Tank sterring event-based
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#ifndef Events_TankSteer_h__
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#define Events_TankSteer_h__
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#include "Entity.h"
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#include "EventBroker.h"
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namespace Events
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{
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struct TankSteer : Event
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{
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EntityID Entity;
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float PositionX;
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float PositionY;
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bool Handbrake;
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};
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}
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#endif // Events_TankSteer_h__
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