Indentation style changed to Allman
Using Artistic Style (http://astyle.sourceforge.net/) Options: --style=allman --indent=tab --keep-one-line-blocks --align-pointer=type --align-reference=name
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-3
@@ -32,7 +32,7 @@ template <int SHADERTYPE>
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class ShaderType : public Shader
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{
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public:
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ShaderType(std::string fileName)
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ShaderType(std::string fileName)
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: Shader(SHADERTYPE, fileName) { }
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};
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@@ -60,10 +60,10 @@ public:
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class ShaderProgram
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{
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public:
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ShaderProgram()
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ShaderProgram()
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: m_ShaderProgramHandle(0) { }
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~ShaderProgram();
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void AddShader(std::shared_ptr<Shader> shader);
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void Compile();
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GLuint Link();
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