Changed toolset to vs11, for future Havok implementation.
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@@ -1,17 +0,0 @@
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#ifndef Components_SphereShape_h__
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#define Components_SphereShape_h__
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#include "Component.h"
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namespace Components
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{
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struct SphereShape : Component
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{
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float Radius;
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float RollingFriction;
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};
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}
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#endif // !Components_SphereShape_h__
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