Indentation style changed to Allman

Using Artistic Style (http://astyle.sourceforge.net/)
Options:
--style=allman
--indent=tab
--keep-one-line-blocks
--align-pointer=type
--align-reference=name
This commit is contained in:
2014-04-11 20:56:19 +02:00
parent 34bcfbce08
commit 4c081d0e1c
56 changed files with 599 additions and 438 deletions
+13 -13
View File
@@ -17,23 +17,23 @@
namespace Systems
{
class RenderSystem : public System
{
public:
RenderSystem(World* world, std::shared_ptr<Renderer> renderer)
: System(world), m_Renderer(renderer){ }
class RenderSystem : public System
{
public:
RenderSystem(World* world, std::shared_ptr<Renderer> renderer)
: System(world), m_Renderer(renderer) { }
void Initialize() override;
void Initialize() override;
std::unordered_map<std::string, std::shared_ptr<Model>> m_CachedModels;
std::unordered_map<std::string, std::shared_ptr<Model>> m_CachedModels;
void OnComponentCreated(std::string type, std:: shared_ptr<Component> component) override;
void UpdateEntity(double dt, EntityID entity, EntityID parent) override;
void OnComponentCreated(std::string type, std:: shared_ptr<Component> component) override;
void UpdateEntity(double dt, EntityID entity, EntityID parent) override;
private:
std::shared_ptr<Renderer> m_Renderer;
std::shared_ptr<Systems::TransformSystem> m_TransformSystem;
};
private:
std::shared_ptr<Renderer> m_Renderer;
std::shared_ptr<Systems::TransformSystem> m_TransformSystem;
};
}