Working Debug mode

This commit is contained in:
Tleety
2014-04-27 03:59:41 +02:00
parent 90e929131f
commit a199e777bc
6 changed files with 60 additions and 31 deletions
+1 -17
View File
@@ -167,27 +167,11 @@
</ItemGroup>
<ItemGroup>
<None Include="..\..\src\Shaders\AABB.frag.glsl" />
<None Include="..\..\src\Shaders\First_pass.frag.glsl">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
</None>
<None Include="..\..\src\Shaders\First_pass.vert.glsl">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
</ExcludedFromBuild>
</None>
<None Include="..\..\src\Shaders\Fragment.glsl" />
<None Include="..\..\src\Shaders\Fragment2-Debug.glsl" />
<None Include="..\..\src\Shaders\Fragment2.glsl" />
<None Include="..\..\src\Shaders\Normals.frag.glsl" />
<None Include="..\..\src\Shaders\Normals.geo.glsl" />
<None Include="..\..\src\Shaders\Second_pass.frag.glsl">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
</None>
<None Include="..\..\src\Shaders\Second_pass.vert.glsl">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
</None>
<None Include="..\..\src\Shaders\ShadowMap.frag.glsl" />
<None Include="..\..\src\Shaders\ShadowMap.vert.glsl" />
<None Include="..\..\src\Shaders\Skybox.frag.glsl" />