
||||
typedef struct _GLFWlibraryEGL
|
||||
{
|
||||
EGLDisplay display;
|
||||
EGLint versionMajor, versionMinor;
|
||||
|
||||
GLboolean KHR_create_context;
|
||||
|
||||
} _GLFWlibraryEGL;
|
||||
|
||||
|
||||
#endif // _egl_platform_h_
|
||||
@@ -0,0 +1,126 @@
|
||||
//========================================================================
|
||||
// GLFW 3.0 - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2010 Camilla Berglund <elmindreda@elmindreda.org>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
//
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
//
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would
|
||||
// be appreciated but is not required.
|
||||
//
|
||||
// 2. Altered source versions must be plainly marked as such, and must not
|
||||
// be misrepresented as being the original software.
|
||||
//
|
||||
// 3. This notice may not be removed or altered from any source
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
|
||||
#include "internal.h"
|
||||
|
||||
#include <math.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
|
||||
#if defined(_MSC_VER)
|
||||
#include <malloc.h>
|
||||
#endif
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW internal API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
void _glfwAllocGammaArrays(GLFWgammaramp* ramp, unsigned int size)
|
||||
{
|
||||
ramp->red = calloc(size, sizeof(unsigned short));
|
||||
ramp->green = calloc(size, sizeof(unsigned short));
|
||||
ramp->blue = calloc(size, sizeof(unsigned short));
|
||||
ramp->size = size;
|
||||
}
|
||||
|
||||
void _glfwFreeGammaArrays(GLFWgammaramp* ramp)
|
||||
{
|
||||
free(ramp->red);
|
||||
free(ramp->green);
|
||||
free(ramp->blue);
|
||||
|
||||
memset(ramp, 0, sizeof(GLFWgammaramp));
|
||||
}
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW public API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
GLFWAPI void glfwSetGamma(GLFWmonitor* handle, float gamma)
|
||||
{
|
||||
int i;
|
||||
unsigned short values[256];
|
||||
GLFWgammaramp ramp;
|
||||
|
||||
_GLFW_REQUIRE_INIT();
|
||||
|
||||
if (gamma <= 0.f)
|
||||
{
|
||||
_glfwInputError(GLFW_INVALID_VALUE,
|
||||
"Gamma value must be greater than zero");
|
||||
return;
|
||||
}
|
||||
|
||||
for (i = 0; i < 256; i++)
|
||||
{
|
||||
double value;
|
||||
|
||||
// Calculate intensity
|
||||
value = i / 255.0;
|
||||
// Apply gamma curve
|
||||
value = pow(value, 1.0 / gamma) * 65535.0 + 0.5;
|
||||
|
||||
// Clamp to value range
|
||||
if (value > 65535.0)
|
||||
value = 65535.0;
|
||||
|
||||
values[i] = (unsigned short) value;
|
||||
}
|
||||
|
||||
ramp.red = values;
|
||||
ramp.green = values;
|
||||
ramp.blue = values;
|
||||
ramp.size = 256;
|
||||
|
||||
glfwSetGammaRamp(handle, &ramp);
|
||||
}
|
||||
|
||||
GLFWAPI const GLFWgammaramp* glfwGetGammaRamp(GLFWmonitor* handle)
|
||||
{
|
||||
_GLFWmonitor* monitor = (_GLFWmonitor*) handle;
|
||||
|
||||
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
|
||||
|
||||
_glfwFreeGammaArrays(&monitor->currentRamp);
|
||||
_glfwPlatformGetGammaRamp(monitor, &monitor->currentRamp);
|
||||
|
||||
return &monitor->currentRamp;
|
||||
}
|
||||
|
||||
GLFWAPI void glfwSetGammaRamp(GLFWmonitor* handle, const GLFWgammaramp* ramp)
|
||||
{
|
||||
_GLFWmonitor* monitor = (_GLFWmonitor*) handle;
|
||||
|
||||
_GLFW_REQUIRE_INIT();
|
||||
|
||||
if (!monitor->originalRamp.size)
|
||||
_glfwPlatformGetGammaRamp(monitor, &monitor->originalRamp);
|
||||
|
||||
_glfwPlatformSetGammaRamp(monitor, ramp);
|
||||
}
|
||||
|
||||
@@ -0,0 +1,13 @@
|
||||
prefix=@CMAKE_INSTALL_PREFIX@
|
||||
exec_prefix=${prefix}
|
||||
includedir=${prefix}/include
|
||||
libdir=${exec_prefix}/lib@LIB_SUFFIX@
|
||||
|
||||
Name: GLFW
|
||||
Description: A portable library for OpenGL, window and input
|
||||
Version: @GLFW_VERSION_FULL@
|
||||
URL: http://www.glfw.org/
|
||||
Requires.private: @GLFW_PKG_DEPS@
|
||||
Libs: -L${libdir} -l@GLFW_LIB_NAME@
|
||||
Libs.private: @GLFW_PKG_LIBS@
|
||||
Cflags: -I${includedir}
|
||||
@@ -0,0 +1,10 @@
|
||||
# - Config file for the glfw package
|
||||
# It defines the following variables
|
||||
# GLFW_INCLUDE_DIR, the path where GLFW headers are located
|
||||
# GLFW_LIBRARY_DIR, folder in which the GLFW library is located
|
||||
# GLFW_LIBRARY, library to link against to use GLFW
|
||||
|
||||
set(GLFW_INCLUDE_DIR "@CMAKE_INSTALL_PREFIX@/include")
|
||||
set(GLFW_LIBRARY_DIR "@CMAKE_INSTALL_PREFIX@/lib@LIB_SUFFIX@")
|
||||
|
||||
find_library(GLFW_LIBRARY "@GLFW_LIB_NAME@" HINTS ${GLFW_LIBRARY_DIR})
|
||||
@@ -0,0 +1,12 @@
|
||||
|
||||
set(PACKAGE_VERSION "@GLFW_VERSION_FULL@")
|
||||
|
||||
if ("${PACKAGE_FIND_VERSION_MAJOR}" EQUAL "@GLFW_VERSION_MAJOR@")
|
||||
set(PACKAGE_VERSION_COMPATIBLE TRUE)
|
||||
if ("${PACKAGE_FIND_VERSION_MINOR}" EQUAL @GLFW_VERSION_MINOR@)
|
||||
set(PACKAGE_VERSION_EXACT TRUE)
|
||||
endif()
|
||||
else()
|
||||
set(PACKAGE_VERSION_COMPATIBLE FALSE)
|
||||
endif()
|
||||
|
||||
@@ -0,0 +1,83 @@
|
||||
//========================================================================
|
||||
// GLFW 3.0 - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2010 Camilla Berglund <elmindreda@elmindreda.org>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
//
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
//
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would
|
||||
// be appreciated but is not required.
|
||||
//
|
||||
// 2. Altered source versions must be plainly marked as such, and must not
|
||||
// be misrepresented as being the original software.
|
||||
//
|
||||
// 3. This notice may not be removed or altered from any source
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
// As glfw_config.h.in, this file is used by CMake to produce the
|
||||
// glfw_config.h configuration header file. If you are adding a feature
|
||||
// requiring conditional compilation, this is where to add the macro.
|
||||
//========================================================================
|
||||
// As glfw_config.h, this file defines compile-time option macros for a
|
||||
// specific platform and development environment. If you are using the
|
||||
// GLFW CMake files, modify glfw_config.h.in instead of this file. If you
|
||||
// are using your own build system, make this file define the appropriate
|
||||
// macros in whatever way is suitable.
|
||||
//========================================================================
|
||||
|
||||
// Define this to 1 if building GLFW for X11
|
||||
#cmakedefine _GLFW_X11
|
||||
// Define this to 1 if building GLFW for Win32
|
||||
#cmakedefine _GLFW_WIN32
|
||||
// Define this to 1 if building GLFW for Cocoa
|
||||
#cmakedefine _GLFW_COCOA
|
||||
|
||||
// Define this to 1 if building GLFW for EGL
|
||||
#cmakedefine _GLFW_EGL
|
||||
// Define this to 1 if building GLFW for GLX
|
||||
#cmakedefine _GLFW_GLX
|
||||
// Define this to 1 if building GLFW for WGL
|
||||
#cmakedefine _GLFW_WGL
|
||||
// Define this to 1 if building GLFW for NSGL
|
||||
#cmakedefine _GLFW_NSGL
|
||||
|
||||
// Define this to 1 if building as a shared library / dynamic library / DLL
|
||||
#cmakedefine _GLFW_BUILD_DLL
|
||||
|
||||
// Define this to 1 to disable dynamic loading of winmm
|
||||
#cmakedefine _GLFW_NO_DLOAD_WINMM
|
||||
// Define this to 1 if glfwSwapInterval should ignore DWM compositing status
|
||||
#cmakedefine _GLFW_USE_DWM_SWAP_INTERVAL
|
||||
// Define this to 1 to force use of high-performance GPU on Optimus systems
|
||||
#cmakedefine _GLFW_USE_OPTIMUS_HPG
|
||||
|
||||
// Define this to 1 if glXGetProcAddress is available
|
||||
#cmakedefine _GLFW_HAS_GLXGETPROCADDRESS
|
||||
// Define this to 1 if glXGetProcAddressARB is available
|
||||
#cmakedefine _GLFW_HAS_GLXGETPROCADDRESSARB
|
||||
// Define this to 1 if glXGetProcAddressEXT is available
|
||||
#cmakedefine _GLFW_HAS_GLXGETPROCADDRESSEXT
|
||||
// Define this to 1 if dlopen is available
|
||||
#cmakedefine _GLFW_HAS_DLOPEN
|
||||
|
||||
// Define this to 1 if glfwInit should change the current directory
|
||||
#cmakedefine _GLFW_USE_CHDIR
|
||||
// Define this to 1 if glfwCreateWindow should populate the menu bar
|
||||
#cmakedefine _GLFW_USE_MENUBAR
|
||||
|
||||
// Define this to 1 if using OpenGL as the client library
|
||||
#cmakedefine _GLFW_USE_OPENGL
|
||||
// Define this to 1 if using OpenGL ES 1.1 as the client library
|
||||
#cmakedefine _GLFW_USE_GLESV1
|
||||
// Define this to 1 if using OpenGL ES 2.0 as the client library
|
||||
#cmakedefine _GLFW_USE_GLESV2
|
||||
|
||||
@@ -0,0 +1,612 @@
|
||||
//========================================================================
|
||||
// GLFW 3.0 GLX - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
||||
// Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
//
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
//
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would
|
||||
// be appreciated but is not required.
|
||||
//
|
||||
// 2. Altered source versions must be plainly marked as such, and must not
|
||||
// be misrepresented as being the original software.
|
||||
//
|
||||
// 3. This notice may not be removed or altered from any source
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
|
||||
#include "internal.h"
|
||||
|
||||
#include <string.h>
|
||||
#include <stdlib.h>
|
||||
#include <assert.h>
|
||||
|
||||
|
||||
// This is the only glXGetProcAddress variant not declared by glxext.h
|
||||
void (*glXGetProcAddressEXT(const GLubyte* procName))();
|
||||
|
||||
|
||||
#ifndef GLXBadProfileARB
|
||||
#define GLXBadProfileARB 13
|
||||
#endif
|
||||
|
||||
|
||||
// Returns the specified attribute of the specified GLXFBConfig
|
||||
// NOTE: Do not call this unless we have found GLX 1.3+ or GLX_SGIX_fbconfig
|
||||
//
|
||||
static int getFBConfigAttrib(GLXFBConfig fbconfig, int attrib)
|
||||
{
|
||||
int value;
|
||||
|
||||
if (_glfw.glx.SGIX_fbconfig)
|
||||
{
|
||||
_glfw.glx.GetFBConfigAttribSGIX(_glfw.x11.display,
|
||||
fbconfig, attrib, &value);
|
||||
}
|
||||
else
|
||||
glXGetFBConfigAttrib(_glfw.x11.display, fbconfig, attrib, &value);
|
||||
|
||||
return value;
|
||||
}
|
||||
|
||||
// Return a list of available and usable framebuffer configs
|
||||
//
|
||||
static GLboolean chooseFBConfig(const _GLFWfbconfig* desired, GLXFBConfig* result)
|
||||
{
|
||||
GLXFBConfig* nativeConfigs;
|
||||
_GLFWfbconfig* usableConfigs;
|
||||
const _GLFWfbconfig* closest;
|
||||
int i, nativeCount, usableCount;
|
||||
const char* vendor;
|
||||
GLboolean trustWindowBit = GL_TRUE;
|
||||
|
||||
vendor = glXGetClientString(_glfw.x11.display, GLX_VENDOR);
|
||||
if (strcmp(vendor, "Chromium") == 0)
|
||||
{
|
||||
// HACK: This is a (hopefully temporary) workaround for Chromium
|
||||
// (VirtualBox GL) not setting the window bit on any GLXFBConfigs
|
||||
trustWindowBit = GL_FALSE;
|
||||
}
|
||||
|
||||
if (_glfw.glx.SGIX_fbconfig)
|
||||
{
|
||||
nativeConfigs = _glfw.glx.ChooseFBConfigSGIX(_glfw.x11.display,
|
||||
_glfw.x11.screen,
|
||||
NULL,
|
||||
&nativeCount);
|
||||
}
|
||||
else
|
||||
{
|
||||
nativeConfigs = glXGetFBConfigs(_glfw.x11.display,
|
||||
_glfw.x11.screen,
|
||||
&nativeCount);
|
||||
}
|
||||
|
||||
if (!nativeCount)
|
||||
{
|
||||
_glfwInputError(GLFW_API_UNAVAILABLE,
|
||||
"GLX: No GLXFBConfigs returned");
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
usableConfigs = calloc(nativeCount, sizeof(_GLFWfbconfig));
|
||||
usableCount = 0;
|
||||
|
||||
for (i = 0; i < nativeCount; i++)
|
||||
{
|
||||
const GLXFBConfig n = nativeConfigs[i];
|
||||
_GLFWfbconfig* u = usableConfigs + usableCount;
|
||||
|
||||
if (!getFBConfigAttrib(n, GLX_DOUBLEBUFFER) ||
|
||||
!getFBConfigAttrib(n, GLX_VISUAL_ID))
|
||||
{
|
||||
// Only consider double-buffered GLXFBConfigs with associated visuals
|
||||
continue;
|
||||
}
|
||||
|
||||
if (!(getFBConfigAttrib(n, GLX_RENDER_TYPE) & GLX_RGBA_BIT))
|
||||
{
|
||||
// Only consider RGBA GLXFBConfigs
|
||||
continue;
|
||||
}
|
||||
|
||||
if (!(getFBConfigAttrib(n, GLX_DRAWABLE_TYPE) & GLX_WINDOW_BIT))
|
||||
{
|
||||
if (trustWindowBit)
|
||||
{
|
||||
// Only consider window GLXFBConfigs
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
u->redBits = getFBConfigAttrib(n, GLX_RED_SIZE);
|
||||
u->greenBits = getFBConfigAttrib(n, GLX_GREEN_SIZE);
|
||||
u->blueBits = getFBConfigAttrib(n, GLX_BLUE_SIZE);
|
||||
|
||||
u->alphaBits = getFBConfigAttrib(n, GLX_ALPHA_SIZE);
|
||||
u->depthBits = getFBConfigAttrib(n, GLX_DEPTH_SIZE);
|
||||
u->stencilBits = getFBConfigAttrib(n, GLX_STENCIL_SIZE);
|
||||
|
||||
u->accumRedBits = getFBConfigAttrib(n, GLX_ACCUM_RED_SIZE);
|
||||
u->accumGreenBits = getFBConfigAttrib(n, GLX_ACCUM_GREEN_SIZE);
|
||||
u->accumBlueBits = getFBConfigAttrib(n, GLX_ACCUM_BLUE_SIZE);
|
||||
u->accumAlphaBits = getFBConfigAttrib(n, GLX_ACCUM_ALPHA_SIZE);
|
||||
|
||||
u->auxBuffers = getFBConfigAttrib(n, GLX_AUX_BUFFERS);
|
||||
u->stereo = getFBConfigAttrib(n, GLX_STEREO);
|
||||
|
||||
if (_glfw.glx.ARB_multisample)
|
||||
u->samples = getFBConfigAttrib(n, GLX_SAMPLES);
|
||||
|
||||
if (_glfw.glx.ARB_framebuffer_sRGB)
|
||||
u->sRGB = getFBConfigAttrib(n, GLX_FRAMEBUFFER_SRGB_CAPABLE_ARB);
|
||||
|
||||
u->glx = n;
|
||||
usableCount++;
|
||||
}
|
||||
|
||||
closest = _glfwChooseFBConfig(desired, usableConfigs, usableCount);
|
||||
if (closest)
|
||||
*result = closest->glx;
|
||||
|
||||
XFree(nativeConfigs);
|
||||
free(usableConfigs);
|
||||
|
||||
return closest ? GL_TRUE : GL_FALSE;
|
||||
}
|
||||
|
||||
// Create the OpenGL context using legacy API
|
||||
//
|
||||
static GLXContext createLegacyContext(_GLFWwindow* window,
|
||||
GLXFBConfig fbconfig,
|
||||
GLXContext share)
|
||||
{
|
||||
if (_glfw.glx.SGIX_fbconfig)
|
||||
{
|
||||
return _glfw.glx.CreateContextWithConfigSGIX(_glfw.x11.display,
|
||||
fbconfig,
|
||||
GLX_RGBA_TYPE,
|
||||
share,
|
||||
True);
|
||||
}
|
||||
|
||||
return glXCreateNewContext(_glfw.x11.display,
|
||||
fbconfig,
|
||||
GLX_RGBA_TYPE,
|
||||
share,
|
||||
True);
|
||||
}
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW internal API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
// Initialize GLX
|
||||
//
|
||||
int _glfwInitContextAPI(void)
|
||||
{
|
||||
#ifdef _GLFW_DLOPEN_LIBGL
|
||||
int i;
|
||||
char* libGL_names[ ] =
|
||||
{
|
||||
"libGL.so",
|
||||
"libGL.so.1",
|
||||
"/usr/lib/libGL.so",
|
||||
"/usr/lib/libGL.so.1",
|
||||
NULL
|
||||
};
|
||||
|
||||
for (i = 0; libGL_names[i] != NULL; i++)
|
||||
{
|
||||
_glfw.glx.libGL = dlopen(libGL_names[i], RTLD_LAZY | RTLD_GLOBAL);
|
||||
if (_glfw.glx.libGL)
|
||||
break;
|
||||
}
|
||||
|
||||
if (!_glfw.glx.libGL)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR, "GLX: Failed to find libGL");
|
||||
return GL_FALSE;
|
||||
}
|
||||
#endif
|
||||
|
||||
if (pthread_key_create(&_glfw.glx.current, NULL) != 0)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"GLX: Failed to create context TLS");
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
// Check if GLX is supported on this display
|
||||
if (!glXQueryExtension(_glfw.x11.display,
|
||||
&_glfw.glx.errorBase,
|
||||
&_glfw.glx.eventBase))
|
||||
{
|
||||
_glfwInputError(GLFW_API_UNAVAILABLE, "GLX: GLX support not found");
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
if (!glXQueryVersion(_glfw.x11.display,
|
||||
&_glfw.glx.versionMajor,
|
||||
&_glfw.glx.versionMinor))
|
||||
{
|
||||
_glfwInputError(GLFW_API_UNAVAILABLE,
|
||||
"GLX: Failed to query GLX version");
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
if (_glfwPlatformExtensionSupported("GLX_EXT_swap_control"))
|
||||
{
|
||||
_glfw.glx.SwapIntervalEXT = (PFNGLXSWAPINTERVALEXTPROC)
|
||||
_glfwPlatformGetProcAddress("glXSwapIntervalEXT");
|
||||
|
||||
if (_glfw.glx.SwapIntervalEXT)
|
||||
_glfw.glx.EXT_swap_control = GL_TRUE;
|
||||
}
|
||||
|
||||
if (_glfwPlatformExtensionSupported("GLX_SGI_swap_control"))
|
||||
{
|
||||
_glfw.glx.SwapIntervalSGI = (PFNGLXSWAPINTERVALSGIPROC)
|
||||
_glfwPlatformGetProcAddress("glXSwapIntervalSGI");
|
||||
|
||||
if (_glfw.glx.SwapIntervalSGI)
|
||||
_glfw.glx.SGI_swap_control = GL_TRUE;
|
||||
}
|
||||
|
||||
if (_glfwPlatformExtensionSupported("GLX_MESA_swap_control"))
|
||||
{
|
||||
_glfw.glx.SwapIntervalMESA = (PFNGLXSWAPINTERVALMESAPROC)
|
||||
_glfwPlatformGetProcAddress("glXSwapIntervalMESA");
|
||||
|
||||
if (_glfw.glx.SwapIntervalMESA)
|
||||
_glfw.glx.MESA_swap_control = GL_TRUE;
|
||||
}
|
||||
|
||||
if (_glfwPlatformExtensionSupported("GLX_SGIX_fbconfig"))
|
||||
{
|
||||
_glfw.glx.GetFBConfigAttribSGIX = (PFNGLXGETFBCONFIGATTRIBSGIXPROC)
|
||||
_glfwPlatformGetProcAddress("glXGetFBConfigAttribSGIX");
|
||||
_glfw.glx.ChooseFBConfigSGIX = (PFNGLXCHOOSEFBCONFIGSGIXPROC)
|
||||
_glfwPlatformGetProcAddress("glXChooseFBConfigSGIX");
|
||||
_glfw.glx.CreateContextWithConfigSGIX = (PFNGLXCREATECONTEXTWITHCONFIGSGIXPROC)
|
||||
_glfwPlatformGetProcAddress("glXCreateContextWithConfigSGIX");
|
||||
_glfw.glx.GetVisualFromFBConfigSGIX = (PFNGLXGETVISUALFROMFBCONFIGSGIXPROC)
|
||||
_glfwPlatformGetProcAddress("glXGetVisualFromFBConfigSGIX");
|
||||
|
||||
if (_glfw.glx.GetFBConfigAttribSGIX &&
|
||||
_glfw.glx.ChooseFBConfigSGIX &&
|
||||
_glfw.glx.CreateContextWithConfigSGIX &&
|
||||
_glfw.glx.GetVisualFromFBConfigSGIX)
|
||||
{
|
||||
_glfw.glx.SGIX_fbconfig = GL_TRUE;
|
||||
}
|
||||
}
|
||||
|
||||
if (_glfwPlatformExtensionSupported("GLX_ARB_multisample"))
|
||||
_glfw.glx.ARB_multisample = GL_TRUE;
|
||||
|
||||
if (_glfwPlatformExtensionSupported("GLX_ARB_framebuffer_sRGB"))
|
||||
_glfw.glx.ARB_framebuffer_sRGB = GL_TRUE;
|
||||
|
||||
if (_glfwPlatformExtensionSupported("GLX_ARB_create_context"))
|
||||
{
|
||||
_glfw.glx.CreateContextAttribsARB = (PFNGLXCREATECONTEXTATTRIBSARBPROC)
|
||||
_glfwPlatformGetProcAddress("glXCreateContextAttribsARB");
|
||||
|
||||
if (_glfw.glx.CreateContextAttribsARB)
|
||||
_glfw.glx.ARB_create_context = GL_TRUE;
|
||||
}
|
||||
|
||||
if (_glfwPlatformExtensionSupported("GLX_ARB_create_context_robustness"))
|
||||
_glfw.glx.ARB_create_context_robustness = GL_TRUE;
|
||||
|
||||
if (_glfwPlatformExtensionSupported("GLX_ARB_create_context_profile"))
|
||||
_glfw.glx.ARB_create_context_profile = GL_TRUE;
|
||||
|
||||
if (_glfwPlatformExtensionSupported("GLX_EXT_create_context_es2_profile"))
|
||||
_glfw.glx.EXT_create_context_es2_profile = GL_TRUE;
|
||||
|
||||
return GL_TRUE;
|
||||
}
|
||||
|
||||
// Terminate GLX
|
||||
//
|
||||
void _glfwTerminateContextAPI(void)
|
||||
{
|
||||
// Unload libGL.so if necessary
|
||||
#ifdef _GLFW_DLOPEN_LIBGL
|
||||
if (_glfw.glx.libGL != NULL)
|
||||
{
|
||||
dlclose(_glfw.glx.libGL);
|
||||
_glfw.glx.libGL = NULL;
|
||||
}
|
||||
#endif
|
||||
|
||||
pthread_key_delete(_glfw.glx.current);
|
||||
}
|
||||
|
||||
#define setGLXattrib(attribName, attribValue) \
|
||||
{ \
|
||||
attribs[index++] = attribName; \
|
||||
attribs[index++] = attribValue; \
|
||||
assert((size_t) index < sizeof(attribs) / sizeof(attribs[0])); \
|
||||
}
|
||||
|
||||
// Prepare for creation of the OpenGL context
|
||||
//
|
||||
int _glfwCreateContext(_GLFWwindow* window,
|
||||
const _GLFWwndconfig* wndconfig,
|
||||
const _GLFWfbconfig* fbconfig)
|
||||
{
|
||||
int attribs[40];
|
||||
GLXFBConfig native;
|
||||
GLXContext share = NULL;
|
||||
|
||||
if (wndconfig->share)
|
||||
share = wndconfig->share->glx.context;
|
||||
|
||||
if (!chooseFBConfig(fbconfig, &native))
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"GLX: Failed to find a suitable GLXFBConfig");
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
// Retrieve the corresponding visual
|
||||
if (_glfw.glx.SGIX_fbconfig)
|
||||
{
|
||||
window->glx.visual =
|
||||
_glfw.glx.GetVisualFromFBConfigSGIX(_glfw.x11.display, native);
|
||||
}
|
||||
else
|
||||
window->glx.visual = glXGetVisualFromFBConfig(_glfw.x11.display, native);
|
||||
|
||||
if (window->glx.visual == NULL)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"GLX: Failed to retrieve visual for GLXFBConfig");
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
if (wndconfig->clientAPI == GLFW_OPENGL_ES_API)
|
||||
{
|
||||
if (!_glfw.glx.ARB_create_context ||
|
||||
!_glfw.glx.ARB_create_context_profile ||
|
||||
!_glfw.glx.EXT_create_context_es2_profile)
|
||||
{
|
||||
_glfwInputError(GLFW_API_UNAVAILABLE,
|
||||
"GLX: OpenGL ES requested but "
|
||||
"GLX_EXT_create_context_es2_profile is unavailable");
|
||||
return GL_FALSE;
|
||||
}
|
||||
}
|
||||
|
||||
if (wndconfig->glForward)
|
||||
{
|
||||
if (!_glfw.glx.ARB_create_context)
|
||||
{
|
||||
_glfwInputError(GLFW_VERSION_UNAVAILABLE,
|
||||
"GLX: Forward compatibility requested but "
|
||||
"GLX_ARB_create_context_profile is unavailable");
|
||||
return GL_FALSE;
|
||||
}
|
||||
}
|
||||
|
||||
if (wndconfig->glProfile)
|
||||
{
|
||||
if (!_glfw.glx.ARB_create_context ||
|
||||
!_glfw.glx.ARB_create_context_profile)
|
||||
{
|
||||
_glfwInputError(GLFW_VERSION_UNAVAILABLE,
|
||||
"GLX: An OpenGL profile requested but "
|
||||
"GLX_ARB_create_context_profile is unavailable");
|
||||
return GL_FALSE;
|
||||
}
|
||||
}
|
||||
|
||||
_glfwGrabXErrorHandler();
|
||||
|
||||
if (_glfw.glx.ARB_create_context)
|
||||
{
|
||||
int index = 0, mask = 0, flags = 0, strategy = 0;
|
||||
|
||||
if (wndconfig->clientAPI == GLFW_OPENGL_API)
|
||||
{
|
||||
if (wndconfig->glForward)
|
||||
flags |= GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB;
|
||||
|
||||
if (wndconfig->glDebug)
|
||||
flags |= GLX_CONTEXT_DEBUG_BIT_ARB;
|
||||
|
||||
if (wndconfig->glProfile)
|
||||
{
|
||||
if (wndconfig->glProfile == GLFW_OPENGL_CORE_PROFILE)
|
||||
mask |= GLX_CONTEXT_CORE_PROFILE_BIT_ARB;
|
||||
else if (wndconfig->glProfile == GLFW_OPENGL_COMPAT_PROFILE)
|
||||
mask |= GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB;
|
||||
}
|
||||
}
|
||||
else
|
||||
mask |= GLX_CONTEXT_ES2_PROFILE_BIT_EXT;
|
||||
|
||||
if (wndconfig->glRobustness != GLFW_NO_ROBUSTNESS)
|
||||
{
|
||||
if (_glfw.glx.ARB_create_context_robustness)
|
||||
{
|
||||
if (wndconfig->glRobustness == GLFW_NO_RESET_NOTIFICATION)
|
||||
strategy = GLX_NO_RESET_NOTIFICATION_ARB;
|
||||
else if (wndconfig->glRobustness == GLFW_LOSE_CONTEXT_ON_RESET)
|
||||
strategy = GLX_LOSE_CONTEXT_ON_RESET_ARB;
|
||||
|
||||
flags |= GLX_CONTEXT_ROBUST_ACCESS_BIT_ARB;
|
||||
}
|
||||
}
|
||||
|
||||
if (wndconfig->glMajor != 1 || wndconfig->glMinor != 0)
|
||||
{
|
||||
// NOTE: Only request an explicitly versioned context when
|
||||
// necessary, as explicitly requesting version 1.0 does not
|
||||
// always return the highest available version
|
||||
|
||||
setGLXattrib(GLX_CONTEXT_MAJOR_VERSION_ARB, wndconfig->glMajor);
|
||||
setGLXattrib(GLX_CONTEXT_MINOR_VERSION_ARB, wndconfig->glMinor);
|
||||
}
|
||||
|
||||
if (mask)
|
||||
setGLXattrib(GLX_CONTEXT_PROFILE_MASK_ARB, mask);
|
||||
|
||||
if (flags)
|
||||
setGLXattrib(GLX_CONTEXT_FLAGS_ARB, flags);
|
||||
|
||||
if (strategy)
|
||||
setGLXattrib(GLX_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB, strategy);
|
||||
|
||||
setGLXattrib(None, None);
|
||||
|
||||
window->glx.context =
|
||||
_glfw.glx.CreateContextAttribsARB(_glfw.x11.display,
|
||||
native,
|
||||
share,
|
||||
True,
|
||||
attribs);
|
||||
|
||||
if (window->glx.context == NULL)
|
||||
{
|
||||
// HACK: This is a fallback for the broken Mesa implementation of
|
||||
// GLX_ARB_create_context_profile, which fails default 1.0
|
||||
// context creation with a GLXBadProfileARB error in violation
|
||||
// of the extension spec
|
||||
if (_glfw.x11.errorCode == _glfw.glx.errorBase + GLXBadProfileARB &&
|
||||
wndconfig->clientAPI == GLFW_OPENGL_API &&
|
||||
wndconfig->glProfile == GLFW_OPENGL_ANY_PROFILE &&
|
||||
wndconfig->glForward == GL_FALSE)
|
||||
{
|
||||
window->glx.context = createLegacyContext(window, native, share);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
window->glx.context = createLegacyContext(window, native, share);
|
||||
|
||||
_glfwReleaseXErrorHandler();
|
||||
|
||||
if (window->glx.context == NULL)
|
||||
{
|
||||
_glfwInputXError(GLFW_PLATFORM_ERROR, "GLX: Failed to create context");
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
return GL_TRUE;
|
||||
}
|
||||
|
||||
#undef setGLXattrib
|
||||
|
||||
// Destroy the OpenGL context
|
||||
//
|
||||
void _glfwDestroyContext(_GLFWwindow* window)
|
||||
{
|
||||
if (window->glx.visual)
|
||||
{
|
||||
XFree(window->glx.visual);
|
||||
window->glx.visual = NULL;
|
||||
}
|
||||
|
||||
if (window->glx.context)
|
||||
{
|
||||
glXDestroyContext(_glfw.x11.display, window->glx.context);
|
||||
window->glx.context = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW platform API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
void _glfwPlatformMakeContextCurrent(_GLFWwindow* window)
|
||||
{
|
||||
if (window)
|
||||
{
|
||||
glXMakeCurrent(_glfw.x11.display,
|
||||
window->x11.handle,
|
||||
window->glx.context);
|
||||
}
|
||||
else
|
||||
glXMakeCurrent(_glfw.x11.display, None, NULL);
|
||||
|
||||
pthread_setspecific(_glfw.glx.current, window);
|
||||
}
|
||||
|
||||
_GLFWwindow* _glfwPlatformGetCurrentContext(void)
|
||||
{
|
||||
return (_GLFWwindow*) pthread_getspecific(_glfw.glx.current);
|
||||
}
|
||||
|
||||
void _glfwPlatformSwapBuffers(_GLFWwindow* window)
|
||||
{
|
||||
glXSwapBuffers(_glfw.x11.display, window->x11.handle);
|
||||
}
|
||||
|
||||
void _glfwPlatformSwapInterval(int interval)
|
||||
{
|
||||
_GLFWwindow* window = _glfwPlatformGetCurrentContext();
|
||||
|
||||
if (_glfw.glx.EXT_swap_control)
|
||||
{
|
||||
_glfw.glx.SwapIntervalEXT(_glfw.x11.display,
|
||||
window->x11.handle,
|
||||
interval);
|
||||
}
|
||||
else if (_glfw.glx.MESA_swap_control)
|
||||
_glfw.glx.SwapIntervalMESA(interval);
|
||||
else if (_glfw.glx.SGI_swap_control)
|
||||
{
|
||||
if (interval > 0)
|
||||
_glfw.glx.SwapIntervalSGI(interval);
|
||||
}
|
||||
}
|
||||
|
||||
int _glfwPlatformExtensionSupported(const char* extension)
|
||||
{
|
||||
const GLubyte* extensions;
|
||||
|
||||
// Get list of GLX extensions
|
||||
extensions = (const GLubyte*) glXQueryExtensionsString(_glfw.x11.display,
|
||||
_glfw.x11.screen);
|
||||
if (extensions != NULL)
|
||||
{
|
||||
if (_glfwStringInExtensionString(extension, extensions))
|
||||
return GL_TRUE;
|
||||
}
|
||||
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
GLFWglproc _glfwPlatformGetProcAddress(const char* procname)
|
||||
{
|
||||
return _glfw_glXGetProcAddress((const GLubyte*) procname);
|
||||
}
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW native API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
GLFWAPI GLXContext glfwGetGLXContext(GLFWwindow* handle)
|
||||
{
|
||||
_GLFWwindow* window = (_GLFWwindow*) handle;
|
||||
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
|
||||
return window->glx.context;
|
||||
}
|
||||
|
||||
@@ -0,0 +1,125 @@
|
||||
//========================================================================
|
||||
// GLFW 3.0 GLX - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
||||
// Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
//
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
//
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would
|
||||
// be appreciated but is not required.
|
||||
//
|
||||
// 2. Altered source versions must be plainly marked as such, and must not
|
||||
// be misrepresented as being the original software.
|
||||
//
|
||||
// 3. This notice may not be removed or altered from any source
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
|
||||
#ifndef _glx_platform_h_
|
||||
#define _glx_platform_h_
|
||||
|
||||
#define GLX_GLXEXT_LEGACY
|
||||
#include <GL/glx.h>
|
||||
|
||||
// This path may need to be changed if you build GLFW using your own setup
|
||||
// We ship and use our own copy of glxext.h since GLFW uses fairly new
|
||||
// extensions and not all operating systems come with an up-to-date version
|
||||
#include "../deps/GL/glxext.h"
|
||||
|
||||
// Do we have support for dlopen/dlsym?
|
||||
#if defined(_GLFW_HAS_DLOPEN)
|
||||
#include <dlfcn.h>
|
||||
#endif
|
||||
|
||||
#include <pthread.h>
|
||||
|
||||
// We support four different ways for getting addresses for GL/GLX
|
||||
// extension functions: glXGetProcAddress, glXGetProcAddressARB,
|
||||
// glXGetProcAddressEXT, and dlsym
|
||||
#if defined(_GLFW_HAS_GLXGETPROCADDRESSARB)
|
||||
#define _glfw_glXGetProcAddress(x) glXGetProcAddressARB(x)
|
||||
#elif defined(_GLFW_HAS_GLXGETPROCADDRESS)
|
||||
#define _glfw_glXGetProcAddress(x) glXGetProcAddress(x)
|
||||
#elif defined(_GLFW_HAS_GLXGETPROCADDRESSEXT)
|
||||
#define _glfw_glXGetProcAddress(x) glXGetProcAddressEXT(x)
|
||||
#elif defined(_GLFW_HAS_DLOPEN)
|
||||
#define _glfw_glXGetProcAddress(x) dlsym(_glfw.glx.libGL, x)
|
||||
#define _GLFW_DLOPEN_LIBGL
|
||||
#else
|
||||
#error "No OpenGL entry point retrieval mechanism was enabled"
|
||||
#endif
|
||||
|
||||
#define _GLFW_PLATFORM_FBCONFIG GLXFBConfig glx
|
||||
#define _GLFW_PLATFORM_CONTEXT_STATE _GLFWcontextGLX glx
|
||||
#define _GLFW_PLATFORM_LIBRARY_OPENGL_STATE _GLFWlibraryGLX glx
|
||||
|
||||
#ifndef GLX_MESA_swap_control
|
||||
typedef int (*PFNGLXSWAPINTERVALMESAPROC)(int);
|
||||
#endif
|
||||
|
||||
|
||||
//========================================================================
|
||||
// GLFW platform specific types
|
||||
//========================================================================
|
||||
|
||||
//------------------------------------------------------------------------
|
||||
// Platform-specific OpenGL context structure
|
||||
//------------------------------------------------------------------------
|
||||
typedef struct _GLFWcontextGLX
|
||||
{
|
||||
GLXContext context; // OpenGL rendering context
|
||||
XVisualInfo* visual; // Visual for selected GLXFBConfig
|
||||
|
||||
} _GLFWcontextGLX;
|
||||
|
||||
|
||||
//------------------------------------------------------------------------
|
||||
// Platform-specific library global data for GLX
|
||||
//------------------------------------------------------------------------
|
||||
typedef struct _GLFWlibraryGLX
|
||||
{
|
||||
// Server-side GLX version
|
||||
int versionMajor, versionMinor;
|
||||
int eventBase;
|
||||
int errorBase;
|
||||
|
||||
// TLS key for per-thread current context/window
|
||||
pthread_key_t current;
|
||||
|
||||
// GLX extensions
|
||||
PFNGLXSWAPINTERVALSGIPROC SwapIntervalSGI;
|
||||
PFNGLXSWAPINTERVALEXTPROC SwapIntervalEXT;
|
||||
PFNGLXSWAPINTERVALMESAPROC SwapIntervalMESA;
|
||||
PFNGLXGETFBCONFIGATTRIBSGIXPROC GetFBConfigAttribSGIX;
|
||||
PFNGLXCHOOSEFBCONFIGSGIXPROC ChooseFBConfigSGIX;
|
||||
PFNGLXCREATECONTEXTWITHCONFIGSGIXPROC CreateContextWithConfigSGIX;
|
||||
PFNGLXGETVISUALFROMFBCONFIGSGIXPROC GetVisualFromFBConfigSGIX;
|
||||
PFNGLXCREATECONTEXTATTRIBSARBPROC CreateContextAttribsARB;
|
||||
GLboolean SGIX_fbconfig;
|
||||
GLboolean SGI_swap_control;
|
||||
GLboolean EXT_swap_control;
|
||||
GLboolean MESA_swap_control;
|
||||
GLboolean ARB_multisample;
|
||||
GLboolean ARB_framebuffer_sRGB;
|
||||
GLboolean ARB_create_context;
|
||||
GLboolean ARB_create_context_profile;
|
||||
GLboolean ARB_create_context_robustness;
|
||||
GLboolean EXT_create_context_es2_profile;
|
||||
|
||||
#if defined(_GLFW_DLOPEN_LIBGL)
|
||||
void* libGL; // dlopen handle for libGL.so
|
||||
#endif
|
||||
} _GLFWlibraryGLX;
|
||||
|
||||
|
||||
#endif // _glx_platform_h_
|
||||
@@ -0,0 +1,197 @@
|
||||
//========================================================================
|
||||
// GLFW 3.0 - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
||||
// Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
//
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
//
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would
|
||||
// be appreciated but is not required.
|
||||
//
|
||||
// 2. Altered source versions must be plainly marked as such, and must not
|
||||
// be misrepresented as being the original software.
|
||||
//
|
||||
// 3. This notice may not be removed or altered from any source
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
|
||||
#include "internal.h"
|
||||
|
||||
#include <string.h>
|
||||
#include <stdlib.h>
|
||||
#include <stdio.h>
|
||||
#include <stdarg.h>
|
||||
|
||||
|
||||
// Global state shared between compilation units of GLFW
|
||||
// These are documented in internal.h
|
||||
//
|
||||
GLboolean _glfwInitialized = GL_FALSE;
|
||||
_GLFWlibrary _glfw;
|
||||
|
||||
|
||||
// The current error callback
|
||||
// This is outside of _glfw so it can be initialized and usable before
|
||||
// glfwInit is called, which lets that function report errors
|
||||
//
|
||||
static GLFWerrorfun _glfwErrorCallback = NULL;
|
||||
|
||||
|
||||
// Returns a generic string representation of the specified error
|
||||
//
|
||||
static const char* getErrorString(int error)
|
||||
{
|
||||
switch (error)
|
||||
{
|
||||
case GLFW_NOT_INITIALIZED:
|
||||
return "The GLFW library is not initialized";
|
||||
case GLFW_NO_CURRENT_CONTEXT:
|
||||
return "There is no current context";
|
||||
case GLFW_INVALID_ENUM:
|
||||
return "Invalid argument for enum parameter";
|
||||
case GLFW_INVALID_VALUE:
|
||||
return "Invalid value for parameter";
|
||||
case GLFW_OUT_OF_MEMORY:
|
||||
return "Out of memory";
|
||||
case GLFW_API_UNAVAILABLE:
|
||||
return "The requested client API is unavailable";
|
||||
case GLFW_VERSION_UNAVAILABLE:
|
||||
return "The requested client API version is unavailable";
|
||||
case GLFW_PLATFORM_ERROR:
|
||||
return "A platform-specific error occurred";
|
||||
case GLFW_FORMAT_UNAVAILABLE:
|
||||
return "The requested format is unavailable";
|
||||
}
|
||||
|
||||
return "ERROR: UNKNOWN ERROR TOKEN PASSED TO glfwErrorString";
|
||||
}
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW event API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
void _glfwInputError(int error, const char* format, ...)
|
||||
{
|
||||
if (_glfwErrorCallback)
|
||||
{
|
||||
char buffer[16384];
|
||||
const char* description;
|
||||
|
||||
if (format)
|
||||
{
|
||||
int count;
|
||||
va_list vl;
|
||||
|
||||
va_start(vl, format);
|
||||
count = vsnprintf(buffer, sizeof(buffer), format, vl);
|
||||
va_end(vl);
|
||||
|
||||
if (count < 0)
|
||||
buffer[sizeof(buffer) - 1] = '\0';
|
||||
|
||||
description = buffer;
|
||||
}
|
||||
else
|
||||
description = getErrorString(error);
|
||||
|
||||
_glfwErrorCallback(error, description);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW public API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
GLFWAPI int glfwInit(void)
|
||||
{
|
||||
if (_glfwInitialized)
|
||||
return GL_TRUE;
|
||||
|
||||
memset(&_glfw, 0, sizeof(_glfw));
|
||||
|
||||
if (!_glfwPlatformInit())
|
||||
{
|
||||
_glfwPlatformTerminate();
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
_glfw.monitors = _glfwPlatformGetMonitors(&_glfw.monitorCount);
|
||||
if (_glfw.monitors == NULL)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR, "No monitors found");
|
||||
_glfwPlatformTerminate();
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
_glfwInitialized = GL_TRUE;
|
||||
|
||||
// Not all window hints have zero as their default value
|
||||
glfwDefaultWindowHints();
|
||||
|
||||
return GL_TRUE;
|
||||
}
|
||||
|
||||
GLFWAPI void glfwTerminate(void)
|
||||
{
|
||||
int i;
|
||||
|
||||
if (!_glfwInitialized)
|
||||
return;
|
||||
|
||||
memset(&_glfw.callbacks, 0, sizeof(_glfw.callbacks));
|
||||
|
||||
// Close all remaining windows
|
||||
while (_glfw.windowListHead)
|
||||
glfwDestroyWindow((GLFWwindow*) _glfw.windowListHead);
|
||||
|
||||
for (i = 0; i < _glfw.monitorCount; i++)
|
||||
{
|
||||
_GLFWmonitor* monitor = _glfw.monitors[i];
|
||||
if (monitor->originalRamp.size)
|
||||
_glfwPlatformSetGammaRamp(monitor, &monitor->originalRamp);
|
||||
}
|
||||
|
||||
_glfwDestroyMonitors(_glfw.monitors, _glfw.monitorCount);
|
||||
_glfw.monitors = NULL;
|
||||
_glfw.monitorCount = 0;
|
||||
|
||||
_glfwPlatformTerminate();
|
||||
|
||||
_glfwInitialized = GL_FALSE;
|
||||
}
|
||||
|
||||
GLFWAPI void glfwGetVersion(int* major, int* minor, int* rev)
|
||||
{
|
||||
if (major != NULL)
|
||||
*major = GLFW_VERSION_MAJOR;
|
||||
|
||||
if (minor != NULL)
|
||||
*minor = GLFW_VERSION_MINOR;
|
||||
|
||||
if (rev != NULL)
|
||||
*rev = GLFW_VERSION_REVISION;
|
||||
}
|
||||
|
||||
GLFWAPI const char* glfwGetVersionString(void)
|
||||
{
|
||||
return _glfwPlatformGetVersionString();
|
||||
}
|
||||
|
||||
GLFWAPI GLFWerrorfun glfwSetErrorCallback(GLFWerrorfun cbfun)
|
||||
{
|
||||
_GLFW_SWAP_POINTERS(_glfwErrorCallback, cbfun);
|
||||
return cbfun;
|
||||
}
|
||||
|
||||
@@ -0,0 +1,396 @@
|
||||
//========================================================================
|
||||
// GLFW 3.0 - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
||||
// Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
//
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
//
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would
|
||||
// be appreciated but is not required.
|
||||
//
|
||||
// 2. Altered source versions must be plainly marked as such, and must not
|
||||
// be misrepresented as being the original software.
|
||||
//
|
||||
// 3. This notice may not be removed or altered from any source
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
|
||||
#include "internal.h"
|
||||
|
||||
// Internal key state used for sticky keys
|
||||
#define _GLFW_STICK 3
|
||||
|
||||
|
||||
// Sets the cursor mode for the specified window
|
||||
//
|
||||
static void setCursorMode(_GLFWwindow* window, int newMode)
|
||||
{
|
||||
const int oldMode = window->cursorMode;
|
||||
|
||||
if (newMode != GLFW_CURSOR_NORMAL &&
|
||||
newMode != GLFW_CURSOR_HIDDEN &&
|
||||
newMode != GLFW_CURSOR_DISABLED)
|
||||
{
|
||||
_glfwInputError(GLFW_INVALID_ENUM, NULL);
|
||||
return;
|
||||
}
|
||||
|
||||
if (oldMode == newMode)
|
||||
return;
|
||||
|
||||
window->cursorMode = newMode;
|
||||
|
||||
if (window == _glfw.focusedWindow)
|
||||
{
|
||||
if (oldMode == GLFW_CURSOR_DISABLED)
|
||||
{
|
||||
window->cursorPosX = _glfw.cursorPosX;
|
||||
window->cursorPosY = _glfw.cursorPosY;
|
||||
|
||||
_glfwPlatformSetCursorPos(window, _glfw.cursorPosX, _glfw.cursorPosY);
|
||||
}
|
||||
else if (newMode == GLFW_CURSOR_DISABLED)
|
||||
{
|
||||
int width, height;
|
||||
|
||||
_glfw.cursorPosX = window->cursorPosX;
|
||||
_glfw.cursorPosY = window->cursorPosY;
|
||||
|
||||
_glfwPlatformGetWindowSize(window, &width, &height);
|
||||
_glfwPlatformSetCursorPos(window, width / 2.0, height / 2.0);
|
||||
}
|
||||
|
||||
_glfwPlatformSetCursorMode(window, newMode);
|
||||
}
|
||||
}
|
||||
|
||||
// Set sticky keys mode for the specified window
|
||||
//
|
||||
static void setStickyKeys(_GLFWwindow* window, int enabled)
|
||||
{
|
||||
if (window->stickyKeys == enabled)
|
||||
return;
|
||||
|
||||
if (!enabled)
|
||||
{
|
||||
int i;
|
||||
|
||||
// Release all sticky keys
|
||||
for (i = 0; i <= GLFW_KEY_LAST; i++)
|
||||
{
|
||||
if (window->key[i] == _GLFW_STICK)
|
||||
window->key[i] = GLFW_RELEASE;
|
||||
}
|
||||
}
|
||||
|
||||
window->stickyKeys = enabled;
|
||||
}
|
||||
|
||||
// Set sticky mouse buttons mode for the specified window
|
||||
//
|
||||
static void setStickyMouseButtons(_GLFWwindow* window, int enabled)
|
||||
{
|
||||
if (window->stickyMouseButtons == enabled)
|
||||
return;
|
||||
|
||||
if (!enabled)
|
||||
{
|
||||
int i;
|
||||
|
||||
// Release all sticky mouse buttons
|
||||
for (i = 0; i <= GLFW_MOUSE_BUTTON_LAST; i++)
|
||||
{
|
||||
if (window->mouseButton[i] == _GLFW_STICK)
|
||||
window->mouseButton[i] = GLFW_RELEASE;
|
||||
}
|
||||
}
|
||||
|
||||
window->stickyMouseButtons = enabled;
|
||||
}
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW event API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
void _glfwInputKey(_GLFWwindow* window, int key, int scancode, int action, int mods)
|
||||
{
|
||||
GLboolean repeated = GL_FALSE;
|
||||
|
||||
if (action == GLFW_RELEASE && window->key[key] == GLFW_RELEASE)
|
||||
return;
|
||||
|
||||
if (key >= 0 && key <= GLFW_KEY_LAST)
|
||||
{
|
||||
if (action == GLFW_PRESS && window->key[key] == GLFW_PRESS)
|
||||
repeated = GL_TRUE;
|
||||
|
||||
if (action == GLFW_RELEASE && window->stickyKeys)
|
||||
window->key[key] = _GLFW_STICK;
|
||||
else
|
||||
window->key[key] = (char) action;
|
||||
}
|
||||
|
||||
if (repeated)
|
||||
action = GLFW_REPEAT;
|
||||
|
||||
if (window->callbacks.key)
|
||||
window->callbacks.key((GLFWwindow*) window, key, scancode, action, mods);
|
||||
}
|
||||
|
||||
void _glfwInputChar(_GLFWwindow* window, unsigned int codepoint)
|
||||
{
|
||||
if (codepoint < 32 || (codepoint > 126 && codepoint < 160))
|
||||
return;
|
||||
|
||||
if (window->callbacks.character)
|
||||
window->callbacks.character((GLFWwindow*) window, codepoint);
|
||||
}
|
||||
|
||||
void _glfwInputScroll(_GLFWwindow* window, double xoffset, double yoffset)
|
||||
{
|
||||
if (window->callbacks.scroll)
|
||||
window->callbacks.scroll((GLFWwindow*) window, xoffset, yoffset);
|
||||
}
|
||||
|
||||
void _glfwInputMouseClick(_GLFWwindow* window, int button, int action, int mods)
|
||||
{
|
||||
if (button < 0 || button > GLFW_MOUSE_BUTTON_LAST)
|
||||
return;
|
||||
|
||||
// Register mouse button action
|
||||
if (action == GLFW_RELEASE && window->stickyMouseButtons)
|
||||
window->mouseButton[button] = _GLFW_STICK;
|
||||
else
|
||||
window->mouseButton[button] = (char) action;
|
||||
|
||||
if (window->callbacks.mouseButton)
|
||||
window->callbacks.mouseButton((GLFWwindow*) window, button, action, mods);
|
||||
}
|
||||
|
||||
void _glfwInputCursorMotion(_GLFWwindow* window, double x, double y)
|
||||
{
|
||||
if (window->cursorMode == GLFW_CURSOR_DISABLED)
|
||||
{
|
||||
if (x == 0.0 && y == 0.0)
|
||||
return;
|
||||
|
||||
window->cursorPosX += x;
|
||||
window->cursorPosY += y;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (window->cursorPosX == x && window->cursorPosY == y)
|
||||
return;
|
||||
|
||||
window->cursorPosX = x;
|
||||
window->cursorPosY = y;
|
||||
}
|
||||
|
||||
if (window->callbacks.cursorPos)
|
||||
{
|
||||
window->callbacks.cursorPos((GLFWwindow*) window,
|
||||
window->cursorPosX,
|
||||
window->cursorPosY);
|
||||
}
|
||||
}
|
||||
|
||||
void _glfwInputCursorEnter(_GLFWwindow* window, int entered)
|
||||
{
|
||||
if (window->callbacks.cursorEnter)
|
||||
window->callbacks.cursorEnter((GLFWwindow*) window, entered);
|
||||
}
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW public API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
GLFWAPI int glfwGetInputMode(GLFWwindow* handle, int mode)
|
||||
{
|
||||
_GLFWwindow* window = (_GLFWwindow*) handle;
|
||||
|
||||
_GLFW_REQUIRE_INIT_OR_RETURN(0);
|
||||
|
||||
switch (mode)
|
||||
{
|
||||
case GLFW_CURSOR:
|
||||
return window->cursorMode;
|
||||
case GLFW_STICKY_KEYS:
|
||||
return window->stickyKeys;
|
||||
case GLFW_STICKY_MOUSE_BUTTONS:
|
||||
return window->stickyMouseButtons;
|
||||
default:
|
||||
_glfwInputError(GLFW_INVALID_ENUM, NULL);
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
GLFWAPI void glfwSetInputMode(GLFWwindow* handle, int mode, int value)
|
||||
{
|
||||
_GLFWwindow* window = (_GLFWwindow*) handle;
|
||||
|
||||
_GLFW_REQUIRE_INIT();
|
||||
|
||||
switch (mode)
|
||||
{
|
||||
case GLFW_CURSOR:
|
||||
setCursorMode(window, value);
|
||||
break;
|
||||
case GLFW_STICKY_KEYS:
|
||||
setStickyKeys(window, value ? GL_TRUE : GL_FALSE);
|
||||
break;
|
||||
case GLFW_STICKY_MOUSE_BUTTONS:
|
||||
setStickyMouseButtons(window, value ? GL_TRUE : GL_FALSE);
|
||||
break;
|
||||
default:
|
||||
_glfwInputError(GLFW_INVALID_ENUM, NULL);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
GLFWAPI int glfwGetKey(GLFWwindow* handle, int key)
|
||||
{
|
||||
_GLFWwindow* window = (_GLFWwindow*) handle;
|
||||
|
||||
_GLFW_REQUIRE_INIT_OR_RETURN(GLFW_RELEASE);
|
||||
|
||||
if (key < 0 || key > GLFW_KEY_LAST)
|
||||
{
|
||||
_glfwInputError(GLFW_INVALID_ENUM, "The specified key is invalid");
|
||||
return GLFW_RELEASE;
|
||||
}
|
||||
|
||||
if (window->key[key] == _GLFW_STICK)
|
||||
{
|
||||
// Sticky mode: release key now
|
||||
window->key[key] = GLFW_RELEASE;
|
||||
return GLFW_PRESS;
|
||||
}
|
||||
|
||||
return (int) window->key[key];
|
||||
}
|
||||
|
||||
GLFWAPI int glfwGetMouseButton(GLFWwindow* handle, int button)
|
||||
{
|
||||
_GLFWwindow* window = (_GLFWwindow*) handle;
|
||||
|
||||
_GLFW_REQUIRE_INIT_OR_RETURN(GLFW_RELEASE);
|
||||
|
||||
if (button < 0 || button > GLFW_MOUSE_BUTTON_LAST)
|
||||
{
|
||||
_glfwInputError(GLFW_INVALID_ENUM,
|
||||
"The specified mouse button is invalid");
|
||||
return GLFW_RELEASE;
|
||||
}
|
||||
|
||||
if (window->mouseButton[button] == _GLFW_STICK)
|
||||
{
|
||||
// Sticky mode: release mouse button now
|
||||
window->mouseButton[button] = GLFW_RELEASE;
|
||||
return GLFW_PRESS;
|
||||
}
|
||||
|
||||
return (int) window->mouseButton[button];
|
||||
}
|
||||
|
||||
GLFWAPI void glfwGetCursorPos(GLFWwindow* handle, double* xpos, double* ypos)
|
||||
{
|
||||
_GLFWwindow* window = (_GLFWwindow*) handle;
|
||||
|
||||
_GLFW_REQUIRE_INIT();
|
||||
|
||||
if (xpos)
|
||||
*xpos = window->cursorPosX;
|
||||
|
||||
if (ypos)
|
||||
*ypos = window->cursorPosY;
|
||||
}
|
||||
|
||||
GLFWAPI void glfwSetCursorPos(GLFWwindow* handle, double xpos, double ypos)
|
||||
{
|
||||
_GLFWwindow* window = (_GLFWwindow*) handle;
|
||||
|
||||
_GLFW_REQUIRE_INIT();
|
||||
|
||||
if (_glfw.focusedWindow != window)
|
||||
return;
|
||||
|
||||
// Don't do anything if the cursor position did not change
|
||||
if (xpos == window->cursorPosX && ypos == window->cursorPosY)
|
||||
return;
|
||||
|
||||
// Set GLFW cursor position
|
||||
window->cursorPosX = xpos;
|
||||
window->cursorPosY = ypos;
|
||||
|
||||
// Do not move physical cursor if it is disabled
|
||||
if (window->cursorMode == GLFW_CURSOR_DISABLED)
|
||||
return;
|
||||
|
||||
// Update physical cursor position
|
||||
_glfwPlatformSetCursorPos(window, xpos, ypos);
|
||||
}
|
||||
|
||||
GLFWAPI GLFWkeyfun glfwSetKeyCallback(GLFWwindow* handle, GLFWkeyfun cbfun)
|
||||
{
|
||||
_GLFWwindow* window = (_GLFWwindow*) handle;
|
||||
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
|
||||
_GLFW_SWAP_POINTERS(window->callbacks.key, cbfun);
|
||||
return cbfun;
|
||||
}
|
||||
|
||||
GLFWAPI GLFWcharfun glfwSetCharCallback(GLFWwindow* handle, GLFWcharfun cbfun)
|
||||
{
|
||||
_GLFWwindow* window = (_GLFWwindow*) handle;
|
||||
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
|
||||
_GLFW_SWAP_POINTERS(window->callbacks.character, cbfun);
|
||||
return cbfun;
|
||||
}
|
||||
|
||||
GLFWAPI GLFWmousebuttonfun glfwSetMouseButtonCallback(GLFWwindow* handle,
|
||||
GLFWmousebuttonfun cbfun)
|
||||
{
|
||||
_GLFWwindow* window = (_GLFWwindow*) handle;
|
||||
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
|
||||
_GLFW_SWAP_POINTERS(window->callbacks.mouseButton, cbfun);
|
||||
return cbfun;
|
||||
}
|
||||
|
||||
GLFWAPI GLFWcursorposfun glfwSetCursorPosCallback(GLFWwindow* handle,
|
||||
GLFWcursorposfun cbfun)
|
||||
{
|
||||
_GLFWwindow* window = (_GLFWwindow*) handle;
|
||||
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
|
||||
_GLFW_SWAP_POINTERS(window->callbacks.cursorPos, cbfun);
|
||||
return cbfun;
|
||||
}
|
||||
|
||||
GLFWAPI GLFWcursorenterfun glfwSetCursorEnterCallback(GLFWwindow* handle,
|
||||
GLFWcursorenterfun cbfun)
|
||||
{
|
||||
_GLFWwindow* window = (_GLFWwindow*) handle;
|
||||
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
|
||||
_GLFW_SWAP_POINTERS(window->callbacks.cursorEnter, cbfun);
|
||||
return cbfun;
|
||||
}
|
||||
|
||||
GLFWAPI GLFWscrollfun glfwSetScrollCallback(GLFWwindow* handle,
|
||||
GLFWscrollfun cbfun)
|
||||
{
|
||||
_GLFWwindow* window = (_GLFWwindow*) handle;
|
||||
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
|
||||
_GLFW_SWAP_POINTERS(window->callbacks.scroll, cbfun);
|
||||
return cbfun;
|
||||
}
|
||||
|
||||
@@ -0,0 +1,776 @@
|
||||
//========================================================================
|
||||
// GLFW 3.0 - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
||||
// Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
//
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
//
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would
|
||||
// be appreciated but is not required.
|
||||
//
|
||||
// 2. Altered source versions must be plainly marked as such, and must not
|
||||
// be misrepresented as being the original software.
|
||||
//
|
||||
// 3. This notice may not be removed or altered from any source
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
|
||||
#ifndef _internal_h_
|
||||
#define _internal_h_
|
||||
|
||||
|
||||
#if defined(_GLFW_USE_CONFIG_H)
|
||||
#include "glfw_config.h"
|
||||
#endif
|
||||
|
||||
#define _GLFW_VERSION_NUMBER "3.0.4"
|
||||
|
||||
#if defined(_GLFW_USE_OPENGL)
|
||||
// This is the default for glfw3.h
|
||||
#elif defined(_GLFW_USE_GLESV1)
|
||||
#define GLFW_INCLUDE_ES1
|
||||
#elif defined(_GLFW_USE_GLESV2)
|
||||
#define GLFW_INCLUDE_ES2
|
||||
#else
|
||||
#error "No supported client library selected"
|
||||
#endif
|
||||
|
||||
// Disable the inclusion of the platform glext.h by gl.h to allow proper
|
||||
// inclusion of our own, newer glext.h below
|
||||
#define GL_GLEXT_LEGACY
|
||||
|
||||
#include "../include/GLFW/glfw3.h"
|
||||
|
||||
#if defined(_GLFW_USE_OPENGL)
|
||||
// This path may need to be changed if you build GLFW using your own setup
|
||||
// GLFW comes with its own copy of glext.h since it uses fairly new extensions
|
||||
// and not all development environments come with an up-to-date version
|
||||
#include "../deps/GL/glext.h"
|
||||
#endif
|
||||
|
||||
typedef struct _GLFWhints _GLFWhints;
|
||||
typedef struct _GLFWwndconfig _GLFWwndconfig;
|
||||
typedef struct _GLFWfbconfig _GLFWfbconfig;
|
||||
typedef struct _GLFWwindow _GLFWwindow;
|
||||
typedef struct _GLFWlibrary _GLFWlibrary;
|
||||
typedef struct _GLFWmonitor _GLFWmonitor;
|
||||
|
||||
#if defined(_GLFW_COCOA)
|
||||
#include "cocoa_platform.h"
|
||||
#elif defined(_GLFW_WIN32)
|
||||
#include "win32_platform.h"
|
||||
#elif defined(_GLFW_X11)
|
||||
#include "x11_platform.h"
|
||||
#else
|
||||
#error "No supported window creation API selected"
|
||||
#endif
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Doxygen group definitions
|
||||
//========================================================================
|
||||
|
||||
/*! @defgroup platform Platform interface
|
||||
* @brief The interface implemented by the platform-specific code.
|
||||
*
|
||||
* The platform API is the interface exposed by the platform-specific code for
|
||||
* each platform and is called by the shared code of the public API It mirrors
|
||||
* the public API except it uses objects instead of handles.
|
||||
*/
|
||||
/*! @defgroup event Event interface
|
||||
* @brief The interface used by the platform-specific code to report events.
|
||||
*
|
||||
* The event API is used by the platform-specific code to notify the shared
|
||||
* code of events that can be translated into state changes and/or callback
|
||||
* calls.
|
||||
*/
|
||||
/*! @defgroup utility Utility functions
|
||||
* @brief Various utility functions for internal use.
|
||||
*
|
||||
* These functions are shared code and may be used by any part of GLFW
|
||||
* Each platform may add its own utility functions, but those may only be
|
||||
* called by the platform-specific code
|
||||
*/
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Helper macros
|
||||
//========================================================================
|
||||
|
||||
// Checks for whether the library has been intitalized
|
||||
#define _GLFW_REQUIRE_INIT() \
|
||||
if (!_glfwInitialized) \
|
||||
{ \
|
||||
_glfwInputError(GLFW_NOT_INITIALIZED, NULL); \
|
||||
return; \
|
||||
}
|
||||
#define _GLFW_REQUIRE_INIT_OR_RETURN(x) \
|
||||
if (!_glfwInitialized) \
|
||||
{ \
|
||||
_glfwInputError(GLFW_NOT_INITIALIZED, NULL); \
|
||||
return x; \
|
||||
}
|
||||
|
||||
// Swaps the provided pointers
|
||||
#define _GLFW_SWAP_POINTERS(x, y) \
|
||||
{ \
|
||||
void* t; \
|
||||
t = x; \
|
||||
x = y; \
|
||||
y = t; \
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Internal types
|
||||
//========================================================================
|
||||
|
||||
/*! @brief Window and context configuration.
|
||||
*
|
||||
* Parameters relating to the creation of the context and window but not
|
||||
* directly related to the framebuffer. This is used to pass window and
|
||||
* context creation parameters from shared code to the platform API.
|
||||
*/
|
||||
struct _GLFWwndconfig
|
||||
{
|
||||
int width;
|
||||
int height;
|
||||
const char* title;
|
||||
GLboolean resizable;
|
||||
GLboolean visible;
|
||||
GLboolean decorated;
|
||||
int clientAPI;
|
||||
int glMajor;
|
||||
int glMinor;
|
||||
GLboolean glForward;
|
||||
GLboolean glDebug;
|
||||
int glProfile;
|
||||
int glRobustness;
|
||||
_GLFWmonitor* monitor;
|
||||
_GLFWwindow* share;
|
||||
};
|
||||
|
||||
|
||||
/*! @brief Framebuffer configuration.
|
||||
*
|
||||
* This describes buffers and their sizes. It also contains
|
||||
* a platform-specific ID used to map back to the backend API's object.
|
||||
*
|
||||
* It is used to pass framebuffer parameters from shared code to the platform
|
||||
* API and also to enumerate and select available framebuffer configs.
|
||||
*/
|
||||
struct _GLFWfbconfig
|
||||
{
|
||||
int redBits;
|
||||
int greenBits;
|
||||
int blueBits;
|
||||
int alphaBits;
|
||||
int depthBits;
|
||||
int stencilBits;
|
||||
int accumRedBits;
|
||||
int accumGreenBits;
|
||||
int accumBlueBits;
|
||||
int accumAlphaBits;
|
||||
int auxBuffers;
|
||||
GLboolean stereo;
|
||||
int samples;
|
||||
GLboolean sRGB;
|
||||
|
||||
// This is defined in the context API's platform.h
|
||||
_GLFW_PLATFORM_FBCONFIG;
|
||||
};
|
||||
|
||||
|
||||
/*! @brief Window and context structure.
|
||||
*/
|
||||
struct _GLFWwindow
|
||||
{
|
||||
struct _GLFWwindow* next;
|
||||
|
||||
// Window settings and state
|
||||
GLboolean iconified;
|
||||
GLboolean resizable;
|
||||
GLboolean decorated;
|
||||
GLboolean visible;
|
||||
GLboolean closed;
|
||||
void* userPointer;
|
||||
GLFWvidmode videoMode;
|
||||
_GLFWmonitor* monitor;
|
||||
|
||||
// Window input state
|
||||
GLboolean stickyKeys;
|
||||
GLboolean stickyMouseButtons;
|
||||
double cursorPosX, cursorPosY;
|
||||
int cursorMode;
|
||||
char mouseButton[GLFW_MOUSE_BUTTON_LAST + 1];
|
||||
char key[GLFW_KEY_LAST + 1];
|
||||
|
||||
// OpenGL extensions and context attributes
|
||||
int clientAPI;
|
||||
int glMajor, glMinor, glRevision;
|
||||
GLboolean glForward, glDebug;
|
||||
int glProfile;
|
||||
int glRobustness;
|
||||
#if defined(_GLFW_USE_OPENGL)
|
||||
PFNGLGETSTRINGIPROC GetStringi;
|
||||
#endif
|
||||
|
||||
struct {
|
||||
GLFWwindowposfun pos;
|
||||
GLFWwindowsizefun size;
|
||||
GLFWwindowclosefun close;
|
||||
GLFWwindowrefreshfun refresh;
|
||||
GLFWwindowfocusfun focus;
|
||||
GLFWwindowiconifyfun iconify;
|
||||
GLFWframebuffersizefun fbsize;
|
||||
GLFWmousebuttonfun mouseButton;
|
||||
GLFWcursorposfun cursorPos;
|
||||
GLFWcursorenterfun cursorEnter;
|
||||
GLFWscrollfun scroll;
|
||||
GLFWkeyfun key;
|
||||
GLFWcharfun character;
|
||||
} callbacks;
|
||||
|
||||
// This is defined in the window API's platform.h
|
||||
_GLFW_PLATFORM_WINDOW_STATE;
|
||||
// This is defined in the context API's platform.h
|
||||
_GLFW_PLATFORM_CONTEXT_STATE;
|
||||
};
|
||||
|
||||
|
||||
/*! @brief Monitor structure.
|
||||
*/
|
||||
struct _GLFWmonitor
|
||||
{
|
||||
char* name;
|
||||
|
||||
// Physical dimensions in millimeters.
|
||||
int widthMM, heightMM;
|
||||
|
||||
GLFWvidmode* modes;
|
||||
int modeCount;
|
||||
GLFWvidmode currentMode;
|
||||
|
||||
GLFWgammaramp originalRamp;
|
||||
GLFWgammaramp currentRamp;
|
||||
|
||||
// This is defined in the window API's platform.h
|
||||
_GLFW_PLATFORM_MONITOR_STATE;
|
||||
};
|
||||
|
||||
|
||||
/*! @brief Library global data.
|
||||
*/
|
||||
struct _GLFWlibrary
|
||||
{
|
||||
struct {
|
||||
int redBits;
|
||||
int greenBits;
|
||||
int blueBits;
|
||||
int alphaBits;
|
||||
int depthBits;
|
||||
int stencilBits;
|
||||
int accumRedBits;
|
||||
int accumGreenBits;
|
||||
int accumBlueBits;
|
||||
int accumAlphaBits;
|
||||
int auxBuffers;
|
||||
GLboolean stereo;
|
||||
GLboolean resizable;
|
||||
GLboolean visible;
|
||||
GLboolean decorated;
|
||||
int samples;
|
||||
GLboolean sRGB;
|
||||
int refreshRate;
|
||||
int clientAPI;
|
||||
int glMajor;
|
||||
int glMinor;
|
||||
GLboolean glForward;
|
||||
GLboolean glDebug;
|
||||
int glProfile;
|
||||
int glRobustness;
|
||||
} hints;
|
||||
|
||||
double cursorPosX, cursorPosY;
|
||||
|
||||
_GLFWwindow* windowListHead;
|
||||
_GLFWwindow* focusedWindow;
|
||||
|
||||
_GLFWmonitor** monitors;
|
||||
int monitorCount;
|
||||
|
||||
struct {
|
||||
GLFWmonitorfun monitor;
|
||||
} callbacks;
|
||||
|
||||
// This is defined in the window API's platform.h
|
||||
_GLFW_PLATFORM_LIBRARY_WINDOW_STATE;
|
||||
// This is defined in the context API's platform.h
|
||||
_GLFW_PLATFORM_LIBRARY_OPENGL_STATE;
|
||||
};
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Global state shared between compilation units of GLFW
|
||||
//========================================================================
|
||||
|
||||
/*! @brief Flag indicating whether GLFW has been successfully initialized.
|
||||
*/
|
||||
extern GLboolean _glfwInitialized;
|
||||
|
||||
/*! @brief All global data protected by @ref _glfwInitialized.
|
||||
* This should only be touched after a call to @ref glfwInit that has not been
|
||||
* followed by a call to @ref glfwTerminate.
|
||||
*/
|
||||
extern _GLFWlibrary _glfw;
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Platform API functions
|
||||
//========================================================================
|
||||
|
||||
/*! @brief Initializes the platform-specific part of the library.
|
||||
* @return `GL_TRUE` if successful, or `GL_FALSE` if an error occurred.
|
||||
* @ingroup platform
|
||||
*/
|
||||
int _glfwPlatformInit(void);
|
||||
|
||||
/*! @brief Terminates the platform-specific part of the library.
|
||||
* @ingroup platform
|
||||
*/
|
||||
void _glfwPlatformTerminate(void);
|
||||
|
||||
/*! @copydoc glfwGetVersionString
|
||||
* @ingroup platform
|
||||
*
|
||||
* @note The returned string must be available for the duration of the program.
|
||||
*
|
||||
* @note The returned string must not change for the duration of the program.
|
||||
*/
|
||||
const char* _glfwPlatformGetVersionString(void);
|
||||
|
||||
/*! @copydoc glfwSetCursorPos
|
||||
* @ingroup platform
|
||||
*/
|
||||
void _glfwPlatformSetCursorPos(_GLFWwindow* window, double xpos, double ypos);
|
||||
|
||||
/*! @brief Sets up the specified cursor mode for the specified window.
|
||||
* @param[in] window The window whose cursor mode to change.
|
||||
* @param[in] mode The desired cursor mode.
|
||||
* @ingroup platform
|
||||
*/
|
||||
void _glfwPlatformSetCursorMode(_GLFWwindow* window, int mode);
|
||||
|
||||
/*! @copydoc glfwGetMonitors
|
||||
* @ingroup platform
|
||||
*/
|
||||
_GLFWmonitor** _glfwPlatformGetMonitors(int* count);
|
||||
|
||||
/*! @brief Checks whether two monitor objects represent the same monitor.
|
||||
*
|
||||
* @param[in] first The first monitor.
|
||||
* @param[in] second The second monitor.
|
||||
* @return @c GL_TRUE if the monitor objects represent the same monitor, or @c
|
||||
* GL_FALSE otherwise.
|
||||
* @ingroup platform
|
||||
*/
|
||||
GLboolean _glfwPlatformIsSameMonitor(_GLFWmonitor* first, _GLFWmonitor* second);
|
||||
|
||||
/*! @copydoc glfwGetMonitorPos
|
||||
* @ingroup platform
|
||||
*/
|
||||
void _glfwPlatformGetMonitorPos(_GLFWmonitor* monitor, int* xpos, int* ypos);
|
||||
|
||||
/*! @copydoc glfwGetVideoModes
|
||||
* @ingroup platform
|
||||
*/
|
||||
GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* count);
|
||||
|
||||
/*! @ingroup platform
|
||||
*/
|
||||
void _glfwPlatformGetVideoMode(_GLFWmonitor* monitor, GLFWvidmode* mode);
|
||||
|
||||
/*! @copydoc glfwGetGammaRamp
|
||||
* @ingroup platform
|
||||
*/
|
||||
void _glfwPlatformGetGammaRamp(_GLFWmonitor* monitor, GLFWgammaramp* ramp);
|
||||
|
||||
/*! @copydoc glfwSetGammaRamp
|
||||
* @ingroup platform
|
||||
*/
|
||||
void _glfwPlatformSetGammaRamp(_GLFWmonitor* monitor, const GLFWgammaramp* ramp);
|
||||
|
||||
/*! @copydoc glfwSetClipboardString
|
||||
* @ingroup platform
|
||||
*/
|
||||
void _glfwPlatformSetClipboardString(_GLFWwindow* window, const char* string);
|
||||
|
||||
/*! @copydoc glfwGetClipboardString
|
||||
* @ingroup platform
|
||||
*
|
||||
* @note The returned string must be valid until the next call to @ref
|
||||
* _glfwPlatformGetClipboardString or @ref _glfwPlatformSetClipboardString.
|
||||
*/
|
||||
const char* _glfwPlatformGetClipboardString(_GLFWwindow* window);
|
||||
|
||||
/*! @copydoc glfwJoystickPresent
|
||||
* @ingroup platform
|
||||
*/
|
||||
int _glfwPlatformJoystickPresent(int joy);
|
||||
|
||||
/*! @copydoc glfwGetJoystickAxes
|
||||
* @ingroup platform
|
||||
*/
|
||||
const float* _glfwPlatformGetJoystickAxes(int joy, int* count);
|
||||
|
||||
/*! @copydoc glfwGetJoystickButtons
|
||||
* @ingroup platform
|
||||
*/
|
||||
const unsigned char* _glfwPlatformGetJoystickButtons(int joy, int* count);
|
||||
|
||||
/*! @copydoc glfwGetJoystickName
|
||||
* @ingroup platform
|
||||
*/
|
||||
const char* _glfwPlatformGetJoystickName(int joy);
|
||||
|
||||
/*! @copydoc glfwGetTime
|
||||
* @ingroup platform
|
||||
*/
|
||||
double _glfwPlatformGetTime(void);
|
||||
|
||||
/*! @copydoc glfwSetTime
|
||||
* @ingroup platform
|
||||
*/
|
||||
void _glfwPlatformSetTime(double time);
|
||||
|
||||
/*! @ingroup platform
|
||||
*/
|
||||
int _glfwPlatformCreateWindow(_GLFWwindow* window,
|
||||
const _GLFWwndconfig* wndconfig,
|
||||
const _GLFWfbconfig* fbconfig);
|
||||
|
||||
/*! @ingroup platform
|
||||
*/
|
||||
void _glfwPlatformDestroyWindow(_GLFWwindow* window);
|
||||
|
||||
/*! @copydoc glfwSetWindowTitle
|
||||
* @ingroup platform
|
||||
*/
|
||||
void _glfwPlatformSetWindowTitle(_GLFWwindow* window, const char* title);
|
||||
|
||||
/*! @copydoc glfwGetWindowPos
|
||||
* @ingroup platform
|
||||
*/
|
||||
void _glfwPlatformGetWindowPos(_GLFWwindow* window, int* xpos, int* ypos);
|
||||
|
||||
/*! @copydoc glfwSetWindowPos
|
||||
* @ingroup platform
|
||||
*/
|
||||
void _glfwPlatformSetWindowPos(_GLFWwindow* window, int xpos, int ypos);
|
||||
|
||||
/*! @copydoc glfwGetWindowSize
|
||||
* @ingroup platform
|
||||
*/
|
||||
void _glfwPlatformGetWindowSize(_GLFWwindow* window, int* width, int* height);
|
||||
|
||||
/*! @copydoc glfwSetWindowSize
|
||||
* @ingroup platform
|
||||
*/
|
||||
void _glfwPlatformSetWindowSize(_GLFWwindow* window, int width, int height);
|
||||
|
||||
/*! @copydoc glfwGetFramebufferSize
|
||||
* @ingroup platform
|
||||
*/
|
||||
void _glfwPlatformGetFramebufferSize(_GLFWwindow* window, int* width, int* height);
|
||||
|
||||
/*! @copydoc glfwIconifyWindow
|
||||
* @ingroup platform
|
||||
*/
|
||||
void _glfwPlatformIconifyWindow(_GLFWwindow* window);
|
||||
|
||||
/*! @copydoc glfwRestoreWindow
|
||||
* @ingroup platform
|
||||
*/
|
||||
void _glfwPlatformRestoreWindow(_GLFWwindow* window);
|
||||
|
||||
/*! @copydoc glfwShowWindow
|
||||
* @ingroup platform
|
||||
*/
|
||||
void _glfwPlatformShowWindow(_GLFWwindow* window);
|
||||
|
||||
/*! @copydoc glfwHideWindow
|
||||
* @ingroup platform
|
||||
*/
|
||||
void _glfwPlatformHideWindow(_GLFWwindow* window);
|
||||
|
||||
/*! @copydoc glfwPollEvents
|
||||
* @ingroup platform
|
||||
*/
|
||||
void _glfwPlatformPollEvents(void);
|
||||
|
||||
/*! @copydoc glfwWaitEvents
|
||||
* @ingroup platform
|
||||
*/
|
||||
void _glfwPlatformWaitEvents(void);
|
||||
|
||||
/*! @copydoc glfwMakeContextCurrent
|
||||
* @ingroup platform
|
||||
*/
|
||||
void _glfwPlatformMakeContextCurrent(_GLFWwindow* window);
|
||||
|
||||
/*! @copydoc glfwGetCurrentContext
|
||||
* @ingroup platform
|
||||
*/
|
||||
_GLFWwindow* _glfwPlatformGetCurrentContext(void);
|
||||
|
||||
/*! @copydoc glfwSwapBuffers
|
||||
* @ingroup platform
|
||||
*/
|
||||
void _glfwPlatformSwapBuffers(_GLFWwindow* window);
|
||||
|
||||
/*! @copydoc glfwSwapInterval
|
||||
* @ingroup platform
|
||||
*/
|
||||
void _glfwPlatformSwapInterval(int interval);
|
||||
|
||||
/*! @ingroup platform
|
||||
*/
|
||||
int _glfwPlatformExtensionSupported(const char* extension);
|
||||
|
||||
/*! @copydoc glfwGetProcAddress
|
||||
* @ingroup platform
|
||||
*/
|
||||
GLFWglproc _glfwPlatformGetProcAddress(const char* procname);
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Event API functions
|
||||
//========================================================================
|
||||
|
||||
/*! @brief Notifies shared code of a window focus event.
|
||||
* @param[in] window The window that received the event.
|
||||
* @param[in] focused `GL_TRUE` if the window received focus, or `GL_FALSE`
|
||||
* if it lost focus.
|
||||
* @ingroup event
|
||||
*/
|
||||
void _glfwInputWindowFocus(_GLFWwindow* window, GLboolean focused);
|
||||
|
||||
/*! @brief Notifies shared code of a window movement event.
|
||||
* @param[in] window The window that received the event.
|
||||
* @param[in] xpos The new x-coordinate of the client area of the window.
|
||||
* @param[in] ypos The new y-coordinate of the client area of the window.
|
||||
* @ingroup event
|
||||
*/
|
||||
void _glfwInputWindowPos(_GLFWwindow* window, int xpos, int ypos);
|
||||
|
||||
/*! @brief Notifies shared code of a window resize event.
|
||||
* @param[in] window The window that received the event.
|
||||
* @param[in] width The new width of the client area of the window.
|
||||
* @param[in] height The new height of the client area of the window.
|
||||
* @ingroup event
|
||||
*/
|
||||
void _glfwInputWindowSize(_GLFWwindow* window, int width, int height);
|
||||
|
||||
/*! @brief Notifies shared code of a framebuffer resize event.
|
||||
* @param[in] window The window that received the event.
|
||||
* @param[in] width The new width, in pixels, of the framebuffer.
|
||||
* @param[in] height The new height, in pixels, of the framebuffer.
|
||||
* @ingroup event
|
||||
*/
|
||||
void _glfwInputFramebufferSize(_GLFWwindow* window, int width, int height);
|
||||
|
||||
/*! @brief Notifies shared code of a window iconification event.
|
||||
* @param[in] window The window that received the event.
|
||||
* @param[in] iconified `GL_TRUE` if the window was iconified, or `GL_FALSE`
|
||||
* if it was restored.
|
||||
* @ingroup event
|
||||
*/
|
||||
void _glfwInputWindowIconify(_GLFWwindow* window, int iconified);
|
||||
|
||||
/*! @brief Notifies shared code of a window show/hide event.
|
||||
* @param[in] window The window that received the event.
|
||||
* @param[in] visible `GL_TRUE` if the window was shown, or `GL_FALSE` if it
|
||||
* was hidden.
|
||||
* @ingroup event
|
||||
*/
|
||||
void _glfwInputWindowVisibility(_GLFWwindow* window, int visible);
|
||||
|
||||
/*! @brief Notifies shared code of a window damage event.
|
||||
* @param[in] window The window that received the event.
|
||||
*/
|
||||
void _glfwInputWindowDamage(_GLFWwindow* window);
|
||||
|
||||
/*! @brief Notifies shared code of a window close request event
|
||||
* @param[in] window The window that received the event.
|
||||
* @ingroup event
|
||||
*/
|
||||
void _glfwInputWindowCloseRequest(_GLFWwindow* window);
|
||||
|
||||
/*! @brief Notifies shared code of a physical key event.
|
||||
* @param[in] window The window that received the event.
|
||||
* @param[in] key The key that was pressed or released.
|
||||
* @param[in] scancode The system-specific scan code of the key.
|
||||
* @param[in] action @ref GLFW_PRESS or @ref GLFW_RELEASE.
|
||||
* @param[in] mods The modifiers pressed when the event was generated.
|
||||
* @ingroup event
|
||||
*/
|
||||
void _glfwInputKey(_GLFWwindow* window, int key, int scancode, int action, int mods);
|
||||
|
||||
/*! @brief Notifies shared code of a Unicode character input event.
|
||||
* @param[in] window The window that received the event.
|
||||
* @param[in] codepoint The Unicode code point of the input character.
|
||||
* @ingroup event
|
||||
*/
|
||||
void _glfwInputChar(_GLFWwindow* window, unsigned int codepoint);
|
||||
|
||||
/*! @brief Notifies shared code of a scroll event.
|
||||
* @param[in] window The window that received the event.
|
||||
* @param[in] x The scroll offset along the x-axis.
|
||||
* @param[in] y The scroll offset along the y-axis.
|
||||
* @ingroup event
|
||||
*/
|
||||
void _glfwInputScroll(_GLFWwindow* window, double x, double y);
|
||||
|
||||
/*! @brief Notifies shared code of a mouse button click event.
|
||||
* @param[in] window The window that received the event.
|
||||
* @param[in] button The button that was pressed or released.
|
||||
* @param[in] action @ref GLFW_PRESS or @ref GLFW_RELEASE.
|
||||
* @ingroup event
|
||||
*/
|
||||
void _glfwInputMouseClick(_GLFWwindow* window, int button, int action, int mods);
|
||||
|
||||
/*! @brief Notifies shared code of a cursor motion event.
|
||||
* @param[in] window The window that received the event.
|
||||
* @param[in] x The new x-coordinate of the cursor, relative to the left edge
|
||||
* of the client area of the window.
|
||||
* @param[in] y The new y-coordinate of the cursor, relative to the top edge
|
||||
* of the client area of the window.
|
||||
* @ingroup event
|
||||
*/
|
||||
void _glfwInputCursorMotion(_GLFWwindow* window, double x, double y);
|
||||
|
||||
/*! @brief Notifies shared code of a cursor enter/leave event.
|
||||
* @param[in] window The window that received the event.
|
||||
* @param[in] entered `GL_TRUE` if the cursor entered the client area of the
|
||||
* window, or `GL_FALSE` if it left it.
|
||||
* @ingroup event
|
||||
*/
|
||||
void _glfwInputCursorEnter(_GLFWwindow* window, int entered);
|
||||
|
||||
/*! @ingroup event
|
||||
*/
|
||||
void _glfwInputMonitorChange(void);
|
||||
|
||||
/*! @brief Notifies shared code of an error.
|
||||
* @param[in] error The error code most suitable for the error.
|
||||
* @param[in] format The `printf` style format string of the error
|
||||
* description.
|
||||
* @ingroup event
|
||||
*/
|
||||
void _glfwInputError(int error, const char* format, ...);
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Utility functions
|
||||
//========================================================================
|
||||
|
||||
/*! @ingroup utility
|
||||
*/
|
||||
const GLFWvidmode* _glfwChooseVideoMode(_GLFWmonitor* monitor,
|
||||
const GLFWvidmode* desired);
|
||||
|
||||
/*! @brief Performs lexical comparison between two @ref GLFWvidmode structures.
|
||||
* @ingroup utility
|
||||
*/
|
||||
int _glfwCompareVideoModes(const GLFWvidmode* first, const GLFWvidmode* second);
|
||||
|
||||
/*! @brief Splits a color depth into red, green and blue bit depths.
|
||||
* @ingroup utility
|
||||
*/
|
||||
void _glfwSplitBPP(int bpp, int* red, int* green, int* blue);
|
||||
|
||||
/*! @brief Searches an extension string for the specified extension.
|
||||
* @param[in] string The extension string to search.
|
||||
* @param[in] extensions The extension to search for.
|
||||
* @return `GL_TRUE` if the extension was found, or `GL_FALSE` otherwise.
|
||||
* @ingroup utility
|
||||
*/
|
||||
int _glfwStringInExtensionString(const char* string, const GLubyte* extensions);
|
||||
|
||||
/*! @brief Chooses the framebuffer config that best matches the desired one.
|
||||
* @param[in] desired The desired framebuffer config.
|
||||
* @param[in] alternatives The framebuffer configs supported by the system.
|
||||
* @param[in] count The number of entries in the alternatives array.
|
||||
* @return The framebuffer config most closely matching the desired one, or @c
|
||||
* NULL if none fulfilled the hard constraints of the desired values.
|
||||
* @ingroup utility
|
||||
*/
|
||||
const _GLFWfbconfig* _glfwChooseFBConfig(const _GLFWfbconfig* desired,
|
||||
const _GLFWfbconfig* alternatives,
|
||||
unsigned int count);
|
||||
|
||||
/*! @brief Retrieves the attributes of the current context.
|
||||
* @return `GL_TRUE` if successful, or `GL_FALSE` if the context is unusable.
|
||||
* @ingroup utility
|
||||
*/
|
||||
GLboolean _glfwRefreshContextAttribs(void);
|
||||
|
||||
/*! @brief Checks whether the desired context attributes are valid.
|
||||
* @param[in] wndconfig The context attributes to check.
|
||||
* @return `GL_TRUE` if the context attributes are valid, or `GL_FALSE`
|
||||
* otherwise.
|
||||
* @ingroup utility
|
||||
*
|
||||
* This function checks things like whether the specified client API version
|
||||
* exists and whether all relevant options have supported and non-conflicting
|
||||
* values.
|
||||
*/
|
||||
GLboolean _glfwIsValidContextConfig(_GLFWwndconfig* wndconfig);
|
||||
|
||||
/*! @brief Checks whether the current context fulfils the specified hard
|
||||
* constraints.
|
||||
* @param[in] wndconfig The desired context attributes.
|
||||
* @return `GL_TRUE` if the context fulfils the hard constraints, or `GL_FALSE`
|
||||
* otherwise.
|
||||
* @ingroup utility
|
||||
*/
|
||||
GLboolean _glfwIsValidContext(_GLFWwndconfig* wndconfig);
|
||||
|
||||
/*! @ingroup utility
|
||||
*/
|
||||
void _glfwAllocGammaArrays(GLFWgammaramp* ramp, unsigned int size);
|
||||
|
||||
/*! @ingroup utility
|
||||
*/
|
||||
void _glfwFreeGammaArrays(GLFWgammaramp* ramp);
|
||||
|
||||
/*! @brief Allocates and returns a monitor object with the specified name
|
||||
* and dimensions.
|
||||
* @param[in] name The name of the monitor.
|
||||
* @param[in] widthMM The width, in mm, of the monitor's display area.
|
||||
* @param[in] heightMM The height, in mm, of the monitor's display area.
|
||||
* @return The newly created object.
|
||||
* @ingroup utility
|
||||
*/
|
||||
_GLFWmonitor* _glfwCreateMonitor(const char* name, int widthMM, int heightMM);
|
||||
|
||||
/*! @brief Frees a monitor object and any data associated with it.
|
||||
* @ingroup utility
|
||||
*/
|
||||
void _glfwDestroyMonitor(_GLFWmonitor* monitor);
|
||||
|
||||
/*! @ingroup utility
|
||||
*/
|
||||
void _glfwDestroyMonitors(_GLFWmonitor** monitors, int count);
|
||||
|
||||
#endif // _internal_h_
|
||||
@@ -0,0 +1,90 @@
|
||||
//========================================================================
|
||||
// GLFW 3.0 - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
||||
// Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
//
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
//
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would
|
||||
// be appreciated but is not required.
|
||||
//
|
||||
// 2. Altered source versions must be plainly marked as such, and must not
|
||||
// be misrepresented as being the original software.
|
||||
//
|
||||
// 3. This notice may not be removed or altered from any source
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
|
||||
#include "internal.h"
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW public API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
GLFWAPI int glfwJoystickPresent(int joy)
|
||||
{
|
||||
_GLFW_REQUIRE_INIT_OR_RETURN(0);
|
||||
|
||||
if (joy < 0 || joy > GLFW_JOYSTICK_LAST)
|
||||
{
|
||||
_glfwInputError(GLFW_INVALID_ENUM, NULL);
|
||||
return 0;
|
||||
}
|
||||
|
||||
return _glfwPlatformJoystickPresent(joy);
|
||||
}
|
||||
|
||||
GLFWAPI const float* glfwGetJoystickAxes(int joy, int* count)
|
||||
{
|
||||
*count = 0;
|
||||
|
||||
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
|
||||
|
||||
if (joy < 0 || joy > GLFW_JOYSTICK_LAST)
|
||||
{
|
||||
_glfwInputError(GLFW_INVALID_ENUM, NULL);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
return _glfwPlatformGetJoystickAxes(joy, count);
|
||||
}
|
||||
|
||||
GLFWAPI const unsigned char* glfwGetJoystickButtons(int joy, int* count)
|
||||
{
|
||||
*count = 0;
|
||||
|
||||
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
|
||||
|
||||
if (joy < 0 || joy > GLFW_JOYSTICK_LAST)
|
||||
{
|
||||
_glfwInputError(GLFW_INVALID_ENUM, NULL);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
return _glfwPlatformGetJoystickButtons(joy, count);
|
||||
}
|
||||
|
||||
GLFWAPI const char* glfwGetJoystickName(int joy)
|
||||
{
|
||||
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
|
||||
|
||||
if (joy < 0 || joy > GLFW_JOYSTICK_LAST)
|
||||
{
|
||||
_glfwInputError(GLFW_INVALID_ENUM, NULL);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
return _glfwPlatformGetJoystickName(joy);
|
||||
}
|
||||
|
||||
@@ -0,0 +1,357 @@
|
||||
//========================================================================
|
||||
// GLFW 3.0 - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
||||
// Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
//
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
//
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would
|
||||
// be appreciated but is not required.
|
||||
//
|
||||
// 2. Altered source versions must be plainly marked as such, and must not
|
||||
// be misrepresented as being the original software.
|
||||
//
|
||||
// 3. This notice may not be removed or altered from any source
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
|
||||
#include "internal.h"
|
||||
|
||||
#include <string.h>
|
||||
#include <stdlib.h>
|
||||
#include <limits.h>
|
||||
|
||||
#if defined(_MSC_VER)
|
||||
#include <malloc.h>
|
||||
#define strdup _strdup
|
||||
#endif
|
||||
|
||||
|
||||
// Lexical comparison function for GLFW video modes, used by qsort
|
||||
//
|
||||
static int compareVideoModes(const void* firstPtr, const void* secondPtr)
|
||||
{
|
||||
int firstBPP, secondBPP, firstSize, secondSize;
|
||||
GLFWvidmode* first = (GLFWvidmode*) firstPtr;
|
||||
GLFWvidmode* second = (GLFWvidmode*) secondPtr;
|
||||
|
||||
// First sort on color bits per pixel
|
||||
|
||||
firstBPP = first->redBits +
|
||||
first->greenBits +
|
||||
first->blueBits;
|
||||
secondBPP = second->redBits +
|
||||
second->greenBits +
|
||||
second->blueBits;
|
||||
|
||||
if (firstBPP != secondBPP)
|
||||
return firstBPP - secondBPP;
|
||||
|
||||
// Then sort on screen area, in pixels
|
||||
|
||||
firstSize = first->width * first->height;
|
||||
secondSize = second->width * second->height;
|
||||
|
||||
if (firstSize != secondSize)
|
||||
return firstSize - secondSize;
|
||||
|
||||
// Lastly sort on refresh rate
|
||||
|
||||
return first->refreshRate - second->refreshRate;
|
||||
}
|
||||
|
||||
// Retrieves the available modes for the specified monitor
|
||||
//
|
||||
static int refreshVideoModes(_GLFWmonitor* monitor)
|
||||
{
|
||||
int modeCount;
|
||||
GLFWvidmode* modes;
|
||||
|
||||
if (monitor->modes)
|
||||
return GL_TRUE;
|
||||
|
||||
modes = _glfwPlatformGetVideoModes(monitor, &modeCount);
|
||||
if (!modes)
|
||||
return GL_FALSE;
|
||||
|
||||
qsort(modes, modeCount, sizeof(GLFWvidmode), compareVideoModes);
|
||||
|
||||
free(monitor->modes);
|
||||
monitor->modes = modes;
|
||||
monitor->modeCount = modeCount;
|
||||
|
||||
return GL_TRUE;
|
||||
}
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW event API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
void _glfwInputMonitorChange(void)
|
||||
{
|
||||
int i, j, monitorCount = _glfw.monitorCount;
|
||||
_GLFWmonitor** monitors = _glfw.monitors;
|
||||
|
||||
_glfw.monitors = _glfwPlatformGetMonitors(&_glfw.monitorCount);
|
||||
|
||||
// Re-use still connected monitor objects
|
||||
|
||||
for (i = 0; i < _glfw.monitorCount; i++)
|
||||
{
|
||||
for (j = 0; j < monitorCount; j++)
|
||||
{
|
||||
if (_glfwPlatformIsSameMonitor(_glfw.monitors[i], monitors[j]))
|
||||
{
|
||||
_glfwDestroyMonitor(_glfw.monitors[i]);
|
||||
_glfw.monitors[i] = monitors[j];
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Find and report disconnected monitors (not in the new list)
|
||||
|
||||
for (i = 0; i < monitorCount; i++)
|
||||
{
|
||||
_GLFWwindow* window;
|
||||
|
||||
for (j = 0; j < _glfw.monitorCount; j++)
|
||||
{
|
||||
if (monitors[i] == _glfw.monitors[j])
|
||||
break;
|
||||
}
|
||||
|
||||
if (j < _glfw.monitorCount)
|
||||
continue;
|
||||
|
||||
for (window = _glfw.windowListHead; window; window = window->next)
|
||||
{
|
||||
if (window->monitor == monitors[i])
|
||||
window->monitor = NULL;
|
||||
}
|
||||
|
||||
if (_glfw.callbacks.monitor)
|
||||
_glfw.callbacks.monitor((GLFWmonitor*) monitors[i], GLFW_DISCONNECTED);
|
||||
}
|
||||
|
||||
// Find and report newly connected monitors (not in the old list)
|
||||
// Re-used monitor objects are then removed from the old list to avoid
|
||||
// having them destroyed at the end of this function
|
||||
|
||||
for (i = 0; i < _glfw.monitorCount; i++)
|
||||
{
|
||||
for (j = 0; j < monitorCount; j++)
|
||||
{
|
||||
if (_glfw.monitors[i] == monitors[j])
|
||||
{
|
||||
monitors[j] = NULL;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (j < monitorCount)
|
||||
continue;
|
||||
|
||||
if (_glfw.callbacks.monitor)
|
||||
_glfw.callbacks.monitor((GLFWmonitor*) _glfw.monitors[i], GLFW_CONNECTED);
|
||||
}
|
||||
|
||||
_glfwDestroyMonitors(monitors, monitorCount);
|
||||
}
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW internal API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
_GLFWmonitor* _glfwCreateMonitor(const char* name, int widthMM, int heightMM)
|
||||
{
|
||||
_GLFWmonitor* monitor = calloc(1, sizeof(_GLFWmonitor));
|
||||
monitor->name = strdup(name);
|
||||
monitor->widthMM = widthMM;
|
||||
monitor->heightMM = heightMM;
|
||||
|
||||
return monitor;
|
||||
}
|
||||
|
||||
void _glfwDestroyMonitor(_GLFWmonitor* monitor)
|
||||
{
|
||||
if (monitor == NULL)
|
||||
return;
|
||||
|
||||
_glfwFreeGammaArrays(&monitor->originalRamp);
|
||||
_glfwFreeGammaArrays(&monitor->currentRamp);
|
||||
|
||||
free(monitor->modes);
|
||||
free(monitor->name);
|
||||
free(monitor);
|
||||
}
|
||||
|
||||
void _glfwDestroyMonitors(_GLFWmonitor** monitors, int count)
|
||||
{
|
||||
int i;
|
||||
|
||||
for (i = 0; i < count; i++)
|
||||
_glfwDestroyMonitor(monitors[i]);
|
||||
|
||||
free(monitors);
|
||||
}
|
||||
|
||||
const GLFWvidmode* _glfwChooseVideoMode(_GLFWmonitor* monitor,
|
||||
const GLFWvidmode* desired)
|
||||
{
|
||||
int i;
|
||||
unsigned int sizeDiff, leastSizeDiff = UINT_MAX;
|
||||
unsigned int rateDiff, leastRateDiff = UINT_MAX;
|
||||
unsigned int colorDiff, leastColorDiff = UINT_MAX;
|
||||
const GLFWvidmode* current;
|
||||
const GLFWvidmode* closest = NULL;
|
||||
|
||||
if (!refreshVideoModes(monitor))
|
||||
return NULL;
|
||||
|
||||
for (i = 0; i < monitor->modeCount; i++)
|
||||
{
|
||||
current = monitor->modes + i;
|
||||
|
||||
colorDiff = abs((current->redBits + current->greenBits + current->blueBits) -
|
||||
(desired->redBits + desired->greenBits + desired->blueBits));
|
||||
|
||||
sizeDiff = abs((current->width - desired->width) *
|
||||
(current->width - desired->width) +
|
||||
(current->height - desired->height) *
|
||||
(current->height - desired->height));
|
||||
|
||||
if (desired->refreshRate)
|
||||
rateDiff = abs(current->refreshRate - desired->refreshRate);
|
||||
else
|
||||
rateDiff = UINT_MAX - current->refreshRate;
|
||||
|
||||
if ((colorDiff < leastColorDiff) ||
|
||||
(colorDiff == leastColorDiff && sizeDiff < leastSizeDiff) ||
|
||||
(colorDiff == leastColorDiff && sizeDiff == leastSizeDiff && rateDiff < leastRateDiff))
|
||||
{
|
||||
closest = current;
|
||||
leastSizeDiff = sizeDiff;
|
||||
leastRateDiff = rateDiff;
|
||||
leastColorDiff = colorDiff;
|
||||
}
|
||||
}
|
||||
|
||||
return closest;
|
||||
}
|
||||
|
||||
int _glfwCompareVideoModes(const GLFWvidmode* first, const GLFWvidmode* second)
|
||||
{
|
||||
return compareVideoModes(first, second);
|
||||
}
|
||||
|
||||
void _glfwSplitBPP(int bpp, int* red, int* green, int* blue)
|
||||
{
|
||||
int delta;
|
||||
|
||||
// We assume that by 32 the user really meant 24
|
||||
if (bpp == 32)
|
||||
bpp = 24;
|
||||
|
||||
// Convert "bits per pixel" to red, green & blue sizes
|
||||
|
||||
*red = *green = *blue = bpp / 3;
|
||||
delta = bpp - (*red * 3);
|
||||
if (delta >= 1)
|
||||
*green = *green + 1;
|
||||
|
||||
if (delta == 2)
|
||||
*red = *red + 1;
|
||||
}
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW public API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
GLFWAPI GLFWmonitor** glfwGetMonitors(int* count)
|
||||
{
|
||||
*count = 0;
|
||||
|
||||
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
|
||||
|
||||
*count = _glfw.monitorCount;
|
||||
return (GLFWmonitor**) _glfw.monitors;
|
||||
}
|
||||
|
||||
GLFWAPI GLFWmonitor* glfwGetPrimaryMonitor(void)
|
||||
{
|
||||
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
|
||||
return (GLFWmonitor*) _glfw.monitors[0];
|
||||
}
|
||||
|
||||
GLFWAPI void glfwGetMonitorPos(GLFWmonitor* handle, int* xpos, int* ypos)
|
||||
{
|
||||
_GLFWmonitor* monitor = (_GLFWmonitor*) handle;
|
||||
_GLFW_REQUIRE_INIT();
|
||||
_glfwPlatformGetMonitorPos(monitor, xpos, ypos);
|
||||
}
|
||||
|
||||
GLFWAPI void glfwGetMonitorPhysicalSize(GLFWmonitor* handle, int* width, int* height)
|
||||
{
|
||||
_GLFWmonitor* monitor = (_GLFWmonitor*) handle;
|
||||
|
||||
_GLFW_REQUIRE_INIT();
|
||||
|
||||
if (width)
|
||||
*width = monitor->widthMM;
|
||||
if (height)
|
||||
*height = monitor->heightMM;
|
||||
}
|
||||
|
||||
GLFWAPI const char* glfwGetMonitorName(GLFWmonitor* handle)
|
||||
{
|
||||
_GLFWmonitor* monitor = (_GLFWmonitor*) handle;
|
||||
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
|
||||
return monitor->name;
|
||||
}
|
||||
|
||||
GLFWAPI GLFWmonitorfun glfwSetMonitorCallback(GLFWmonitorfun cbfun)
|
||||
{
|
||||
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
|
||||
_GLFW_SWAP_POINTERS(_glfw.callbacks.monitor, cbfun);
|
||||
return cbfun;
|
||||
}
|
||||
|
||||
GLFWAPI const GLFWvidmode* glfwGetVideoModes(GLFWmonitor* handle, int* count)
|
||||
{
|
||||
_GLFWmonitor* monitor = (_GLFWmonitor*) handle;
|
||||
|
||||
*count = 0;
|
||||
|
||||
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
|
||||
|
||||
if (!refreshVideoModes(monitor))
|
||||
return NULL;
|
||||
|
||||
*count = monitor->modeCount;
|
||||
return monitor->modes;
|
||||
}
|
||||
|
||||
GLFWAPI const GLFWvidmode* glfwGetVideoMode(GLFWmonitor* handle)
|
||||
{
|
||||
_GLFWmonitor* monitor = (_GLFWmonitor*) handle;
|
||||
|
||||
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
|
||||
|
||||
_glfwPlatformGetVideoMode(monitor, &monitor->currentMode);
|
||||
return &monitor->currentMode;
|
||||
}
|
||||
|
||||
@@ -0,0 +1,291 @@
|
||||
//========================================================================
|
||||
// GLFW 3.0 OS X - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2009-2010 Camilla Berglund <elmindreda@elmindreda.org>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
//
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
//
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would
|
||||
// be appreciated but is not required.
|
||||
//
|
||||
// 2. Altered source versions must be plainly marked as such, and must not
|
||||
// be misrepresented as being the original software.
|
||||
//
|
||||
// 3. This notice may not be removed or altered from any source
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
|
||||
#include "internal.h"
|
||||
|
||||
#include <pthread.h>
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW internal API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
// Initialize OpenGL support
|
||||
//
|
||||
int _glfwInitContextAPI(void)
|
||||
{
|
||||
if (pthread_key_create(&_glfw.nsgl.current, NULL) != 0)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"NSGL: Failed to create context TLS");
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
_glfw.nsgl.framework =
|
||||
CFBundleGetBundleWithIdentifier(CFSTR("com.apple.opengl"));
|
||||
if (_glfw.nsgl.framework == NULL)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"NSGL: Failed to locate OpenGL framework");
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
return GL_TRUE;
|
||||
}
|
||||
|
||||
// Terminate OpenGL support
|
||||
//
|
||||
void _glfwTerminateContextAPI(void)
|
||||
{
|
||||
pthread_key_delete(_glfw.nsgl.current);
|
||||
}
|
||||
|
||||
// Create the OpenGL context
|
||||
//
|
||||
int _glfwCreateContext(_GLFWwindow* window,
|
||||
const _GLFWwndconfig* wndconfig,
|
||||
const _GLFWfbconfig* fbconfig)
|
||||
{
|
||||
unsigned int attributeCount = 0;
|
||||
|
||||
// OS X needs non-zero color size, so set resonable values
|
||||
int colorBits = fbconfig->redBits + fbconfig->greenBits + fbconfig->blueBits;
|
||||
if (colorBits == 0)
|
||||
colorBits = 24;
|
||||
else if (colorBits < 15)
|
||||
colorBits = 15;
|
||||
|
||||
if (wndconfig->clientAPI == GLFW_OPENGL_ES_API)
|
||||
{
|
||||
_glfwInputError(GLFW_VERSION_UNAVAILABLE,
|
||||
"NSGL: This API does not support OpenGL ES");
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
#if MAC_OS_X_VERSION_MAX_ALLOWED >= 1070
|
||||
if (wndconfig->glMajor == 3 && wndconfig->glMinor < 2)
|
||||
{
|
||||
_glfwInputError(GLFW_VERSION_UNAVAILABLE,
|
||||
"NSGL: The targeted version of OS X does not "
|
||||
"support OpenGL 3.0 or 3.1");
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
if (wndconfig->glMajor > 2)
|
||||
{
|
||||
if (!wndconfig->glForward)
|
||||
{
|
||||
_glfwInputError(GLFW_VERSION_UNAVAILABLE,
|
||||
"NSGL: The targeted version of OS X only "
|
||||
"supports OpenGL 3.2 and later versions if they "
|
||||
"are forward-compatible");
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
if (wndconfig->glProfile != GLFW_OPENGL_CORE_PROFILE)
|
||||
{
|
||||
_glfwInputError(GLFW_VERSION_UNAVAILABLE,
|
||||
"NSGL: The targeted version of OS X only "
|
||||
"supports OpenGL 3.2 and later versions if they "
|
||||
"use the core profile");
|
||||
return GL_FALSE;
|
||||
}
|
||||
}
|
||||
#else
|
||||
// Fail if OpenGL 3.0 or above was requested
|
||||
if (wndconfig->glMajor > 2)
|
||||
{
|
||||
_glfwInputError(GLFW_VERSION_UNAVAILABLE,
|
||||
"NSGL: The targeted version of OS X does not "
|
||||
"support OpenGL version 3.0 or above");
|
||||
return GL_FALSE;
|
||||
}
|
||||
#endif /*MAC_OS_X_VERSION_MAX_ALLOWED*/
|
||||
|
||||
// Fail if a robustness strategy was requested
|
||||
if (wndconfig->glRobustness)
|
||||
{
|
||||
_glfwInputError(GLFW_VERSION_UNAVAILABLE,
|
||||
"NSGL: OS X does not support OpenGL robustness "
|
||||
"strategies");
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
#define ADD_ATTR(x) { attributes[attributeCount++] = x; }
|
||||
#define ADD_ATTR2(x, y) { ADD_ATTR(x); ADD_ATTR(y); }
|
||||
|
||||
// Arbitrary array size here
|
||||
NSOpenGLPixelFormatAttribute attributes[40];
|
||||
|
||||
ADD_ATTR(NSOpenGLPFADoubleBuffer);
|
||||
ADD_ATTR(NSOpenGLPFAClosestPolicy);
|
||||
|
||||
#if MAC_OS_X_VERSION_MAX_ALLOWED >= 1070
|
||||
if (wndconfig->glMajor > 2)
|
||||
ADD_ATTR2(NSOpenGLPFAOpenGLProfile, NSOpenGLProfileVersion3_2Core);
|
||||
#endif /*MAC_OS_X_VERSION_MAX_ALLOWED*/
|
||||
|
||||
ADD_ATTR2(NSOpenGLPFAColorSize, colorBits);
|
||||
|
||||
if (fbconfig->alphaBits > 0)
|
||||
ADD_ATTR2(NSOpenGLPFAAlphaSize, fbconfig->alphaBits);
|
||||
|
||||
if (fbconfig->depthBits > 0)
|
||||
ADD_ATTR2(NSOpenGLPFADepthSize, fbconfig->depthBits);
|
||||
|
||||
if (fbconfig->stencilBits > 0)
|
||||
ADD_ATTR2(NSOpenGLPFAStencilSize, fbconfig->stencilBits);
|
||||
|
||||
int accumBits = fbconfig->accumRedBits + fbconfig->accumGreenBits +
|
||||
fbconfig->accumBlueBits + fbconfig->accumAlphaBits;
|
||||
|
||||
if (accumBits > 0)
|
||||
ADD_ATTR2(NSOpenGLPFAAccumSize, accumBits);
|
||||
|
||||
if (fbconfig->auxBuffers > 0)
|
||||
ADD_ATTR2(NSOpenGLPFAAuxBuffers, fbconfig->auxBuffers);
|
||||
|
||||
if (fbconfig->stereo)
|
||||
ADD_ATTR(NSOpenGLPFAStereo);
|
||||
|
||||
if (fbconfig->samples > 0)
|
||||
{
|
||||
ADD_ATTR2(NSOpenGLPFASampleBuffers, 1);
|
||||
ADD_ATTR2(NSOpenGLPFASamples, fbconfig->samples);
|
||||
}
|
||||
|
||||
// NOTE: All NSOpenGLPixelFormats on the relevant cards support sRGB
|
||||
// frambuffer, so there's no need (and no way) to request it
|
||||
|
||||
ADD_ATTR(0);
|
||||
|
||||
#undef ADD_ATTR
|
||||
#undef ADD_ATTR2
|
||||
|
||||
window->nsgl.pixelFormat =
|
||||
[[NSOpenGLPixelFormat alloc] initWithAttributes:attributes];
|
||||
if (window->nsgl.pixelFormat == nil)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"NSGL: Failed to create OpenGL pixel format");
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
NSOpenGLContext* share = NULL;
|
||||
|
||||
if (wndconfig->share)
|
||||
share = wndconfig->share->nsgl.context;
|
||||
|
||||
window->nsgl.context =
|
||||
[[NSOpenGLContext alloc] initWithFormat:window->nsgl.pixelFormat
|
||||
shareContext:share];
|
||||
if (window->nsgl.context == nil)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"NSGL: Failed to create OpenGL context");
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
return GL_TRUE;
|
||||
}
|
||||
|
||||
// Destroy the OpenGL context
|
||||
//
|
||||
void _glfwDestroyContext(_GLFWwindow* window)
|
||||
{
|
||||
[window->nsgl.pixelFormat release];
|
||||
window->nsgl.pixelFormat = nil;
|
||||
|
||||
[window->nsgl.context release];
|
||||
window->nsgl.context = nil;
|
||||
}
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW platform API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
void _glfwPlatformMakeContextCurrent(_GLFWwindow* window)
|
||||
{
|
||||
if (window)
|
||||
[window->nsgl.context makeCurrentContext];
|
||||
else
|
||||
[NSOpenGLContext clearCurrentContext];
|
||||
|
||||
pthread_setspecific(_glfw.nsgl.current, window);
|
||||
}
|
||||
|
||||
_GLFWwindow* _glfwPlatformGetCurrentContext(void)
|
||||
{
|
||||
return (_GLFWwindow*) pthread_getspecific(_glfw.nsgl.current);
|
||||
}
|
||||
|
||||
void _glfwPlatformSwapBuffers(_GLFWwindow* window)
|
||||
{
|
||||
// ARP appears to be unnecessary, but this is future-proof
|
||||
[window->nsgl.context flushBuffer];
|
||||
}
|
||||
|
||||
void _glfwPlatformSwapInterval(int interval)
|
||||
{
|
||||
_GLFWwindow* window = _glfwPlatformGetCurrentContext();
|
||||
|
||||
GLint sync = interval;
|
||||
[window->nsgl.context setValues:&sync forParameter:NSOpenGLCPSwapInterval];
|
||||
}
|
||||
|
||||
int _glfwPlatformExtensionSupported(const char* extension)
|
||||
{
|
||||
// There are no NSGL extensions
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
GLFWglproc _glfwPlatformGetProcAddress(const char* procname)
|
||||
{
|
||||
CFStringRef symbolName = CFStringCreateWithCString(kCFAllocatorDefault,
|
||||
procname,
|
||||
kCFStringEncodingASCII);
|
||||
|
||||
GLFWglproc symbol = CFBundleGetFunctionPointerForName(_glfw.nsgl.framework,
|
||||
symbolName);
|
||||
|
||||
CFRelease(symbolName);
|
||||
|
||||
return symbol;
|
||||
}
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW native API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
GLFWAPI id glfwGetNSGLContext(GLFWwindow* handle)
|
||||
{
|
||||
_GLFWwindow* window = (_GLFWwindow*) handle;
|
||||
_GLFW_REQUIRE_INIT_OR_RETURN(nil);
|
||||
return window->nsgl.context;
|
||||
}
|
||||
|
||||
@@ -0,0 +1,64 @@
|
||||
//========================================================================
|
||||
// GLFW 3.0 OS X - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2009-2010 Camilla Berglund <elmindreda@elmindreda.org>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
//
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
//
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would
|
||||
// be appreciated but is not required.
|
||||
//
|
||||
// 2. Altered source versions must be plainly marked as such, and must not
|
||||
// be misrepresented as being the original software.
|
||||
//
|
||||
// 3. This notice may not be removed or altered from any source
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
|
||||
#ifndef _nsgl_platform_h_
|
||||
#define _nsgl_platform_h_
|
||||
|
||||
|
||||
#define _GLFW_PLATFORM_FBCONFIG
|
||||
#define _GLFW_PLATFORM_CONTEXT_STATE _GLFWcontextNSGL nsgl
|
||||
#define _GLFW_PLATFORM_LIBRARY_OPENGL_STATE _GLFWlibraryNSGL nsgl
|
||||
|
||||
|
||||
//========================================================================
|
||||
// GLFW platform specific types
|
||||
//========================================================================
|
||||
|
||||
//------------------------------------------------------------------------
|
||||
// Platform-specific OpenGL context structure
|
||||
//------------------------------------------------------------------------
|
||||
typedef struct _GLFWcontextNSGL
|
||||
{
|
||||
id pixelFormat;
|
||||
id context;
|
||||
} _GLFWcontextNSGL;
|
||||
|
||||
|
||||
//------------------------------------------------------------------------
|
||||
// Platform-specific library global data for NSGL
|
||||
//------------------------------------------------------------------------
|
||||
typedef struct _GLFWlibraryNSGL
|
||||
{
|
||||
// dlopen handle for dynamically loading OpenGL extension entry points
|
||||
void* framework;
|
||||
|
||||
// TLS key for per-thread current context/window
|
||||
pthread_key_t current;
|
||||
|
||||
} _GLFWlibraryNSGL;
|
||||
|
||||
|
||||
#endif // _nsgl_platform_h_
|
||||
@@ -0,0 +1,46 @@
|
||||
//========================================================================
|
||||
// GLFW 3.0 - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
||||
// Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
//
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
//
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would
|
||||
// be appreciated but is not required.
|
||||
//
|
||||
// 2. Altered source versions must be plainly marked as such, and must not
|
||||
// be misrepresented as being the original software.
|
||||
//
|
||||
// 3. This notice may not be removed or altered from any source
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
|
||||
#include "internal.h"
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW public API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
GLFWAPI double glfwGetTime(void)
|
||||
{
|
||||
_GLFW_REQUIRE_INIT_OR_RETURN(0.0);
|
||||
return _glfwPlatformGetTime();
|
||||
}
|
||||
|
||||
GLFWAPI void glfwSetTime(double time)
|
||||
{
|
||||
_GLFW_REQUIRE_INIT();
|
||||
_glfwPlatformSetTime(time);
|
||||
}
|
||||
|
||||
@@ -0,0 +1,670 @@
|
||||
//========================================================================
|
||||
// GLFW 3.0 WGL - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
||||
// Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
//
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
//
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would
|
||||
// be appreciated but is not required.
|
||||
//
|
||||
// 2. Altered source versions must be plainly marked as such, and must not
|
||||
// be misrepresented as being the original software.
|
||||
//
|
||||
// 3. This notice may not be removed or altered from any source
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
|
||||
#include "internal.h"
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <malloc.h>
|
||||
#include <assert.h>
|
||||
|
||||
|
||||
// Initialize WGL-specific extensions
|
||||
// This function is called once before initial context creation, i.e. before
|
||||
// any WGL extensions could be present. This is done in order to have both
|
||||
// extension variable clearing and loading in the same place, hopefully
|
||||
// decreasing the possibility of forgetting to add one without the other.
|
||||
//
|
||||
static void initWGLExtensions(_GLFWwindow* window)
|
||||
{
|
||||
// This needs to include every function pointer loaded below
|
||||
window->wgl.SwapIntervalEXT = NULL;
|
||||
window->wgl.GetPixelFormatAttribivARB = NULL;
|
||||
window->wgl.GetExtensionsStringARB = NULL;
|
||||
window->wgl.GetExtensionsStringEXT = NULL;
|
||||
window->wgl.CreateContextAttribsARB = NULL;
|
||||
|
||||
// This needs to include every extension used below except for
|
||||
// WGL_ARB_extensions_string and WGL_EXT_extensions_string
|
||||
window->wgl.ARB_multisample = GL_FALSE;
|
||||
window->wgl.ARB_framebuffer_sRGB = GL_FALSE;
|
||||
window->wgl.ARB_create_context = GL_FALSE;
|
||||
window->wgl.ARB_create_context_profile = GL_FALSE;
|
||||
window->wgl.EXT_create_context_es2_profile = GL_FALSE;
|
||||
window->wgl.ARB_create_context_robustness = GL_FALSE;
|
||||
window->wgl.EXT_swap_control = GL_FALSE;
|
||||
window->wgl.ARB_pixel_format = GL_FALSE;
|
||||
|
||||
window->wgl.GetExtensionsStringEXT = (PFNWGLGETEXTENSIONSSTRINGEXTPROC)
|
||||
wglGetProcAddress("wglGetExtensionsStringEXT");
|
||||
if (!window->wgl.GetExtensionsStringEXT)
|
||||
{
|
||||
window->wgl.GetExtensionsStringARB = (PFNWGLGETEXTENSIONSSTRINGARBPROC)
|
||||
wglGetProcAddress("wglGetExtensionsStringARB");
|
||||
if (!window->wgl.GetExtensionsStringARB)
|
||||
return;
|
||||
}
|
||||
|
||||
if (_glfwPlatformExtensionSupported("WGL_ARB_multisample"))
|
||||
window->wgl.ARB_multisample = GL_TRUE;
|
||||
|
||||
if (_glfwPlatformExtensionSupported("WGL_ARB_framebuffer_sRGB"))
|
||||
window->wgl.ARB_framebuffer_sRGB = GL_TRUE;
|
||||
|
||||
if (_glfwPlatformExtensionSupported("WGL_ARB_create_context"))
|
||||
{
|
||||
window->wgl.CreateContextAttribsARB = (PFNWGLCREATECONTEXTATTRIBSARBPROC)
|
||||
wglGetProcAddress("wglCreateContextAttribsARB");
|
||||
|
||||
if (window->wgl.CreateContextAttribsARB)
|
||||
window->wgl.ARB_create_context = GL_TRUE;
|
||||
}
|
||||
|
||||
if (window->wgl.ARB_create_context)
|
||||
{
|
||||
if (_glfwPlatformExtensionSupported("WGL_ARB_create_context_profile"))
|
||||
window->wgl.ARB_create_context_profile = GL_TRUE;
|
||||
}
|
||||
|
||||
if (window->wgl.ARB_create_context &&
|
||||
window->wgl.ARB_create_context_profile)
|
||||
{
|
||||
if (_glfwPlatformExtensionSupported("WGL_EXT_create_context_es2_profile"))
|
||||
window->wgl.EXT_create_context_es2_profile = GL_TRUE;
|
||||
}
|
||||
|
||||
if (window->wgl.ARB_create_context)
|
||||
{
|
||||
if (_glfwPlatformExtensionSupported("WGL_ARB_create_context_robustness"))
|
||||
window->wgl.ARB_create_context_robustness = GL_TRUE;
|
||||
}
|
||||
|
||||
if (_glfwPlatformExtensionSupported("WGL_EXT_swap_control"))
|
||||
{
|
||||
window->wgl.SwapIntervalEXT = (PFNWGLSWAPINTERVALEXTPROC)
|
||||
wglGetProcAddress("wglSwapIntervalEXT");
|
||||
|
||||
if (window->wgl.SwapIntervalEXT)
|
||||
window->wgl.EXT_swap_control = GL_TRUE;
|
||||
}
|
||||
|
||||
if (_glfwPlatformExtensionSupported("WGL_ARB_pixel_format"))
|
||||
{
|
||||
window->wgl.GetPixelFormatAttribivARB = (PFNWGLGETPIXELFORMATATTRIBIVARBPROC)
|
||||
wglGetProcAddress("wglGetPixelFormatAttribivARB");
|
||||
|
||||
if (window->wgl.GetPixelFormatAttribivARB)
|
||||
window->wgl.ARB_pixel_format = GL_TRUE;
|
||||
}
|
||||
}
|
||||
|
||||
// Returns the specified attribute of the specified pixel format
|
||||
// NOTE: Do not call this unless we have found WGL_ARB_pixel_format
|
||||
//
|
||||
static int getPixelFormatAttrib(_GLFWwindow* window, int pixelFormat, int attrib)
|
||||
{
|
||||
int value = 0;
|
||||
|
||||
if (!window->wgl.GetPixelFormatAttribivARB(window->wgl.dc,
|
||||
pixelFormat,
|
||||
0, 1, &attrib, &value))
|
||||
{
|
||||
// NOTE: We should probably handle this error somehow
|
||||
return 0;
|
||||
}
|
||||
|
||||
return value;
|
||||
}
|
||||
|
||||
// Return a list of available and usable framebuffer configs
|
||||
//
|
||||
static GLboolean choosePixelFormat(_GLFWwindow* window,
|
||||
const _GLFWfbconfig* desired,
|
||||
int* result)
|
||||
{
|
||||
_GLFWfbconfig* usableConfigs;
|
||||
const _GLFWfbconfig* closest;
|
||||
int i, nativeCount, usableCount;
|
||||
|
||||
if (window->wgl.ARB_pixel_format)
|
||||
{
|
||||
nativeCount = getPixelFormatAttrib(window,
|
||||
1,
|
||||
WGL_NUMBER_PIXEL_FORMATS_ARB);
|
||||
}
|
||||
else
|
||||
{
|
||||
nativeCount = DescribePixelFormat(window->wgl.dc,
|
||||
1,
|
||||
sizeof(PIXELFORMATDESCRIPTOR),
|
||||
NULL);
|
||||
}
|
||||
|
||||
if (!nativeCount)
|
||||
{
|
||||
_glfwInputError(GLFW_API_UNAVAILABLE, "WGL: No pixel formats found");
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
usableConfigs = calloc(nativeCount, sizeof(_GLFWfbconfig));
|
||||
usableCount = 0;
|
||||
|
||||
for (i = 0; i < nativeCount; i++)
|
||||
{
|
||||
const int n = i + 1;
|
||||
_GLFWfbconfig* u = usableConfigs + usableCount;
|
||||
|
||||
if (window->wgl.ARB_pixel_format)
|
||||
{
|
||||
// Get pixel format attributes through WGL_ARB_pixel_format
|
||||
if (!getPixelFormatAttrib(window, n, WGL_SUPPORT_OPENGL_ARB) ||
|
||||
!getPixelFormatAttrib(window, n, WGL_DRAW_TO_WINDOW_ARB) ||
|
||||
!getPixelFormatAttrib(window, n, WGL_DOUBLE_BUFFER_ARB))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if (getPixelFormatAttrib(window, n, WGL_PIXEL_TYPE_ARB) !=
|
||||
WGL_TYPE_RGBA_ARB)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if (getPixelFormatAttrib(window, n, WGL_ACCELERATION_ARB) ==
|
||||
WGL_NO_ACCELERATION_ARB)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
u->redBits = getPixelFormatAttrib(window, n, WGL_RED_BITS_ARB);
|
||||
u->greenBits = getPixelFormatAttrib(window, n, WGL_GREEN_BITS_ARB);
|
||||
u->blueBits = getPixelFormatAttrib(window, n, WGL_BLUE_BITS_ARB);
|
||||
u->alphaBits = getPixelFormatAttrib(window, n, WGL_ALPHA_BITS_ARB);
|
||||
|
||||
u->depthBits = getPixelFormatAttrib(window, n, WGL_DEPTH_BITS_ARB);
|
||||
u->stencilBits = getPixelFormatAttrib(window, n, WGL_STENCIL_BITS_ARB);
|
||||
|
||||
u->accumRedBits = getPixelFormatAttrib(window, n, WGL_ACCUM_RED_BITS_ARB);
|
||||
u->accumGreenBits = getPixelFormatAttrib(window, n, WGL_ACCUM_GREEN_BITS_ARB);
|
||||
u->accumBlueBits = getPixelFormatAttrib(window, n, WGL_ACCUM_BLUE_BITS_ARB);
|
||||
u->accumAlphaBits = getPixelFormatAttrib(window, n, WGL_ACCUM_ALPHA_BITS_ARB);
|
||||
|
||||
u->auxBuffers = getPixelFormatAttrib(window, n, WGL_AUX_BUFFERS_ARB);
|
||||
u->stereo = getPixelFormatAttrib(window, n, WGL_STEREO_ARB);
|
||||
|
||||
if (window->wgl.ARB_multisample)
|
||||
u->samples = getPixelFormatAttrib(window, n, WGL_SAMPLES_ARB);
|
||||
|
||||
if (window->wgl.ARB_framebuffer_sRGB)
|
||||
u->sRGB = getPixelFormatAttrib(window, n, WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB);
|
||||
}
|
||||
else
|
||||
{
|
||||
PIXELFORMATDESCRIPTOR pfd;
|
||||
|
||||
// Get pixel format attributes through old-fashioned PFDs
|
||||
|
||||
if (!DescribePixelFormat(window->wgl.dc,
|
||||
n,
|
||||
sizeof(PIXELFORMATDESCRIPTOR),
|
||||
&pfd))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if (!(pfd.dwFlags & PFD_DRAW_TO_WINDOW) ||
|
||||
!(pfd.dwFlags & PFD_SUPPORT_OPENGL) ||
|
||||
!(pfd.dwFlags & PFD_DOUBLEBUFFER))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if (!(pfd.dwFlags & PFD_GENERIC_ACCELERATED) &&
|
||||
(pfd.dwFlags & PFD_GENERIC_FORMAT))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if (pfd.iPixelType != PFD_TYPE_RGBA)
|
||||
continue;
|
||||
|
||||
u->redBits = pfd.cRedBits;
|
||||
u->greenBits = pfd.cGreenBits;
|
||||
u->blueBits = pfd.cBlueBits;
|
||||
u->alphaBits = pfd.cAlphaBits;
|
||||
|
||||
u->depthBits = pfd.cDepthBits;
|
||||
u->stencilBits = pfd.cStencilBits;
|
||||
|
||||
u->accumRedBits = pfd.cAccumRedBits;
|
||||
u->accumGreenBits = pfd.cAccumGreenBits;
|
||||
u->accumBlueBits = pfd.cAccumBlueBits;
|
||||
u->accumAlphaBits = pfd.cAccumAlphaBits;
|
||||
|
||||
u->auxBuffers = pfd.cAuxBuffers;
|
||||
u->stereo = (pfd.dwFlags & PFD_STEREO) ? GL_TRUE : GL_FALSE;
|
||||
}
|
||||
|
||||
u->wgl = n;
|
||||
usableCount++;
|
||||
}
|
||||
|
||||
if (!usableCount)
|
||||
{
|
||||
_glfwInputError(GLFW_API_UNAVAILABLE,
|
||||
"WGL: The driver does not appear to support OpenGL");
|
||||
|
||||
free(usableConfigs);
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
closest = _glfwChooseFBConfig(desired, usableConfigs, usableCount);
|
||||
if (!closest)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"WGL: Failed to find a suitable pixel format");
|
||||
|
||||
free(usableConfigs);
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
*result = closest->wgl;
|
||||
free(usableConfigs);
|
||||
|
||||
return GL_TRUE;
|
||||
}
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW internal API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
// Initialize WGL
|
||||
//
|
||||
int _glfwInitContextAPI(void)
|
||||
{
|
||||
_glfw.wgl.opengl32.instance = LoadLibrary(L"opengl32.dll");
|
||||
if (!_glfw.wgl.opengl32.instance)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR, "Failed to load opengl32.dll");
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
_glfw.wgl.current = TlsAlloc();
|
||||
if (_glfw.wgl.current == TLS_OUT_OF_INDEXES)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"WGL: Failed to allocate TLS index");
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
_glfw.wgl.hasTLS = GL_TRUE;
|
||||
|
||||
return GL_TRUE;
|
||||
}
|
||||
|
||||
// Terminate WGL
|
||||
//
|
||||
void _glfwTerminateContextAPI(void)
|
||||
{
|
||||
if (_glfw.wgl.hasTLS)
|
||||
TlsFree(_glfw.wgl.current);
|
||||
|
||||
if (_glfw.wgl.opengl32.instance)
|
||||
FreeLibrary(_glfw.wgl.opengl32.instance);
|
||||
}
|
||||
|
||||
#define setWGLattrib(attribName, attribValue) \
|
||||
{ \
|
||||
attribs[index++] = attribName; \
|
||||
attribs[index++] = attribValue; \
|
||||
assert((size_t) index < sizeof(attribs) / sizeof(attribs[0])); \
|
||||
}
|
||||
|
||||
// Prepare for creation of the OpenGL context
|
||||
//
|
||||
int _glfwCreateContext(_GLFWwindow* window,
|
||||
const _GLFWwndconfig* wndconfig,
|
||||
const _GLFWfbconfig* fbconfig)
|
||||
{
|
||||
int attribs[40];
|
||||
int pixelFormat = 0;
|
||||
PIXELFORMATDESCRIPTOR pfd;
|
||||
HGLRC share = NULL;
|
||||
|
||||
if (wndconfig->share)
|
||||
share = wndconfig->share->wgl.context;
|
||||
|
||||
window->wgl.dc = GetDC(window->win32.handle);
|
||||
if (!window->wgl.dc)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"Win32: Failed to retrieve DC for window");
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
if (!choosePixelFormat(window, fbconfig, &pixelFormat))
|
||||
return GL_FALSE;
|
||||
|
||||
if (!DescribePixelFormat(window->wgl.dc, pixelFormat, sizeof(pfd), &pfd))
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"Win32: Failed to retrieve PFD for selected pixel "
|
||||
"format");
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
if (!SetPixelFormat(window->wgl.dc, pixelFormat, &pfd))
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"Win32: Failed to set selected pixel format");
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
if (window->wgl.ARB_create_context)
|
||||
{
|
||||
int index = 0, mask = 0, flags = 0, strategy = 0;
|
||||
|
||||
if (wndconfig->clientAPI == GLFW_OPENGL_API)
|
||||
{
|
||||
if (wndconfig->glForward)
|
||||
flags |= WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB;
|
||||
|
||||
if (wndconfig->glDebug)
|
||||
flags |= WGL_CONTEXT_DEBUG_BIT_ARB;
|
||||
|
||||
if (wndconfig->glProfile)
|
||||
{
|
||||
if (wndconfig->glProfile == GLFW_OPENGL_CORE_PROFILE)
|
||||
mask |= WGL_CONTEXT_CORE_PROFILE_BIT_ARB;
|
||||
else if (wndconfig->glProfile == GLFW_OPENGL_COMPAT_PROFILE)
|
||||
mask |= WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB;
|
||||
}
|
||||
}
|
||||
else
|
||||
mask |= WGL_CONTEXT_ES2_PROFILE_BIT_EXT;
|
||||
|
||||
if (wndconfig->glRobustness)
|
||||
{
|
||||
if (window->wgl.ARB_create_context_robustness)
|
||||
{
|
||||
if (wndconfig->glRobustness == GLFW_NO_RESET_NOTIFICATION)
|
||||
strategy = WGL_NO_RESET_NOTIFICATION_ARB;
|
||||
else if (wndconfig->glRobustness == GLFW_LOSE_CONTEXT_ON_RESET)
|
||||
strategy = WGL_LOSE_CONTEXT_ON_RESET_ARB;
|
||||
|
||||
flags |= WGL_CONTEXT_ROBUST_ACCESS_BIT_ARB;
|
||||
}
|
||||
}
|
||||
|
||||
if (wndconfig->glMajor != 1 || wndconfig->glMinor != 0)
|
||||
{
|
||||
setWGLattrib(WGL_CONTEXT_MAJOR_VERSION_ARB, wndconfig->glMajor);
|
||||
setWGLattrib(WGL_CONTEXT_MINOR_VERSION_ARB, wndconfig->glMinor);
|
||||
}
|
||||
|
||||
if (flags)
|
||||
setWGLattrib(WGL_CONTEXT_FLAGS_ARB, flags);
|
||||
|
||||
if (mask)
|
||||
setWGLattrib(WGL_CONTEXT_PROFILE_MASK_ARB, mask);
|
||||
|
||||
if (strategy)
|
||||
setWGLattrib(WGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB, strategy);
|
||||
|
||||
setWGLattrib(0, 0);
|
||||
|
||||
window->wgl.context = window->wgl.CreateContextAttribsARB(window->wgl.dc,
|
||||
share,
|
||||
attribs);
|
||||
if (!window->wgl.context)
|
||||
{
|
||||
_glfwInputError(GLFW_VERSION_UNAVAILABLE,
|
||||
"WGL: Failed to create OpenGL context");
|
||||
return GL_FALSE;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
window->wgl.context = wglCreateContext(window->wgl.dc);
|
||||
if (!window->wgl.context)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"WGL: Failed to create OpenGL context");
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
if (share)
|
||||
{
|
||||
if (!wglShareLists(share, window->wgl.context))
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"WGL: Failed to enable sharing with specified "
|
||||
"OpenGL context");
|
||||
return GL_FALSE;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
_glfwPlatformMakeContextCurrent(window);
|
||||
initWGLExtensions(window);
|
||||
|
||||
return GL_TRUE;
|
||||
}
|
||||
|
||||
#undef setWGLattrib
|
||||
|
||||
// Destroy the OpenGL context
|
||||
//
|
||||
void _glfwDestroyContext(_GLFWwindow* window)
|
||||
{
|
||||
if (window->wgl.context)
|
||||
{
|
||||
wglDeleteContext(window->wgl.context);
|
||||
window->wgl.context = NULL;
|
||||
}
|
||||
|
||||
if (window->wgl.dc)
|
||||
{
|
||||
ReleaseDC(window->win32.handle, window->wgl.dc);
|
||||
window->wgl.dc = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
// Analyzes the specified context for possible recreation
|
||||
//
|
||||
int _glfwAnalyzeContext(const _GLFWwindow* window,
|
||||
const _GLFWwndconfig* wndconfig,
|
||||
const _GLFWfbconfig* fbconfig)
|
||||
{
|
||||
GLboolean required = GL_FALSE;
|
||||
|
||||
if (wndconfig->clientAPI == GLFW_OPENGL_API)
|
||||
{
|
||||
if (wndconfig->glForward)
|
||||
{
|
||||
if (!window->wgl.ARB_create_context)
|
||||
{
|
||||
_glfwInputError(GLFW_VERSION_UNAVAILABLE,
|
||||
"WGL: A forward compatible OpenGL context "
|
||||
"requested but WGL_ARB_create_context is "
|
||||
"unavailable");
|
||||
return _GLFW_RECREATION_IMPOSSIBLE;
|
||||
}
|
||||
|
||||
required = GL_TRUE;
|
||||
}
|
||||
|
||||
if (wndconfig->glProfile)
|
||||
{
|
||||
if (!window->wgl.ARB_create_context_profile)
|
||||
{
|
||||
_glfwInputError(GLFW_VERSION_UNAVAILABLE,
|
||||
"WGL: OpenGL profile requested but "
|
||||
"WGL_ARB_create_context_profile is unavailable");
|
||||
return _GLFW_RECREATION_IMPOSSIBLE;
|
||||
}
|
||||
|
||||
required = GL_TRUE;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (!window->wgl.ARB_create_context ||
|
||||
!window->wgl.ARB_create_context_profile ||
|
||||
!window->wgl.EXT_create_context_es2_profile)
|
||||
{
|
||||
_glfwInputError(GLFW_API_UNAVAILABLE,
|
||||
"WGL: OpenGL ES requested but "
|
||||
"WGL_ARB_create_context_es2_profile is unavailable");
|
||||
return _GLFW_RECREATION_IMPOSSIBLE;
|
||||
}
|
||||
|
||||
required = GL_TRUE;
|
||||
}
|
||||
|
||||
if (wndconfig->glMajor != 1 || wndconfig->glMinor != 0)
|
||||
{
|
||||
if (window->wgl.ARB_create_context)
|
||||
required = GL_TRUE;
|
||||
}
|
||||
|
||||
if (wndconfig->glDebug)
|
||||
{
|
||||
if (window->wgl.ARB_create_context)
|
||||
required = GL_TRUE;
|
||||
}
|
||||
|
||||
if (fbconfig->samples > 0)
|
||||
{
|
||||
// We want FSAA, but can we get it?
|
||||
// FSAA is not a hard constraint, so otherwise we just don't care
|
||||
|
||||
if (window->wgl.ARB_multisample && window->wgl.ARB_pixel_format)
|
||||
{
|
||||
// We appear to have both the extension and the means to ask for it
|
||||
required = GL_TRUE;
|
||||
}
|
||||
}
|
||||
|
||||
if (required)
|
||||
return _GLFW_RECREATION_REQUIRED;
|
||||
|
||||
return _GLFW_RECREATION_NOT_NEEDED;
|
||||
}
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW platform API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
void _glfwPlatformMakeContextCurrent(_GLFWwindow* window)
|
||||
{
|
||||
if (window)
|
||||
wglMakeCurrent(window->wgl.dc, window->wgl.context);
|
||||
else
|
||||
wglMakeCurrent(NULL, NULL);
|
||||
|
||||
TlsSetValue(_glfw.wgl.current, window);
|
||||
}
|
||||
|
||||
_GLFWwindow* _glfwPlatformGetCurrentContext(void)
|
||||
{
|
||||
return TlsGetValue(_glfw.wgl.current);
|
||||
}
|
||||
|
||||
void _glfwPlatformSwapBuffers(_GLFWwindow* window)
|
||||
{
|
||||
SwapBuffers(window->wgl.dc);
|
||||
}
|
||||
|
||||
void _glfwPlatformSwapInterval(int interval)
|
||||
{
|
||||
_GLFWwindow* window = _glfwPlatformGetCurrentContext();
|
||||
|
||||
#if !defined(_GLFW_USE_DWM_SWAP_INTERVAL)
|
||||
if (_glfwIsCompositionEnabled() && interval)
|
||||
{
|
||||
// Don't enabled vsync when desktop compositing is enabled, as it leads
|
||||
// to frame jitter
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
|
||||
if (window->wgl.EXT_swap_control)
|
||||
window->wgl.SwapIntervalEXT(interval);
|
||||
}
|
||||
|
||||
int _glfwPlatformExtensionSupported(const char* extension)
|
||||
{
|
||||
const GLubyte* extensions;
|
||||
|
||||
_GLFWwindow* window = _glfwPlatformGetCurrentContext();
|
||||
|
||||
if (window->wgl.GetExtensionsStringEXT != NULL)
|
||||
{
|
||||
extensions = (GLubyte*) window->wgl.GetExtensionsStringEXT();
|
||||
if (extensions != NULL)
|
||||
{
|
||||
if (_glfwStringInExtensionString(extension, extensions))
|
||||
return GL_TRUE;
|
||||
}
|
||||
}
|
||||
|
||||
if (window->wgl.GetExtensionsStringARB != NULL)
|
||||
{
|
||||
extensions = (GLubyte*) window->wgl.GetExtensionsStringARB(window->wgl.dc);
|
||||
if (extensions != NULL)
|
||||
{
|
||||
if (_glfwStringInExtensionString(extension, extensions))
|
||||
return GL_TRUE;
|
||||
}
|
||||
}
|
||||
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
GLFWglproc _glfwPlatformGetProcAddress(const char* procname)
|
||||
{
|
||||
const GLFWglproc proc = (GLFWglproc) wglGetProcAddress(procname);
|
||||
if (proc)
|
||||
return proc;
|
||||
|
||||
return (GLFWglproc) GetProcAddress(_glfw.wgl.opengl32.instance, procname);
|
||||
}
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW native API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
GLFWAPI HGLRC glfwGetWGLContext(GLFWwindow* handle)
|
||||
{
|
||||
_GLFWwindow* window = (_GLFWwindow*) handle;
|
||||
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
|
||||
return window->wgl.context;
|
||||
}
|
||||
|
||||
@@ -0,0 +1,88 @@
|
||||
//========================================================================
|
||||
// GLFW 3.0 WGL - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
||||
// Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
//
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
//
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would
|
||||
// be appreciated but is not required.
|
||||
//
|
||||
// 2. Altered source versions must be plainly marked as such, and must not
|
||||
// be misrepresented as being the original software.
|
||||
//
|
||||
// 3. This notice may not be removed or altered from any source
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
|
||||
#ifndef _wgl_platform_h_
|
||||
#define _wgl_platform_h_
|
||||
|
||||
// This path may need to be changed if you build GLFW using your own setup
|
||||
// We ship and use our own copy of wglext.h since GLFW uses fairly new
|
||||
// extensions and not all operating systems come with an up-to-date version
|
||||
#include "../deps/GL/wglext.h"
|
||||
|
||||
|
||||
#define _GLFW_PLATFORM_FBCONFIG int wgl
|
||||
#define _GLFW_PLATFORM_CONTEXT_STATE _GLFWcontextWGL wgl
|
||||
#define _GLFW_PLATFORM_LIBRARY_OPENGL_STATE _GLFWlibraryWGL wgl
|
||||
|
||||
|
||||
//========================================================================
|
||||
// GLFW platform specific types
|
||||
//========================================================================
|
||||
|
||||
//------------------------------------------------------------------------
|
||||
// Platform-specific OpenGL context structure
|
||||
//------------------------------------------------------------------------
|
||||
typedef struct _GLFWcontextWGL
|
||||
{
|
||||
// Platform specific window resources
|
||||
HDC dc; // Private GDI device context
|
||||
HGLRC context; // Permanent rendering context
|
||||
|
||||
// Platform specific extensions (context specific)
|
||||
PFNWGLSWAPINTERVALEXTPROC SwapIntervalEXT;
|
||||
PFNWGLGETPIXELFORMATATTRIBIVARBPROC GetPixelFormatAttribivARB;
|
||||
PFNWGLGETEXTENSIONSSTRINGEXTPROC GetExtensionsStringEXT;
|
||||
PFNWGLGETEXTENSIONSSTRINGARBPROC GetExtensionsStringARB;
|
||||
PFNWGLCREATECONTEXTATTRIBSARBPROC CreateContextAttribsARB;
|
||||
GLboolean EXT_swap_control;
|
||||
GLboolean ARB_multisample;
|
||||
GLboolean ARB_framebuffer_sRGB;
|
||||
GLboolean ARB_pixel_format;
|
||||
GLboolean ARB_create_context;
|
||||
GLboolean ARB_create_context_profile;
|
||||
GLboolean EXT_create_context_es2_profile;
|
||||
GLboolean ARB_create_context_robustness;
|
||||
} _GLFWcontextWGL;
|
||||
|
||||
|
||||
//------------------------------------------------------------------------
|
||||
// Platform-specific library global data for WGL
|
||||
//------------------------------------------------------------------------
|
||||
typedef struct _GLFWlibraryWGL
|
||||
{
|
||||
GLboolean hasTLS;
|
||||
DWORD current;
|
||||
|
||||
// opengl32.dll
|
||||
struct {
|
||||
HINSTANCE instance;
|
||||
} opengl32;
|
||||
|
||||
} _GLFWlibraryWGL;
|
||||
|
||||
|
||||
#endif // _wgl_platform_h_
|
||||
@@ -0,0 +1,127 @@
|
||||
//========================================================================
|
||||
// GLFW 3.0 Win32 - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2010 Camilla Berglund <elmindreda@elmindreda.org>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
//
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
//
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would
|
||||
// be appreciated but is not required.
|
||||
//
|
||||
// 2. Altered source versions must be plainly marked as such, and must not
|
||||
// be misrepresented as being the original software.
|
||||
//
|
||||
// 3. This notice may not be removed or altered from any source
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
|
||||
#include "internal.h"
|
||||
|
||||
#include <limits.h>
|
||||
#include <string.h>
|
||||
#include <stdlib.h>
|
||||
#include <malloc.h>
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW platform API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
void _glfwPlatformSetClipboardString(_GLFWwindow* window, const char* string)
|
||||
{
|
||||
WCHAR* wideString;
|
||||
HANDLE stringHandle;
|
||||
size_t wideSize;
|
||||
|
||||
wideString = _glfwCreateWideStringFromUTF8(string);
|
||||
if (!wideString)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"Win32: Failed to convert clipboard string to "
|
||||
"wide string");
|
||||
return;
|
||||
}
|
||||
|
||||
wideSize = (wcslen(wideString) + 1) * sizeof(WCHAR);
|
||||
|
||||
stringHandle = GlobalAlloc(GMEM_MOVEABLE, wideSize);
|
||||
if (!stringHandle)
|
||||
{
|
||||
free(wideString);
|
||||
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"Win32: Failed to allocate global handle for clipboard");
|
||||
return;
|
||||
}
|
||||
|
||||
memcpy(GlobalLock(stringHandle), wideString, wideSize);
|
||||
GlobalUnlock(stringHandle);
|
||||
|
||||
if (!OpenClipboard(window->win32.handle))
|
||||
{
|
||||
GlobalFree(stringHandle);
|
||||
free(wideString);
|
||||
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR, "Win32: Failed to open clipboard");
|
||||
return;
|
||||
}
|
||||
|
||||
EmptyClipboard();
|
||||
SetClipboardData(CF_UNICODETEXT, stringHandle);
|
||||
CloseClipboard();
|
||||
|
||||
free(wideString);
|
||||
}
|
||||
|
||||
const char* _glfwPlatformGetClipboardString(_GLFWwindow* window)
|
||||
{
|
||||
HANDLE stringHandle;
|
||||
|
||||
if (!IsClipboardFormatAvailable(CF_UNICODETEXT))
|
||||
{
|
||||
_glfwInputError(GLFW_FORMAT_UNAVAILABLE, NULL);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
if (!OpenClipboard(window->win32.handle))
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR, "Win32: Failed to open clipboard");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
stringHandle = GetClipboardData(CF_UNICODETEXT);
|
||||
if (!stringHandle)
|
||||
{
|
||||
CloseClipboard();
|
||||
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"Win32: Failed to retrieve clipboard data");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
free(_glfw.win32.clipboardString);
|
||||
_glfw.win32.clipboardString =
|
||||
_glfwCreateUTF8FromWideString(GlobalLock(stringHandle));
|
||||
|
||||
GlobalUnlock(stringHandle);
|
||||
CloseClipboard();
|
||||
|
||||
if (!_glfw.win32.clipboardString)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"Win32: Failed to convert wide string to UTF-8");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
return _glfw.win32.clipboardString;
|
||||
}
|
||||
|
||||
@@ -0,0 +1,82 @@
|
||||
//========================================================================
|
||||
// GLFW 3.0 Win32 - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2010 Camilla Berglund <elmindreda@elmindreda.org>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
//
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
//
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would
|
||||
// be appreciated but is not required.
|
||||
//
|
||||
// 2. Altered source versions must be plainly marked as such, and must not
|
||||
// be misrepresented as being the original software.
|
||||
//
|
||||
// 3. This notice may not be removed or altered from any source
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
|
||||
#include "internal.h"
|
||||
|
||||
#include <limits.h>
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW platform API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
void _glfwPlatformGetGammaRamp(_GLFWmonitor* monitor, GLFWgammaramp* ramp)
|
||||
{
|
||||
HDC dc;
|
||||
WORD values[768];
|
||||
DISPLAY_DEVICE display;
|
||||
|
||||
ZeroMemory(&display, sizeof(DISPLAY_DEVICE));
|
||||
display.cb = sizeof(DISPLAY_DEVICE);
|
||||
EnumDisplayDevices(monitor->win32.name, 0, &display, 0);
|
||||
|
||||
dc = CreateDC(L"DISPLAY", display.DeviceString, NULL, NULL);
|
||||
GetDeviceGammaRamp(dc, values);
|
||||
DeleteDC(dc);
|
||||
|
||||
_glfwAllocGammaArrays(ramp, 256);
|
||||
|
||||
memcpy(ramp->red, values + 0, 256 * sizeof(unsigned short));
|
||||
memcpy(ramp->green, values + 256, 256 * sizeof(unsigned short));
|
||||
memcpy(ramp->blue, values + 512, 256 * sizeof(unsigned short));
|
||||
}
|
||||
|
||||
void _glfwPlatformSetGammaRamp(_GLFWmonitor* monitor, const GLFWgammaramp* ramp)
|
||||
{
|
||||
HDC dc;
|
||||
WORD values[768];
|
||||
DISPLAY_DEVICE display;
|
||||
|
||||
if (ramp->size != 256)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"Win32: Gamma ramp size must be 256");
|
||||
return;
|
||||
}
|
||||
|
||||
memcpy(values + 0, ramp->red, 256 * sizeof(unsigned short));
|
||||
memcpy(values + 256, ramp->green, 256 * sizeof(unsigned short));
|
||||
memcpy(values + 512, ramp->blue, 256 * sizeof(unsigned short));
|
||||
|
||||
ZeroMemory(&display, sizeof(DISPLAY_DEVICE));
|
||||
display.cb = sizeof(DISPLAY_DEVICE);
|
||||
EnumDisplayDevices(monitor->win32.name, 0, &display, 0);
|
||||
|
||||
dc = CreateDC(L"DISPLAY", display.DeviceString, NULL, NULL);
|
||||
SetDeviceGammaRamp(dc, values);
|
||||
DeleteDC(dc);
|
||||
}
|
||||
|
||||
@@ -0,0 +1,269 @@
|
||||
//========================================================================
|
||||
// GLFW 3.0 Win32 - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
||||
// Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
//
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
//
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would
|
||||
// be appreciated but is not required.
|
||||
//
|
||||
// 2. Altered source versions must be plainly marked as such, and must not
|
||||
// be misrepresented as being the original software.
|
||||
//
|
||||
// 3. This notice may not be removed or altered from any source
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
|
||||
#include "internal.h"
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <malloc.h>
|
||||
|
||||
#ifdef __BORLANDC__
|
||||
// With the Borland C++ compiler, we want to disable FPU exceptions
|
||||
#include <float.h>
|
||||
#endif // __BORLANDC__
|
||||
|
||||
|
||||
#if defined(_GLFW_USE_OPTIMUS_HPG)
|
||||
|
||||
// Applications exporting this symbol with this value will be automatically
|
||||
// directed to the high-performance GPU on nVidia Optimus systems
|
||||
//
|
||||
GLFWAPI DWORD NvOptimusEnablement = 0x00000001;
|
||||
|
||||
#endif // _GLFW_USE_OPTIMUS_HPG
|
||||
|
||||
#if defined(_GLFW_BUILD_DLL)
|
||||
|
||||
// GLFW DLL entry point
|
||||
//
|
||||
BOOL WINAPI DllMain(HINSTANCE instance, DWORD reason, LPVOID reserved)
|
||||
{
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
#endif // _GLFW_BUILD_DLL
|
||||
|
||||
// Load necessary libraries (DLLs)
|
||||
//
|
||||
static GLboolean initLibraries(void)
|
||||
{
|
||||
#ifndef _GLFW_NO_DLOAD_WINMM
|
||||
// winmm.dll (for joystick and timer support)
|
||||
|
||||
_glfw.win32.winmm.instance = LoadLibrary(L"winmm.dll");
|
||||
if (!_glfw.win32.winmm.instance)
|
||||
return GL_FALSE;
|
||||
|
||||
_glfw.win32.winmm.joyGetDevCaps = (JOYGETDEVCAPS_T)
|
||||
GetProcAddress(_glfw.win32.winmm.instance, "joyGetDevCapsW");
|
||||
_glfw.win32.winmm.joyGetPos = (JOYGETPOS_T)
|
||||
GetProcAddress(_glfw.win32.winmm.instance, "joyGetPos");
|
||||
_glfw.win32.winmm.joyGetPosEx = (JOYGETPOSEX_T)
|
||||
GetProcAddress(_glfw.win32.winmm.instance, "joyGetPosEx");
|
||||
_glfw.win32.winmm.timeGetTime = (TIMEGETTIME_T)
|
||||
GetProcAddress(_glfw.win32.winmm.instance, "timeGetTime");
|
||||
|
||||
if (!_glfw.win32.winmm.joyGetDevCaps ||
|
||||
!_glfw.win32.winmm.joyGetPos ||
|
||||
!_glfw.win32.winmm.joyGetPosEx ||
|
||||
!_glfw.win32.winmm.timeGetTime)
|
||||
{
|
||||
return GL_FALSE;
|
||||
}
|
||||
#endif // _GLFW_NO_DLOAD_WINMM
|
||||
|
||||
_glfw.win32.user32.instance = LoadLibrary(L"user32.dll");
|
||||
if (_glfw.win32.user32.instance)
|
||||
{
|
||||
_glfw.win32.user32.SetProcessDPIAware = (SETPROCESSDPIAWARE_T)
|
||||
GetProcAddress(_glfw.win32.user32.instance, "SetProcessDPIAware");
|
||||
}
|
||||
|
||||
_glfw.win32.dwmapi.instance = LoadLibrary(L"dwmapi.dll");
|
||||
if (_glfw.win32.dwmapi.instance)
|
||||
{
|
||||
_glfw.win32.dwmapi.DwmIsCompositionEnabled = (DWMISCOMPOSITIONENABLED_T)
|
||||
GetProcAddress(_glfw.win32.dwmapi.instance, "DwmIsCompositionEnabled");
|
||||
}
|
||||
|
||||
return GL_TRUE;
|
||||
}
|
||||
|
||||
// Unload used libraries (DLLs)
|
||||
//
|
||||
static void terminateLibraries(void)
|
||||
{
|
||||
#ifndef _GLFW_NO_DLOAD_WINMM
|
||||
if (_glfw.win32.winmm.instance != NULL)
|
||||
{
|
||||
FreeLibrary(_glfw.win32.winmm.instance);
|
||||
_glfw.win32.winmm.instance = NULL;
|
||||
}
|
||||
#endif // _GLFW_NO_DLOAD_WINMM
|
||||
|
||||
if (_glfw.win32.user32.instance)
|
||||
FreeLibrary(_glfw.win32.user32.instance);
|
||||
|
||||
if (_glfw.win32.dwmapi.instance)
|
||||
FreeLibrary(_glfw.win32.dwmapi.instance);
|
||||
}
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW internal API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
// Returns whether desktop compositing is enabled
|
||||
//
|
||||
BOOL _glfwIsCompositionEnabled(void)
|
||||
{
|
||||
BOOL enabled;
|
||||
|
||||
if (!_glfw_DwmIsCompositionEnabled)
|
||||
return FALSE;
|
||||
|
||||
if (_glfw_DwmIsCompositionEnabled(&enabled) != S_OK)
|
||||
return FALSE;
|
||||
|
||||
return enabled;
|
||||
}
|
||||
|
||||
// Returns a wide string version of the specified UTF-8 string
|
||||
//
|
||||
WCHAR* _glfwCreateWideStringFromUTF8(const char* source)
|
||||
{
|
||||
WCHAR* target;
|
||||
int length;
|
||||
|
||||
length = MultiByteToWideChar(CP_UTF8, 0, source, -1, NULL, 0);
|
||||
if (!length)
|
||||
return NULL;
|
||||
|
||||
target = calloc(length + 1, sizeof(WCHAR));
|
||||
|
||||
if (!MultiByteToWideChar(CP_UTF8, 0, source, -1, target, length + 1))
|
||||
{
|
||||
free(target);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
return target;
|
||||
}
|
||||
|
||||
// Returns a UTF-8 string version of the specified wide string
|
||||
//
|
||||
char* _glfwCreateUTF8FromWideString(const WCHAR* source)
|
||||
{
|
||||
char* target;
|
||||
int length;
|
||||
|
||||
length = WideCharToMultiByte(CP_UTF8, 0, source, -1, NULL, 0, NULL, NULL);
|
||||
if (!length)
|
||||
return NULL;
|
||||
|
||||
target = calloc(length + 1, sizeof(char));
|
||||
|
||||
if (!WideCharToMultiByte(CP_UTF8, 0, source, -1, target, length + 1, NULL, NULL))
|
||||
{
|
||||
free(target);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
return target;
|
||||
}
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW platform API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
int _glfwPlatformInit(void)
|
||||
{
|
||||
// To make SetForegroundWindow work as we want, we need to fiddle
|
||||
// with the FOREGROUNDLOCKTIMEOUT system setting (we do this as early
|
||||
// as possible in the hope of still being the foreground process)
|
||||
SystemParametersInfo(SPI_GETFOREGROUNDLOCKTIMEOUT, 0,
|
||||
&_glfw.win32.foregroundLockTimeout, 0);
|
||||
SystemParametersInfo(SPI_SETFOREGROUNDLOCKTIMEOUT, 0, UIntToPtr(0),
|
||||
SPIF_SENDCHANGE);
|
||||
|
||||
if (!initLibraries())
|
||||
return GL_FALSE;
|
||||
|
||||
if (_glfw_SetProcessDPIAware)
|
||||
_glfw_SetProcessDPIAware();
|
||||
|
||||
#ifdef __BORLANDC__
|
||||
// With the Borland C++ compiler, we want to disable FPU exceptions
|
||||
// (this is recommended for OpenGL applications under Windows)
|
||||
_control87(MCW_EM, MCW_EM);
|
||||
#endif
|
||||
|
||||
if (!_glfwInitContextAPI())
|
||||
return GL_FALSE;
|
||||
|
||||
_glfwInitTimer();
|
||||
_glfwInitJoysticks();
|
||||
|
||||
return GL_TRUE;
|
||||
}
|
||||
|
||||
void _glfwPlatformTerminate(void)
|
||||
{
|
||||
if (_glfw.win32.classAtom)
|
||||
{
|
||||
UnregisterClass(_GLFW_WNDCLASSNAME, GetModuleHandle(NULL));
|
||||
_glfw.win32.classAtom = 0;
|
||||
}
|
||||
|
||||
// Restore previous foreground lock timeout system setting
|
||||
SystemParametersInfo(SPI_SETFOREGROUNDLOCKTIMEOUT, 0,
|
||||
UIntToPtr(_glfw.win32.foregroundLockTimeout),
|
||||
SPIF_SENDCHANGE);
|
||||
|
||||
free(_glfw.win32.clipboardString);
|
||||
|
||||
_glfwTerminateJoysticks();
|
||||
_glfwTerminateContextAPI();
|
||||
terminateLibraries();
|
||||
}
|
||||
|
||||
const char* _glfwPlatformGetVersionString(void)
|
||||
{
|
||||
const char* version = _GLFW_VERSION_NUMBER " Win32"
|
||||
#if defined(_GLFW_WGL)
|
||||
" WGL"
|
||||
#elif defined(_GLFW_EGL)
|
||||
" EGL"
|
||||
#endif
|
||||
#if defined(__MINGW32__)
|
||||
" MinGW"
|
||||
#elif defined(_MSC_VER)
|
||||
" VisualC"
|
||||
#elif defined(__BORLANDC__)
|
||||
" BorlandC"
|
||||
#endif
|
||||
#if !defined(_GLFW_NO_DLOAD_WINMM)
|
||||
" LoadLibrary(winmm)"
|
||||
#endif
|
||||
#if defined(_GLFW_BUILD_DLL)
|
||||
" DLL"
|
||||
#endif
|
||||
;
|
||||
|
||||
return version;
|
||||
}
|
||||
|
||||
@@ -0,0 +1,177 @@
|
||||
//========================================================================
|
||||
// GLFW 3.0 Win32 - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
||||
// Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
//
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
//
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would
|
||||
// be appreciated but is not required.
|
||||
//
|
||||
// 2. Altered source versions must be plainly marked as such, and must not
|
||||
// be misrepresented as being the original software.
|
||||
//
|
||||
// 3. This notice may not be removed or altered from any source
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
|
||||
#include "internal.h"
|
||||
|
||||
#include <stdlib.h>
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW internal API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
// Calculate normalized joystick position
|
||||
//
|
||||
static float calcJoystickPos(DWORD pos, DWORD min, DWORD max)
|
||||
{
|
||||
float fpos = (float) pos;
|
||||
float fmin = (float) min;
|
||||
float fmax = (float) max;
|
||||
|
||||
return (2.f * (fpos - fmin) / (fmax - fmin)) - 1.f;
|
||||
}
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW internal API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
// Initialize joystick interface
|
||||
//
|
||||
void _glfwInitJoysticks(void)
|
||||
{
|
||||
}
|
||||
|
||||
// Close all opened joystick handles
|
||||
//
|
||||
void _glfwTerminateJoysticks(void)
|
||||
{
|
||||
int i;
|
||||
|
||||
for (i = 0; i < GLFW_JOYSTICK_LAST; i++)
|
||||
free(_glfw.win32.joystick[i].name);
|
||||
}
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW platform API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
int _glfwPlatformJoystickPresent(int joy)
|
||||
{
|
||||
JOYINFO ji;
|
||||
|
||||
if (_glfw_joyGetPos(joy, &ji) != JOYERR_NOERROR)
|
||||
return GL_FALSE;
|
||||
|
||||
return GL_TRUE;
|
||||
}
|
||||
|
||||
const float* _glfwPlatformGetJoystickAxes(int joy, int* count)
|
||||
{
|
||||
JOYCAPS jc;
|
||||
JOYINFOEX ji;
|
||||
float* axes = _glfw.win32.joystick[joy].axes;
|
||||
|
||||
if (_glfw_joyGetDevCaps(joy, &jc, sizeof(JOYCAPS)) != JOYERR_NOERROR)
|
||||
return NULL;
|
||||
|
||||
ji.dwSize = sizeof(JOYINFOEX);
|
||||
ji.dwFlags = JOY_RETURNX | JOY_RETURNY | JOY_RETURNZ |
|
||||
JOY_RETURNR | JOY_RETURNU | JOY_RETURNV;
|
||||
if (_glfw_joyGetPosEx(joy, &ji) != JOYERR_NOERROR)
|
||||
return NULL;
|
||||
|
||||
axes[(*count)++] = calcJoystickPos(ji.dwXpos, jc.wXmin, jc.wXmax);
|
||||
axes[(*count)++] = calcJoystickPos(ji.dwYpos, jc.wYmin, jc.wYmax);
|
||||
|
||||
if (jc.wCaps & JOYCAPS_HASZ)
|
||||
axes[(*count)++] = calcJoystickPos(ji.dwZpos, jc.wZmin, jc.wZmax);
|
||||
|
||||
if (jc.wCaps & JOYCAPS_HASR)
|
||||
axes[(*count)++] = calcJoystickPos(ji.dwRpos, jc.wRmin, jc.wRmax);
|
||||
|
||||
if (jc.wCaps & JOYCAPS_HASU)
|
||||
axes[(*count)++] = calcJoystickPos(ji.dwUpos, jc.wUmin, jc.wUmax);
|
||||
|
||||
if (jc.wCaps & JOYCAPS_HASV)
|
||||
axes[(*count)++] = calcJoystickPos(ji.dwVpos, jc.wVmin, jc.wVmax);
|
||||
|
||||
return axes;
|
||||
}
|
||||
|
||||
const unsigned char* _glfwPlatformGetJoystickButtons(int joy, int* count)
|
||||
{
|
||||
JOYCAPS jc;
|
||||
JOYINFOEX ji;
|
||||
unsigned char* buttons = _glfw.win32.joystick[joy].buttons;
|
||||
|
||||
if (_glfw_joyGetDevCaps(joy, &jc, sizeof(JOYCAPS)) != JOYERR_NOERROR)
|
||||
return NULL;
|
||||
|
||||
ji.dwSize = sizeof(JOYINFOEX);
|
||||
ji.dwFlags = JOY_RETURNBUTTONS | JOY_RETURNPOV;
|
||||
if (_glfw_joyGetPosEx(joy, &ji) != JOYERR_NOERROR)
|
||||
return NULL;
|
||||
|
||||
while (*count < (int) jc.wNumButtons)
|
||||
{
|
||||
buttons[*count] = (unsigned char)
|
||||
(ji.dwButtons & (1UL << *count) ? GLFW_PRESS : GLFW_RELEASE);
|
||||
(*count)++;
|
||||
}
|
||||
|
||||
// Virtual buttons - Inject data from hats
|
||||
// Each hat is exposed as 4 buttons which exposes 8 directions with
|
||||
// concurrent button presses
|
||||
// NOTE: this API exposes only one hat
|
||||
|
||||
if ((jc.wCaps & JOYCAPS_HASPOV) && (jc.wCaps & JOYCAPS_POV4DIR))
|
||||
{
|
||||
int i, value = ji.dwPOV / 100 / 45;
|
||||
|
||||
// Bit fields of button presses for each direction, including nil
|
||||
const int directions[9] = { 1, 3, 2, 6, 4, 12, 8, 9, 0 };
|
||||
|
||||
if (value < 0 || value > 8)
|
||||
value = 8;
|
||||
|
||||
for (i = 0; i < 4; i++)
|
||||
{
|
||||
if (directions[value] & (1 << i))
|
||||
buttons[(*count)++] = GLFW_PRESS;
|
||||
else
|
||||
buttons[(*count)++] = GLFW_RELEASE;
|
||||
}
|
||||
}
|
||||
|
||||
return buttons;
|
||||
}
|
||||
|
||||
const char* _glfwPlatformGetJoystickName(int joy)
|
||||
{
|
||||
JOYCAPS jc;
|
||||
|
||||
if (_glfw_joyGetDevCaps(joy, &jc, sizeof(JOYCAPS)) != JOYERR_NOERROR)
|
||||
return NULL;
|
||||
|
||||
free(_glfw.win32.joystick[joy].name);
|
||||
_glfw.win32.joystick[joy].name = _glfwCreateUTF8FromWideString(jc.szPname);
|
||||
|
||||
return _glfw.win32.joystick[joy].name;
|
||||
}
|
||||
|
||||
@@ -0,0 +1,284 @@
|
||||
//========================================================================
|
||||
// GLFW 3.0 Win32 - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
||||
// Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
//
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
//
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would
|
||||
// be appreciated but is not required.
|
||||
//
|
||||
// 2. Altered source versions must be plainly marked as such, and must not
|
||||
// be misrepresented as being the original software.
|
||||
//
|
||||
// 3. This notice may not be removed or altered from any source
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
|
||||
#include "internal.h"
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include <limits.h>
|
||||
#include <malloc.h>
|
||||
|
||||
// These constants are missing on MinGW
|
||||
#ifndef EDS_ROTATEDMODE
|
||||
#define EDS_ROTATEDMODE 0x00000004
|
||||
#endif
|
||||
#ifndef DISPLAY_DEVICE_ACTIVE
|
||||
#define DISPLAY_DEVICE_ACTIVE 0x00000001
|
||||
#endif
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW internal API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
// Change the current video mode
|
||||
//
|
||||
GLboolean _glfwSetVideoMode(_GLFWmonitor* monitor, const GLFWvidmode* desired)
|
||||
{
|
||||
GLFWvidmode current;
|
||||
const GLFWvidmode* best;
|
||||
DEVMODE dm;
|
||||
|
||||
best = _glfwChooseVideoMode(monitor, desired);
|
||||
|
||||
_glfwPlatformGetVideoMode(monitor, ¤t);
|
||||
if (_glfwCompareVideoModes(¤t, best) == 0)
|
||||
return GL_TRUE;
|
||||
|
||||
ZeroMemory(&dm, sizeof(dm));
|
||||
dm.dmSize = sizeof(DEVMODE);
|
||||
dm.dmFields = DM_PELSWIDTH | DM_PELSHEIGHT | DM_BITSPERPEL |
|
||||
DM_DISPLAYFREQUENCY;
|
||||
dm.dmPelsWidth = best->width;
|
||||
dm.dmPelsHeight = best->height;
|
||||
dm.dmBitsPerPel = best->redBits + best->greenBits + best->blueBits;
|
||||
dm.dmDisplayFrequency = best->refreshRate;
|
||||
|
||||
if (dm.dmBitsPerPel < 15 || dm.dmBitsPerPel >= 24)
|
||||
dm.dmBitsPerPel = 32;
|
||||
|
||||
if (ChangeDisplaySettingsEx(monitor->win32.name,
|
||||
&dm,
|
||||
NULL,
|
||||
CDS_FULLSCREEN,
|
||||
NULL) != DISP_CHANGE_SUCCESSFUL)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR, "Win32: Failed to set video mode");
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
return GL_TRUE;
|
||||
}
|
||||
|
||||
// Restore the previously saved (original) video mode
|
||||
//
|
||||
void _glfwRestoreVideoMode(_GLFWmonitor* monitor)
|
||||
{
|
||||
ChangeDisplaySettingsEx(monitor->win32.name,
|
||||
NULL, NULL, CDS_FULLSCREEN, NULL);
|
||||
}
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW platform API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
_GLFWmonitor** _glfwPlatformGetMonitors(int* count)
|
||||
{
|
||||
int size = 0, found = 0;
|
||||
_GLFWmonitor** monitors = NULL;
|
||||
DWORD adapterIndex = 0;
|
||||
int primaryIndex = 0;
|
||||
|
||||
*count = 0;
|
||||
|
||||
for (;;)
|
||||
{
|
||||
DISPLAY_DEVICE adapter, display;
|
||||
char* name;
|
||||
HDC dc;
|
||||
|
||||
ZeroMemory(&adapter, sizeof(DISPLAY_DEVICE));
|
||||
adapter.cb = sizeof(DISPLAY_DEVICE);
|
||||
|
||||
if (!EnumDisplayDevices(NULL, adapterIndex, &adapter, 0))
|
||||
break;
|
||||
|
||||
adapterIndex++;
|
||||
|
||||
if ((adapter.StateFlags & DISPLAY_DEVICE_MIRRORING_DRIVER) ||
|
||||
!(adapter.StateFlags & DISPLAY_DEVICE_ACTIVE))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if (found == size)
|
||||
{
|
||||
if (size)
|
||||
size *= 2;
|
||||
else
|
||||
size = 4;
|
||||
|
||||
monitors = (_GLFWmonitor**) realloc(monitors, sizeof(_GLFWmonitor*) * size);
|
||||
}
|
||||
|
||||
ZeroMemory(&display, sizeof(DISPLAY_DEVICE));
|
||||
display.cb = sizeof(DISPLAY_DEVICE);
|
||||
|
||||
EnumDisplayDevices(adapter.DeviceName, 0, &display, 0);
|
||||
dc = CreateDC(L"DISPLAY", display.DeviceString, NULL, NULL);
|
||||
|
||||
if (adapter.StateFlags & DISPLAY_DEVICE_PRIMARY_DEVICE)
|
||||
primaryIndex = found;
|
||||
|
||||
name = _glfwCreateUTF8FromWideString(display.DeviceString);
|
||||
if (!name)
|
||||
{
|
||||
_glfwDestroyMonitors(monitors, found);
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"Failed to convert string to UTF-8");
|
||||
|
||||
free(monitors);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
monitors[found] = _glfwCreateMonitor(name,
|
||||
GetDeviceCaps(dc, HORZSIZE),
|
||||
GetDeviceCaps(dc, VERTSIZE));
|
||||
|
||||
free(name);
|
||||
DeleteDC(dc);
|
||||
|
||||
wcscpy(monitors[found]->win32.name, adapter.DeviceName);
|
||||
found++;
|
||||
}
|
||||
|
||||
if (primaryIndex > 0)
|
||||
{
|
||||
_GLFWmonitor* temp = monitors[0];
|
||||
monitors[0] = monitors[primaryIndex];
|
||||
monitors[primaryIndex] = temp;
|
||||
}
|
||||
|
||||
*count = found;
|
||||
return monitors;
|
||||
}
|
||||
|
||||
GLboolean _glfwPlatformIsSameMonitor(_GLFWmonitor* first, _GLFWmonitor* second)
|
||||
{
|
||||
return wcscmp(first->win32.name, second->win32.name) == 0;
|
||||
}
|
||||
|
||||
void _glfwPlatformGetMonitorPos(_GLFWmonitor* monitor, int* xpos, int* ypos)
|
||||
{
|
||||
DEVMODE settings;
|
||||
ZeroMemory(&settings, sizeof(DEVMODE));
|
||||
settings.dmSize = sizeof(DEVMODE);
|
||||
|
||||
EnumDisplaySettingsEx(monitor->win32.name,
|
||||
ENUM_CURRENT_SETTINGS,
|
||||
&settings,
|
||||
EDS_ROTATEDMODE);
|
||||
|
||||
if (xpos)
|
||||
*xpos = settings.dmPosition.x;
|
||||
if (ypos)
|
||||
*ypos = settings.dmPosition.y;
|
||||
}
|
||||
|
||||
GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* found)
|
||||
{
|
||||
int modeIndex = 0, count = 0;
|
||||
GLFWvidmode* result = NULL;
|
||||
|
||||
*found = 0;
|
||||
|
||||
for (;;)
|
||||
{
|
||||
int i;
|
||||
GLFWvidmode mode;
|
||||
DEVMODE dm;
|
||||
|
||||
ZeroMemory(&dm, sizeof(DEVMODE));
|
||||
dm.dmSize = sizeof(DEVMODE);
|
||||
|
||||
if (!EnumDisplaySettings(monitor->win32.name, modeIndex, &dm))
|
||||
break;
|
||||
|
||||
modeIndex++;
|
||||
|
||||
if (dm.dmBitsPerPel < 15)
|
||||
{
|
||||
// Skip modes with less than 15 BPP
|
||||
continue;
|
||||
}
|
||||
|
||||
mode.width = dm.dmPelsWidth;
|
||||
mode.height = dm.dmPelsHeight;
|
||||
mode.refreshRate = dm.dmDisplayFrequency;
|
||||
_glfwSplitBPP(dm.dmBitsPerPel,
|
||||
&mode.redBits,
|
||||
&mode.greenBits,
|
||||
&mode.blueBits);
|
||||
|
||||
for (i = 0; i < *found; i++)
|
||||
{
|
||||
if (_glfwCompareVideoModes(result + i, &mode) == 0)
|
||||
break;
|
||||
}
|
||||
|
||||
if (i < *found)
|
||||
{
|
||||
// This is a duplicate, so skip it
|
||||
continue;
|
||||
}
|
||||
|
||||
if (*found == count)
|
||||
{
|
||||
if (count)
|
||||
count *= 2;
|
||||
else
|
||||
count = 128;
|
||||
|
||||
result = (GLFWvidmode*) realloc(result, count * sizeof(GLFWvidmode));
|
||||
}
|
||||
|
||||
result[*found] = mode;
|
||||
(*found)++;
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
void _glfwPlatformGetVideoMode(_GLFWmonitor* monitor, GLFWvidmode* mode)
|
||||
{
|
||||
DEVMODE dm;
|
||||
|
||||
ZeroMemory(&dm, sizeof(DEVMODE));
|
||||
dm.dmSize = sizeof(DEVMODE);
|
||||
|
||||
EnumDisplaySettings(monitor->win32.name, ENUM_CURRENT_SETTINGS, &dm);
|
||||
|
||||
mode->width = dm.dmPelsWidth;
|
||||
mode->height = dm.dmPelsHeight;
|
||||
mode->refreshRate = dm.dmDisplayFrequency;
|
||||
_glfwSplitBPP(dm.dmBitsPerPel,
|
||||
&mode->redBits,
|
||||
&mode->greenBits,
|
||||
&mode->blueBits);
|
||||
}
|
||||
|
||||
@@ -0,0 +1,257 @@
|
||||
//========================================================================
|
||||
// GLFW 3.0 Win32 - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
||||
// Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
//
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
//
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would
|
||||
// be appreciated but is not required.
|
||||
//
|
||||
// 2. Altered source versions must be plainly marked as such, and must not
|
||||
// be misrepresented as being the original software.
|
||||
//
|
||||
// 3. This notice may not be removed or altered from any source
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
|
||||
#ifndef _win32_platform_h_
|
||||
#define _win32_platform_h_
|
||||
|
||||
|
||||
// We don't need all the fancy stuff
|
||||
#ifndef NOMINMAX
|
||||
#define NOMINMAX
|
||||
#endif
|
||||
|
||||
#ifndef VC_EXTRALEAN
|
||||
#define VC_EXTRALEAN
|
||||
#endif
|
||||
|
||||
#ifndef WIN32_LEAN_AND_MEAN
|
||||
#define WIN32_LEAN_AND_MEAN
|
||||
#endif
|
||||
|
||||
// This is a workaround for the fact that glfw3.h needs to export APIENTRY (to
|
||||
// correctly declare a GL_ARB_debug_output callback, for example) but windows.h
|
||||
// thinks it is the only one that gets to do so
|
||||
#undef APIENTRY
|
||||
|
||||
// GLFW on Windows is Unicode only and does not work in MBCS mode
|
||||
#ifndef UNICODE
|
||||
#define UNICODE
|
||||
#endif
|
||||
|
||||
// GLFW requires Windows XP or later
|
||||
#if WINVER < 0x0501
|
||||
#undef WINVER
|
||||
#define WINVER 0x0501
|
||||
#endif
|
||||
#if _WIN32_WINNT < 0x0501
|
||||
#undef _WIN32_WINNT
|
||||
#define _WIN32_WINNT 0x0501
|
||||
#endif
|
||||
|
||||
#include <windows.h>
|
||||
#include <mmsystem.h>
|
||||
#include <dbt.h>
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Hack: Define things that some windows.h variants don't
|
||||
//========================================================================
|
||||
|
||||
#ifndef WM_MOUSEHWHEEL
|
||||
#define WM_MOUSEHWHEEL 0x020E
|
||||
#endif
|
||||
#ifndef WM_DWMCOMPOSITIONCHANGED
|
||||
#define WM_DWMCOMPOSITIONCHANGED 0x031E
|
||||
#endif
|
||||
|
||||
|
||||
//========================================================================
|
||||
// DLLs that are loaded at glfwInit()
|
||||
//========================================================================
|
||||
|
||||
// winmm.dll function pointer typedefs
|
||||
#ifndef _GLFW_NO_DLOAD_WINMM
|
||||
typedef MMRESULT (WINAPI * JOYGETDEVCAPS_T) (UINT,LPJOYCAPS,UINT);
|
||||
typedef MMRESULT (WINAPI * JOYGETPOS_T) (UINT,LPJOYINFO);
|
||||
typedef MMRESULT (WINAPI * JOYGETPOSEX_T) (UINT,LPJOYINFOEX);
|
||||
typedef DWORD (WINAPI * TIMEGETTIME_T) (void);
|
||||
#endif // _GLFW_NO_DLOAD_WINMM
|
||||
|
||||
|
||||
// winmm.dll shortcuts
|
||||
#ifndef _GLFW_NO_DLOAD_WINMM
|
||||
#define _glfw_joyGetDevCaps _glfw.win32.winmm.joyGetDevCaps
|
||||
#define _glfw_joyGetPos _glfw.win32.winmm.joyGetPos
|
||||
#define _glfw_joyGetPosEx _glfw.win32.winmm.joyGetPosEx
|
||||
#define _glfw_timeGetTime _glfw.win32.winmm.timeGetTime
|
||||
#else
|
||||
#define _glfw_joyGetDevCaps joyGetDevCaps
|
||||
#define _glfw_joyGetPos joyGetPos
|
||||
#define _glfw_joyGetPosEx joyGetPosEx
|
||||
#define _glfw_timeGetTime timeGetTime
|
||||
#endif // _GLFW_NO_DLOAD_WINMM
|
||||
|
||||
// user32.dll function pointer typedefs
|
||||
typedef BOOL (WINAPI * SETPROCESSDPIAWARE_T)(void);
|
||||
#define _glfw_SetProcessDPIAware _glfw.win32.user32.SetProcessDPIAware
|
||||
|
||||
// dwmapi.dll function pointer typedefs
|
||||
typedef HRESULT (WINAPI * DWMISCOMPOSITIONENABLED_T)(BOOL*);
|
||||
#define _glfw_DwmIsCompositionEnabled _glfw.win32.dwmapi.DwmIsCompositionEnabled
|
||||
|
||||
|
||||
// We use versioned window class names in order not to cause conflicts
|
||||
// between applications using different versions of GLFW
|
||||
#define _GLFW_WNDCLASSNAME L"GLFW30"
|
||||
|
||||
#define _GLFW_RECREATION_NOT_NEEDED 0
|
||||
#define _GLFW_RECREATION_REQUIRED 1
|
||||
#define _GLFW_RECREATION_IMPOSSIBLE 2
|
||||
|
||||
|
||||
#if defined(_GLFW_WGL)
|
||||
#include "wgl_platform.h"
|
||||
#elif defined(_GLFW_EGL)
|
||||
#define _GLFW_EGL_NATIVE_WINDOW window->win32.handle
|
||||
#define _GLFW_EGL_NATIVE_DISPLAY EGL_DEFAULT_DISPLAY
|
||||
#include "egl_platform.h"
|
||||
#else
|
||||
#error "No supported context creation API selected"
|
||||
#endif
|
||||
|
||||
#define _GLFW_PLATFORM_WINDOW_STATE _GLFWwindowWin32 win32
|
||||
#define _GLFW_PLATFORM_LIBRARY_WINDOW_STATE _GLFWlibraryWin32 win32
|
||||
#define _GLFW_PLATFORM_MONITOR_STATE _GLFWmonitorWin32 win32
|
||||
|
||||
|
||||
//========================================================================
|
||||
// GLFW platform specific types
|
||||
//========================================================================
|
||||
|
||||
|
||||
//------------------------------------------------------------------------
|
||||
// Platform-specific window structure
|
||||
//------------------------------------------------------------------------
|
||||
typedef struct _GLFWwindowWin32
|
||||
{
|
||||
// Platform specific window resources
|
||||
HWND handle; // Window handle
|
||||
DWORD dwStyle; // Window styles used for window creation
|
||||
DWORD dwExStyle; // --"--
|
||||
|
||||
// Various platform specific internal variables
|
||||
GLboolean cursorCentered;
|
||||
GLboolean cursorInside;
|
||||
GLboolean cursorHidden;
|
||||
int oldCursorX, oldCursorY;
|
||||
} _GLFWwindowWin32;
|
||||
|
||||
|
||||
//------------------------------------------------------------------------
|
||||
// Platform-specific library global data for Win32
|
||||
//------------------------------------------------------------------------
|
||||
typedef struct _GLFWlibraryWin32
|
||||
{
|
||||
ATOM classAtom;
|
||||
DWORD foregroundLockTimeout;
|
||||
char* clipboardString;
|
||||
|
||||
// Timer data
|
||||
struct {
|
||||
GLboolean hasPC;
|
||||
double resolution;
|
||||
unsigned __int64 base;
|
||||
} timer;
|
||||
|
||||
#ifndef _GLFW_NO_DLOAD_WINMM
|
||||
// winmm.dll
|
||||
struct {
|
||||
HINSTANCE instance;
|
||||
JOYGETDEVCAPS_T joyGetDevCaps;
|
||||
JOYGETPOS_T joyGetPos;
|
||||
JOYGETPOSEX_T joyGetPosEx;
|
||||
TIMEGETTIME_T timeGetTime;
|
||||
} winmm;
|
||||
#endif // _GLFW_NO_DLOAD_WINMM
|
||||
|
||||
// user32.dll
|
||||
struct {
|
||||
HINSTANCE instance;
|
||||
SETPROCESSDPIAWARE_T SetProcessDPIAware;
|
||||
} user32;
|
||||
|
||||
// dwmapi.dll
|
||||
struct {
|
||||
HINSTANCE instance;
|
||||
DWMISCOMPOSITIONENABLED_T DwmIsCompositionEnabled;
|
||||
} dwmapi;
|
||||
|
||||
struct {
|
||||
float axes[6];
|
||||
unsigned char buttons[36]; // 32 buttons plus one hat
|
||||
char* name;
|
||||
} joystick[GLFW_JOYSTICK_LAST + 1];
|
||||
|
||||
} _GLFWlibraryWin32;
|
||||
|
||||
|
||||
//------------------------------------------------------------------------
|
||||
// Platform-specific monitor structure
|
||||
//------------------------------------------------------------------------
|
||||
typedef struct _GLFWmonitorWin32
|
||||
{
|
||||
// This size matches the static size of DISPLAY_DEVICE.DeviceName
|
||||
WCHAR name[32];
|
||||
|
||||
} _GLFWmonitorWin32;
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Prototypes for platform specific internal functions
|
||||
//========================================================================
|
||||
|
||||
// Desktop compositing
|
||||
BOOL _glfwIsCompositionEnabled(void);
|
||||
|
||||
// Wide strings
|
||||
WCHAR* _glfwCreateWideStringFromUTF8(const char* source);
|
||||
char* _glfwCreateUTF8FromWideString(const WCHAR* source);
|
||||
|
||||
// Time
|
||||
void _glfwInitTimer(void);
|
||||
|
||||
// Joystick input
|
||||
void _glfwInitJoysticks(void);
|
||||
void _glfwTerminateJoysticks(void);
|
||||
|
||||
// OpenGL support
|
||||
int _glfwInitContextAPI(void);
|
||||
void _glfwTerminateContextAPI(void);
|
||||
int _glfwCreateContext(_GLFWwindow* window,
|
||||
const _GLFWwndconfig* wndconfig,
|
||||
const _GLFWfbconfig* fbconfig);
|
||||
void _glfwDestroyContext(_GLFWwindow* window);
|
||||
int _glfwAnalyzeContext(const _GLFWwindow* window,
|
||||
const _GLFWwndconfig* wndconfig,
|
||||
const _GLFWfbconfig* fbconfig);
|
||||
|
||||
// Fullscreen support
|
||||
GLboolean _glfwSetVideoMode(_GLFWmonitor* monitor, const GLFWvidmode* desired);
|
||||
void _glfwRestoreVideoMode(_GLFWmonitor* monitor);
|
||||
|
||||
|
||||
#endif // _win32_platform_h_
|
||||
@@ -0,0 +1,86 @@
|
||||
//========================================================================
|
||||
// GLFW 3.0 Win32 - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
||||
// Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
//
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
//
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would
|
||||
// be appreciated but is not required.
|
||||
//
|
||||
// 2. Altered source versions must be plainly marked as such, and must not
|
||||
// be misrepresented as being the original software.
|
||||
//
|
||||
// 3. This notice may not be removed or altered from any source
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
|
||||
#include "internal.h"
|
||||
|
||||
|
||||
// Return raw time
|
||||
//
|
||||
static unsigned __int64 getRawTime(void)
|
||||
{
|
||||
if (_glfw.win32.timer.hasPC)
|
||||
{
|
||||
unsigned __int64 time;
|
||||
QueryPerformanceCounter((LARGE_INTEGER*) &time);
|
||||
return time;
|
||||
}
|
||||
else
|
||||
return (unsigned __int64) _glfw_timeGetTime();
|
||||
}
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW internal API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
// Initialise timer
|
||||
//
|
||||
void _glfwInitTimer(void)
|
||||
{
|
||||
unsigned __int64 frequency;
|
||||
|
||||
if (QueryPerformanceFrequency((LARGE_INTEGER*) &frequency))
|
||||
{
|
||||
_glfw.win32.timer.hasPC = GL_TRUE;
|
||||
_glfw.win32.timer.resolution = 1.0 / (double) frequency;
|
||||
}
|
||||
else
|
||||
{
|
||||
_glfw.win32.timer.hasPC = GL_FALSE;
|
||||
_glfw.win32.timer.resolution = 0.001; // winmm resolution is 1 ms
|
||||
}
|
||||
|
||||
_glfw.win32.timer.base = getRawTime();
|
||||
}
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW platform API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
double _glfwPlatformGetTime(void)
|
||||
{
|
||||
return (double) (getRawTime() - _glfw.win32.timer.base) *
|
||||
_glfw.win32.timer.resolution;
|
||||
}
|
||||
|
||||
void _glfwPlatformSetTime(double time)
|
||||
{
|
||||
_glfw.win32.timer.base = getRawTime() -
|
||||
(unsigned __int64) (time / _glfw.win32.timer.resolution);
|
||||
}
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,674 @@
|
||||
//========================================================================
|
||||
// GLFW 3.0 - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
||||
// Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org>
|
||||
// Copyright (c) 2012 Torsten Walluhn <tw@mad-cad.net>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
//
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
//
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would
|
||||
// be appreciated but is not required.
|
||||
//
|
||||
// 2. Altered source versions must be plainly marked as such, and must not
|
||||
// be misrepresented as being the original software.
|
||||
//
|
||||
// 3. This notice may not be removed or altered from any source
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
|
||||
#include "internal.h"
|
||||
|
||||
#include <string.h>
|
||||
#include <stdlib.h>
|
||||
#if defined(_MSC_VER)
|
||||
#include <malloc.h>
|
||||
#endif
|
||||
|
||||
|
||||
// Return the maxiumum of the specified values
|
||||
//
|
||||
static int Max(int a, int b)
|
||||
{
|
||||
return (a > b) ? a : b;
|
||||
}
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW event API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
void _glfwInputWindowFocus(_GLFWwindow* window, GLboolean focused)
|
||||
{
|
||||
if (focused)
|
||||
{
|
||||
if (_glfw.focusedWindow != window)
|
||||
{
|
||||
_glfw.focusedWindow = window;
|
||||
|
||||
if (window->callbacks.focus)
|
||||
window->callbacks.focus((GLFWwindow*) window, focused);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (_glfw.focusedWindow == window)
|
||||
{
|
||||
int i;
|
||||
|
||||
_glfw.focusedWindow = NULL;
|
||||
|
||||
if (window->callbacks.focus)
|
||||
window->callbacks.focus((GLFWwindow*) window, focused);
|
||||
|
||||
// Release all pressed keyboard keys
|
||||
for (i = 0; i <= GLFW_KEY_LAST; i++)
|
||||
{
|
||||
if (window->key[i] == GLFW_PRESS)
|
||||
_glfwInputKey(window, i, 0, GLFW_RELEASE, 0);
|
||||
}
|
||||
|
||||
// Release all pressed mouse buttons
|
||||
for (i = 0; i <= GLFW_MOUSE_BUTTON_LAST; i++)
|
||||
{
|
||||
if (window->mouseButton[i] == GLFW_PRESS)
|
||||
_glfwInputMouseClick(window, i, GLFW_RELEASE, 0);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void _glfwInputWindowPos(_GLFWwindow* window, int x, int y)
|
||||
{
|
||||
if (window->callbacks.pos)
|
||||
window->callbacks.pos((GLFWwindow*) window, x, y);
|
||||
}
|
||||
|
||||
void _glfwInputWindowSize(_GLFWwindow* window, int width, int height)
|
||||
{
|
||||
if (window->callbacks.size)
|
||||
window->callbacks.size((GLFWwindow*) window, width, height);
|
||||
}
|
||||
|
||||
void _glfwInputWindowIconify(_GLFWwindow* window, int iconified)
|
||||
{
|
||||
if (window->iconified == iconified)
|
||||
return;
|
||||
|
||||
window->iconified = iconified;
|
||||
|
||||
if (window->callbacks.iconify)
|
||||
window->callbacks.iconify((GLFWwindow*) window, iconified);
|
||||
}
|
||||
|
||||
void _glfwInputFramebufferSize(_GLFWwindow* window, int width, int height)
|
||||
{
|
||||
if (window->callbacks.fbsize)
|
||||
window->callbacks.fbsize((GLFWwindow*) window, width, height);
|
||||
}
|
||||
|
||||
void _glfwInputWindowVisibility(_GLFWwindow* window, int visible)
|
||||
{
|
||||
window->visible = visible;
|
||||
}
|
||||
|
||||
void _glfwInputWindowDamage(_GLFWwindow* window)
|
||||
{
|
||||
if (window->callbacks.refresh)
|
||||
window->callbacks.refresh((GLFWwindow*) window);
|
||||
}
|
||||
|
||||
void _glfwInputWindowCloseRequest(_GLFWwindow* window)
|
||||
{
|
||||
window->closed = GL_TRUE;
|
||||
|
||||
if (window->callbacks.close)
|
||||
window->callbacks.close((GLFWwindow*) window);
|
||||
}
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW public API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
GLFWAPI GLFWwindow* glfwCreateWindow(int width, int height,
|
||||
const char* title,
|
||||
GLFWmonitor* monitor,
|
||||
GLFWwindow* share)
|
||||
{
|
||||
_GLFWfbconfig fbconfig;
|
||||
_GLFWwndconfig wndconfig;
|
||||
_GLFWwindow* window;
|
||||
_GLFWwindow* previous;
|
||||
|
||||
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
|
||||
|
||||
if (width <= 0 || height <= 0)
|
||||
{
|
||||
_glfwInputError(GLFW_INVALID_VALUE, "Invalid window size");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
// Set up desired framebuffer config
|
||||
fbconfig.redBits = Max(_glfw.hints.redBits, 0);
|
||||
fbconfig.greenBits = Max(_glfw.hints.greenBits, 0);
|
||||
fbconfig.blueBits = Max(_glfw.hints.blueBits, 0);
|
||||
fbconfig.alphaBits = Max(_glfw.hints.alphaBits, 0);
|
||||
fbconfig.depthBits = Max(_glfw.hints.depthBits, 0);
|
||||
fbconfig.stencilBits = Max(_glfw.hints.stencilBits, 0);
|
||||
fbconfig.accumRedBits = Max(_glfw.hints.accumRedBits, 0);
|
||||
fbconfig.accumGreenBits = Max(_glfw.hints.accumGreenBits, 0);
|
||||
fbconfig.accumBlueBits = Max(_glfw.hints.accumBlueBits, 0);
|
||||
fbconfig.accumAlphaBits = Max(_glfw.hints.accumAlphaBits, 0);
|
||||
fbconfig.auxBuffers = Max(_glfw.hints.auxBuffers, 0);
|
||||
fbconfig.stereo = _glfw.hints.stereo ? GL_TRUE : GL_FALSE;
|
||||
fbconfig.samples = Max(_glfw.hints.samples, 0);
|
||||
fbconfig.sRGB = _glfw.hints.sRGB ? GL_TRUE : GL_FALSE;
|
||||
|
||||
// Set up desired window config
|
||||
wndconfig.width = width;
|
||||
wndconfig.height = height;
|
||||
wndconfig.title = title;
|
||||
wndconfig.resizable = _glfw.hints.resizable ? GL_TRUE : GL_FALSE;
|
||||
wndconfig.visible = _glfw.hints.visible ? GL_TRUE : GL_FALSE;
|
||||
wndconfig.decorated = _glfw.hints.decorated ? GL_TRUE : GL_FALSE;
|
||||
wndconfig.clientAPI = _glfw.hints.clientAPI;
|
||||
wndconfig.glMajor = _glfw.hints.glMajor;
|
||||
wndconfig.glMinor = _glfw.hints.glMinor;
|
||||
wndconfig.glForward = _glfw.hints.glForward ? GL_TRUE : GL_FALSE;
|
||||
wndconfig.glDebug = _glfw.hints.glDebug ? GL_TRUE : GL_FALSE;
|
||||
wndconfig.glProfile = _glfw.hints.glProfile;
|
||||
wndconfig.glRobustness = _glfw.hints.glRobustness;
|
||||
wndconfig.monitor = (_GLFWmonitor*) monitor;
|
||||
wndconfig.share = (_GLFWwindow*) share;
|
||||
|
||||
// Check the OpenGL bits of the window config
|
||||
if (!_glfwIsValidContextConfig(&wndconfig))
|
||||
return NULL;
|
||||
|
||||
window = calloc(1, sizeof(_GLFWwindow));
|
||||
window->next = _glfw.windowListHead;
|
||||
_glfw.windowListHead = window;
|
||||
|
||||
if (wndconfig.monitor)
|
||||
{
|
||||
wndconfig.resizable = GL_TRUE;
|
||||
wndconfig.visible = GL_TRUE;
|
||||
|
||||
// Set up desired video mode
|
||||
window->videoMode.width = width;
|
||||
window->videoMode.height = height;
|
||||
window->videoMode.redBits = Max(_glfw.hints.redBits, 0);
|
||||
window->videoMode.greenBits = Max(_glfw.hints.greenBits, 0);
|
||||
window->videoMode.blueBits = Max(_glfw.hints.blueBits, 0);
|
||||
window->videoMode.refreshRate = Max(_glfw.hints.refreshRate, 0);
|
||||
}
|
||||
|
||||
window->monitor = wndconfig.monitor;
|
||||
window->resizable = wndconfig.resizable;
|
||||
window->decorated = wndconfig.decorated;
|
||||
window->cursorMode = GLFW_CURSOR_NORMAL;
|
||||
|
||||
// Save the currently current context so it can be restored later
|
||||
previous = (_GLFWwindow*) glfwGetCurrentContext();
|
||||
|
||||
// Open the actual window and create its context
|
||||
if (!_glfwPlatformCreateWindow(window, &wndconfig, &fbconfig))
|
||||
{
|
||||
glfwDestroyWindow((GLFWwindow*) window);
|
||||
glfwMakeContextCurrent((GLFWwindow*) previous);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
glfwMakeContextCurrent((GLFWwindow*) window);
|
||||
|
||||
// Retrieve the actual (as opposed to requested) context attributes
|
||||
if (!_glfwRefreshContextAttribs())
|
||||
{
|
||||
glfwDestroyWindow((GLFWwindow*) window);
|
||||
glfwMakeContextCurrent((GLFWwindow*) previous);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
// Verify the context against the requested parameters
|
||||
if (!_glfwIsValidContext(&wndconfig))
|
||||
{
|
||||
glfwDestroyWindow((GLFWwindow*) window);
|
||||
glfwMakeContextCurrent((GLFWwindow*) previous);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
// Clearing the front buffer to black to avoid garbage pixels left over
|
||||
// from previous uses of our bit of VRAM
|
||||
glClear(GL_COLOR_BUFFER_BIT);
|
||||
_glfwPlatformSwapBuffers(window);
|
||||
|
||||
// Restore the previously current context (or NULL)
|
||||
glfwMakeContextCurrent((GLFWwindow*) previous);
|
||||
|
||||
if (wndconfig.monitor == NULL && wndconfig.visible)
|
||||
glfwShowWindow((GLFWwindow*) window);
|
||||
|
||||
return (GLFWwindow*) window;
|
||||
}
|
||||
|
||||
void glfwDefaultWindowHints(void)
|
||||
{
|
||||
_GLFW_REQUIRE_INIT();
|
||||
|
||||
memset(&_glfw.hints, 0, sizeof(_glfw.hints));
|
||||
|
||||
// The default is OpenGL with minimum version 1.0
|
||||
_glfw.hints.clientAPI = GLFW_OPENGL_API;
|
||||
_glfw.hints.glMajor = 1;
|
||||
_glfw.hints.glMinor = 0;
|
||||
|
||||
// The default is a visible, resizable window with decorations
|
||||
_glfw.hints.resizable = GL_TRUE;
|
||||
_glfw.hints.visible = GL_TRUE;
|
||||
_glfw.hints.decorated = GL_TRUE;
|
||||
|
||||
// The default is 24 bits of color, 24 bits of depth and 8 bits of stencil
|
||||
_glfw.hints.redBits = 8;
|
||||
_glfw.hints.greenBits = 8;
|
||||
_glfw.hints.blueBits = 8;
|
||||
_glfw.hints.alphaBits = 8;
|
||||
_glfw.hints.depthBits = 24;
|
||||
_glfw.hints.stencilBits = 8;
|
||||
}
|
||||
|
||||
GLFWAPI void glfwWindowHint(int target, int hint)
|
||||
{
|
||||
_GLFW_REQUIRE_INIT();
|
||||
|
||||
switch (target)
|
||||
{
|
||||
case GLFW_RED_BITS:
|
||||
_glfw.hints.redBits = hint;
|
||||
break;
|
||||
case GLFW_GREEN_BITS:
|
||||
_glfw.hints.greenBits = hint;
|
||||
break;
|
||||
case GLFW_BLUE_BITS:
|
||||
_glfw.hints.blueBits = hint;
|
||||
break;
|
||||
case GLFW_ALPHA_BITS:
|
||||
_glfw.hints.alphaBits = hint;
|
||||
break;
|
||||
case GLFW_DEPTH_BITS:
|
||||
_glfw.hints.depthBits = hint;
|
||||
break;
|
||||
case GLFW_STENCIL_BITS:
|
||||
_glfw.hints.stencilBits = hint;
|
||||
break;
|
||||
case GLFW_ACCUM_RED_BITS:
|
||||
_glfw.hints.accumRedBits = hint;
|
||||
break;
|
||||
case GLFW_ACCUM_GREEN_BITS:
|
||||
_glfw.hints.accumGreenBits = hint;
|
||||
break;
|
||||
case GLFW_ACCUM_BLUE_BITS:
|
||||
_glfw.hints.accumBlueBits = hint;
|
||||
break;
|
||||
case GLFW_ACCUM_ALPHA_BITS:
|
||||
_glfw.hints.accumAlphaBits = hint;
|
||||
break;
|
||||
case GLFW_AUX_BUFFERS:
|
||||
_glfw.hints.auxBuffers = hint;
|
||||
break;
|
||||
case GLFW_STEREO:
|
||||
_glfw.hints.stereo = hint;
|
||||
break;
|
||||
case GLFW_REFRESH_RATE:
|
||||
_glfw.hints.refreshRate = hint;
|
||||
break;
|
||||
case GLFW_RESIZABLE:
|
||||
_glfw.hints.resizable = hint;
|
||||
break;
|
||||
case GLFW_DECORATED:
|
||||
_glfw.hints.decorated = hint;
|
||||
break;
|
||||
case GLFW_VISIBLE:
|
||||
_glfw.hints.visible = hint;
|
||||
break;
|
||||
case GLFW_SAMPLES:
|
||||
_glfw.hints.samples = hint;
|
||||
break;
|
||||
case GLFW_SRGB_CAPABLE:
|
||||
_glfw.hints.sRGB = hint;
|
||||
break;
|
||||
case GLFW_CLIENT_API:
|
||||
_glfw.hints.clientAPI = hint;
|
||||
break;
|
||||
case GLFW_CONTEXT_VERSION_MAJOR:
|
||||
_glfw.hints.glMajor = hint;
|
||||
break;
|
||||
case GLFW_CONTEXT_VERSION_MINOR:
|
||||
_glfw.hints.glMinor = hint;
|
||||
break;
|
||||
case GLFW_CONTEXT_ROBUSTNESS:
|
||||
_glfw.hints.glRobustness = hint;
|
||||
break;
|
||||
case GLFW_OPENGL_FORWARD_COMPAT:
|
||||
_glfw.hints.glForward = hint;
|
||||
break;
|
||||
case GLFW_OPENGL_DEBUG_CONTEXT:
|
||||
_glfw.hints.glDebug = hint;
|
||||
break;
|
||||
case GLFW_OPENGL_PROFILE:
|
||||
_glfw.hints.glProfile = hint;
|
||||
break;
|
||||
default:
|
||||
_glfwInputError(GLFW_INVALID_ENUM, NULL);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
GLFWAPI void glfwDestroyWindow(GLFWwindow* handle)
|
||||
{
|
||||
_GLFWwindow* window = (_GLFWwindow*) handle;
|
||||
|
||||
_GLFW_REQUIRE_INIT();
|
||||
|
||||
// Allow closing of NULL (to match the behavior of free)
|
||||
if (window == NULL)
|
||||
return;
|
||||
|
||||
// Clear all callbacks to avoid exposing a half torn-down window object
|
||||
memset(&window->callbacks, 0, sizeof(window->callbacks));
|
||||
|
||||
// The window's context must not be current on another thread when the
|
||||
// window is destroyed
|
||||
if (window == _glfwPlatformGetCurrentContext())
|
||||
_glfwPlatformMakeContextCurrent(NULL);
|
||||
|
||||
// Clear the focused window pointer if this is the focused window
|
||||
if (window == _glfw.focusedWindow)
|
||||
_glfw.focusedWindow = NULL;
|
||||
|
||||
_glfwPlatformDestroyWindow(window);
|
||||
|
||||
// Unlink window from global linked list
|
||||
{
|
||||
_GLFWwindow** prev = &_glfw.windowListHead;
|
||||
|
||||
while (*prev != window)
|
||||
prev = &((*prev)->next);
|
||||
|
||||
*prev = window->next;
|
||||
}
|
||||
|
||||
free(window);
|
||||
}
|
||||
|
||||
GLFWAPI int glfwWindowShouldClose(GLFWwindow* handle)
|
||||
{
|
||||
_GLFWwindow* window = (_GLFWwindow*) handle;
|
||||
_GLFW_REQUIRE_INIT_OR_RETURN(0);
|
||||
return window->closed;
|
||||
}
|
||||
|
||||
GLFWAPI void glfwSetWindowShouldClose(GLFWwindow* handle, int value)
|
||||
{
|
||||
_GLFWwindow* window = (_GLFWwindow*) handle;
|
||||
_GLFW_REQUIRE_INIT();
|
||||
window->closed = value;
|
||||
}
|
||||
|
||||
GLFWAPI void glfwSetWindowTitle(GLFWwindow* handle, const char* title)
|
||||
{
|
||||
_GLFWwindow* window = (_GLFWwindow*) handle;
|
||||
_GLFW_REQUIRE_INIT();
|
||||
_glfwPlatformSetWindowTitle(window, title);
|
||||
}
|
||||
|
||||
GLFWAPI void glfwGetWindowPos(GLFWwindow* handle, int* xpos, int* ypos)
|
||||
{
|
||||
_GLFWwindow* window = (_GLFWwindow*) handle;
|
||||
_GLFW_REQUIRE_INIT();
|
||||
_glfwPlatformGetWindowPos(window, xpos, ypos);
|
||||
}
|
||||
|
||||
GLFWAPI void glfwSetWindowPos(GLFWwindow* handle, int xpos, int ypos)
|
||||
{
|
||||
_GLFWwindow* window = (_GLFWwindow*) handle;
|
||||
|
||||
_GLFW_REQUIRE_INIT();
|
||||
|
||||
if (window->monitor)
|
||||
{
|
||||
_glfwInputError(GLFW_INVALID_VALUE,
|
||||
"Fullscreen windows cannot be positioned");
|
||||
return;
|
||||
}
|
||||
|
||||
_glfwPlatformSetWindowPos(window, xpos, ypos);
|
||||
}
|
||||
|
||||
GLFWAPI void glfwGetWindowSize(GLFWwindow* handle, int* width, int* height)
|
||||
{
|
||||
_GLFWwindow* window = (_GLFWwindow*) handle;
|
||||
_GLFW_REQUIRE_INIT();
|
||||
_glfwPlatformGetWindowSize(window, width, height);
|
||||
}
|
||||
|
||||
GLFWAPI void glfwSetWindowSize(GLFWwindow* handle, int width, int height)
|
||||
{
|
||||
_GLFWwindow* window = (_GLFWwindow*) handle;
|
||||
|
||||
_GLFW_REQUIRE_INIT();
|
||||
|
||||
if (window->iconified)
|
||||
return;
|
||||
|
||||
if (window->monitor)
|
||||
{
|
||||
window->videoMode.width = width;
|
||||
window->videoMode.height = height;
|
||||
}
|
||||
|
||||
_glfwPlatformSetWindowSize(window, width, height);
|
||||
}
|
||||
|
||||
GLFWAPI void glfwGetFramebufferSize(GLFWwindow* handle, int* width, int* height)
|
||||
{
|
||||
_GLFWwindow* window = (_GLFWwindow*) handle;
|
||||
|
||||
_GLFW_REQUIRE_INIT();
|
||||
|
||||
_glfwPlatformGetFramebufferSize(window, width, height);
|
||||
}
|
||||
|
||||
GLFWAPI void glfwIconifyWindow(GLFWwindow* handle)
|
||||
{
|
||||
_GLFWwindow* window = (_GLFWwindow*) handle;
|
||||
|
||||
_GLFW_REQUIRE_INIT();
|
||||
|
||||
if (window->iconified)
|
||||
return;
|
||||
|
||||
_glfwPlatformIconifyWindow(window);
|
||||
}
|
||||
|
||||
GLFWAPI void glfwRestoreWindow(GLFWwindow* handle)
|
||||
{
|
||||
_GLFWwindow* window = (_GLFWwindow*) handle;
|
||||
|
||||
_GLFW_REQUIRE_INIT();
|
||||
|
||||
if (!window->iconified)
|
||||
return;
|
||||
|
||||
_glfwPlatformRestoreWindow(window);
|
||||
}
|
||||
|
||||
GLFWAPI void glfwShowWindow(GLFWwindow* handle)
|
||||
{
|
||||
_GLFWwindow* window = (_GLFWwindow*) handle;
|
||||
|
||||
_GLFW_REQUIRE_INIT();
|
||||
|
||||
if (window->monitor)
|
||||
return;
|
||||
|
||||
_glfwPlatformShowWindow(window);
|
||||
}
|
||||
|
||||
GLFWAPI void glfwHideWindow(GLFWwindow* handle)
|
||||
{
|
||||
_GLFWwindow* window = (_GLFWwindow*) handle;
|
||||
|
||||
_GLFW_REQUIRE_INIT();
|
||||
|
||||
if (window->monitor)
|
||||
return;
|
||||
|
||||
_glfwPlatformHideWindow(window);
|
||||
}
|
||||
|
||||
GLFWAPI int glfwGetWindowAttrib(GLFWwindow* handle, int attrib)
|
||||
{
|
||||
_GLFWwindow* window = (_GLFWwindow*) handle;
|
||||
|
||||
_GLFW_REQUIRE_INIT_OR_RETURN(0);
|
||||
|
||||
switch (attrib)
|
||||
{
|
||||
case GLFW_FOCUSED:
|
||||
return window == _glfw.focusedWindow;
|
||||
case GLFW_ICONIFIED:
|
||||
return window->iconified;
|
||||
case GLFW_RESIZABLE:
|
||||
return window->resizable;
|
||||
case GLFW_DECORATED:
|
||||
return window->decorated;
|
||||
case GLFW_VISIBLE:
|
||||
return window->visible;
|
||||
case GLFW_CLIENT_API:
|
||||
return window->clientAPI;
|
||||
case GLFW_CONTEXT_VERSION_MAJOR:
|
||||
return window->glMajor;
|
||||
case GLFW_CONTEXT_VERSION_MINOR:
|
||||
return window->glMinor;
|
||||
case GLFW_CONTEXT_REVISION:
|
||||
return window->glRevision;
|
||||
case GLFW_CONTEXT_ROBUSTNESS:
|
||||
return window->glRobustness;
|
||||
case GLFW_OPENGL_FORWARD_COMPAT:
|
||||
return window->glForward;
|
||||
case GLFW_OPENGL_DEBUG_CONTEXT:
|
||||
return window->glDebug;
|
||||
case GLFW_OPENGL_PROFILE:
|
||||
return window->glProfile;
|
||||
}
|
||||
|
||||
_glfwInputError(GLFW_INVALID_ENUM, NULL);
|
||||
return 0;
|
||||
}
|
||||
|
||||
GLFWAPI GLFWmonitor* glfwGetWindowMonitor(GLFWwindow* handle)
|
||||
{
|
||||
_GLFWwindow* window = (_GLFWwindow*) handle;
|
||||
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
|
||||
return (GLFWmonitor*) window->monitor;
|
||||
}
|
||||
|
||||
GLFWAPI void glfwSetWindowUserPointer(GLFWwindow* handle, void* pointer)
|
||||
{
|
||||
_GLFWwindow* window = (_GLFWwindow*) handle;
|
||||
_GLFW_REQUIRE_INIT();
|
||||
window->userPointer = pointer;
|
||||
}
|
||||
|
||||
GLFWAPI void* glfwGetWindowUserPointer(GLFWwindow* handle)
|
||||
{
|
||||
_GLFWwindow* window = (_GLFWwindow*) handle;
|
||||
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
|
||||
return window->userPointer;
|
||||
}
|
||||
|
||||
GLFWAPI GLFWwindowposfun glfwSetWindowPosCallback(GLFWwindow* handle,
|
||||
GLFWwindowposfun cbfun)
|
||||
{
|
||||
_GLFWwindow* window = (_GLFWwindow*) handle;
|
||||
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
|
||||
_GLFW_SWAP_POINTERS(window->callbacks.pos, cbfun);
|
||||
return cbfun;
|
||||
}
|
||||
|
||||
GLFWAPI GLFWwindowsizefun glfwSetWindowSizeCallback(GLFWwindow* handle,
|
||||
GLFWwindowsizefun cbfun)
|
||||
{
|
||||
_GLFWwindow* window = (_GLFWwindow*) handle;
|
||||
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
|
||||
_GLFW_SWAP_POINTERS(window->callbacks.size, cbfun);
|
||||
return cbfun;
|
||||
}
|
||||
|
||||
GLFWAPI GLFWwindowclosefun glfwSetWindowCloseCallback(GLFWwindow* handle,
|
||||
GLFWwindowclosefun cbfun)
|
||||
{
|
||||
_GLFWwindow* window = (_GLFWwindow*) handle;
|
||||
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
|
||||
_GLFW_SWAP_POINTERS(window->callbacks.close, cbfun);
|
||||
return cbfun;
|
||||
}
|
||||
|
||||
GLFWAPI GLFWwindowrefreshfun glfwSetWindowRefreshCallback(GLFWwindow* handle,
|
||||
GLFWwindowrefreshfun cbfun)
|
||||
{
|
||||
_GLFWwindow* window = (_GLFWwindow*) handle;
|
||||
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
|
||||
_GLFW_SWAP_POINTERS(window->callbacks.refresh, cbfun);
|
||||
return cbfun;
|
||||
}
|
||||
|
||||
GLFWAPI GLFWwindowfocusfun glfwSetWindowFocusCallback(GLFWwindow* handle,
|
||||
GLFWwindowfocusfun cbfun)
|
||||
{
|
||||
_GLFWwindow* window = (_GLFWwindow*) handle;
|
||||
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
|
||||
_GLFW_SWAP_POINTERS(window->callbacks.focus, cbfun);
|
||||
return cbfun;
|
||||
}
|
||||
|
||||
GLFWAPI GLFWwindowiconifyfun glfwSetWindowIconifyCallback(GLFWwindow* handle,
|
||||
GLFWwindowiconifyfun cbfun)
|
||||
{
|
||||
_GLFWwindow* window = (_GLFWwindow*) handle;
|
||||
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
|
||||
_GLFW_SWAP_POINTERS(window->callbacks.iconify, cbfun);
|
||||
return cbfun;
|
||||
}
|
||||
|
||||
GLFWAPI GLFWframebuffersizefun glfwSetFramebufferSizeCallback(GLFWwindow* handle,
|
||||
GLFWframebuffersizefun cbfun)
|
||||
{
|
||||
_GLFWwindow* window = (_GLFWwindow*) handle;
|
||||
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
|
||||
_GLFW_SWAP_POINTERS(window->callbacks.fbsize, cbfun);
|
||||
return cbfun;
|
||||
}
|
||||
|
||||
GLFWAPI void glfwPollEvents(void)
|
||||
{
|
||||
_GLFW_REQUIRE_INIT();
|
||||
_glfwPlatformPollEvents();
|
||||
}
|
||||
|
||||
GLFWAPI void glfwWaitEvents(void)
|
||||
{
|
||||
_GLFW_REQUIRE_INIT();
|
||||
_glfwPlatformWaitEvents();
|
||||
}
|
||||
|
||||
@@ -0,0 +1,335 @@
|
||||
//========================================================================
|
||||
// GLFW 3.0 X11 - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2010 Camilla Berglund <elmindreda@elmindreda.org>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
//
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
//
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would
|
||||
// be appreciated but is not required.
|
||||
//
|
||||
// 2. Altered source versions must be plainly marked as such, and must not
|
||||
// be misrepresented as being the original software.
|
||||
//
|
||||
// 3. This notice may not be removed or altered from any source
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
|
||||
#include "internal.h"
|
||||
|
||||
#include <stdio.h>
|
||||
#include <limits.h>
|
||||
#include <string.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
|
||||
// Returns whether the event is a selection event
|
||||
//
|
||||
static Bool isSelectionMessage(Display* display, XEvent* event, XPointer pointer)
|
||||
{
|
||||
return event->type == SelectionRequest ||
|
||||
event->type == SelectionNotify ||
|
||||
event->type == SelectionClear;
|
||||
}
|
||||
|
||||
// Set the specified property to the selection converted to the requested target
|
||||
//
|
||||
static Atom writeTargetToProperty(const XSelectionRequestEvent* request)
|
||||
{
|
||||
int i;
|
||||
const Atom formats[] = { _glfw.x11.UTF8_STRING,
|
||||
_glfw.x11.COMPOUND_STRING,
|
||||
XA_STRING };
|
||||
const int formatCount = sizeof(formats) / sizeof(formats[0]);
|
||||
|
||||
if (request->property == None)
|
||||
{
|
||||
// The requestor is a legacy client (ICCCM section 2.2)
|
||||
// We don't support legacy clients, so fail here
|
||||
return None;
|
||||
}
|
||||
|
||||
if (request->target == _glfw.x11.TARGETS)
|
||||
{
|
||||
// The list of supported targets was requested
|
||||
|
||||
const Atom targets[] = { _glfw.x11.TARGETS,
|
||||
_glfw.x11.MULTIPLE,
|
||||
_glfw.x11.UTF8_STRING,
|
||||
_glfw.x11.COMPOUND_STRING,
|
||||
XA_STRING };
|
||||
|
||||
XChangeProperty(_glfw.x11.display,
|
||||
request->requestor,
|
||||
request->property,
|
||||
XA_ATOM,
|
||||
32,
|
||||
PropModeReplace,
|
||||
(unsigned char*) targets,
|
||||
sizeof(targets) / sizeof(targets[0]));
|
||||
|
||||
return request->property;
|
||||
}
|
||||
|
||||
if (request->target == _glfw.x11.MULTIPLE)
|
||||
{
|
||||
// Multiple conversions were requested
|
||||
|
||||
Atom* targets;
|
||||
unsigned long i, count;
|
||||
|
||||
count = _glfwGetWindowProperty(request->requestor,
|
||||
request->property,
|
||||
_glfw.x11.ATOM_PAIR,
|
||||
(unsigned char**) &targets);
|
||||
|
||||
for (i = 0; i < count; i += 2)
|
||||
{
|
||||
int j;
|
||||
|
||||
for (j = 0; j < formatCount; j++)
|
||||
{
|
||||
if (targets[i] == formats[j])
|
||||
break;
|
||||
}
|
||||
|
||||
if (j < formatCount)
|
||||
{
|
||||
XChangeProperty(_glfw.x11.display,
|
||||
request->requestor,
|
||||
targets[i + 1],
|
||||
targets[i],
|
||||
8,
|
||||
PropModeReplace,
|
||||
(unsigned char*) _glfw.x11.selection.string,
|
||||
strlen(_glfw.x11.selection.string));
|
||||
}
|
||||
else
|
||||
targets[i + 1] = None;
|
||||
}
|
||||
|
||||
XChangeProperty(_glfw.x11.display,
|
||||
request->requestor,
|
||||
request->property,
|
||||
_glfw.x11.ATOM_PAIR,
|
||||
32,
|
||||
PropModeReplace,
|
||||
(unsigned char*) targets,
|
||||
count);
|
||||
|
||||
XFree(targets);
|
||||
|
||||
return request->property;
|
||||
}
|
||||
|
||||
if (request->target == _glfw.x11.SAVE_TARGETS)
|
||||
{
|
||||
// The request is a check whether we support SAVE_TARGETS
|
||||
// It should be handled as a no-op side effect target
|
||||
|
||||
XChangeProperty(_glfw.x11.display,
|
||||
request->requestor,
|
||||
request->property,
|
||||
XInternAtom(_glfw.x11.display, "NULL", False),
|
||||
32,
|
||||
PropModeReplace,
|
||||
NULL,
|
||||
0);
|
||||
|
||||
return request->property;
|
||||
}
|
||||
|
||||
// Conversion to a data target was requested
|
||||
|
||||
for (i = 0; i < formatCount; i++)
|
||||
{
|
||||
if (request->target == formats[i])
|
||||
{
|
||||
// The requested target is one we support
|
||||
|
||||
XChangeProperty(_glfw.x11.display,
|
||||
request->requestor,
|
||||
request->property,
|
||||
request->target,
|
||||
8,
|
||||
PropModeReplace,
|
||||
(unsigned char*) _glfw.x11.selection.string,
|
||||
strlen(_glfw.x11.selection.string));
|
||||
|
||||
return request->property;
|
||||
}
|
||||
}
|
||||
|
||||
// The requested target is not supported
|
||||
|
||||
return None;
|
||||
}
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW internal API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
void _glfwHandleSelectionClear(XEvent* event)
|
||||
{
|
||||
free(_glfw.x11.selection.string);
|
||||
_glfw.x11.selection.string = NULL;
|
||||
}
|
||||
|
||||
void _glfwHandleSelectionRequest(XEvent* event)
|
||||
{
|
||||
const XSelectionRequestEvent* request = &event->xselectionrequest;
|
||||
|
||||
XEvent response;
|
||||
memset(&response, 0, sizeof(response));
|
||||
|
||||
response.xselection.property = writeTargetToProperty(request);
|
||||
response.xselection.type = SelectionNotify;
|
||||
response.xselection.display = request->display;
|
||||
response.xselection.requestor = request->requestor;
|
||||
response.xselection.selection = request->selection;
|
||||
response.xselection.target = request->target;
|
||||
response.xselection.time = request->time;
|
||||
|
||||
XSendEvent(_glfw.x11.display, request->requestor, False, 0, &response);
|
||||
}
|
||||
|
||||
void _glfwPushSelectionToManager(_GLFWwindow* window)
|
||||
{
|
||||
XConvertSelection(_glfw.x11.display,
|
||||
_glfw.x11.CLIPBOARD_MANAGER,
|
||||
_glfw.x11.SAVE_TARGETS,
|
||||
None,
|
||||
window->x11.handle,
|
||||
CurrentTime);
|
||||
|
||||
for (;;)
|
||||
{
|
||||
XEvent event;
|
||||
|
||||
if (!XCheckIfEvent(_glfw.x11.display, &event, isSelectionMessage, NULL))
|
||||
continue;
|
||||
|
||||
switch (event.type)
|
||||
{
|
||||
case SelectionRequest:
|
||||
_glfwHandleSelectionRequest(&event);
|
||||
break;
|
||||
|
||||
case SelectionClear:
|
||||
_glfwHandleSelectionClear(&event);
|
||||
break;
|
||||
|
||||
case SelectionNotify:
|
||||
{
|
||||
if (event.xselection.target == _glfw.x11.SAVE_TARGETS)
|
||||
{
|
||||
// This means one of two things; either the selection was
|
||||
// not owned, which means there is no clipboard manager, or
|
||||
// the transfer to the clipboard manager has completed
|
||||
// In either case, it means we are done here
|
||||
return;
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW platform API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
void _glfwPlatformSetClipboardString(_GLFWwindow* window, const char* string)
|
||||
{
|
||||
free(_glfw.x11.selection.string);
|
||||
_glfw.x11.selection.string = strdup(string);
|
||||
|
||||
XSetSelectionOwner(_glfw.x11.display,
|
||||
_glfw.x11.CLIPBOARD,
|
||||
window->x11.handle, CurrentTime);
|
||||
|
||||
if (XGetSelectionOwner(_glfw.x11.display, _glfw.x11.CLIPBOARD) !=
|
||||
window->x11.handle)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"X11: Failed to become owner of the clipboard selection");
|
||||
}
|
||||
}
|
||||
|
||||
const char* _glfwPlatformGetClipboardString(_GLFWwindow* window)
|
||||
{
|
||||
size_t i;
|
||||
const Atom formats[] = { _glfw.x11.UTF8_STRING,
|
||||
_glfw.x11.COMPOUND_STRING,
|
||||
XA_STRING };
|
||||
const size_t formatCount = sizeof(formats) / sizeof(formats[0]);
|
||||
|
||||
if (_glfwFindWindowByHandle(XGetSelectionOwner(_glfw.x11.display,
|
||||
_glfw.x11.CLIPBOARD)))
|
||||
{
|
||||
// Instead of doing a large number of X round-trips just to put this
|
||||
// string into a window property and then read it back, just return it
|
||||
return _glfw.x11.selection.string;
|
||||
}
|
||||
|
||||
free(_glfw.x11.selection.string);
|
||||
_glfw.x11.selection.string = NULL;
|
||||
|
||||
for (i = 0; i < formatCount; i++)
|
||||
{
|
||||
char* data;
|
||||
XEvent event;
|
||||
|
||||
XConvertSelection(_glfw.x11.display,
|
||||
_glfw.x11.CLIPBOARD,
|
||||
formats[i],
|
||||
_glfw.x11.GLFW_SELECTION,
|
||||
window->x11.handle, CurrentTime);
|
||||
|
||||
// XCheckTypedEvent is used instead of XIfEvent in order not to lock
|
||||
// other threads out from the display during the entire wait period
|
||||
while (!XCheckTypedEvent(_glfw.x11.display, SelectionNotify, &event))
|
||||
;
|
||||
|
||||
if (event.xselection.property == None)
|
||||
continue;
|
||||
|
||||
if (_glfwGetWindowProperty(event.xselection.requestor,
|
||||
event.xselection.property,
|
||||
event.xselection.target,
|
||||
(unsigned char**) &data))
|
||||
{
|
||||
_glfw.x11.selection.string = strdup(data);
|
||||
}
|
||||
|
||||
XFree(data);
|
||||
|
||||
XDeleteProperty(_glfw.x11.display,
|
||||
event.xselection.requestor,
|
||||
event.xselection.property);
|
||||
|
||||
if (_glfw.x11.selection.string)
|
||||
break;
|
||||
}
|
||||
|
||||
if (_glfw.x11.selection.string == NULL)
|
||||
{
|
||||
_glfwInputError(GLFW_FORMAT_UNAVAILABLE,
|
||||
"X11: Failed to convert selection to string");
|
||||
}
|
||||
|
||||
return _glfw.x11.selection.string;
|
||||
}
|
||||
|
||||
@@ -0,0 +1,123 @@
|
||||
//========================================================================
|
||||
// GLFW 3.0 X11 - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2010 Camilla Berglund <elmindreda@elmindreda.org>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
//
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
//
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would
|
||||
// be appreciated but is not required.
|
||||
//
|
||||
// 2. Altered source versions must be plainly marked as such, and must not
|
||||
// be misrepresented as being the original software.
|
||||
//
|
||||
// 3. This notice may not be removed or altered from any source
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
|
||||
#include "internal.h"
|
||||
|
||||
#include <limits.h>
|
||||
#include <string.h>
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW internal API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
// Detect gamma ramp support
|
||||
//
|
||||
void _glfwInitGammaRamp(void)
|
||||
{
|
||||
// RandR gamma support is only available with version 1.2 and above
|
||||
if (_glfw.x11.randr.available &&
|
||||
(_glfw.x11.randr.versionMajor > 1 ||
|
||||
(_glfw.x11.randr.versionMajor == 1 &&
|
||||
_glfw.x11.randr.versionMinor >= 2)))
|
||||
{
|
||||
// FIXME: Assumes that all monitors have the same size gamma tables
|
||||
// This is reasonable as I suspect the that if they did differ, it
|
||||
// would imply that setting the gamma size to an arbitary size is
|
||||
// possible as well.
|
||||
XRRScreenResources* rr = XRRGetScreenResources(_glfw.x11.display,
|
||||
_glfw.x11.root);
|
||||
|
||||
if (XRRGetCrtcGammaSize(_glfw.x11.display, rr->crtcs[0]) == 0)
|
||||
{
|
||||
// This is probably older Nvidia RandR with broken gamma support
|
||||
// Flag it as useless and try Xf86VidMode below, if available
|
||||
_glfw.x11.randr.gammaBroken = GL_TRUE;
|
||||
}
|
||||
|
||||
XRRFreeScreenResources(rr);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW platform API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
void _glfwPlatformGetGammaRamp(_GLFWmonitor* monitor, GLFWgammaramp* ramp)
|
||||
{
|
||||
if (_glfw.x11.randr.available && !_glfw.x11.randr.gammaBroken)
|
||||
{
|
||||
const size_t size = XRRGetCrtcGammaSize(_glfw.x11.display,
|
||||
monitor->x11.crtc);
|
||||
XRRCrtcGamma* gamma = XRRGetCrtcGamma(_glfw.x11.display,
|
||||
monitor->x11.crtc);
|
||||
|
||||
_glfwAllocGammaArrays(ramp, size);
|
||||
|
||||
memcpy(ramp->red, gamma->red, size * sizeof(unsigned short));
|
||||
memcpy(ramp->green, gamma->green, size * sizeof(unsigned short));
|
||||
memcpy(ramp->blue, gamma->blue, size * sizeof(unsigned short));
|
||||
|
||||
XRRFreeGamma(gamma);
|
||||
}
|
||||
else if (_glfw.x11.vidmode.available)
|
||||
{
|
||||
int size;
|
||||
XF86VidModeGetGammaRampSize(_glfw.x11.display, _glfw.x11.screen, &size);
|
||||
|
||||
_glfwAllocGammaArrays(ramp, size);
|
||||
|
||||
XF86VidModeGetGammaRamp(_glfw.x11.display,
|
||||
_glfw.x11.screen,
|
||||
ramp->size, ramp->red, ramp->green, ramp->blue);
|
||||
}
|
||||
}
|
||||
|
||||
void _glfwPlatformSetGammaRamp(_GLFWmonitor* monitor, const GLFWgammaramp* ramp)
|
||||
{
|
||||
if (_glfw.x11.randr.available && !_glfw.x11.randr.gammaBroken)
|
||||
{
|
||||
XRRCrtcGamma* gamma = XRRAllocGamma(ramp->size);
|
||||
|
||||
memcpy(gamma->red, ramp->red, ramp->size * sizeof(unsigned short));
|
||||
memcpy(gamma->green, ramp->green, ramp->size * sizeof(unsigned short));
|
||||
memcpy(gamma->blue, ramp->blue, ramp->size * sizeof(unsigned short));
|
||||
|
||||
XRRSetCrtcGamma(_glfw.x11.display, monitor->x11.crtc, gamma);
|
||||
XRRFreeGamma(gamma);
|
||||
}
|
||||
else if (_glfw.x11.vidmode.available)
|
||||
{
|
||||
XF86VidModeSetGammaRamp(_glfw.x11.display,
|
||||
_glfw.x11.screen,
|
||||
ramp->size,
|
||||
(unsigned short*) ramp->red,
|
||||
(unsigned short*) ramp->green,
|
||||
(unsigned short*) ramp->blue);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,713 @@
|
||||
//========================================================================
|
||||
// GLFW 3.0 X11 - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
||||
// Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
//
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
//
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would
|
||||
// be appreciated but is not required.
|
||||
//
|
||||
// 2. Altered source versions must be plainly marked as such, and must not
|
||||
// be misrepresented as being the original software.
|
||||
//
|
||||
// 3. This notice may not be removed or altered from any source
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
|
||||
#include "internal.h"
|
||||
|
||||
#include <X11/Xresource.h>
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include <limits.h>
|
||||
|
||||
|
||||
// Translate an X11 key code to a GLFW key code.
|
||||
//
|
||||
static int translateKey(int keyCode)
|
||||
{
|
||||
int keySym;
|
||||
|
||||
// Valid key code range is [8,255], according to the XLib manual
|
||||
if (keyCode < 8 || keyCode > 255)
|
||||
return GLFW_KEY_UNKNOWN;
|
||||
|
||||
// Try secondary keysym, for numeric keypad keys
|
||||
// Note: This way we always force "NumLock = ON", which is intentional
|
||||
// since the returned key code should correspond to a physical
|
||||
// location.
|
||||
keySym = XkbKeycodeToKeysym(_glfw.x11.display, keyCode, 0, 1);
|
||||
switch (keySym)
|
||||
{
|
||||
case XK_KP_0: return GLFW_KEY_KP_0;
|
||||
case XK_KP_1: return GLFW_KEY_KP_1;
|
||||
case XK_KP_2: return GLFW_KEY_KP_2;
|
||||
case XK_KP_3: return GLFW_KEY_KP_3;
|
||||
case XK_KP_4: return GLFW_KEY_KP_4;
|
||||
case XK_KP_5: return GLFW_KEY_KP_5;
|
||||
case XK_KP_6: return GLFW_KEY_KP_6;
|
||||
case XK_KP_7: return GLFW_KEY_KP_7;
|
||||
case XK_KP_8: return GLFW_KEY_KP_8;
|
||||
case XK_KP_9: return GLFW_KEY_KP_9;
|
||||
case XK_KP_Separator:
|
||||
case XK_KP_Decimal: return GLFW_KEY_KP_DECIMAL;
|
||||
case XK_KP_Equal: return GLFW_KEY_KP_EQUAL;
|
||||
case XK_KP_Enter: return GLFW_KEY_KP_ENTER;
|
||||
default: break;
|
||||
}
|
||||
|
||||
// Now try pimary keysym for function keys (non-printable keys). These
|
||||
// should not be layout dependent (i.e. US layout and international
|
||||
// layouts should give the same result).
|
||||
keySym = XkbKeycodeToKeysym(_glfw.x11.display, keyCode, 0, 0);
|
||||
switch (keySym)
|
||||
{
|
||||
case XK_Escape: return GLFW_KEY_ESCAPE;
|
||||
case XK_Tab: return GLFW_KEY_TAB;
|
||||
case XK_Shift_L: return GLFW_KEY_LEFT_SHIFT;
|
||||
case XK_Shift_R: return GLFW_KEY_RIGHT_SHIFT;
|
||||
case XK_Control_L: return GLFW_KEY_LEFT_CONTROL;
|
||||
case XK_Control_R: return GLFW_KEY_RIGHT_CONTROL;
|
||||
case XK_Meta_L:
|
||||
case XK_Alt_L: return GLFW_KEY_LEFT_ALT;
|
||||
case XK_Mode_switch: // Mapped to Alt_R on many keyboards
|
||||
case XK_ISO_Level3_Shift: // AltGr on at least some machines
|
||||
case XK_Meta_R:
|
||||
case XK_Alt_R: return GLFW_KEY_RIGHT_ALT;
|
||||
case XK_Super_L: return GLFW_KEY_LEFT_SUPER;
|
||||
case XK_Super_R: return GLFW_KEY_RIGHT_SUPER;
|
||||
case XK_Menu: return GLFW_KEY_MENU;
|
||||
case XK_Num_Lock: return GLFW_KEY_NUM_LOCK;
|
||||
case XK_Caps_Lock: return GLFW_KEY_CAPS_LOCK;
|
||||
case XK_Print: return GLFW_KEY_PRINT_SCREEN;
|
||||
case XK_Scroll_Lock: return GLFW_KEY_SCROLL_LOCK;
|
||||
case XK_Pause: return GLFW_KEY_PAUSE;
|
||||
case XK_Delete: return GLFW_KEY_DELETE;
|
||||
case XK_BackSpace: return GLFW_KEY_BACKSPACE;
|
||||
case XK_Return: return GLFW_KEY_ENTER;
|
||||
case XK_Home: return GLFW_KEY_HOME;
|
||||
case XK_End: return GLFW_KEY_END;
|
||||
case XK_Page_Up: return GLFW_KEY_PAGE_UP;
|
||||
case XK_Page_Down: return GLFW_KEY_PAGE_DOWN;
|
||||
case XK_Insert: return GLFW_KEY_INSERT;
|
||||
case XK_Left: return GLFW_KEY_LEFT;
|
||||
case XK_Right: return GLFW_KEY_RIGHT;
|
||||
case XK_Down: return GLFW_KEY_DOWN;
|
||||
case XK_Up: return GLFW_KEY_UP;
|
||||
case XK_F1: return GLFW_KEY_F1;
|
||||
case XK_F2: return GLFW_KEY_F2;
|
||||
case XK_F3: return GLFW_KEY_F3;
|
||||
case XK_F4: return GLFW_KEY_F4;
|
||||
case XK_F5: return GLFW_KEY_F5;
|
||||
case XK_F6: return GLFW_KEY_F6;
|
||||
case XK_F7: return GLFW_KEY_F7;
|
||||
case XK_F8: return GLFW_KEY_F8;
|
||||
case XK_F9: return GLFW_KEY_F9;
|
||||
case XK_F10: return GLFW_KEY_F10;
|
||||
case XK_F11: return GLFW_KEY_F11;
|
||||
case XK_F12: return GLFW_KEY_F12;
|
||||
case XK_F13: return GLFW_KEY_F13;
|
||||
case XK_F14: return GLFW_KEY_F14;
|
||||
case XK_F15: return GLFW_KEY_F15;
|
||||
case XK_F16: return GLFW_KEY_F16;
|
||||
case XK_F17: return GLFW_KEY_F17;
|
||||
case XK_F18: return GLFW_KEY_F18;
|
||||
case XK_F19: return GLFW_KEY_F19;
|
||||
case XK_F20: return GLFW_KEY_F20;
|
||||
case XK_F21: return GLFW_KEY_F21;
|
||||
case XK_F22: return GLFW_KEY_F22;
|
||||
case XK_F23: return GLFW_KEY_F23;
|
||||
case XK_F24: return GLFW_KEY_F24;
|
||||
case XK_F25: return GLFW_KEY_F25;
|
||||
|
||||
// Numeric keypad
|
||||
case XK_KP_Divide: return GLFW_KEY_KP_DIVIDE;
|
||||
case XK_KP_Multiply: return GLFW_KEY_KP_MULTIPLY;
|
||||
case XK_KP_Subtract: return GLFW_KEY_KP_SUBTRACT;
|
||||
case XK_KP_Add: return GLFW_KEY_KP_ADD;
|
||||
|
||||
// These should have been detected in secondary keysym test above!
|
||||
case XK_KP_Insert: return GLFW_KEY_KP_0;
|
||||
case XK_KP_End: return GLFW_KEY_KP_1;
|
||||
case XK_KP_Down: return GLFW_KEY_KP_2;
|
||||
case XK_KP_Page_Down: return GLFW_KEY_KP_3;
|
||||
case XK_KP_Left: return GLFW_KEY_KP_4;
|
||||
case XK_KP_Right: return GLFW_KEY_KP_6;
|
||||
case XK_KP_Home: return GLFW_KEY_KP_7;
|
||||
case XK_KP_Up: return GLFW_KEY_KP_8;
|
||||
case XK_KP_Page_Up: return GLFW_KEY_KP_9;
|
||||
case XK_KP_Delete: return GLFW_KEY_KP_DECIMAL;
|
||||
case XK_KP_Equal: return GLFW_KEY_KP_EQUAL;
|
||||
case XK_KP_Enter: return GLFW_KEY_KP_ENTER;
|
||||
|
||||
// Last resort: Check for printable keys (should not happen if the XKB
|
||||
// extension is available). This will give a layout dependent mapping
|
||||
// (which is wrong, and we may miss some keys, especially on non-US
|
||||
// keyboards), but it's better than nothing...
|
||||
case XK_a: return GLFW_KEY_A;
|
||||
case XK_b: return GLFW_KEY_B;
|
||||
case XK_c: return GLFW_KEY_C;
|
||||
case XK_d: return GLFW_KEY_D;
|
||||
case XK_e: return GLFW_KEY_E;
|
||||
case XK_f: return GLFW_KEY_F;
|
||||
case XK_g: return GLFW_KEY_G;
|
||||
case XK_h: return GLFW_KEY_H;
|
||||
case XK_i: return GLFW_KEY_I;
|
||||
case XK_j: return GLFW_KEY_J;
|
||||
case XK_k: return GLFW_KEY_K;
|
||||
case XK_l: return GLFW_KEY_L;
|
||||
case XK_m: return GLFW_KEY_M;
|
||||
case XK_n: return GLFW_KEY_N;
|
||||
case XK_o: return GLFW_KEY_O;
|
||||
case XK_p: return GLFW_KEY_P;
|
||||
case XK_q: return GLFW_KEY_Q;
|
||||
case XK_r: return GLFW_KEY_R;
|
||||
case XK_s: return GLFW_KEY_S;
|
||||
case XK_t: return GLFW_KEY_T;
|
||||
case XK_u: return GLFW_KEY_U;
|
||||
case XK_v: return GLFW_KEY_V;
|
||||
case XK_w: return GLFW_KEY_W;
|
||||
case XK_x: return GLFW_KEY_X;
|
||||
case XK_y: return GLFW_KEY_Y;
|
||||
case XK_z: return GLFW_KEY_Z;
|
||||
case XK_1: return GLFW_KEY_1;
|
||||
case XK_2: return GLFW_KEY_2;
|
||||
case XK_3: return GLFW_KEY_3;
|
||||
case XK_4: return GLFW_KEY_4;
|
||||
case XK_5: return GLFW_KEY_5;
|
||||
case XK_6: return GLFW_KEY_6;
|
||||
case XK_7: return GLFW_KEY_7;
|
||||
case XK_8: return GLFW_KEY_8;
|
||||
case XK_9: return GLFW_KEY_9;
|
||||
case XK_0: return GLFW_KEY_0;
|
||||
case XK_space: return GLFW_KEY_SPACE;
|
||||
case XK_minus: return GLFW_KEY_MINUS;
|
||||
case XK_equal: return GLFW_KEY_EQUAL;
|
||||
case XK_bracketleft: return GLFW_KEY_LEFT_BRACKET;
|
||||
case XK_bracketright: return GLFW_KEY_RIGHT_BRACKET;
|
||||
case XK_backslash: return GLFW_KEY_BACKSLASH;
|
||||
case XK_semicolon: return GLFW_KEY_SEMICOLON;
|
||||
case XK_apostrophe: return GLFW_KEY_APOSTROPHE;
|
||||
case XK_grave: return GLFW_KEY_GRAVE_ACCENT;
|
||||
case XK_comma: return GLFW_KEY_COMMA;
|
||||
case XK_period: return GLFW_KEY_PERIOD;
|
||||
case XK_slash: return GLFW_KEY_SLASH;
|
||||
case XK_less: return GLFW_KEY_WORLD_1; // At least in some layouts...
|
||||
default: break;
|
||||
}
|
||||
|
||||
// No matching translation was found
|
||||
return GLFW_KEY_UNKNOWN;
|
||||
}
|
||||
|
||||
// Update the key code LUT
|
||||
//
|
||||
static void updateKeyCodeLUT(void)
|
||||
{
|
||||
int i, keyCode, keyCodeGLFW;
|
||||
char name[XkbKeyNameLength + 1];
|
||||
XkbDescPtr descr;
|
||||
|
||||
// Clear the LUT
|
||||
for (keyCode = 0; keyCode < 256; keyCode++)
|
||||
_glfw.x11.keyCodeLUT[keyCode] = GLFW_KEY_UNKNOWN;
|
||||
|
||||
// Use XKB to determine physical key locations independently of the current
|
||||
// keyboard layout
|
||||
|
||||
// Get keyboard description
|
||||
descr = XkbGetKeyboard(_glfw.x11.display,
|
||||
XkbAllComponentsMask,
|
||||
XkbUseCoreKbd);
|
||||
|
||||
// Find the X11 key code -> GLFW key code mapping
|
||||
for (keyCode = descr->min_key_code; keyCode <= descr->max_key_code; ++keyCode)
|
||||
{
|
||||
// Get the key name
|
||||
for (i = 0; i < XkbKeyNameLength; i++)
|
||||
name[i] = descr->names->keys[keyCode].name[i];
|
||||
|
||||
name[XkbKeyNameLength] = 0;
|
||||
|
||||
// Map the key name to a GLFW key code. Note: We only map printable
|
||||
// keys here, and we use the US keyboard layout. The rest of the
|
||||
// keys (function keys) are mapped using traditional KeySym
|
||||
// translations.
|
||||
if (strcmp(name, "TLDE") == 0) keyCodeGLFW = GLFW_KEY_GRAVE_ACCENT;
|
||||
else if (strcmp(name, "AE01") == 0) keyCodeGLFW = GLFW_KEY_1;
|
||||
else if (strcmp(name, "AE02") == 0) keyCodeGLFW = GLFW_KEY_2;
|
||||
else if (strcmp(name, "AE03") == 0) keyCodeGLFW = GLFW_KEY_3;
|
||||
else if (strcmp(name, "AE04") == 0) keyCodeGLFW = GLFW_KEY_4;
|
||||
else if (strcmp(name, "AE05") == 0) keyCodeGLFW = GLFW_KEY_5;
|
||||
else if (strcmp(name, "AE06") == 0) keyCodeGLFW = GLFW_KEY_6;
|
||||
else if (strcmp(name, "AE07") == 0) keyCodeGLFW = GLFW_KEY_7;
|
||||
else if (strcmp(name, "AE08") == 0) keyCodeGLFW = GLFW_KEY_8;
|
||||
else if (strcmp(name, "AE09") == 0) keyCodeGLFW = GLFW_KEY_9;
|
||||
else if (strcmp(name, "AE10") == 0) keyCodeGLFW = GLFW_KEY_0;
|
||||
else if (strcmp(name, "AE11") == 0) keyCodeGLFW = GLFW_KEY_MINUS;
|
||||
else if (strcmp(name, "AE12") == 0) keyCodeGLFW = GLFW_KEY_EQUAL;
|
||||
else if (strcmp(name, "AD01") == 0) keyCodeGLFW = GLFW_KEY_Q;
|
||||
else if (strcmp(name, "AD02") == 0) keyCodeGLFW = GLFW_KEY_W;
|
||||
else if (strcmp(name, "AD03") == 0) keyCodeGLFW = GLFW_KEY_E;
|
||||
else if (strcmp(name, "AD04") == 0) keyCodeGLFW = GLFW_KEY_R;
|
||||
else if (strcmp(name, "AD05") == 0) keyCodeGLFW = GLFW_KEY_T;
|
||||
else if (strcmp(name, "AD06") == 0) keyCodeGLFW = GLFW_KEY_Y;
|
||||
else if (strcmp(name, "AD07") == 0) keyCodeGLFW = GLFW_KEY_U;
|
||||
else if (strcmp(name, "AD08") == 0) keyCodeGLFW = GLFW_KEY_I;
|
||||
else if (strcmp(name, "AD09") == 0) keyCodeGLFW = GLFW_KEY_O;
|
||||
else if (strcmp(name, "AD10") == 0) keyCodeGLFW = GLFW_KEY_P;
|
||||
else if (strcmp(name, "AD11") == 0) keyCodeGLFW = GLFW_KEY_LEFT_BRACKET;
|
||||
else if (strcmp(name, "AD12") == 0) keyCodeGLFW = GLFW_KEY_RIGHT_BRACKET;
|
||||
else if (strcmp(name, "AC01") == 0) keyCodeGLFW = GLFW_KEY_A;
|
||||
else if (strcmp(name, "AC02") == 0) keyCodeGLFW = GLFW_KEY_S;
|
||||
else if (strcmp(name, "AC03") == 0) keyCodeGLFW = GLFW_KEY_D;
|
||||
else if (strcmp(name, "AC04") == 0) keyCodeGLFW = GLFW_KEY_F;
|
||||
else if (strcmp(name, "AC05") == 0) keyCodeGLFW = GLFW_KEY_G;
|
||||
else if (strcmp(name, "AC06") == 0) keyCodeGLFW = GLFW_KEY_H;
|
||||
else if (strcmp(name, "AC07") == 0) keyCodeGLFW = GLFW_KEY_J;
|
||||
else if (strcmp(name, "AC08") == 0) keyCodeGLFW = GLFW_KEY_K;
|
||||
else if (strcmp(name, "AC09") == 0) keyCodeGLFW = GLFW_KEY_L;
|
||||
else if (strcmp(name, "AC10") == 0) keyCodeGLFW = GLFW_KEY_SEMICOLON;
|
||||
else if (strcmp(name, "AC11") == 0) keyCodeGLFW = GLFW_KEY_APOSTROPHE;
|
||||
else if (strcmp(name, "AB01") == 0) keyCodeGLFW = GLFW_KEY_Z;
|
||||
else if (strcmp(name, "AB02") == 0) keyCodeGLFW = GLFW_KEY_X;
|
||||
else if (strcmp(name, "AB03") == 0) keyCodeGLFW = GLFW_KEY_C;
|
||||
else if (strcmp(name, "AB04") == 0) keyCodeGLFW = GLFW_KEY_V;
|
||||
else if (strcmp(name, "AB05") == 0) keyCodeGLFW = GLFW_KEY_B;
|
||||
else if (strcmp(name, "AB06") == 0) keyCodeGLFW = GLFW_KEY_N;
|
||||
else if (strcmp(name, "AB07") == 0) keyCodeGLFW = GLFW_KEY_M;
|
||||
else if (strcmp(name, "AB08") == 0) keyCodeGLFW = GLFW_KEY_COMMA;
|
||||
else if (strcmp(name, "AB09") == 0) keyCodeGLFW = GLFW_KEY_PERIOD;
|
||||
else if (strcmp(name, "AB10") == 0) keyCodeGLFW = GLFW_KEY_SLASH;
|
||||
else if (strcmp(name, "BKSL") == 0) keyCodeGLFW = GLFW_KEY_BACKSLASH;
|
||||
else if (strcmp(name, "LSGT") == 0) keyCodeGLFW = GLFW_KEY_WORLD_1;
|
||||
else keyCodeGLFW = GLFW_KEY_UNKNOWN;
|
||||
|
||||
// Update the key code LUT
|
||||
if ((keyCode >= 0) && (keyCode < 256))
|
||||
_glfw.x11.keyCodeLUT[keyCode] = keyCodeGLFW;
|
||||
}
|
||||
|
||||
// Free the keyboard description
|
||||
XkbFreeKeyboard(descr, 0, True);
|
||||
|
||||
// Translate the un-translated key codes using traditional X11 KeySym
|
||||
// lookups
|
||||
for (keyCode = 0; keyCode < 256; keyCode++)
|
||||
{
|
||||
if (_glfw.x11.keyCodeLUT[keyCode] < 0)
|
||||
_glfw.x11.keyCodeLUT[keyCode] = translateKey(keyCode);
|
||||
}
|
||||
}
|
||||
|
||||
// Check whether the specified atom is supported
|
||||
//
|
||||
static Atom getSupportedAtom(Atom* supportedAtoms,
|
||||
unsigned long atomCount,
|
||||
const char* atomName)
|
||||
{
|
||||
Atom atom = XInternAtom(_glfw.x11.display, atomName, True);
|
||||
if (atom != None)
|
||||
{
|
||||
unsigned long i;
|
||||
|
||||
for (i = 0; i < atomCount; i++)
|
||||
{
|
||||
if (supportedAtoms[i] == atom)
|
||||
return atom;
|
||||
}
|
||||
}
|
||||
|
||||
return None;
|
||||
}
|
||||
|
||||
// Check whether the running window manager is EWMH-compliant
|
||||
//
|
||||
static void detectEWMH(void)
|
||||
{
|
||||
Window* windowFromRoot = NULL;
|
||||
Window* windowFromChild = NULL;
|
||||
|
||||
// First we need a couple of atoms, which should already be there
|
||||
Atom supportingWmCheck =
|
||||
XInternAtom(_glfw.x11.display, "_NET_SUPPORTING_WM_CHECK", True);
|
||||
Atom wmSupported =
|
||||
XInternAtom(_glfw.x11.display, "_NET_SUPPORTED", True);
|
||||
if (supportingWmCheck == None || wmSupported == None)
|
||||
return;
|
||||
|
||||
// Then we look for the _NET_SUPPORTING_WM_CHECK property of the root window
|
||||
if (_glfwGetWindowProperty(_glfw.x11.root,
|
||||
supportingWmCheck,
|
||||
XA_WINDOW,
|
||||
(unsigned char**) &windowFromRoot) != 1)
|
||||
{
|
||||
XFree(windowFromRoot);
|
||||
return;
|
||||
}
|
||||
|
||||
// It should be the ID of a child window (of the root)
|
||||
// Then we look for the same property on the child window
|
||||
if (_glfwGetWindowProperty(*windowFromRoot,
|
||||
supportingWmCheck,
|
||||
XA_WINDOW,
|
||||
(unsigned char**) &windowFromChild) != 1)
|
||||
{
|
||||
XFree(windowFromRoot);
|
||||
XFree(windowFromChild);
|
||||
return;
|
||||
}
|
||||
|
||||
// It should be the ID of that same child window
|
||||
if (*windowFromRoot != *windowFromChild)
|
||||
{
|
||||
XFree(windowFromRoot);
|
||||
XFree(windowFromChild);
|
||||
return;
|
||||
}
|
||||
|
||||
XFree(windowFromRoot);
|
||||
XFree(windowFromChild);
|
||||
|
||||
// We are now fairly sure that an EWMH-compliant window manager is running
|
||||
|
||||
Atom* supportedAtoms;
|
||||
unsigned long atomCount;
|
||||
|
||||
// Now we need to check the _NET_SUPPORTED property of the root window
|
||||
// It should be a list of supported WM protocol and state atoms
|
||||
atomCount = _glfwGetWindowProperty(_glfw.x11.root,
|
||||
wmSupported,
|
||||
XA_ATOM,
|
||||
(unsigned char**) &supportedAtoms);
|
||||
|
||||
// See which of the atoms we support that are supported by the WM
|
||||
|
||||
_glfw.x11.NET_WM_STATE =
|
||||
getSupportedAtom(supportedAtoms, atomCount, "_NET_WM_STATE");
|
||||
_glfw.x11.NET_WM_STATE_FULLSCREEN =
|
||||
getSupportedAtom(supportedAtoms, atomCount, "_NET_WM_STATE_FULLSCREEN");
|
||||
_glfw.x11.NET_WM_NAME =
|
||||
getSupportedAtom(supportedAtoms, atomCount, "_NET_WM_NAME");
|
||||
_glfw.x11.NET_WM_ICON_NAME =
|
||||
getSupportedAtom(supportedAtoms, atomCount, "_NET_WM_ICON_NAME");
|
||||
_glfw.x11.NET_WM_PID =
|
||||
getSupportedAtom(supportedAtoms, atomCount, "_NET_WM_PID");
|
||||
_glfw.x11.NET_WM_PING =
|
||||
getSupportedAtom(supportedAtoms, atomCount, "_NET_WM_PING");
|
||||
_glfw.x11.NET_ACTIVE_WINDOW =
|
||||
getSupportedAtom(supportedAtoms, atomCount, "_NET_ACTIVE_WINDOW");
|
||||
_glfw.x11.NET_WM_BYPASS_COMPOSITOR =
|
||||
getSupportedAtom(supportedAtoms, atomCount, "_NET_WM_BYPASS_COMPOSITOR");
|
||||
|
||||
XFree(supportedAtoms);
|
||||
|
||||
_glfw.x11.hasEWMH = GL_TRUE;
|
||||
}
|
||||
|
||||
// Initialize X11 display and look for supported X11 extensions
|
||||
//
|
||||
static GLboolean initExtensions(void)
|
||||
{
|
||||
Bool supported;
|
||||
|
||||
// Find or create window manager atoms
|
||||
_glfw.x11.WM_STATE = XInternAtom(_glfw.x11.display, "WM_STATE", False);
|
||||
_glfw.x11.WM_DELETE_WINDOW = XInternAtom(_glfw.x11.display,
|
||||
"WM_DELETE_WINDOW",
|
||||
False);
|
||||
_glfw.x11.MOTIF_WM_HINTS = XInternAtom(_glfw.x11.display,
|
||||
"_MOTIF_WM_HINTS",
|
||||
False);
|
||||
|
||||
// Check for XF86VidMode extension
|
||||
_glfw.x11.vidmode.available =
|
||||
XF86VidModeQueryExtension(_glfw.x11.display,
|
||||
&_glfw.x11.vidmode.eventBase,
|
||||
&_glfw.x11.vidmode.errorBase);
|
||||
|
||||
// Check for RandR extension
|
||||
_glfw.x11.randr.available =
|
||||
XRRQueryExtension(_glfw.x11.display,
|
||||
&_glfw.x11.randr.eventBase,
|
||||
&_glfw.x11.randr.errorBase);
|
||||
|
||||
if (_glfw.x11.randr.available)
|
||||
{
|
||||
if (!XRRQueryVersion(_glfw.x11.display,
|
||||
&_glfw.x11.randr.versionMajor,
|
||||
&_glfw.x11.randr.versionMinor))
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"X11: Failed to query RandR version");
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
// The GLFW RandR path requires at least version 1.3
|
||||
if (_glfw.x11.randr.versionMajor == 1 &&
|
||||
_glfw.x11.randr.versionMinor < 3)
|
||||
{
|
||||
_glfw.x11.randr.available = GL_FALSE;
|
||||
}
|
||||
}
|
||||
|
||||
if (XQueryExtension(_glfw.x11.display,
|
||||
"XInputExtension",
|
||||
&_glfw.x11.xi.majorOpcode,
|
||||
&_glfw.x11.xi.eventBase,
|
||||
&_glfw.x11.xi.errorBase))
|
||||
{
|
||||
_glfw.x11.xi.versionMajor = 2;
|
||||
_glfw.x11.xi.versionMinor = 0;
|
||||
|
||||
if (XIQueryVersion(_glfw.x11.display,
|
||||
&_glfw.x11.xi.versionMajor,
|
||||
&_glfw.x11.xi.versionMinor) != BadRequest)
|
||||
{
|
||||
_glfw.x11.xi.available = GL_TRUE;
|
||||
}
|
||||
}
|
||||
|
||||
// Check if Xkb is supported on this display
|
||||
_glfw.x11.xkb.versionMajor = 1;
|
||||
_glfw.x11.xkb.versionMinor = 0;
|
||||
if (!XkbQueryExtension(_glfw.x11.display,
|
||||
&_glfw.x11.xkb.majorOpcode,
|
||||
&_glfw.x11.xkb.eventBase,
|
||||
&_glfw.x11.xkb.errorBase,
|
||||
&_glfw.x11.xkb.versionMajor,
|
||||
&_glfw.x11.xkb.versionMinor))
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"X11: The keyboard extension is not available");
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
if (!XkbSetDetectableAutoRepeat(_glfw.x11.display, True, &supported))
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"X11: Failed to set detectable key repeat");
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
if (!supported)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"X11: Detectable key repeat is not supported");
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
// Update the key code LUT
|
||||
// FIXME: We should listen to XkbMapNotify events to track changes to
|
||||
// the keyboard mapping.
|
||||
updateKeyCodeLUT();
|
||||
|
||||
// Detect whether an EWMH-conformant window manager is running
|
||||
detectEWMH();
|
||||
|
||||
// Find or create string format atoms
|
||||
_glfw.x11.UTF8_STRING =
|
||||
XInternAtom(_glfw.x11.display, "UTF8_STRING", False);
|
||||
_glfw.x11.COMPOUND_STRING =
|
||||
XInternAtom(_glfw.x11.display, "COMPOUND_STRING", False);
|
||||
_glfw.x11.ATOM_PAIR = XInternAtom(_glfw.x11.display, "ATOM_PAIR", False);
|
||||
|
||||
// Find or create selection property atom
|
||||
_glfw.x11.GLFW_SELECTION =
|
||||
XInternAtom(_glfw.x11.display, "GLFW_SELECTION", False);
|
||||
|
||||
// Find or create standard clipboard atoms
|
||||
_glfw.x11.TARGETS = XInternAtom(_glfw.x11.display, "TARGETS", False);
|
||||
_glfw.x11.MULTIPLE = XInternAtom(_glfw.x11.display, "MULTIPLE", False);
|
||||
_glfw.x11.CLIPBOARD = XInternAtom(_glfw.x11.display, "CLIPBOARD", False);
|
||||
|
||||
// Find or create clipboard manager atoms
|
||||
_glfw.x11.CLIPBOARD_MANAGER =
|
||||
XInternAtom(_glfw.x11.display, "CLIPBOARD_MANAGER", False);
|
||||
_glfw.x11.SAVE_TARGETS =
|
||||
XInternAtom(_glfw.x11.display, "SAVE_TARGETS", False);
|
||||
|
||||
return GL_TRUE;
|
||||
}
|
||||
|
||||
// Create a blank cursor (for locked mouse mode)
|
||||
//
|
||||
static Cursor createNULLCursor(void)
|
||||
{
|
||||
Pixmap cursormask;
|
||||
XGCValues xgc;
|
||||
GC gc;
|
||||
XColor col;
|
||||
Cursor cursor;
|
||||
|
||||
_glfwGrabXErrorHandler();
|
||||
|
||||
cursormask = XCreatePixmap(_glfw.x11.display, _glfw.x11.root, 1, 1, 1);
|
||||
xgc.function = GXclear;
|
||||
gc = XCreateGC(_glfw.x11.display, cursormask, GCFunction, &xgc);
|
||||
XFillRectangle(_glfw.x11.display, cursormask, gc, 0, 0, 1, 1);
|
||||
col.pixel = 0;
|
||||
col.red = 0;
|
||||
col.flags = 4;
|
||||
cursor = XCreatePixmapCursor(_glfw.x11.display,
|
||||
cursormask, cursormask,
|
||||
&col, &col, 0, 0);
|
||||
XFreePixmap(_glfw.x11.display, cursormask);
|
||||
XFreeGC(_glfw.x11.display, gc);
|
||||
|
||||
_glfwReleaseXErrorHandler();
|
||||
|
||||
if (cursor == None)
|
||||
{
|
||||
_glfwInputXError(GLFW_PLATFORM_ERROR,
|
||||
"X11: Failed to create null cursor");
|
||||
}
|
||||
|
||||
return cursor;
|
||||
}
|
||||
|
||||
// Terminate X11 display
|
||||
//
|
||||
static void terminateDisplay(void)
|
||||
{
|
||||
if (_glfw.x11.display)
|
||||
{
|
||||
XCloseDisplay(_glfw.x11.display);
|
||||
_glfw.x11.display = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
// X error handler
|
||||
//
|
||||
static int errorHandler(Display *display, XErrorEvent* event)
|
||||
{
|
||||
_glfw.x11.errorCode = event->error_code;
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW internal API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
// Install the X error handler
|
||||
//
|
||||
void _glfwGrabXErrorHandler(void)
|
||||
{
|
||||
_glfw.x11.errorCode = Success;
|
||||
XSetErrorHandler(errorHandler);
|
||||
}
|
||||
|
||||
// Remove the X error handler
|
||||
//
|
||||
void _glfwReleaseXErrorHandler(void)
|
||||
{
|
||||
// Synchronize to make sure all commands are processed
|
||||
XSync(_glfw.x11.display, False);
|
||||
XSetErrorHandler(NULL);
|
||||
}
|
||||
|
||||
// Report X error
|
||||
//
|
||||
void _glfwInputXError(int error, const char* message)
|
||||
{
|
||||
char buffer[8192];
|
||||
XGetErrorText(_glfw.x11.display, _glfw.x11.errorCode,
|
||||
buffer, sizeof(buffer));
|
||||
|
||||
_glfwInputError(error, "%s: %s", message, buffer);
|
||||
}
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW platform API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
int _glfwPlatformInit(void)
|
||||
{
|
||||
XInitThreads();
|
||||
|
||||
_glfw.x11.display = XOpenDisplay(NULL);
|
||||
if (!_glfw.x11.display)
|
||||
{
|
||||
_glfwInputError(GLFW_API_UNAVAILABLE, "X11: Failed to open X display");
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
_glfw.x11.screen = DefaultScreen(_glfw.x11.display);
|
||||
_glfw.x11.root = RootWindow(_glfw.x11.display, _glfw.x11.screen);
|
||||
_glfw.x11.context = XUniqueContext();
|
||||
|
||||
if (!initExtensions())
|
||||
return GL_FALSE;
|
||||
|
||||
_glfw.x11.cursor = createNULLCursor();
|
||||
|
||||
if (!_glfwInitContextAPI())
|
||||
return GL_FALSE;
|
||||
|
||||
_glfwInitTimer();
|
||||
_glfwInitJoysticks();
|
||||
_glfwInitGammaRamp();
|
||||
|
||||
return GL_TRUE;
|
||||
}
|
||||
|
||||
void _glfwPlatformTerminate(void)
|
||||
{
|
||||
if (_glfw.x11.cursor)
|
||||
{
|
||||
XFreeCursor(_glfw.x11.display, _glfw.x11.cursor);
|
||||
_glfw.x11.cursor = (Cursor) 0;
|
||||
}
|
||||
|
||||
free(_glfw.x11.selection.string);
|
||||
|
||||
_glfwTerminateJoysticks();
|
||||
_glfwTerminateContextAPI();
|
||||
terminateDisplay();
|
||||
}
|
||||
|
||||
const char* _glfwPlatformGetVersionString(void)
|
||||
{
|
||||
const char* version = _GLFW_VERSION_NUMBER " X11"
|
||||
#if defined(_GLFW_GLX)
|
||||
" GLX"
|
||||
#elif defined(_GLFW_EGL)
|
||||
" EGL"
|
||||
#endif
|
||||
#if defined(_GLFW_HAS_GLXGETPROCADDRESS)
|
||||
" glXGetProcAddress"
|
||||
#elif defined(_GLFW_HAS_GLXGETPROCADDRESSARB)
|
||||
" glXGetProcAddressARB"
|
||||
#elif defined(_GLFW_HAS_GLXGETPROCADDRESSEXT)
|
||||
" glXGetProcAddressEXT"
|
||||
#elif defined(_GLFW_DLOPEN_LIBGL)
|
||||
" dlsym(libGL)"
|
||||
#endif
|
||||
#if defined(_POSIX_TIMERS) && defined(_POSIX_MONOTONIC_CLOCK)
|
||||
" clock_gettime"
|
||||
#endif
|
||||
#if defined(__linux__)
|
||||
" /dev/js"
|
||||
#endif
|
||||
#if defined(_GLFW_BUILD_DLL)
|
||||
" shared"
|
||||
#endif
|
||||
;
|
||||
|
||||
return version;
|
||||
}
|
||||
|
||||
@@ -0,0 +1,259 @@
|
||||
//========================================================================
|
||||
// GLFW 3.0 X11 - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
||||
// Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
//
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
//
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would
|
||||
// be appreciated but is not required.
|
||||
//
|
||||
// 2. Altered source versions must be plainly marked as such, and must not
|
||||
// be misrepresented as being the original software.
|
||||
//
|
||||
// 3. This notice may not be removed or altered from any source
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
|
||||
#include "internal.h"
|
||||
|
||||
#ifdef __linux__
|
||||
#include <linux/joystick.h>
|
||||
|
||||
#include <sys/types.h>
|
||||
#include <sys/stat.h>
|
||||
#include <fcntl.h>
|
||||
#include <errno.h>
|
||||
#include <regex.h>
|
||||
#include <dirent.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#endif // __linux__
|
||||
|
||||
|
||||
// Attempt to open the specified joystick device
|
||||
//
|
||||
static int openJoystickDevice(int joy, const char* path)
|
||||
{
|
||||
#ifdef __linux__
|
||||
char axisCount, buttonCount;
|
||||
char name[256];
|
||||
int fd, version;
|
||||
|
||||
fd = open(path, O_RDONLY | O_NONBLOCK);
|
||||
if (fd == -1)
|
||||
return GL_FALSE;
|
||||
|
||||
_glfw.x11.joystick[joy].fd = fd;
|
||||
|
||||
// Verify that the joystick driver version is at least 1.0
|
||||
ioctl(fd, JSIOCGVERSION, &version);
|
||||
if (version < 0x010000)
|
||||
{
|
||||
// It's an old 0.x interface (we don't support it)
|
||||
close(fd);
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
if (ioctl(fd, JSIOCGNAME(sizeof(name)), name) < 0)
|
||||
strncpy(name, "Unknown", sizeof(name));
|
||||
|
||||
_glfw.x11.joystick[joy].name = strdup(name);
|
||||
|
||||
ioctl(fd, JSIOCGAXES, &axisCount);
|
||||
_glfw.x11.joystick[joy].axisCount = (int) axisCount;
|
||||
|
||||
ioctl(fd, JSIOCGBUTTONS, &buttonCount);
|
||||
_glfw.x11.joystick[joy].buttonCount = (int) buttonCount;
|
||||
|
||||
_glfw.x11.joystick[joy].axes = calloc(axisCount, sizeof(float));
|
||||
_glfw.x11.joystick[joy].buttons = calloc(buttonCount, 1);
|
||||
|
||||
_glfw.x11.joystick[joy].present = GL_TRUE;
|
||||
#endif // __linux__
|
||||
|
||||
return GL_TRUE;
|
||||
}
|
||||
|
||||
// Polls for and processes events for all present joysticks
|
||||
//
|
||||
static void pollJoystickEvents(void)
|
||||
{
|
||||
#ifdef __linux__
|
||||
int i;
|
||||
ssize_t result;
|
||||
struct js_event e;
|
||||
|
||||
for (i = 0; i <= GLFW_JOYSTICK_LAST; i++)
|
||||
{
|
||||
if (!_glfw.x11.joystick[i].present)
|
||||
continue;
|
||||
|
||||
// Read all queued events (non-blocking)
|
||||
for (;;)
|
||||
{
|
||||
errno = 0;
|
||||
result = read(_glfw.x11.joystick[i].fd, &e, sizeof(e));
|
||||
|
||||
if (errno == ENODEV)
|
||||
{
|
||||
free(_glfw.x11.joystick[i].axes);
|
||||
free(_glfw.x11.joystick[i].buttons);
|
||||
free(_glfw.x11.joystick[i].name);
|
||||
_glfw.x11.joystick[i].present = GL_FALSE;
|
||||
}
|
||||
|
||||
if (result == -1)
|
||||
break;
|
||||
|
||||
// We don't care if it's an init event or not
|
||||
e.type &= ~JS_EVENT_INIT;
|
||||
|
||||
switch (e.type)
|
||||
{
|
||||
case JS_EVENT_AXIS:
|
||||
_glfw.x11.joystick[i].axes[e.number] =
|
||||
(float) e.value / 32767.0f;
|
||||
break;
|
||||
|
||||
case JS_EVENT_BUTTON:
|
||||
_glfw.x11.joystick[i].buttons[e.number] =
|
||||
e.value ? GLFW_PRESS : GLFW_RELEASE;
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif // __linux__
|
||||
}
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW internal API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
// Initialize joystick interface
|
||||
//
|
||||
void _glfwInitJoysticks(void)
|
||||
{
|
||||
#ifdef __linux__
|
||||
int joy = 0;
|
||||
size_t i;
|
||||
regex_t regex;
|
||||
DIR* dir;
|
||||
const char* dirs[] =
|
||||
{
|
||||
"/dev/input",
|
||||
"/dev"
|
||||
};
|
||||
|
||||
if (regcomp(®ex, "^js[0-9]\\+$", 0) != 0)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR, "X11: Failed to compile regex");
|
||||
return;
|
||||
}
|
||||
|
||||
for (i = 0; i < sizeof(dirs) / sizeof(dirs[0]); i++)
|
||||
{
|
||||
struct dirent* entry;
|
||||
|
||||
dir = opendir(dirs[i]);
|
||||
if (!dir)
|
||||
continue;
|
||||
|
||||
while ((entry = readdir(dir)))
|
||||
{
|
||||
char path[20];
|
||||
regmatch_t match;
|
||||
|
||||
if (regexec(®ex, entry->d_name, 1, &match, 0) != 0)
|
||||
continue;
|
||||
|
||||
snprintf(path, sizeof(path), "%s/%s", dirs[i], entry->d_name);
|
||||
if (openJoystickDevice(joy, path))
|
||||
joy++;
|
||||
}
|
||||
|
||||
closedir(dir);
|
||||
}
|
||||
|
||||
regfree(®ex);
|
||||
#endif // __linux__
|
||||
}
|
||||
|
||||
// Close all opened joystick handles
|
||||
//
|
||||
void _glfwTerminateJoysticks(void)
|
||||
{
|
||||
#ifdef __linux__
|
||||
int i;
|
||||
|
||||
for (i = 0; i <= GLFW_JOYSTICK_LAST; i++)
|
||||
{
|
||||
if (_glfw.x11.joystick[i].present)
|
||||
{
|
||||
close(_glfw.x11.joystick[i].fd);
|
||||
free(_glfw.x11.joystick[i].axes);
|
||||
free(_glfw.x11.joystick[i].buttons);
|
||||
free(_glfw.x11.joystick[i].name);
|
||||
|
||||
_glfw.x11.joystick[i].present = GL_FALSE;
|
||||
}
|
||||
}
|
||||
#endif // __linux__
|
||||
}
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW platform API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
int _glfwPlatformJoystickPresent(int joy)
|
||||
{
|
||||
pollJoystickEvents();
|
||||
|
||||
return _glfw.x11.joystick[joy].present;
|
||||
}
|
||||
|
||||
const float* _glfwPlatformGetJoystickAxes(int joy, int* count)
|
||||
{
|
||||
pollJoystickEvents();
|
||||
|
||||
if (!_glfw.x11.joystick[joy].present)
|
||||
return NULL;
|
||||
|
||||
*count = _glfw.x11.joystick[joy].axisCount;
|
||||
return _glfw.x11.joystick[joy].axes;
|
||||
}
|
||||
|
||||
const unsigned char* _glfwPlatformGetJoystickButtons(int joy, int* count)
|
||||
{
|
||||
pollJoystickEvents();
|
||||
|
||||
if (!_glfw.x11.joystick[joy].present)
|
||||
return NULL;
|
||||
|
||||
*count = _glfw.x11.joystick[joy].buttonCount;
|
||||
return _glfw.x11.joystick[joy].buttons;
|
||||
}
|
||||
|
||||
const char* _glfwPlatformGetJoystickName(int joy)
|
||||
{
|
||||
pollJoystickEvents();
|
||||
|
||||
return _glfw.x11.joystick[joy].name;
|
||||
}
|
||||
|
||||
@@ -0,0 +1,404 @@
|
||||
//========================================================================
|
||||
// GLFW 3.0 X11 - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
||||
// Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
//
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
//
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would
|
||||
// be appreciated but is not required.
|
||||
//
|
||||
// 2. Altered source versions must be plainly marked as such, and must not
|
||||
// be misrepresented as being the original software.
|
||||
//
|
||||
// 3. This notice may not be removed or altered from any source
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
|
||||
#include "internal.h"
|
||||
|
||||
#include <limits.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
|
||||
|
||||
static int calculateRefreshRate(const XRRModeInfo* mi)
|
||||
{
|
||||
if (!mi->hTotal || !mi->vTotal)
|
||||
return 0;
|
||||
|
||||
return (int) ((double) mi->dotClock / ((double) mi->hTotal * (double) mi->vTotal));
|
||||
}
|
||||
|
||||
static const XRRModeInfo* getModeInfo(const XRRScreenResources* sr, RRMode id)
|
||||
{
|
||||
int i;
|
||||
|
||||
for (i = 0; i < sr->nmode; i++)
|
||||
{
|
||||
if (sr->modes[i].id == id)
|
||||
return sr->modes + i;
|
||||
}
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW internal API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
// Set the current video mode for the specified monitor
|
||||
//
|
||||
void _glfwSetVideoMode(_GLFWmonitor* monitor, const GLFWvidmode* desired)
|
||||
{
|
||||
if (_glfw.x11.randr.available)
|
||||
{
|
||||
int i, j;
|
||||
XRRScreenResources* sr;
|
||||
XRRCrtcInfo* ci;
|
||||
XRROutputInfo* oi;
|
||||
RRMode bestMode = 0;
|
||||
unsigned int sizeDiff, leastSizeDiff = UINT_MAX;
|
||||
unsigned int rateDiff, leastRateDiff = UINT_MAX;
|
||||
|
||||
sr = XRRGetScreenResources(_glfw.x11.display, _glfw.x11.root);
|
||||
ci = XRRGetCrtcInfo(_glfw.x11.display, sr, monitor->x11.crtc);
|
||||
oi = XRRGetOutputInfo(_glfw.x11.display, sr, monitor->x11.output);
|
||||
|
||||
for (i = 0; i < sr->nmode; i++)
|
||||
{
|
||||
const XRRModeInfo* mi = sr->modes + i;
|
||||
|
||||
if (mi->modeFlags & RR_Interlace)
|
||||
continue;
|
||||
|
||||
for (j = 0; j < oi->nmode; j++)
|
||||
{
|
||||
if (oi->modes[j] == mi->id)
|
||||
break;
|
||||
}
|
||||
|
||||
if (j == oi->nmode)
|
||||
continue;
|
||||
|
||||
sizeDiff = (mi->width - desired->width) *
|
||||
(mi->width - desired->width) +
|
||||
(mi->height - desired->height) *
|
||||
(mi->height - desired->height);
|
||||
|
||||
if (desired->refreshRate)
|
||||
rateDiff = abs(calculateRefreshRate(mi) - desired->refreshRate);
|
||||
else
|
||||
rateDiff = UINT_MAX - calculateRefreshRate(mi);
|
||||
|
||||
if ((sizeDiff < leastSizeDiff) ||
|
||||
(sizeDiff == leastSizeDiff && rateDiff < leastRateDiff))
|
||||
{
|
||||
bestMode = mi->id;
|
||||
leastSizeDiff = sizeDiff;
|
||||
leastRateDiff = rateDiff;
|
||||
}
|
||||
}
|
||||
|
||||
if (bestMode == ci->mode)
|
||||
return;
|
||||
|
||||
if (monitor->x11.oldMode == None)
|
||||
monitor->x11.oldMode = ci->mode;
|
||||
|
||||
XRRSetCrtcConfig(_glfw.x11.display,
|
||||
sr, monitor->x11.crtc,
|
||||
CurrentTime,
|
||||
ci->x, ci->y,
|
||||
bestMode,
|
||||
ci->rotation,
|
||||
ci->outputs,
|
||||
ci->noutput);
|
||||
|
||||
XRRFreeOutputInfo(oi);
|
||||
XRRFreeCrtcInfo(ci);
|
||||
XRRFreeScreenResources(sr);
|
||||
}
|
||||
}
|
||||
|
||||
// Restore the saved (original) video mode for the specified monitor
|
||||
//
|
||||
void _glfwRestoreVideoMode(_GLFWmonitor* monitor)
|
||||
{
|
||||
if (_glfw.x11.randr.available)
|
||||
{
|
||||
XRRScreenResources* sr;
|
||||
XRRCrtcInfo* ci;
|
||||
|
||||
if (monitor->x11.oldMode == None)
|
||||
return;
|
||||
|
||||
sr = XRRGetScreenResources(_glfw.x11.display, _glfw.x11.root);
|
||||
ci = XRRGetCrtcInfo(_glfw.x11.display, sr, monitor->x11.crtc);
|
||||
|
||||
XRRSetCrtcConfig(_glfw.x11.display,
|
||||
sr, monitor->x11.crtc,
|
||||
CurrentTime,
|
||||
ci->x, ci->y,
|
||||
monitor->x11.oldMode,
|
||||
ci->rotation,
|
||||
ci->outputs,
|
||||
ci->noutput);
|
||||
|
||||
XRRFreeCrtcInfo(ci);
|
||||
XRRFreeScreenResources(sr);
|
||||
|
||||
monitor->x11.oldMode = None;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW platform API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
_GLFWmonitor** _glfwPlatformGetMonitors(int* count)
|
||||
{
|
||||
_GLFWmonitor** monitors = NULL;
|
||||
|
||||
*count = 0;
|
||||
|
||||
if (_glfw.x11.randr.available)
|
||||
{
|
||||
int i, found = 0;
|
||||
RROutput primary;
|
||||
XRRScreenResources* sr;
|
||||
|
||||
sr = XRRGetScreenResources(_glfw.x11.display, _glfw.x11.root);
|
||||
primary = XRRGetOutputPrimary(_glfw.x11.display, _glfw.x11.root);
|
||||
|
||||
monitors = calloc(sr->ncrtc, sizeof(_GLFWmonitor*));
|
||||
|
||||
for (i = 0; i < sr->ncrtc; i++)
|
||||
{
|
||||
int j;
|
||||
XRROutputInfo* oi;
|
||||
XRRCrtcInfo* ci;
|
||||
RROutput output;
|
||||
|
||||
ci = XRRGetCrtcInfo(_glfw.x11.display, sr, sr->crtcs[i]);
|
||||
if (ci->noutput == 0)
|
||||
{
|
||||
XRRFreeCrtcInfo(ci);
|
||||
continue;
|
||||
}
|
||||
|
||||
output = ci->outputs[0];
|
||||
|
||||
for (j = 0; j < ci->noutput; j++)
|
||||
{
|
||||
if (ci->outputs[j] == primary)
|
||||
{
|
||||
output = primary;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
oi = XRRGetOutputInfo(_glfw.x11.display, sr, output);
|
||||
if (oi->connection != RR_Connected)
|
||||
{
|
||||
XRRFreeOutputInfo(oi);
|
||||
XRRFreeCrtcInfo(ci);
|
||||
continue;
|
||||
}
|
||||
|
||||
monitors[found] = _glfwCreateMonitor(oi->name,
|
||||
oi->mm_width, oi->mm_height);
|
||||
|
||||
monitors[found]->x11.output = output;
|
||||
monitors[found]->x11.crtc = oi->crtc;
|
||||
|
||||
XRRFreeOutputInfo(oi);
|
||||
XRRFreeCrtcInfo(ci);
|
||||
|
||||
found++;
|
||||
}
|
||||
|
||||
XRRFreeScreenResources(sr);
|
||||
|
||||
for (i = 0; i < found; i++)
|
||||
{
|
||||
if (monitors[i]->x11.output == primary)
|
||||
{
|
||||
_GLFWmonitor* temp = monitors[0];
|
||||
monitors[0] = monitors[i];
|
||||
monitors[i] = temp;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (found == 0)
|
||||
{
|
||||
free(monitors);
|
||||
monitors = NULL;
|
||||
}
|
||||
|
||||
*count = found;
|
||||
}
|
||||
else
|
||||
{
|
||||
monitors = calloc(1, sizeof(_GLFWmonitor*));
|
||||
monitors[0] = _glfwCreateMonitor("Display",
|
||||
DisplayWidthMM(_glfw.x11.display,
|
||||
_glfw.x11.screen),
|
||||
DisplayHeightMM(_glfw.x11.display,
|
||||
_glfw.x11.screen));
|
||||
*count = 1;
|
||||
}
|
||||
|
||||
return monitors;
|
||||
}
|
||||
|
||||
GLboolean _glfwPlatformIsSameMonitor(_GLFWmonitor* first, _GLFWmonitor* second)
|
||||
{
|
||||
return first->x11.crtc == second->x11.crtc;
|
||||
}
|
||||
|
||||
void _glfwPlatformGetMonitorPos(_GLFWmonitor* monitor, int* xpos, int* ypos)
|
||||
{
|
||||
if (_glfw.x11.randr.available)
|
||||
{
|
||||
XRRScreenResources* sr;
|
||||
XRRCrtcInfo* ci;
|
||||
|
||||
sr = XRRGetScreenResources(_glfw.x11.display, _glfw.x11.root);
|
||||
ci = XRRGetCrtcInfo(_glfw.x11.display, sr, monitor->x11.crtc);
|
||||
|
||||
if (xpos)
|
||||
*xpos = ci->x;
|
||||
if (ypos)
|
||||
*ypos = ci->y;
|
||||
|
||||
XRRFreeCrtcInfo(ci);
|
||||
XRRFreeScreenResources(sr);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (xpos)
|
||||
*xpos = 0;
|
||||
if (ypos)
|
||||
*ypos = 0;
|
||||
}
|
||||
}
|
||||
|
||||
GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* found)
|
||||
{
|
||||
GLFWvidmode* result;
|
||||
int depth, r, g, b;
|
||||
|
||||
depth = DefaultDepth(_glfw.x11.display, _glfw.x11.screen);
|
||||
_glfwSplitBPP(depth, &r, &g, &b);
|
||||
|
||||
*found = 0;
|
||||
|
||||
// Build array of available resolutions
|
||||
|
||||
if (_glfw.x11.randr.available)
|
||||
{
|
||||
int i, j;
|
||||
XRRScreenResources* sr;
|
||||
XRROutputInfo* oi;
|
||||
|
||||
sr = XRRGetScreenResources(_glfw.x11.display, _glfw.x11.root);
|
||||
oi = XRRGetOutputInfo(_glfw.x11.display, sr, monitor->x11.output);
|
||||
|
||||
result = calloc(oi->nmode, sizeof(GLFWvidmode));
|
||||
|
||||
for (i = 0; i < oi->nmode; i++)
|
||||
{
|
||||
GLFWvidmode mode;
|
||||
const XRRModeInfo* mi = getModeInfo(sr, oi->modes[i]);
|
||||
|
||||
mode.width = mi->width;
|
||||
mode.height = mi->height;
|
||||
mode.refreshRate = calculateRefreshRate(mi);
|
||||
|
||||
for (j = 0; j < *found; j++)
|
||||
{
|
||||
if (result[j].width == mode.width &&
|
||||
result[j].height == mode.height &&
|
||||
result[j].refreshRate == mode.refreshRate)
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (j < *found)
|
||||
{
|
||||
// This is a duplicate, so skip it
|
||||
continue;
|
||||
}
|
||||
|
||||
mode.redBits = r;
|
||||
mode.greenBits = g;
|
||||
mode.blueBits = b;
|
||||
|
||||
result[*found] = mode;
|
||||
(*found)++;
|
||||
}
|
||||
|
||||
XRRFreeOutputInfo(oi);
|
||||
XRRFreeScreenResources(sr);
|
||||
}
|
||||
else
|
||||
{
|
||||
*found = 1;
|
||||
|
||||
result = calloc(1, sizeof(GLFWvidmode));
|
||||
|
||||
result[0].width = DisplayWidth(_glfw.x11.display, _glfw.x11.screen);
|
||||
result[0].height = DisplayHeight(_glfw.x11.display, _glfw.x11.screen);
|
||||
result[0].redBits = r;
|
||||
result[0].greenBits = g;
|
||||
result[0].blueBits = b;
|
||||
result[0].refreshRate = 0;
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
void _glfwPlatformGetVideoMode(_GLFWmonitor* monitor, GLFWvidmode* mode)
|
||||
{
|
||||
if (_glfw.x11.randr.available)
|
||||
{
|
||||
XRRScreenResources* sr;
|
||||
XRRCrtcInfo* ci;
|
||||
|
||||
sr = XRRGetScreenResources(_glfw.x11.display, _glfw.x11.root);
|
||||
ci = XRRGetCrtcInfo(_glfw.x11.display, sr, monitor->x11.crtc);
|
||||
|
||||
mode->width = ci->width;
|
||||
mode->height = ci->height;
|
||||
|
||||
mode->refreshRate = calculateRefreshRate(getModeInfo(sr, ci->mode));
|
||||
|
||||
XRRFreeCrtcInfo(ci);
|
||||
XRRFreeScreenResources(sr);
|
||||
}
|
||||
else
|
||||
{
|
||||
mode->width = DisplayWidth(_glfw.x11.display, _glfw.x11.screen);
|
||||
mode->height = DisplayHeight(_glfw.x11.display, _glfw.x11.screen);
|
||||
mode->refreshRate = 0;
|
||||
}
|
||||
|
||||
_glfwSplitBPP(DefaultDepth(_glfw.x11.display, _glfw.x11.screen),
|
||||
&mode->redBits, &mode->greenBits, &mode->blueBits);
|
||||
}
|
||||
|
||||
@@ -0,0 +1,265 @@
|
||||
//========================================================================
|
||||
// GLFW 3.0 X11 - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
||||
// Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
//
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
//
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would
|
||||
// be appreciated but is not required.
|
||||
//
|
||||
// 2. Altered source versions must be plainly marked as such, and must not
|
||||
// be misrepresented as being the original software.
|
||||
//
|
||||
// 3. This notice may not be removed or altered from any source
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
|
||||
#ifndef _x11_platform_h_
|
||||
#define _x11_platform_h_
|
||||
|
||||
#include <unistd.h>
|
||||
#include <signal.h>
|
||||
#include <stdint.h>
|
||||
#include <X11/Xlib.h>
|
||||
#include <X11/keysym.h>
|
||||
#include <X11/Xatom.h>
|
||||
|
||||
// The Xf86VidMode extension provides fallback gamma control
|
||||
#include <X11/extensions/xf86vmode.h>
|
||||
|
||||
// The XRandR extension provides mode setting and gamma control
|
||||
#include <X11/extensions/Xrandr.h>
|
||||
|
||||
// The XInput2 extension provides improved input events
|
||||
#include <X11/extensions/XInput2.h>
|
||||
|
||||
// The Xkb extension provides improved keyboard support
|
||||
#include <X11/XKBlib.h>
|
||||
|
||||
#if defined(_GLFW_GLX)
|
||||
#define _GLFW_X11_CONTEXT_VISUAL window->glx.visual
|
||||
#include "glx_platform.h"
|
||||
#elif defined(_GLFW_EGL)
|
||||
#define _GLFW_X11_CONTEXT_VISUAL window->egl.visual
|
||||
#define _GLFW_EGL_NATIVE_WINDOW window->x11.handle
|
||||
#define _GLFW_EGL_NATIVE_DISPLAY _glfw.x11.display
|
||||
#include "egl_platform.h"
|
||||
#else
|
||||
#error "No supported context creation API selected"
|
||||
#endif
|
||||
|
||||
#define _GLFW_PLATFORM_WINDOW_STATE _GLFWwindowX11 x11
|
||||
#define _GLFW_PLATFORM_LIBRARY_WINDOW_STATE _GLFWlibraryX11 x11
|
||||
#define _GLFW_PLATFORM_MONITOR_STATE _GLFWmonitorX11 x11
|
||||
|
||||
|
||||
//========================================================================
|
||||
// GLFW platform specific types
|
||||
//========================================================================
|
||||
|
||||
|
||||
//------------------------------------------------------------------------
|
||||
// Platform-specific window structure
|
||||
//------------------------------------------------------------------------
|
||||
typedef struct _GLFWwindowX11
|
||||
{
|
||||
// Platform specific window resources
|
||||
Colormap colormap; // Window colormap
|
||||
Window handle; // Window handle
|
||||
|
||||
// Various platform specific internal variables
|
||||
GLboolean overrideRedirect; // True if window is OverrideRedirect
|
||||
GLboolean cursorGrabbed; // True if cursor is currently grabbed
|
||||
GLboolean cursorHidden; // True if cursor is currently hidden
|
||||
|
||||
// Cached position and size used to filter out duplicate events
|
||||
int width, height;
|
||||
int xpos, ypos;
|
||||
|
||||
// The last received cursor position, regardless of source
|
||||
double cursorPosX, cursorPosY;
|
||||
// The last position the cursor was warped to by GLFW
|
||||
int warpPosX, warpPosY;
|
||||
|
||||
} _GLFWwindowX11;
|
||||
|
||||
|
||||
//------------------------------------------------------------------------
|
||||
// Platform-specific library global data for X11
|
||||
//------------------------------------------------------------------------
|
||||
typedef struct _GLFWlibraryX11
|
||||
{
|
||||
Display* display;
|
||||
int screen;
|
||||
Window root;
|
||||
|
||||
// Invisible cursor for hidden cursor mode
|
||||
Cursor cursor;
|
||||
XContext context;
|
||||
|
||||
// Window manager atoms
|
||||
Atom WM_STATE;
|
||||
Atom WM_DELETE_WINDOW;
|
||||
Atom NET_WM_NAME;
|
||||
Atom NET_WM_ICON_NAME;
|
||||
Atom NET_WM_PID;
|
||||
Atom NET_WM_PING;
|
||||
Atom NET_WM_STATE;
|
||||
Atom NET_WM_STATE_FULLSCREEN;
|
||||
Atom NET_WM_BYPASS_COMPOSITOR;
|
||||
Atom NET_ACTIVE_WINDOW;
|
||||
Atom MOTIF_WM_HINTS;
|
||||
|
||||
// Selection atoms
|
||||
Atom TARGETS;
|
||||
Atom MULTIPLE;
|
||||
Atom CLIPBOARD;
|
||||
Atom CLIPBOARD_MANAGER;
|
||||
Atom SAVE_TARGETS;
|
||||
Atom UTF8_STRING;
|
||||
Atom COMPOUND_STRING;
|
||||
Atom ATOM_PAIR;
|
||||
Atom GLFW_SELECTION;
|
||||
|
||||
// True if window manager supports EWMH
|
||||
GLboolean hasEWMH;
|
||||
|
||||
// Error code received by the X error handler
|
||||
int errorCode;
|
||||
|
||||
struct {
|
||||
GLboolean available;
|
||||
int eventBase;
|
||||
int errorBase;
|
||||
} vidmode;
|
||||
|
||||
struct {
|
||||
GLboolean available;
|
||||
int eventBase;
|
||||
int errorBase;
|
||||
int versionMajor;
|
||||
int versionMinor;
|
||||
GLboolean gammaBroken;
|
||||
} randr;
|
||||
|
||||
struct {
|
||||
int majorOpcode;
|
||||
int eventBase;
|
||||
int errorBase;
|
||||
int versionMajor;
|
||||
int versionMinor;
|
||||
} xkb;
|
||||
|
||||
struct {
|
||||
GLboolean available;
|
||||
int majorOpcode;
|
||||
int eventBase;
|
||||
int errorBase;
|
||||
int versionMajor;
|
||||
int versionMinor;
|
||||
} xi;
|
||||
|
||||
// LUT for mapping X11 key codes to GLFW key codes
|
||||
int keyCodeLUT[256];
|
||||
|
||||
struct {
|
||||
int count;
|
||||
int timeout;
|
||||
int interval;
|
||||
int blanking;
|
||||
int exposure;
|
||||
} saver;
|
||||
|
||||
struct {
|
||||
GLboolean monotonic;
|
||||
double resolution;
|
||||
uint64_t base;
|
||||
} timer;
|
||||
|
||||
struct {
|
||||
char* string;
|
||||
} selection;
|
||||
|
||||
struct {
|
||||
int present;
|
||||
int fd;
|
||||
float* axes;
|
||||
int axisCount;
|
||||
unsigned char* buttons;
|
||||
int buttonCount;
|
||||
char* name;
|
||||
} joystick[GLFW_JOYSTICK_LAST + 1];
|
||||
|
||||
} _GLFWlibraryX11;
|
||||
|
||||
|
||||
//------------------------------------------------------------------------
|
||||
// Platform-specific monitor structure
|
||||
//------------------------------------------------------------------------
|
||||
typedef struct _GLFWmonitorX11
|
||||
{
|
||||
RROutput output;
|
||||
RRCrtc crtc;
|
||||
RRMode oldMode;
|
||||
|
||||
} _GLFWmonitorX11;
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Prototypes for platform specific internal functions
|
||||
//========================================================================
|
||||
|
||||
// Time
|
||||
void _glfwInitTimer(void);
|
||||
|
||||
// Gamma
|
||||
void _glfwInitGammaRamp(void);
|
||||
|
||||
// OpenGL support
|
||||
int _glfwInitContextAPI(void);
|
||||
void _glfwTerminateContextAPI(void);
|
||||
int _glfwCreateContext(_GLFWwindow* window,
|
||||
const _GLFWwndconfig* wndconfig,
|
||||
const _GLFWfbconfig* fbconfig);
|
||||
void _glfwDestroyContext(_GLFWwindow* window);
|
||||
|
||||
// Fullscreen support
|
||||
void _glfwSetVideoMode(_GLFWmonitor* monitor, const GLFWvidmode* desired);
|
||||
void _glfwRestoreVideoMode(_GLFWmonitor* monitor);
|
||||
|
||||
// Joystick input
|
||||
void _glfwInitJoysticks(void);
|
||||
void _glfwTerminateJoysticks(void);
|
||||
|
||||
// Unicode support
|
||||
long _glfwKeySym2Unicode(KeySym keysym);
|
||||
|
||||
// Clipboard handling
|
||||
void _glfwHandleSelectionClear(XEvent* event);
|
||||
void _glfwHandleSelectionRequest(XEvent* event);
|
||||
void _glfwPushSelectionToManager(_GLFWwindow* window);
|
||||
|
||||
// Window support
|
||||
_GLFWwindow* _glfwFindWindowByHandle(Window handle);
|
||||
unsigned long _glfwGetWindowProperty(Window window,
|
||||
Atom property,
|
||||
Atom type,
|
||||
unsigned char** value);
|
||||
|
||||
// X11 error handler
|
||||
void _glfwGrabXErrorHandler(void);
|
||||
void _glfwReleaseXErrorHandler(void);
|
||||
void _glfwInputXError(int error, const char* message);
|
||||
|
||||
#endif // _x11_platform_h_
|
||||
@@ -0,0 +1,98 @@
|
||||
//========================================================================
|
||||
// GLFW 3.0 X11 - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
||||
// Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
//
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
//
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would
|
||||
// be appreciated but is not required.
|
||||
//
|
||||
// 2. Altered source versions must be plainly marked as such, and must not
|
||||
// be misrepresented as being the original software.
|
||||
//
|
||||
// 3. This notice may not be removed or altered from any source
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
|
||||
#include "internal.h"
|
||||
|
||||
#include <sys/time.h>
|
||||
#include <time.h>
|
||||
|
||||
|
||||
// Return raw time
|
||||
//
|
||||
static uint64_t getRawTime(void)
|
||||
{
|
||||
#if defined(CLOCK_MONOTONIC)
|
||||
if (_glfw.x11.timer.monotonic)
|
||||
{
|
||||
struct timespec ts;
|
||||
|
||||
clock_gettime(CLOCK_MONOTONIC, &ts);
|
||||
return (uint64_t) ts.tv_sec * (uint64_t) 1000000000 + (uint64_t) ts.tv_nsec;
|
||||
}
|
||||
else
|
||||
#endif
|
||||
{
|
||||
struct timeval tv;
|
||||
|
||||
gettimeofday(&tv, NULL);
|
||||
return (uint64_t) tv.tv_sec * (uint64_t) 1000000 + (uint64_t) tv.tv_usec;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW internal API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
// Initialise timer
|
||||
//
|
||||
void _glfwInitTimer(void)
|
||||
{
|
||||
#if defined(CLOCK_MONOTONIC)
|
||||
struct timespec ts;
|
||||
|
||||
if (clock_gettime(CLOCK_MONOTONIC, &ts) == 0)
|
||||
{
|
||||
_glfw.x11.timer.monotonic = GL_TRUE;
|
||||
_glfw.x11.timer.resolution = 1e-9;
|
||||
}
|
||||
else
|
||||
#endif
|
||||
{
|
||||
_glfw.x11.timer.resolution = 1e-6;
|
||||
}
|
||||
|
||||
_glfw.x11.timer.base = getRawTime();
|
||||
}
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW platform API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
double _glfwPlatformGetTime(void)
|
||||
{
|
||||
return (double) (getRawTime() - _glfw.x11.timer.base) *
|
||||
_glfw.x11.timer.resolution;
|
||||
}
|
||||
|
||||
void _glfwPlatformSetTime(double time)
|
||||
{
|
||||
_glfw.x11.timer.base = getRawTime() -
|
||||
(uint64_t) (time / _glfw.x11.timer.resolution);
|
||||
}
|
||||
|
||||
@@ -0,0 +1,891 @@
|
||||
//========================================================================
|
||||
// GLFW 3.0 X11 - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
||||
// Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
//
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
//
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would
|
||||
// be appreciated but is not required.
|
||||
//
|
||||
// 2. Altered source versions must be plainly marked as such, and must not
|
||||
// be misrepresented as being the original software.
|
||||
//
|
||||
// 3. This notice may not be removed or altered from any source
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
|
||||
#include "internal.h"
|
||||
|
||||
|
||||
/*
|
||||
* Marcus: This code was originally written by Markus G. Kuhn.
|
||||
* I have made some slight changes (trimmed it down a bit from >60 KB to
|
||||
* 20 KB), but the functionality is the same.
|
||||
*/
|
||||
|
||||
/*
|
||||
* This module converts keysym values into the corresponding ISO 10646
|
||||
* (UCS, Unicode) values.
|
||||
*
|
||||
* The array keysymtab[] contains pairs of X11 keysym values for graphical
|
||||
* characters and the corresponding Unicode value. The function
|
||||
* _glfwKeySym2Unicode() maps a keysym onto a Unicode value using a binary
|
||||
* search, therefore keysymtab[] must remain SORTED by keysym value.
|
||||
*
|
||||
* We allow to represent any UCS character in the range U-00000000 to
|
||||
* U-00FFFFFF by a keysym value in the range 0x01000000 to 0x01ffffff.
|
||||
* This admittedly does not cover the entire 31-bit space of UCS, but
|
||||
* it does cover all of the characters up to U-10FFFF, which can be
|
||||
* represented by UTF-16, and more, and it is very unlikely that higher
|
||||
* UCS codes will ever be assigned by ISO. So to get Unicode character
|
||||
* U+ABCD you can directly use keysym 0x0100abcd.
|
||||
*
|
||||
* Original author: Markus G. Kuhn <mkuhn@acm.org>, University of
|
||||
* Cambridge, April 2001
|
||||
*
|
||||
* Special thanks to Richard Verhoeven <river@win.tue.nl> for preparing
|
||||
* an initial draft of the mapping table.
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
//************************************************************************
|
||||
//**** KeySym to Unicode mapping table ****
|
||||
//************************************************************************
|
||||
|
||||
static struct codepair {
|
||||
unsigned short keysym;
|
||||
unsigned short ucs;
|
||||
} keysymtab[] = {
|
||||
{ 0x01a1, 0x0104 },
|
||||
{ 0x01a2, 0x02d8 },
|
||||
{ 0x01a3, 0x0141 },
|
||||
{ 0x01a5, 0x013d },
|
||||
{ 0x01a6, 0x015a },
|
||||
{ 0x01a9, 0x0160 },
|
||||
{ 0x01aa, 0x015e },
|
||||
{ 0x01ab, 0x0164 },
|
||||
{ 0x01ac, 0x0179 },
|
||||
{ 0x01ae, 0x017d },
|
||||
{ 0x01af, 0x017b },
|
||||
{ 0x01b1, 0x0105 },
|
||||
{ 0x01b2, 0x02db },
|
||||
{ 0x01b3, 0x0142 },
|
||||
{ 0x01b5, 0x013e },
|
||||
{ 0x01b6, 0x015b },
|
||||
{ 0x01b7, 0x02c7 },
|
||||
{ 0x01b9, 0x0161 },
|
||||
{ 0x01ba, 0x015f },
|
||||
{ 0x01bb, 0x0165 },
|
||||
{ 0x01bc, 0x017a },
|
||||
{ 0x01bd, 0x02dd },
|
||||
{ 0x01be, 0x017e },
|
||||
{ 0x01bf, 0x017c },
|
||||
{ 0x01c0, 0x0154 },
|
||||
{ 0x01c3, 0x0102 },
|
||||
{ 0x01c5, 0x0139 },
|
||||
{ 0x01c6, 0x0106 },
|
||||
{ 0x01c8, 0x010c },
|
||||
{ 0x01ca, 0x0118 },
|
||||
{ 0x01cc, 0x011a },
|
||||
{ 0x01cf, 0x010e },
|
||||
{ 0x01d0, 0x0110 },
|
||||
{ 0x01d1, 0x0143 },
|
||||
{ 0x01d2, 0x0147 },
|
||||
{ 0x01d5, 0x0150 },
|
||||
{ 0x01d8, 0x0158 },
|
||||
{ 0x01d9, 0x016e },
|
||||
{ 0x01db, 0x0170 },
|
||||
{ 0x01de, 0x0162 },
|
||||
{ 0x01e0, 0x0155 },
|
||||
{ 0x01e3, 0x0103 },
|
||||
{ 0x01e5, 0x013a },
|
||||
{ 0x01e6, 0x0107 },
|
||||
{ 0x01e8, 0x010d },
|
||||
{ 0x01ea, 0x0119 },
|
||||
{ 0x01ec, 0x011b },
|
||||
{ 0x01ef, 0x010f },
|
||||
{ 0x01f0, 0x0111 },
|
||||
{ 0x01f1, 0x0144 },
|
||||
{ 0x01f2, 0x0148 },
|
||||
{ 0x01f5, 0x0151 },
|
||||
{ 0x01f8, 0x0159 },
|
||||
{ 0x01f9, 0x016f },
|
||||
{ 0x01fb, 0x0171 },
|
||||
{ 0x01fe, 0x0163 },
|
||||
{ 0x01ff, 0x02d9 },
|
||||
{ 0x02a1, 0x0126 },
|
||||
{ 0x02a6, 0x0124 },
|
||||
{ 0x02a9, 0x0130 },
|
||||
{ 0x02ab, 0x011e },
|
||||
{ 0x02ac, 0x0134 },
|
||||
{ 0x02b1, 0x0127 },
|
||||
{ 0x02b6, 0x0125 },
|
||||
{ 0x02b9, 0x0131 },
|
||||
{ 0x02bb, 0x011f },
|
||||
{ 0x02bc, 0x0135 },
|
||||
{ 0x02c5, 0x010a },
|
||||
{ 0x02c6, 0x0108 },
|
||||
{ 0x02d5, 0x0120 },
|
||||
{ 0x02d8, 0x011c },
|
||||
{ 0x02dd, 0x016c },
|
||||
{ 0x02de, 0x015c },
|
||||
{ 0x02e5, 0x010b },
|
||||
{ 0x02e6, 0x0109 },
|
||||
{ 0x02f5, 0x0121 },
|
||||
{ 0x02f8, 0x011d },
|
||||
{ 0x02fd, 0x016d },
|
||||
{ 0x02fe, 0x015d },
|
||||
{ 0x03a2, 0x0138 },
|
||||
{ 0x03a3, 0x0156 },
|
||||
{ 0x03a5, 0x0128 },
|
||||
{ 0x03a6, 0x013b },
|
||||
{ 0x03aa, 0x0112 },
|
||||
{ 0x03ab, 0x0122 },
|
||||
{ 0x03ac, 0x0166 },
|
||||
{ 0x03b3, 0x0157 },
|
||||
{ 0x03b5, 0x0129 },
|
||||
{ 0x03b6, 0x013c },
|
||||
{ 0x03ba, 0x0113 },
|
||||
{ 0x03bb, 0x0123 },
|
||||
{ 0x03bc, 0x0167 },
|
||||
{ 0x03bd, 0x014a },
|
||||
{ 0x03bf, 0x014b },
|
||||
{ 0x03c0, 0x0100 },
|
||||
{ 0x03c7, 0x012e },
|
||||
{ 0x03cc, 0x0116 },
|
||||
{ 0x03cf, 0x012a },
|
||||
{ 0x03d1, 0x0145 },
|
||||
{ 0x03d2, 0x014c },
|
||||
{ 0x03d3, 0x0136 },
|
||||
{ 0x03d9, 0x0172 },
|
||||
{ 0x03dd, 0x0168 },
|
||||
{ 0x03de, 0x016a },
|
||||
{ 0x03e0, 0x0101 },
|
||||
{ 0x03e7, 0x012f },
|
||||
{ 0x03ec, 0x0117 },
|
||||
{ 0x03ef, 0x012b },
|
||||
{ 0x03f1, 0x0146 },
|
||||
{ 0x03f2, 0x014d },
|
||||
{ 0x03f3, 0x0137 },
|
||||
{ 0x03f9, 0x0173 },
|
||||
{ 0x03fd, 0x0169 },
|
||||
{ 0x03fe, 0x016b },
|
||||
{ 0x047e, 0x203e },
|
||||
{ 0x04a1, 0x3002 },
|
||||
{ 0x04a2, 0x300c },
|
||||
{ 0x04a3, 0x300d },
|
||||
{ 0x04a4, 0x3001 },
|
||||
{ 0x04a5, 0x30fb },
|
||||
{ 0x04a6, 0x30f2 },
|
||||
{ 0x04a7, 0x30a1 },
|
||||
{ 0x04a8, 0x30a3 },
|
||||
{ 0x04a9, 0x30a5 },
|
||||
{ 0x04aa, 0x30a7 },
|
||||
{ 0x04ab, 0x30a9 },
|
||||
{ 0x04ac, 0x30e3 },
|
||||
{ 0x04ad, 0x30e5 },
|
||||
{ 0x04ae, 0x30e7 },
|
||||
{ 0x04af, 0x30c3 },
|
||||
{ 0x04b0, 0x30fc },
|
||||
{ 0x04b1, 0x30a2 },
|
||||
{ 0x04b2, 0x30a4 },
|
||||
{ 0x04b3, 0x30a6 },
|
||||
{ 0x04b4, 0x30a8 },
|
||||
{ 0x04b5, 0x30aa },
|
||||
{ 0x04b6, 0x30ab },
|
||||
{ 0x04b7, 0x30ad },
|
||||
{ 0x04b8, 0x30af },
|
||||
{ 0x04b9, 0x30b1 },
|
||||
{ 0x04ba, 0x30b3 },
|
||||
{ 0x04bb, 0x30b5 },
|
||||
{ 0x04bc, 0x30b7 },
|
||||
{ 0x04bd, 0x30b9 },
|
||||
{ 0x04be, 0x30bb },
|
||||
{ 0x04bf, 0x30bd },
|
||||
{ 0x04c0, 0x30bf },
|
||||
{ 0x04c1, 0x30c1 },
|
||||
{ 0x04c2, 0x30c4 },
|
||||
{ 0x04c3, 0x30c6 },
|
||||
{ 0x04c4, 0x30c8 },
|
||||
{ 0x04c5, 0x30ca },
|
||||
{ 0x04c6, 0x30cb },
|
||||
{ 0x04c7, 0x30cc },
|
||||
{ 0x04c8, 0x30cd },
|
||||
{ 0x04c9, 0x30ce },
|
||||
{ 0x04ca, 0x30cf },
|
||||
{ 0x04cb, 0x30d2 },
|
||||
{ 0x04cc, 0x30d5 },
|
||||
{ 0x04cd, 0x30d8 },
|
||||
{ 0x04ce, 0x30db },
|
||||
{ 0x04cf, 0x30de },
|
||||
{ 0x04d0, 0x30df },
|
||||
{ 0x04d1, 0x30e0 },
|
||||
{ 0x04d2, 0x30e1 },
|
||||
{ 0x04d3, 0x30e2 },
|
||||
{ 0x04d4, 0x30e4 },
|
||||
{ 0x04d5, 0x30e6 },
|
||||
{ 0x04d6, 0x30e8 },
|
||||
{ 0x04d7, 0x30e9 },
|
||||
{ 0x04d8, 0x30ea },
|
||||
{ 0x04d9, 0x30eb },
|
||||
{ 0x04da, 0x30ec },
|
||||
{ 0x04db, 0x30ed },
|
||||
{ 0x04dc, 0x30ef },
|
||||
{ 0x04dd, 0x30f3 },
|
||||
{ 0x04de, 0x309b },
|
||||
{ 0x04df, 0x309c },
|
||||
{ 0x05ac, 0x060c },
|
||||
{ 0x05bb, 0x061b },
|
||||
{ 0x05bf, 0x061f },
|
||||
{ 0x05c1, 0x0621 },
|
||||
{ 0x05c2, 0x0622 },
|
||||
{ 0x05c3, 0x0623 },
|
||||
{ 0x05c4, 0x0624 },
|
||||
{ 0x05c5, 0x0625 },
|
||||
{ 0x05c6, 0x0626 },
|
||||
{ 0x05c7, 0x0627 },
|
||||
{ 0x05c8, 0x0628 },
|
||||
{ 0x05c9, 0x0629 },
|
||||
{ 0x05ca, 0x062a },
|
||||
{ 0x05cb, 0x062b },
|
||||
{ 0x05cc, 0x062c },
|
||||
{ 0x05cd, 0x062d },
|
||||
{ 0x05ce, 0x062e },
|
||||
{ 0x05cf, 0x062f },
|
||||
{ 0x05d0, 0x0630 },
|
||||
{ 0x05d1, 0x0631 },
|
||||
{ 0x05d2, 0x0632 },
|
||||
{ 0x05d3, 0x0633 },
|
||||
{ 0x05d4, 0x0634 },
|
||||
{ 0x05d5, 0x0635 },
|
||||
{ 0x05d6, 0x0636 },
|
||||
{ 0x05d7, 0x0637 },
|
||||
{ 0x05d8, 0x0638 },
|
||||
{ 0x05d9, 0x0639 },
|
||||
{ 0x05da, 0x063a },
|
||||
{ 0x05e0, 0x0640 },
|
||||
{ 0x05e1, 0x0641 },
|
||||
{ 0x05e2, 0x0642 },
|
||||
{ 0x05e3, 0x0643 },
|
||||
{ 0x05e4, 0x0644 },
|
||||
{ 0x05e5, 0x0645 },
|
||||
{ 0x05e6, 0x0646 },
|
||||
{ 0x05e7, 0x0647 },
|
||||
{ 0x05e8, 0x0648 },
|
||||
{ 0x05e9, 0x0649 },
|
||||
{ 0x05ea, 0x064a },
|
||||
{ 0x05eb, 0x064b },
|
||||
{ 0x05ec, 0x064c },
|
||||
{ 0x05ed, 0x064d },
|
||||
{ 0x05ee, 0x064e },
|
||||
{ 0x05ef, 0x064f },
|
||||
{ 0x05f0, 0x0650 },
|
||||
{ 0x05f1, 0x0651 },
|
||||
{ 0x05f2, 0x0652 },
|
||||
{ 0x06a1, 0x0452 },
|
||||
{ 0x06a2, 0x0453 },
|
||||
{ 0x06a3, 0x0451 },
|
||||
{ 0x06a4, 0x0454 },
|
||||
{ 0x06a5, 0x0455 },
|
||||
{ 0x06a6, 0x0456 },
|
||||
{ 0x06a7, 0x0457 },
|
||||
{ 0x06a8, 0x0458 },
|
||||
{ 0x06a9, 0x0459 },
|
||||
{ 0x06aa, 0x045a },
|
||||
{ 0x06ab, 0x045b },
|
||||
{ 0x06ac, 0x045c },
|
||||
{ 0x06ae, 0x045e },
|
||||
{ 0x06af, 0x045f },
|
||||
{ 0x06b0, 0x2116 },
|
||||
{ 0x06b1, 0x0402 },
|
||||
{ 0x06b2, 0x0403 },
|
||||
{ 0x06b3, 0x0401 },
|
||||
{ 0x06b4, 0x0404 },
|
||||
{ 0x06b5, 0x0405 },
|
||||
{ 0x06b6, 0x0406 },
|
||||
{ 0x06b7, 0x0407 },
|
||||
{ 0x06b8, 0x0408 },
|
||||
{ 0x06b9, 0x0409 },
|
||||
{ 0x06ba, 0x040a },
|
||||
{ 0x06bb, 0x040b },
|
||||
{ 0x06bc, 0x040c },
|
||||
{ 0x06be, 0x040e },
|
||||
{ 0x06bf, 0x040f },
|
||||
{ 0x06c0, 0x044e },
|
||||
{ 0x06c1, 0x0430 },
|
||||
{ 0x06c2, 0x0431 },
|
||||
{ 0x06c3, 0x0446 },
|
||||
{ 0x06c4, 0x0434 },
|
||||
{ 0x06c5, 0x0435 },
|
||||
{ 0x06c6, 0x0444 },
|
||||
{ 0x06c7, 0x0433 },
|
||||
{ 0x06c8, 0x0445 },
|
||||
{ 0x06c9, 0x0438 },
|
||||
{ 0x06ca, 0x0439 },
|
||||
{ 0x06cb, 0x043a },
|
||||
{ 0x06cc, 0x043b },
|
||||
{ 0x06cd, 0x043c },
|
||||
{ 0x06ce, 0x043d },
|
||||
{ 0x06cf, 0x043e },
|
||||
{ 0x06d0, 0x043f },
|
||||
{ 0x06d1, 0x044f },
|
||||
{ 0x06d2, 0x0440 },
|
||||
{ 0x06d3, 0x0441 },
|
||||
{ 0x06d4, 0x0442 },
|
||||
{ 0x06d5, 0x0443 },
|
||||
{ 0x06d6, 0x0436 },
|
||||
{ 0x06d7, 0x0432 },
|
||||
{ 0x06d8, 0x044c },
|
||||
{ 0x06d9, 0x044b },
|
||||
{ 0x06da, 0x0437 },
|
||||
{ 0x06db, 0x0448 },
|
||||
{ 0x06dc, 0x044d },
|
||||
{ 0x06dd, 0x0449 },
|
||||
{ 0x06de, 0x0447 },
|
||||
{ 0x06df, 0x044a },
|
||||
{ 0x06e0, 0x042e },
|
||||
{ 0x06e1, 0x0410 },
|
||||
{ 0x06e2, 0x0411 },
|
||||
{ 0x06e3, 0x0426 },
|
||||
{ 0x06e4, 0x0414 },
|
||||
{ 0x06e5, 0x0415 },
|
||||
{ 0x06e6, 0x0424 },
|
||||
{ 0x06e7, 0x0413 },
|
||||
{ 0x06e8, 0x0425 },
|
||||
{ 0x06e9, 0x0418 },
|
||||
{ 0x06ea, 0x0419 },
|
||||
{ 0x06eb, 0x041a },
|
||||
{ 0x06ec, 0x041b },
|
||||
{ 0x06ed, 0x041c },
|
||||
{ 0x06ee, 0x041d },
|
||||
{ 0x06ef, 0x041e },
|
||||
{ 0x06f0, 0x041f },
|
||||
{ 0x06f1, 0x042f },
|
||||
{ 0x06f2, 0x0420 },
|
||||
{ 0x06f3, 0x0421 },
|
||||
{ 0x06f4, 0x0422 },
|
||||
{ 0x06f5, 0x0423 },
|
||||
{ 0x06f6, 0x0416 },
|
||||
{ 0x06f7, 0x0412 },
|
||||
{ 0x06f8, 0x042c },
|
||||
{ 0x06f9, 0x042b },
|
||||
{ 0x06fa, 0x0417 },
|
||||
{ 0x06fb, 0x0428 },
|
||||
{ 0x06fc, 0x042d },
|
||||
{ 0x06fd, 0x0429 },
|
||||
{ 0x06fe, 0x0427 },
|
||||
{ 0x06ff, 0x042a },
|
||||
{ 0x07a1, 0x0386 },
|
||||
{ 0x07a2, 0x0388 },
|
||||
{ 0x07a3, 0x0389 },
|
||||
{ 0x07a4, 0x038a },
|
||||
{ 0x07a5, 0x03aa },
|
||||
{ 0x07a7, 0x038c },
|
||||
{ 0x07a8, 0x038e },
|
||||
{ 0x07a9, 0x03ab },
|
||||
{ 0x07ab, 0x038f },
|
||||
{ 0x07ae, 0x0385 },
|
||||
{ 0x07af, 0x2015 },
|
||||
{ 0x07b1, 0x03ac },
|
||||
{ 0x07b2, 0x03ad },
|
||||
{ 0x07b3, 0x03ae },
|
||||
{ 0x07b4, 0x03af },
|
||||
{ 0x07b5, 0x03ca },
|
||||
{ 0x07b6, 0x0390 },
|
||||
{ 0x07b7, 0x03cc },
|
||||
{ 0x07b8, 0x03cd },
|
||||
{ 0x07b9, 0x03cb },
|
||||
{ 0x07ba, 0x03b0 },
|
||||
{ 0x07bb, 0x03ce },
|
||||
{ 0x07c1, 0x0391 },
|
||||
{ 0x07c2, 0x0392 },
|
||||
{ 0x07c3, 0x0393 },
|
||||
{ 0x07c4, 0x0394 },
|
||||
{ 0x07c5, 0x0395 },
|
||||
{ 0x07c6, 0x0396 },
|
||||
{ 0x07c7, 0x0397 },
|
||||
{ 0x07c8, 0x0398 },
|
||||
{ 0x07c9, 0x0399 },
|
||||
{ 0x07ca, 0x039a },
|
||||
{ 0x07cb, 0x039b },
|
||||
{ 0x07cc, 0x039c },
|
||||
{ 0x07cd, 0x039d },
|
||||
{ 0x07ce, 0x039e },
|
||||
{ 0x07cf, 0x039f },
|
||||
{ 0x07d0, 0x03a0 },
|
||||
{ 0x07d1, 0x03a1 },
|
||||
{ 0x07d2, 0x03a3 },
|
||||
{ 0x07d4, 0x03a4 },
|
||||
{ 0x07d5, 0x03a5 },
|
||||
{ 0x07d6, 0x03a6 },
|
||||
{ 0x07d7, 0x03a7 },
|
||||
{ 0x07d8, 0x03a8 },
|
||||
{ 0x07d9, 0x03a9 },
|
||||
{ 0x07e1, 0x03b1 },
|
||||
{ 0x07e2, 0x03b2 },
|
||||
{ 0x07e3, 0x03b3 },
|
||||
{ 0x07e4, 0x03b4 },
|
||||
{ 0x07e5, 0x03b5 },
|
||||
{ 0x07e6, 0x03b6 },
|
||||
{ 0x07e7, 0x03b7 },
|
||||
{ 0x07e8, 0x03b8 },
|
||||
{ 0x07e9, 0x03b9 },
|
||||
{ 0x07ea, 0x03ba },
|
||||
{ 0x07eb, 0x03bb },
|
||||
{ 0x07ec, 0x03bc },
|
||||
{ 0x07ed, 0x03bd },
|
||||
{ 0x07ee, 0x03be },
|
||||
{ 0x07ef, 0x03bf },
|
||||
{ 0x07f0, 0x03c0 },
|
||||
{ 0x07f1, 0x03c1 },
|
||||
{ 0x07f2, 0x03c3 },
|
||||
{ 0x07f3, 0x03c2 },
|
||||
{ 0x07f4, 0x03c4 },
|
||||
{ 0x07f5, 0x03c5 },
|
||||
{ 0x07f6, 0x03c6 },
|
||||
{ 0x07f7, 0x03c7 },
|
||||
{ 0x07f8, 0x03c8 },
|
||||
{ 0x07f9, 0x03c9 },
|
||||
{ 0x08a1, 0x23b7 },
|
||||
{ 0x08a2, 0x250c },
|
||||
{ 0x08a3, 0x2500 },
|
||||
{ 0x08a4, 0x2320 },
|
||||
{ 0x08a5, 0x2321 },
|
||||
{ 0x08a6, 0x2502 },
|
||||
{ 0x08a7, 0x23a1 },
|
||||
{ 0x08a8, 0x23a3 },
|
||||
{ 0x08a9, 0x23a4 },
|
||||
{ 0x08aa, 0x23a6 },
|
||||
{ 0x08ab, 0x239b },
|
||||
{ 0x08ac, 0x239d },
|
||||
{ 0x08ad, 0x239e },
|
||||
{ 0x08ae, 0x23a0 },
|
||||
{ 0x08af, 0x23a8 },
|
||||
{ 0x08b0, 0x23ac },
|
||||
{ 0x08bc, 0x2264 },
|
||||
{ 0x08bd, 0x2260 },
|
||||
{ 0x08be, 0x2265 },
|
||||
{ 0x08bf, 0x222b },
|
||||
{ 0x08c0, 0x2234 },
|
||||
{ 0x08c1, 0x221d },
|
||||
{ 0x08c2, 0x221e },
|
||||
{ 0x08c5, 0x2207 },
|
||||
{ 0x08c8, 0x223c },
|
||||
{ 0x08c9, 0x2243 },
|
||||
{ 0x08cd, 0x21d4 },
|
||||
{ 0x08ce, 0x21d2 },
|
||||
{ 0x08cf, 0x2261 },
|
||||
{ 0x08d6, 0x221a },
|
||||
{ 0x08da, 0x2282 },
|
||||
{ 0x08db, 0x2283 },
|
||||
{ 0x08dc, 0x2229 },
|
||||
{ 0x08dd, 0x222a },
|
||||
{ 0x08de, 0x2227 },
|
||||
{ 0x08df, 0x2228 },
|
||||
{ 0x08ef, 0x2202 },
|
||||
{ 0x08f6, 0x0192 },
|
||||
{ 0x08fb, 0x2190 },
|
||||
{ 0x08fc, 0x2191 },
|
||||
{ 0x08fd, 0x2192 },
|
||||
{ 0x08fe, 0x2193 },
|
||||
{ 0x09e0, 0x25c6 },
|
||||
{ 0x09e1, 0x2592 },
|
||||
{ 0x09e2, 0x2409 },
|
||||
{ 0x09e3, 0x240c },
|
||||
{ 0x09e4, 0x240d },
|
||||
{ 0x09e5, 0x240a },
|
||||
{ 0x09e8, 0x2424 },
|
||||
{ 0x09e9, 0x240b },
|
||||
{ 0x09ea, 0x2518 },
|
||||
{ 0x09eb, 0x2510 },
|
||||
{ 0x09ec, 0x250c },
|
||||
{ 0x09ed, 0x2514 },
|
||||
{ 0x09ee, 0x253c },
|
||||
{ 0x09ef, 0x23ba },
|
||||
{ 0x09f0, 0x23bb },
|
||||
{ 0x09f1, 0x2500 },
|
||||
{ 0x09f2, 0x23bc },
|
||||
{ 0x09f3, 0x23bd },
|
||||
{ 0x09f4, 0x251c },
|
||||
{ 0x09f5, 0x2524 },
|
||||
{ 0x09f6, 0x2534 },
|
||||
{ 0x09f7, 0x252c },
|
||||
{ 0x09f8, 0x2502 },
|
||||
{ 0x0aa1, 0x2003 },
|
||||
{ 0x0aa2, 0x2002 },
|
||||
{ 0x0aa3, 0x2004 },
|
||||
{ 0x0aa4, 0x2005 },
|
||||
{ 0x0aa5, 0x2007 },
|
||||
{ 0x0aa6, 0x2008 },
|
||||
{ 0x0aa7, 0x2009 },
|
||||
{ 0x0aa8, 0x200a },
|
||||
{ 0x0aa9, 0x2014 },
|
||||
{ 0x0aaa, 0x2013 },
|
||||
{ 0x0aae, 0x2026 },
|
||||
{ 0x0aaf, 0x2025 },
|
||||
{ 0x0ab0, 0x2153 },
|
||||
{ 0x0ab1, 0x2154 },
|
||||
{ 0x0ab2, 0x2155 },
|
||||
{ 0x0ab3, 0x2156 },
|
||||
{ 0x0ab4, 0x2157 },
|
||||
{ 0x0ab5, 0x2158 },
|
||||
{ 0x0ab6, 0x2159 },
|
||||
{ 0x0ab7, 0x215a },
|
||||
{ 0x0ab8, 0x2105 },
|
||||
{ 0x0abb, 0x2012 },
|
||||
{ 0x0abc, 0x2329 },
|
||||
{ 0x0abe, 0x232a },
|
||||
{ 0x0ac3, 0x215b },
|
||||
{ 0x0ac4, 0x215c },
|
||||
{ 0x0ac5, 0x215d },
|
||||
{ 0x0ac6, 0x215e },
|
||||
{ 0x0ac9, 0x2122 },
|
||||
{ 0x0aca, 0x2613 },
|
||||
{ 0x0acc, 0x25c1 },
|
||||
{ 0x0acd, 0x25b7 },
|
||||
{ 0x0ace, 0x25cb },
|
||||
{ 0x0acf, 0x25af },
|
||||
{ 0x0ad0, 0x2018 },
|
||||
{ 0x0ad1, 0x2019 },
|
||||
{ 0x0ad2, 0x201c },
|
||||
{ 0x0ad3, 0x201d },
|
||||
{ 0x0ad4, 0x211e },
|
||||
{ 0x0ad6, 0x2032 },
|
||||
{ 0x0ad7, 0x2033 },
|
||||
{ 0x0ad9, 0x271d },
|
||||
{ 0x0adb, 0x25ac },
|
||||
{ 0x0adc, 0x25c0 },
|
||||
{ 0x0add, 0x25b6 },
|
||||
{ 0x0ade, 0x25cf },
|
||||
{ 0x0adf, 0x25ae },
|
||||
{ 0x0ae0, 0x25e6 },
|
||||
{ 0x0ae1, 0x25ab },
|
||||
{ 0x0ae2, 0x25ad },
|
||||
{ 0x0ae3, 0x25b3 },
|
||||
{ 0x0ae4, 0x25bd },
|
||||
{ 0x0ae5, 0x2606 },
|
||||
{ 0x0ae6, 0x2022 },
|
||||
{ 0x0ae7, 0x25aa },
|
||||
{ 0x0ae8, 0x25b2 },
|
||||
{ 0x0ae9, 0x25bc },
|
||||
{ 0x0aea, 0x261c },
|
||||
{ 0x0aeb, 0x261e },
|
||||
{ 0x0aec, 0x2663 },
|
||||
{ 0x0aed, 0x2666 },
|
||||
{ 0x0aee, 0x2665 },
|
||||
{ 0x0af0, 0x2720 },
|
||||
{ 0x0af1, 0x2020 },
|
||||
{ 0x0af2, 0x2021 },
|
||||
{ 0x0af3, 0x2713 },
|
||||
{ 0x0af4, 0x2717 },
|
||||
{ 0x0af5, 0x266f },
|
||||
{ 0x0af6, 0x266d },
|
||||
{ 0x0af7, 0x2642 },
|
||||
{ 0x0af8, 0x2640 },
|
||||
{ 0x0af9, 0x260e },
|
||||
{ 0x0afa, 0x2315 },
|
||||
{ 0x0afb, 0x2117 },
|
||||
{ 0x0afc, 0x2038 },
|
||||
{ 0x0afd, 0x201a },
|
||||
{ 0x0afe, 0x201e },
|
||||
{ 0x0ba3, 0x003c },
|
||||
{ 0x0ba6, 0x003e },
|
||||
{ 0x0ba8, 0x2228 },
|
||||
{ 0x0ba9, 0x2227 },
|
||||
{ 0x0bc0, 0x00af },
|
||||
{ 0x0bc2, 0x22a5 },
|
||||
{ 0x0bc3, 0x2229 },
|
||||
{ 0x0bc4, 0x230a },
|
||||
{ 0x0bc6, 0x005f },
|
||||
{ 0x0bca, 0x2218 },
|
||||
{ 0x0bcc, 0x2395 },
|
||||
{ 0x0bce, 0x22a4 },
|
||||
{ 0x0bcf, 0x25cb },
|
||||
{ 0x0bd3, 0x2308 },
|
||||
{ 0x0bd6, 0x222a },
|
||||
{ 0x0bd8, 0x2283 },
|
||||
{ 0x0bda, 0x2282 },
|
||||
{ 0x0bdc, 0x22a2 },
|
||||
{ 0x0bfc, 0x22a3 },
|
||||
{ 0x0cdf, 0x2017 },
|
||||
{ 0x0ce0, 0x05d0 },
|
||||
{ 0x0ce1, 0x05d1 },
|
||||
{ 0x0ce2, 0x05d2 },
|
||||
{ 0x0ce3, 0x05d3 },
|
||||
{ 0x0ce4, 0x05d4 },
|
||||
{ 0x0ce5, 0x05d5 },
|
||||
{ 0x0ce6, 0x05d6 },
|
||||
{ 0x0ce7, 0x05d7 },
|
||||
{ 0x0ce8, 0x05d8 },
|
||||
{ 0x0ce9, 0x05d9 },
|
||||
{ 0x0cea, 0x05da },
|
||||
{ 0x0ceb, 0x05db },
|
||||
{ 0x0cec, 0x05dc },
|
||||
{ 0x0ced, 0x05dd },
|
||||
{ 0x0cee, 0x05de },
|
||||
{ 0x0cef, 0x05df },
|
||||
{ 0x0cf0, 0x05e0 },
|
||||
{ 0x0cf1, 0x05e1 },
|
||||
{ 0x0cf2, 0x05e2 },
|
||||
{ 0x0cf3, 0x05e3 },
|
||||
{ 0x0cf4, 0x05e4 },
|
||||
{ 0x0cf5, 0x05e5 },
|
||||
{ 0x0cf6, 0x05e6 },
|
||||
{ 0x0cf7, 0x05e7 },
|
||||
{ 0x0cf8, 0x05e8 },
|
||||
{ 0x0cf9, 0x05e9 },
|
||||
{ 0x0cfa, 0x05ea },
|
||||
{ 0x0da1, 0x0e01 },
|
||||
{ 0x0da2, 0x0e02 },
|
||||
{ 0x0da3, 0x0e03 },
|
||||
{ 0x0da4, 0x0e04 },
|
||||
{ 0x0da5, 0x0e05 },
|
||||
{ 0x0da6, 0x0e06 },
|
||||
{ 0x0da7, 0x0e07 },
|
||||
{ 0x0da8, 0x0e08 },
|
||||
{ 0x0da9, 0x0e09 },
|
||||
{ 0x0daa, 0x0e0a },
|
||||
{ 0x0dab, 0x0e0b },
|
||||
{ 0x0dac, 0x0e0c },
|
||||
{ 0x0dad, 0x0e0d },
|
||||
{ 0x0dae, 0x0e0e },
|
||||
{ 0x0daf, 0x0e0f },
|
||||
{ 0x0db0, 0x0e10 },
|
||||
{ 0x0db1, 0x0e11 },
|
||||
{ 0x0db2, 0x0e12 },
|
||||
{ 0x0db3, 0x0e13 },
|
||||
{ 0x0db4, 0x0e14 },
|
||||
{ 0x0db5, 0x0e15 },
|
||||
{ 0x0db6, 0x0e16 },
|
||||
{ 0x0db7, 0x0e17 },
|
||||
{ 0x0db8, 0x0e18 },
|
||||
{ 0x0db9, 0x0e19 },
|
||||
{ 0x0dba, 0x0e1a },
|
||||
{ 0x0dbb, 0x0e1b },
|
||||
{ 0x0dbc, 0x0e1c },
|
||||
{ 0x0dbd, 0x0e1d },
|
||||
{ 0x0dbe, 0x0e1e },
|
||||
{ 0x0dbf, 0x0e1f },
|
||||
{ 0x0dc0, 0x0e20 },
|
||||
{ 0x0dc1, 0x0e21 },
|
||||
{ 0x0dc2, 0x0e22 },
|
||||
{ 0x0dc3, 0x0e23 },
|
||||
{ 0x0dc4, 0x0e24 },
|
||||
{ 0x0dc5, 0x0e25 },
|
||||
{ 0x0dc6, 0x0e26 },
|
||||
{ 0x0dc7, 0x0e27 },
|
||||
{ 0x0dc8, 0x0e28 },
|
||||
{ 0x0dc9, 0x0e29 },
|
||||
{ 0x0dca, 0x0e2a },
|
||||
{ 0x0dcb, 0x0e2b },
|
||||
{ 0x0dcc, 0x0e2c },
|
||||
{ 0x0dcd, 0x0e2d },
|
||||
{ 0x0dce, 0x0e2e },
|
||||
{ 0x0dcf, 0x0e2f },
|
||||
{ 0x0dd0, 0x0e30 },
|
||||
{ 0x0dd1, 0x0e31 },
|
||||
{ 0x0dd2, 0x0e32 },
|
||||
{ 0x0dd3, 0x0e33 },
|
||||
{ 0x0dd4, 0x0e34 },
|
||||
{ 0x0dd5, 0x0e35 },
|
||||
{ 0x0dd6, 0x0e36 },
|
||||
{ 0x0dd7, 0x0e37 },
|
||||
{ 0x0dd8, 0x0e38 },
|
||||
{ 0x0dd9, 0x0e39 },
|
||||
{ 0x0dda, 0x0e3a },
|
||||
{ 0x0ddf, 0x0e3f },
|
||||
{ 0x0de0, 0x0e40 },
|
||||
{ 0x0de1, 0x0e41 },
|
||||
{ 0x0de2, 0x0e42 },
|
||||
{ 0x0de3, 0x0e43 },
|
||||
{ 0x0de4, 0x0e44 },
|
||||
{ 0x0de5, 0x0e45 },
|
||||
{ 0x0de6, 0x0e46 },
|
||||
{ 0x0de7, 0x0e47 },
|
||||
{ 0x0de8, 0x0e48 },
|
||||
{ 0x0de9, 0x0e49 },
|
||||
{ 0x0dea, 0x0e4a },
|
||||
{ 0x0deb, 0x0e4b },
|
||||
{ 0x0dec, 0x0e4c },
|
||||
{ 0x0ded, 0x0e4d },
|
||||
{ 0x0df0, 0x0e50 },
|
||||
{ 0x0df1, 0x0e51 },
|
||||
{ 0x0df2, 0x0e52 },
|
||||
{ 0x0df3, 0x0e53 },
|
||||
{ 0x0df4, 0x0e54 },
|
||||
{ 0x0df5, 0x0e55 },
|
||||
{ 0x0df6, 0x0e56 },
|
||||
{ 0x0df7, 0x0e57 },
|
||||
{ 0x0df8, 0x0e58 },
|
||||
{ 0x0df9, 0x0e59 },
|
||||
{ 0x0ea1, 0x3131 },
|
||||
{ 0x0ea2, 0x3132 },
|
||||
{ 0x0ea3, 0x3133 },
|
||||
{ 0x0ea4, 0x3134 },
|
||||
{ 0x0ea5, 0x3135 },
|
||||
{ 0x0ea6, 0x3136 },
|
||||
{ 0x0ea7, 0x3137 },
|
||||
{ 0x0ea8, 0x3138 },
|
||||
{ 0x0ea9, 0x3139 },
|
||||
{ 0x0eaa, 0x313a },
|
||||
{ 0x0eab, 0x313b },
|
||||
{ 0x0eac, 0x313c },
|
||||
{ 0x0ead, 0x313d },
|
||||
{ 0x0eae, 0x313e },
|
||||
{ 0x0eaf, 0x313f },
|
||||
{ 0x0eb0, 0x3140 },
|
||||
{ 0x0eb1, 0x3141 },
|
||||
{ 0x0eb2, 0x3142 },
|
||||
{ 0x0eb3, 0x3143 },
|
||||
{ 0x0eb4, 0x3144 },
|
||||
{ 0x0eb5, 0x3145 },
|
||||
{ 0x0eb6, 0x3146 },
|
||||
{ 0x0eb7, 0x3147 },
|
||||
{ 0x0eb8, 0x3148 },
|
||||
{ 0x0eb9, 0x3149 },
|
||||
{ 0x0eba, 0x314a },
|
||||
{ 0x0ebb, 0x314b },
|
||||
{ 0x0ebc, 0x314c },
|
||||
{ 0x0ebd, 0x314d },
|
||||
{ 0x0ebe, 0x314e },
|
||||
{ 0x0ebf, 0x314f },
|
||||
{ 0x0ec0, 0x3150 },
|
||||
{ 0x0ec1, 0x3151 },
|
||||
{ 0x0ec2, 0x3152 },
|
||||
{ 0x0ec3, 0x3153 },
|
||||
{ 0x0ec4, 0x3154 },
|
||||
{ 0x0ec5, 0x3155 },
|
||||
{ 0x0ec6, 0x3156 },
|
||||
{ 0x0ec7, 0x3157 },
|
||||
{ 0x0ec8, 0x3158 },
|
||||
{ 0x0ec9, 0x3159 },
|
||||
{ 0x0eca, 0x315a },
|
||||
{ 0x0ecb, 0x315b },
|
||||
{ 0x0ecc, 0x315c },
|
||||
{ 0x0ecd, 0x315d },
|
||||
{ 0x0ece, 0x315e },
|
||||
{ 0x0ecf, 0x315f },
|
||||
{ 0x0ed0, 0x3160 },
|
||||
{ 0x0ed1, 0x3161 },
|
||||
{ 0x0ed2, 0x3162 },
|
||||
{ 0x0ed3, 0x3163 },
|
||||
{ 0x0ed4, 0x11a8 },
|
||||
{ 0x0ed5, 0x11a9 },
|
||||
{ 0x0ed6, 0x11aa },
|
||||
{ 0x0ed7, 0x11ab },
|
||||
{ 0x0ed8, 0x11ac },
|
||||
{ 0x0ed9, 0x11ad },
|
||||
{ 0x0eda, 0x11ae },
|
||||
{ 0x0edb, 0x11af },
|
||||
{ 0x0edc, 0x11b0 },
|
||||
{ 0x0edd, 0x11b1 },
|
||||
{ 0x0ede, 0x11b2 },
|
||||
{ 0x0edf, 0x11b3 },
|
||||
{ 0x0ee0, 0x11b4 },
|
||||
{ 0x0ee1, 0x11b5 },
|
||||
{ 0x0ee2, 0x11b6 },
|
||||
{ 0x0ee3, 0x11b7 },
|
||||
{ 0x0ee4, 0x11b8 },
|
||||
{ 0x0ee5, 0x11b9 },
|
||||
{ 0x0ee6, 0x11ba },
|
||||
{ 0x0ee7, 0x11bb },
|
||||
{ 0x0ee8, 0x11bc },
|
||||
{ 0x0ee9, 0x11bd },
|
||||
{ 0x0eea, 0x11be },
|
||||
{ 0x0eeb, 0x11bf },
|
||||
{ 0x0eec, 0x11c0 },
|
||||
{ 0x0eed, 0x11c1 },
|
||||
{ 0x0eee, 0x11c2 },
|
||||
{ 0x0eef, 0x316d },
|
||||
{ 0x0ef0, 0x3171 },
|
||||
{ 0x0ef1, 0x3178 },
|
||||
{ 0x0ef2, 0x317f },
|
||||
{ 0x0ef3, 0x3181 },
|
||||
{ 0x0ef4, 0x3184 },
|
||||
{ 0x0ef5, 0x3186 },
|
||||
{ 0x0ef6, 0x318d },
|
||||
{ 0x0ef7, 0x318e },
|
||||
{ 0x0ef8, 0x11eb },
|
||||
{ 0x0ef9, 0x11f0 },
|
||||
{ 0x0efa, 0x11f9 },
|
||||
{ 0x0eff, 0x20a9 },
|
||||
{ 0x13a4, 0x20ac },
|
||||
{ 0x13bc, 0x0152 },
|
||||
{ 0x13bd, 0x0153 },
|
||||
{ 0x13be, 0x0178 },
|
||||
{ 0x20ac, 0x20ac },
|
||||
// Numeric keypad with numlock on
|
||||
{ XK_KP_Space, ' ' },
|
||||
{ XK_KP_Equal, '=' },
|
||||
{ XK_KP_Multiply, '*' },
|
||||
{ XK_KP_Add, '+' },
|
||||
{ XK_KP_Separator, ',' },
|
||||
{ XK_KP_Subtract, '-' },
|
||||
{ XK_KP_Decimal, '.' },
|
||||
{ XK_KP_Divide, '/' },
|
||||
{ XK_KP_0, 0x0030 },
|
||||
{ XK_KP_1, 0x0031 },
|
||||
{ XK_KP_2, 0x0032 },
|
||||
{ XK_KP_3, 0x0033 },
|
||||
{ XK_KP_4, 0x0034 },
|
||||
{ XK_KP_5, 0x0035 },
|
||||
{ XK_KP_6, 0x0036 },
|
||||
{ XK_KP_7, 0x0037 },
|
||||
{ XK_KP_8, 0x0038 },
|
||||
{ XK_KP_9, 0x0039 }
|
||||
};
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW internal API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
// Convert X11 KeySym to Unicode
|
||||
//
|
||||
long _glfwKeySym2Unicode( KeySym keysym )
|
||||
{
|
||||
int min = 0;
|
||||
int max = sizeof(keysymtab) / sizeof(struct codepair) - 1;
|
||||
int mid;
|
||||
|
||||
/* First check for Latin-1 characters (1:1 mapping) */
|
||||
if( (keysym >= 0x0020 && keysym <= 0x007e) ||
|
||||
(keysym >= 0x00a0 && keysym <= 0x00ff) )
|
||||
{ return keysym;
|
||||
}
|
||||
|
||||
/* Also check for directly encoded 24-bit UCS characters */
|
||||
if( (keysym & 0xff000000) == 0x01000000 )
|
||||
return keysym & 0x00ffffff;
|
||||
|
||||
/* Binary search in table */
|
||||
while( max >= min )
|
||||
{
|
||||
mid = (min + max) / 2;
|
||||
if( keysymtab[mid].keysym < keysym )
|
||||
min = mid + 1;
|
||||
else if( keysymtab[mid].keysym > keysym )
|
||||
max = mid - 1;
|
||||
else
|
||||
{
|
||||
/* Found it! */
|
||||
return keysymtab[mid].ucs;
|
||||
}
|
||||
}
|
||||
|
||||
/* No matching Unicode value found */
|
||||
return -1;
|
||||
}
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
Reference in New Issue
Block a user