Indentation style changed to Allman

Using Artistic Style (http://astyle.sourceforge.net/)
Options:
--style=allman
--indent=tab
--keep-one-line-blocks
--align-pointer=type
--align-reference=name
This commit is contained in:
2014-04-11 20:56:19 +02:00
parent 34bcfbce08
commit 4c081d0e1c
56 changed files with 599 additions and 438 deletions
+23 -11
View File
@@ -8,22 +8,27 @@ void World::RecycleEntityID(EntityID id)
EntityID World::GenerateEntityID()
{
if (!m_RecycledEntityIDs.empty()) {
if (!m_RecycledEntityIDs.empty())
{
EntityID id = m_RecycledEntityIDs.top();
m_RecycledEntityIDs.pop();
return id;
} else {
}
else
{
return ++m_LastEntityID;
}
}
void World::RecursiveUpdate(std::shared_ptr<System> system, double dt, EntityID parentEntity)
{
for (auto pair : m_EntityParents) {
for (auto pair : m_EntityParents)
{
EntityID child = pair.first;
EntityID parent = pair.second;
if (parent == parentEntity) {
if (parent == parentEntity)
{
system->UpdateEntity(dt, child, parent);
RecursiveUpdate(system, dt, child);
}
@@ -32,7 +37,8 @@ void World::RecursiveUpdate(std::shared_ptr<System> system, double dt, EntityID
void World::Update(double dt)
{
for (auto pair : m_Systems) {
for (auto pair : m_Systems)
{
auto system = pair.second;
system->Update(dt);
RecursiveUpdate(system, dt, 0);
@@ -73,8 +79,10 @@ bool World::ValidEntity(EntityID entity)
void World::RemoveEntity(EntityID entity)
{
m_EntitiesToRemove.push_back(entity);
for (auto pair : m_EntityParents) {
if (pair.second == entity) {
for (auto pair : m_EntityParents)
{
if (pair.second == entity)
{
m_EntitiesToRemove.push_back(pair.first);
}
}
@@ -82,14 +90,17 @@ void World::RemoveEntity(EntityID entity)
void World::ProcessEntityRemovals()
{
for (auto entity : m_EntitiesToRemove) {
for (auto entity : m_EntitiesToRemove)
{
m_EntityParents.erase(entity);
// Remove components
for (auto pair : m_EntityComponents[entity]) {
for (auto pair : m_EntityComponents[entity])
{
auto type = pair.first;
auto component = pair.second;
// Trigger events
for (auto pair : m_Systems) {
for (auto pair : m_Systems)
{
auto system = pair.second;
system->OnComponentRemoved(type, component.get());
}
@@ -123,7 +134,8 @@ void World::Initialize()
{
RegisterSystems();
AddSystems();
for (auto system : m_Systems) {
for (auto system : m_Systems)
{
system.second->Initialize();
}