Changed toolset to vs11, for future Havok implementation.
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@@ -15,33 +15,18 @@
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#include "Systems/SoundSystem.h"
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#include "Systems/PhysicsSystem.h"
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#include "Components/Bounds.h"
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#include "Components/Camera.h"
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#include "Components/Collision.h"
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#include "Components/DirectionalLight.h"
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#include "Components/Input.h"
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#include "Components/Model.h"
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#include "Components/ParticleEmitter.h"
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#include "Components/PointLight.h"
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#include "Components/PowerUp.h"
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#include "Components/SoundEmitter.h"
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#include "Components/Sprite.h"
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#include "Components/Stat.h"
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#include "Components/Template.h"
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#include "Components/Transform.h"
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#include "Components/CompoundShape.h"
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#include "Components/BoxShape.h"
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#include "Components/SphereShape.h"
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#include "Components/Physics.h"
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#include "Components/BallSocketConstraint.h"
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#include "Components/HingeConstraint.h"
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#include "Components/SliderConstraint.h"
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#include "Components/Vehicle.h"
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#include "Components/Wheel.h"
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class GameWorld : public World
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{
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public:
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