Tank sterring event-based

This commit is contained in:
ViktorLjung
2014-05-12 14:04:55 +02:00
parent c8a77d5c3d
commit 2aa51c3e90
13 changed files with 244 additions and 88 deletions
+21 -67
View File
@@ -28,6 +28,9 @@
void Systems::PhysicsSystem::Initialize()
{
m_Accumulator = 0;
// Events
EVENT_SUBSCRIBE_MEMBER(m_ETankSteer, &Systems::PhysicsSystem::OnTankSteer);
hkMemorySystem::FrameInfo finfo(6000 * 1024); // Allocate 6MB of Physics solver buffer
hkMemoryRouter* memoryRouter = hkMemoryInitUtil::initDefault(hkMallocAllocator::m_defaultMallocAllocator, finfo);
@@ -219,73 +222,7 @@ void Systems::PhysicsSystem::UpdateEntity(double dt, EntityID entity, EntityID p
}
}
// HACK: Vehicle test-controls
auto vehicleComponent = m_World->GetComponent<Components::Vehicle>(entity, "Vehicle");
auto inputComponent = m_World->GetComponent<Components::Input>(entity, "Input");
if (vehicleComponent && inputComponent && m_Vehicles.find(entity) != m_Vehicles.end() && m_RigidBodies.find(entity) != m_RigidBodies.end())
{
m_PhysicsWorld->markForWrite();
hkpVehicleDriverInputAnalogStatus* deviceStatus = (hkpVehicleDriverInputAnalogStatus*)m_Vehicles[entity]->m_deviceStatus;
if(inputComponent->KeyState[GLFW_KEY_UP] != 0)
{
deviceStatus->m_positionY += inputComponent->KeyState[GLFW_KEY_UP] * -1 * 1.f * dt;
}
else if (inputComponent->KeyState[GLFW_KEY_DOWN] != 0)
{
deviceStatus->m_positionY += inputComponent->KeyState[GLFW_KEY_DOWN] * 1 * 1.f * dt;
deviceStatus->m_reverseButtonPressed = true;
}
else
{
deviceStatus->m_positionY = 0;
}
if(deviceStatus->m_positionY > 1)
deviceStatus->m_positionY = 1;
else if(deviceStatus->m_positionY < -1)
deviceStatus->m_positionY = -1;
float turningSpeed = 3.f;
if(inputComponent->KeyState[GLFW_KEY_LEFT] != 0 || inputComponent->KeyState[GLFW_KEY_RIGHT] != 0)
{
deviceStatus->m_positionX += inputComponent->KeyState[GLFW_KEY_LEFT] * -1 * turningSpeed * dt + inputComponent->KeyState[GLFW_KEY_RIGHT] * 1 * turningSpeed * dt;
}
else
{
if(deviceStatus->m_positionX > 0)
{
deviceStatus->m_positionX += -1 * (turningSpeed*2) *dt;
}
else if(deviceStatus->m_positionX < 0)
{
deviceStatus->m_positionX += 1 * (turningSpeed*2) * dt;
}
if (deviceStatus->m_positionX > -0.1 && deviceStatus->m_positionX < 0.1)
{
deviceStatus->m_positionX = 0.f;
}
}
if(deviceStatus->m_positionX > 1)
deviceStatus->m_positionX = 1;
else if(deviceStatus->m_positionX < -1)
deviceStatus->m_positionX = -1;
deviceStatus->m_handbrakeButtonPressed = inputComponent->KeyState[GLFW_KEY_RIGHT_CONTROL];
if(inputComponent->KeyState[GLFW_KEY_R] && !inputComponent->LastKeyState[GLFW_KEY_R])
{
transformComponent->Position = transformComponent->Position + glm::vec3(0, 5, 0);
transformComponent->Orientation = glm::quat(glm::vec3(0.0f, 0.0f, 0.0f));
m_RigidBodies[entity]->setLinearVelocity(hkVector4(0, 0, 0));
m_RigidBodies[entity]->setAngularVelocity(hkVector4(0, 0, 0));
}
m_PhysicsWorld->unmarkForWrite();
}
}
void Systems::PhysicsSystem::OnEntityCommit( EntityID entity )
@@ -626,3 +563,20 @@ const hkVector4& Systems::PhysicsSystem::ConvertScale(glm::vec3 glmScale)
return hkVector4(glmScale.x, glmScale.y, glmScale.z);
}
bool Systems::PhysicsSystem::OnTankSteer(const Events::TankSteer &event)
{
auto vehicleComponent = m_World->GetComponent<Components::Vehicle>(event.Entity, "Vehicle");
auto inputComponent = m_World->GetComponent<Components::Input>(event.Entity, "Input");
if (vehicleComponent && inputComponent && m_Vehicles.find(event.Entity) != m_Vehicles.end() && m_RigidBodies.find(event.Entity) != m_RigidBodies.end())
{
m_PhysicsWorld->markForWrite();
hkpVehicleDriverInputAnalogStatus* deviceStatus = (hkpVehicleDriverInputAnalogStatus*)m_Vehicles[event.Entity]->m_deviceStatus;
deviceStatus->m_positionX = event.PositionX;
deviceStatus->m_positionY = event.PositionY;
deviceStatus->m_handbrakeButtonPressed = event.Handbrake;
m_PhysicsWorld->unmarkForWrite();
}
return true;
}