Revamped project layout

This commit is contained in:
2014-04-12 18:31:03 +02:00
parent 3470a80f40
commit 1bd914991a
2 changed files with 170 additions and 110 deletions
-4
View File
@@ -114,10 +114,8 @@
<ClInclude Include="..\..\src\Color.h" />
<ClInclude Include="..\..\src\Component.h" />
<ClInclude Include="..\..\src\Components\BallSocketConstraint.h" />
<ClInclude Include="..\..\src\Components\Bounds.h" />
<ClInclude Include="..\..\src\Components\BoxShape.h" />
<ClInclude Include="..\..\src\Components\Camera.h" />
<ClInclude Include="..\..\src\Components\Collision.h" />
<ClInclude Include="..\..\src\Components\CompoundShape.h" />
<ClInclude Include="..\..\src\Components\DirectionalLight.h" />
<ClInclude Include="..\..\src\Components\FreeSteering.h" />
@@ -128,12 +126,10 @@
<ClInclude Include="..\..\src\Components\ParticleEmitter.h" />
<ClInclude Include="..\..\src\Components\Physics.h" />
<ClInclude Include="..\..\src\Components\PointLight.h" />
<ClInclude Include="..\..\src\Components\PowerUp.h" />
<ClInclude Include="..\..\src\Components\SliderConstraint.h" />
<ClInclude Include="..\..\src\Components\SoundEmitter.h" />
<ClInclude Include="..\..\src\Components\SphereShape.h" />
<ClInclude Include="..\..\src\Components\Sprite.h" />
<ClInclude Include="..\..\src\Components\Stat.h" />
<ClInclude Include="..\..\src\Components\StaticMeshShape.h" />
<ClInclude Include="..\..\src\Components\Template.h" />
<ClInclude Include="..\..\src\Components\Transform.h" />
+170 -106
View File
@@ -4,35 +4,49 @@
<ClCompile Include="..\..\src\main.cpp" />
<ClCompile Include="..\..\src\GameWorld.cpp" />
<ClCompile Include="..\..\src\World.cpp" />
<ClCompile Include="..\..\src\Renderer.cpp" />
<ClCompile Include="..\..\src\Camera.cpp" />
<ClCompile Include="..\..\src\Model.cpp" />
<ClCompile Include="..\..\src\Skybox.cpp" />
<ClCompile Include="..\..\src\CubemapTexture.cpp" />
<ClCompile Include="..\..\src\Texture.cpp" />
<ClCompile Include="..\..\src\ShaderProgram.cpp" />
<ClCompile Include="..\..\src\OBJ.cpp" />
<ClCompile Include="..\..\src\PrecompiledHeader.cpp" />
<ClCompile Include="..\..\src\Systems\RenderSystem.cpp">
<Filter>Systems</Filter>
<Filter>Rendering\Systems</Filter>
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<ClCompile Include="..\..\src\Systems\TransformSystem.cpp">
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<ClCompile Include="..\..\src\Renderer.cpp">
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<ClCompile Include="..\..\src\Systems\InputSystem.cpp">
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<ClCompile Include="..\..\src\Skybox.cpp">
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<ClCompile Include="..\..\src\Systems\FreeSteeringSystem.cpp">
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<ClCompile Include="..\..\src\Texture.cpp">
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<ClCompile Include="..\..\src\OBJ.cpp">
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<ClCompile Include="..\..\src\Model.cpp">
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<ClCompile Include="..\..\src\Camera.cpp">
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<ClCompile Include="..\..\src\CubemapTexture.cpp">
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<ClCompile Include="..\..\src\Systems\PhysicsSystem.cpp">
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<ClCompile Include="..\..\src\Systems\TransformSystem.cpp">
<Filter>Base\Systems</Filter>
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<ClCompile Include="..\..\src\Systems\SoundSystem.cpp">
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<Filter>Audio\Systems</Filter>
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<ClCompile Include="..\..\src\Systems\InputSystem.cpp">
<Filter>Input\Systems</Filter>
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<ClCompile Include="..\..\src\Systems\FreeSteeringSystem.cpp">
<Filter>Input\Systems</Filter>
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<ItemGroup>
@@ -42,11 +56,59 @@
<Filter Include="Shaders">
<UniqueIdentifier>{8974329a-5c12-4b94-86e7-5931555bc129}</UniqueIdentifier>
</Filter>
<Filter Include="Components">
<UniqueIdentifier>{e3f795ca-331e-4905-b423-93f651d93c09}</UniqueIdentifier>
<Filter Include="Rendering">
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@@ -56,48 +118,6 @@
<ClInclude Include="..\..\src\Entity.h" />
<ClInclude Include="..\..\src\Component.h" />
<ClInclude Include="..\..\src\System.h" />
<ClInclude Include="..\..\src\Components\Camera.h">
<Filter>Components</Filter>
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<ClInclude Include="..\..\src\Components\Collision.h">
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<ClInclude Include="..\..\src\Components\DirectionalLight.h">
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<ClInclude Include="..\..\src\Components\Input.h">
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<ClInclude Include="..\..\src\Components\Model.h">
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</ClInclude>
<ClInclude Include="..\..\src\Components\ParticleEmitter.h">
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</ClInclude>
<ClInclude Include="..\..\src\Components\PointLight.h">
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</ClInclude>
<ClInclude Include="..\..\src\Components\PowerUp.h">
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<ClInclude Include="..\..\src\Components\SoundEmitter.h">
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<ClInclude Include="..\..\src\Components\Sprite.h">
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</ClInclude>
<ClInclude Include="..\..\src\Components\Stat.h">
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</ClInclude>
<ClInclude Include="..\..\src\Components\Template.h">
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<ClInclude Include="..\..\src\Components\Transform.h">
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<ClInclude Include="..\..\src\Components\Bounds.h">
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<ClInclude Include="..\..\src\Util\GLError.h">
<Filter>Util</Filter>
</ClInclude>
@@ -106,71 +126,115 @@
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<ClInclude Include="..\..\src\Engine.h" />
<ClInclude Include="..\..\src\Renderer.h" />
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<ClInclude Include="..\..\src\Camera.h" />
<ClInclude Include="..\..\src\Model.h" />
<ClInclude Include="..\..\src\Skybox.h" />
<ClInclude Include="..\..\src\CubemapTexture.h" />
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