Vehicle working, ready for entity-component implementation.

This commit is contained in:
ViktorLjung
2014-04-17 00:47:53 +02:00
parent 069d079594
commit aa64b7074c
4 changed files with 42 additions and 44 deletions
+6 -15
View File
@@ -21,12 +21,10 @@ void VehicleSetup::buildVehicle(const hkpWorld* world, hkpVehicleInstance& vehic
// For illustrative purposes we use a custom hkpVehicleRayCastWheelCollide
// which implements varying 'ground' friction in a very simple way.
//vehicle.m_wheelCollide = new hkpVehicleRayCastWheelCollide;
vehicle.m_wheelCollide = new hkpVehicleRayCastWheelCollide;
setupVehicleData(world, *vehicle.m_data);
// initialise the tyremarks controller with 128 tyremark points.
vehicle.m_tyreMarks = new hkpTyremarksInfo(*vehicle.m_data, 128);
setupComponent(*vehicle.m_data, *static_cast<hkpVehicleDefaultAnalogDriverInput*>(vehicle.m_driverInput));
setupComponent(*vehicle.m_data, *static_cast<hkpVehicleDefaultSteering*>(vehicle.m_steering));
@@ -39,7 +37,6 @@ void VehicleSetup::buildVehicle(const hkpWorld* world, hkpVehicleInstance& vehic
setupWheelCollide(world, vehicle, *static_cast<hkpVehicleRayCastWheelCollide*>(vehicle.m_wheelCollide));
setupTyremarks(*vehicle.m_data, *static_cast<hkpTyremarksInfo*>(vehicle.m_tyreMarks));
//
// Check that all components are present.
@@ -53,7 +50,6 @@ void VehicleSetup::buildVehicle(const hkpWorld* world, hkpVehicleInstance& vehic
HK_ASSERT(0x7a7ade23, vehicle.m_suspension);
HK_ASSERT(0x6ec4d0ed, vehicle.m_aerodynamics);
HK_ASSERT(0x67161206, vehicle.m_wheelCollide);
HK_ASSERT(0x295015f1, vehicle.m_tyreMarks);
//
// Set up any variables that store cached data.
@@ -92,7 +88,7 @@ void VehicleSetup::setupVehicleData(const hkpWorld* world, hkpVehicleData& data)
// The coordinates of the chassis system, used for steering the vehicle.
// up forward right
data.m_chassisOrientation.setCols(hkVector4(0, 1, 0), hkVector4(1, 0, 0), hkVector4(0, 0, 1));
data.m_chassisOrientation.setCols(hkVector4(0, 1, 0), hkVector4(0, 0, 1), hkVector4(-1, 0, 0));
data.m_frictionEqualizer = 0.5f;
@@ -138,8 +134,8 @@ void VehicleSetup::setupVehicleData(const hkpWorld* world, hkpVehicleData& data)
for (int i = 0; i < data.m_numWheels; i++)
{
// This value is also used to calculate the m_primaryTransmissionRatio.
data.m_wheelParams[i].m_radius = 0.4f;
data.m_wheelParams[i].m_width = 0.2f;
data.m_wheelParams[i].m_radius = 0.6f;
data.m_wheelParams[i].m_width = 0.3f;
data.m_wheelParams[i].m_mass = 10.0f;
data.m_wheelParams[i].m_viscosityFriction = 0.25f;
@@ -215,8 +211,8 @@ void VehicleSetup::setupComponent(const hkpVehicleData& data, hkpVehicleDefaultT
transmission.m_wheelsTorqueRatio[2] = 0.3f;
transmission.m_wheelsTorqueRatio[3] = 0.3f;
const hkReal vehicleTopSpeed = 130.0f;
const hkReal wheelRadius = 0.4f;
const hkReal vehicleTopSpeed = 50.0f;
const hkReal wheelRadius = 0.6f;
const hkReal maxEngineRpm = 7500.0f;
transmission.m_primaryTransmissionRatio = hkpVehicleDefaultTransmission::calculatePrimaryTransmissionRatio(vehicleTopSpeed,
wheelRadius,
@@ -332,8 +328,3 @@ void VehicleSetup::setupWheelCollide(const hkpWorld* world, const hkpVehicleInst
wheelCollide.m_wheelCollisionFilterInfo = vehicle.getChassis()->getCollisionFilterInfo();
}
void VehicleSetup::setupTyremarks(const hkpVehicleData& data, hkpTyremarksInfo& tyreMarks)
{
tyreMarks.m_minTyremarkEnergy = 100.0f;
tyreMarks.m_maxTyremarkEnergy = 1000.0f;
}