Added blendmap component
Added renderque for models with a blendmap component Added shaders for blendmaps
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@@ -45,6 +45,14 @@ struct ModelJob : RenderJob
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}
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};
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struct BlendMapModelJob : ModelJob
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{
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GLuint BlendMapTextureRed;
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GLuint BlendMapTextureGreen;
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GLuint BlendMapTextureBlue;
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float TextureRepeat;
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};
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struct SpriteJob : RenderJob
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{
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unsigned int ShaderID;
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