Working Debug mode

This commit is contained in:
Tleety
2014-04-27 03:59:41 +02:00
parent 90e929131f
commit a199e777bc
6 changed files with 60 additions and 31 deletions
+2 -1
View File
@@ -1,6 +1,7 @@
#version 430
uniform mat4 MVP;
uniform mat4 ModelMatrix;
layout (location = 0) in vec3 Position;
layout (location = 1) in vec3 Normal;
@@ -18,6 +19,6 @@ void main()
gl_Position = MVP * vec4(Position, 1.0);
Output.Position = gl_Position.xyz;
Output.Normal = Normal;
Output.Normal = normalize((ModelMatrix * vec4(Normal, 0.0)).xyz);
Output.TextureCoord = TextureCoord;
}