Removed temporary event publishing code for PlaySound.

This commit is contained in:
Stiffly
2014-05-27 08:53:12 +02:00
parent 6cb802c845
commit 599e0c9bf0
2 changed files with 9 additions and 9 deletions
+8 -8
View File
@@ -42,14 +42,14 @@ void InputManager::Update(double dt)
}
}
if(m_CurrentKeyState[GLFW_KEY_Z])
{
Events::PlaySound e;
e.Resource = "Sounds/WUB.mp3";
e.Emitter = 66;
e.Loop = true;
EventBroker->Publish(e);
}
// if(m_CurrentKeyState[GLFW_KEY_Z]) //TEMP
// {
// Events::PlaySound e;
// e.Resource = "Sounds/BGM/WUB.mp3";
// e.Emitter = 66;
// e.Loop = true;
// EventBroker->Publish(e);
// }
// Mouse buttons
for (int i = 0; i <= GLFW_MOUSE_BUTTON_LAST; ++i)
+1 -1
View File
@@ -12,7 +12,7 @@
#include "Events/LockMouse.h"
#include "Events/GamepadAxis.h"
#include "Events/GamepadButton.h"
#include "Events/PlaySound.h" //Temp
//#include "Events/PlaySound.h" //Temp
class InputManager
{