Changed toolset to vs11, for future Havok implementation.
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@@ -1,18 +0,0 @@
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#ifndef Components_Physics_h__
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#define Components_Physics_h__
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#include "Component.h"
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namespace Components
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{
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struct Physics : Component
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{
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float Mass = 0;
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float Friction = 0;
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glm::vec3 Gravity = glm::vec3(0, -9.82f, 0);
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};
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}
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#endif // !Components_Physics_h__
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