Fixed so OBJ-loader now loads map_Bump options correctly.

This commit is contained in:
Tleety
2014-05-28 20:05:28 +02:00
parent f813f8d2ca
commit a5f4c9daa0
+1 -1
View File
@@ -268,7 +268,7 @@ void OBJ::ParseMaterial()
continue;
}
// Normal map (bump map)
if (prefix == "bump")
if (prefix == "bump" || prefix == "map_Bump" )
{
MaterialInfo::BumpMap bumpMap;