Using ResourceManager for cached laoding of sounds.

This commit is contained in:
Stiffly
2014-05-28 19:56:28 +02:00
parent 599e0c9bf0
commit 1a043ab411
6 changed files with 31 additions and 20 deletions
+1 -1
View File
@@ -12,7 +12,7 @@
#include "Events/LockMouse.h"
#include "Events/GamepadAxis.h"
#include "Events/GamepadButton.h"
//#include "Events/PlaySound.h" //Temp
#include "Events/PlaySound.h" //Temp
class InputManager
{